Ring of Pain

Ring of Pain

4.0
Очень положительные
Steam Store

Разработчик: Twice Different

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Описание

Twitch extension for streaming


Our official Twitch extension lets your viewers:
Draw creatures and items to replace game art.
Vote on item choices.

Drawings are moderated by you or your Twitch mods.


About the Game


Delve into randomly generated ring dungeons where encounters come to you!
Observe and plan your route. Will you go for the loot or backstab a creeping horror? As you scavenge, fight and sneak to new encounters, the ring reacts to your actions.

Play as fast or slow as you like in this challenging, turn-based roguelike. Just be careful where you tread - You may find yourself ambushed, or worse...



See the outcome of your choices so you can focus on decisions.
Creatures broadcast their actions in a hostile environment, ready to erupt. Will you flee or find a way to use the dungeon against itself?
Positioning is key to survival. You can be quickly overwhelmed...

Observe the Ring and strategise.
Learn, adapt, or face demise.




Mimics offer you a choice for a price. Take what you can hold and build a combination of gear with passive powers.
Maybe you’ll be quick and evasive, with an acid soaked blade. Or maybe you’ll be a brute force juggernaut, or a fireborn damage sink with an affinity for explosions.
Buy your way to power or adapt with what you scavenge in these unforgiving depths.




Deep in the Ring of Pain you will discover new paths into the unknown. Places with new friends, powerful loot, and cryptic rhyming lore.
Find pleasant reprieve and howling terrors best left undisturbed.
The brave may be rewarded for their risk... or crushed by their ambition.

In darkness, careful where you tread.
What was unknown now fills with dread.

Ring of Pain launches Oct 15th with these features and more:

  • 16 Core path dungeons plus 2 branching endings to test your final build.
  • Medium and Hard modes to unlock for those who thrive on pain.
  • A Daily Dungeon mode to unlock with 40+ puzzling modifiers.
  • 25+ Special dungeons to detour through, filled with loot and strange encounters.
  • 4 Environment regions with their own flavour of terror.
  • 300+ items to unlock and combine in a 15 slot inventory.
  • 50+ Creatures to learn and adapt to. Some friendly, some fierce...
  • Responsive turn-based mechanics so you can play swiftly or strategically.
  • Cryptic, poetic lore delivered in bite sized rhymes.
  • A raw graphic art style inspired by Aphantasia.
  • Cute frog friends.
  • Pain and suffering.

Shadows cast a truth to see,
In darkness you can visit me.

Поддерживаемые языки: english, spanish - spain, japanese, korean, polish, portuguese - brazil, russian, french, german, simplified chinese, traditional chinese

Системные требования

Windows

Minimum:
  • OS *: Windows 8/10
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.0 compatible with 512 MB RAM
  • Storage: 1 GB available space
  • Additional Notes: Some graphics issues on Windows 7. Compatible drivers for most graphics cards are only available on more recent OS.

Mac

Minimum:
  • OS: OSX 10.9 - 10.14
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.0 compatible with 512 MB RAM
  • Storage: 1 GB available space
  • Additional Notes: WE DO NOT OFFICIALLY SUPPORT M1 CHIPS AND OS BEYOND 10.14. However, it might still run depending on your OS. For M1 chip Macs, add "-force-glcore" to launch options if you can't see text in buttons.

Отзывы пользователей

Рекомендую 04.01.2025 08:17
0 0

I may have only played a little over two hours but its quite a fun game and I got it because i seen my brother play it and I bought a plushie of owl.

Great rougelike in my own opinion.

Время в игре: 163 ч. Куплено в Steam
Рекомендую 30.12.2024 18:56
0 0

the bird is friendlier than he looks i swear. also frogs

Время в игре: 12940 ч. Куплено в Steam
Рекомендую 30.12.2024 17:57
0 0

neat game. Lacking in run variety because of a lack of synergies or strong items. My wins were from stacking stats using items that helped with that. If you dont build this way the blobs or ranged units will kill you easily. So the game gets samey quifck. Its cool for the price but its no slay the spire or balatro.

Время в игре: 575 ч. Куплено в Steam
Рекомендую 30.12.2024 05:23
0 0

Never before has putting underwear on my head made me so powerful

Время в игре: 1026 ч. Куплено в Steam
Рекомендую 29.12.2024 08:32
0 0

Ring around the poison.
Pockets full of potions.
Darkness Darkness.
Its all stats down.

Время в игре: 2406 ч. Куплено в Steam
Рекомендую 29.12.2024 03:13
1 0

Fantastic game; slay the spire and brotato lovers should DEFINITELY pick up this game.

Время в игре: 2951 ч. Куплено в Steam
Рекомендую 28.12.2024 20:48
0 0

play it or owl will eat you

Время в игре: 500 ч. Куплено в Steam
Рекомендую 26.12.2024 01:11
0 0

If you liked slay the spire(personal favorite) then I think you'll enjoy this game. deck building rogue. the general vibe is great the story elements bit vague but intriguing and most fun is the level of challenge. did crash once in 13hrs so very little bugs. definitely recommend.

Время в игре: 818 ч. Куплено в Steam
Рекомендую 25.12.2024 06:00
0 0

Definitely a challenging, but very cool unique roguelike adventure game! While the designs are all card based, I wouldn't really call this a "card game", I think of it as a strategy turn based dungeon crawler. The reason I say this, is because after playing 3 different "card" roguelikes, like slay the spire, Necroking, and Iris and the Giant, Ring of pain is nothing like them, AT ALL. Some key reasons I see it this way, is because there is no "drawing" mechanic, no "shuffling deck" mechanic, and your primary way of attacking isn't with cards. In Ring of Pain, your goal is mostly to strengthen your own character by increasing your stats, and attacking the enemies yourself, the cards are really just equipment that helps you accomplish this task.

If you disagree, you have a right to, but beyond this, this game is AMAZING. GREAT designs, GREAT balance, LOVE the atmosphere. I have beaten 2 endings so far, and the way they make you feel like you have to overcome an insurmountable challenge, and then you discover how to win anyways is a fine tuned feeling that was well worth my money (I did buy this game on a christmas sale for $5 though). I can't wait to see what else this game has in store.

One last thing, if you plan on playing this game, remember that strategy is a part of every action you take, whether its creating a situation to stall for time by waiting to collect items or by using status effects to pacify otherwise deadly foes, there are a MANY more elements to strategy in this game than you might originally see in the first couple of hours. Try not to spoil the experience for yourself, get the experience fresh!

Время в игре: 564 ч. Куплено в Steam
Рекомендую 22.12.2024 10:25
0 0

Recommended if you likes Slay the Spire, Monster Train, and similar games.

Время в игре: 512 ч. Куплено в Steam
Рекомендую 16.12.2024 03:08
1 0

The game definitely could be way better balanced, but the base mechanics are definitely good enough to give the game some replayability.

Время в игре: 21323 ч. Куплено в Steam
Рекомендую 12.12.2024 22:09
0 0

its a nice and relaxing card game :)

Время в игре: 1499 ч. Куплено в Steam
Рекомендую 09.12.2024 07:39
1 0

A circle turns, the shadows grin,
Where light is frail, the dark begins.
Choices whisper, cruel and sly,
Each step forward, a question: why?

The cards are teeth, they bite, they leer,
A feast of dread, a feast of fear.
What lies beneath? What lies beyond?
A fragile thread, a broken bond.

The pain is sharp, the lessons deep,
A waking dream you dare not keep.
To grasp the ring is to lose your name,
Yet still you crawl, you play the game.

The end is near, the end is far,
A dying flame, a fallen star.
In the Ring of Pain, all paths align,
To find the truth, or be devoured by time.

Время в игре: 529 ч. Куплено в Steam
Рекомендую 06.12.2024 06:15
0 0

explaining it doesn't do it justice but its amazing

Время в игре: 6130 ч. Куплено в Steam
Рекомендую 05.12.2024 11:30
0 0

Good roguelike with different mechanics. Restraint, perseverance and planning required more than predictable builds.

Время в игре: 848 ч. Куплено в Steam
Не рекомендую 03.12.2024 22:01
0 1

maybe i'm just bad at the game, but I managed to finish very few runs, even at low difficulty. It's always the poison or the exploding blobs coming at you and you can't sneak cuz you lose a turn and die from poison anyways. I like hard roguelikes, but this is harder than what I'm used facing.

Время в игре: 1004 ч. Куплено в Steam
Рекомендую 01.12.2024 10:24
0 0

Good

Время в игре: 4030 ч. Куплено в Steam
Рекомендую 30.11.2024 23:57
0 0

Way too RNG. I should really stop playing this game, it's not good

Время в игре: 5774 ч. Куплено в Steam
Рекомендую 30.11.2024 07:13
0 0

This is pretty much a 1-d traditional roguelike, complete with emphasis on picking your battles, consumables, and gearing up.

That said, it has several modern features like making items actually interesting, having enemy stats be *visible in the game so you don't need to constantly alt-tab to look at a fucking wiki*, limited inventory space, etc.

Technically a roguelite due to achievement-based unlocks, but they're not strict upgrades so w/e.

Manages to cram a surprising amount of depth into a fairly simple set of rules. Fun overall.

Время в игре: 792 ч. Куплено в Steam
Рекомендую 29.11.2024 09:56
0 0

Время в игре: 212 ч. Куплено в Steam
Рекомендую 23.11.2024 04:58
0 0

This is one of those games that as you play and figure it out, you get further and further. One day you have the furthest you've ever been. You make a stupid wrong click and dead. You won't want to play for a time. But then soon after, you just need something to focus on other than life...

Время в игре: 5438 ч. Куплено в Steam
Рекомендую 23.11.2024 03:30
0 0

It's really good. Try it.

Время в игре: 702 ч. Куплено в Steam
Рекомендую 21.11.2024 20:29
0 0

I like it, but I don’t love it. I want to love it but I’m not getting there.

There are some balance issues in my opinion. Certain builds are way more viable than others. With defense-focused builds, I can usually win a run or at least get pretty far. In comparison, I don’t think I’ve ever had a speed or stealth build make it even halfway. Dodge just doesn’t seem to trigger very often, no matter how many points you put into speed. It seems just worse than parry in every way.

There’s a push towards stealth in the early game, but it’s just so weak. The early game stealth items don’t do much, and because you’re not killing very many enemies you don’t get enough souls to get better items in mid to late game. I think poison is also underpowered, the early game items are just not strong enough.

I haven’t found clarity to be a very useful stat either - I still get plenty of souls with low clarity. The fact that it determines crit rate also is weird, it doesn’t fit very well with other builds in my opinion.

I like that it’s difficult and unforgiving but easy to start back up again. Art style and overall aesthetic/tone is great. But the balance issues and lack of variety in viable builds brings it down.

Время в игре: 2276 ч. Куплено в Steam
Рекомендую 21.11.2024 08:15
1 0

Not quite a dungeoncrawler, not quite a deck-builder, and not quite Rogue (or 'Rogue-lite' by some definitions of what meta-progression is and isn't), but what is here is a superbly-executed combination of light RPG and Rogue-lite mechanics that is mechanically and aesthetically so dissonant from the aforementioned genres that they are more familiar suggestions than accurately-descriptive terms. There is also the owl.

This is a 'card' game insofar as the deck is the level of the dungeon you are trawling through, with enemies, NPC's, loot, and obstacles visible in front of you at all times, with progression further into a run tied to flipping through the cards in front of you to either 'run' from a threat or to click on it to interact - meaning to usually attack - it. There's very little you can or will do to interact with this 'hand' in regards to what will come up and the game does not emphasize construction in that sense, it is very much *not* a card game in the mode of Slay the Spire so much as in its presentation. There is also the owl.

Very addictive, very quick, and with a very wide variety of items to engage with the spread in front of you or manipulate your stats to accomplish the same end, with several extreme options you can stumble onto to wildly swerve an existing build or course correct into something feasible - with the *real* game starting after you complete a run for the first time, and get to choose different conditions and items with which to start as a result. There is also the owl.

Ultimately I think it's still one of the best things Humble Games has published even four years later, as someone who has come back to the game sporadically since first trying its initial release, and in a solidly polished and complete state as of now, even if it's unlikely to get further updates in the near future. There is also the owl.

Время в игре: 837 ч. Куплено в Steam
Рекомендую 17.11.2024 14:50
0 0

Highly replayable based on how many different items you can equip, enemies you encounter and randomness of the rooms. Great game!

Время в игре: 1352 ч. Куплено в Steam
Рекомендую 15.11.2024 18:04
0 0

Meh.

Время в игре: 20 ч. Куплено в Steam
Рекомендую 14.11.2024 22:52
0 0

RNG sometimes sucks, and some achivements I am definitelly not doing, but I really like the game overal. And you can always play easier difficulty if anything, no shame in that. I like the candles each giving different gameplay experience, the variety of items, all the secrets. It is be hard to make certain builds valid, because core items for them are in legendary tier. So you gamble on weak early-mid game to maybe get something strong in end game, not super fun. Still, awesome game, finished all candles on hard except the reverse candle, I dont wanna grind all the spoons for it, it does seem fun though.

Время в игре: 1189 ч. Куплено в Steam
Не рекомендую 14.11.2024 10:44
1 0

It's fun, but falsely advertised. The game isn't a roguelite: there is no permanent progression, just the ability to expand your card pool by completing runs. Because this game is so RNG-dependent, the cards you unlock are about as likely to hurtful as helpful in your runs. If you want Slay the Spire At Home, it is a pretty good game; but if you want a roguelite deckbuilder, it doesn't exist here. It also unfortunately took me more than two hours to figure out that permanent progression would not be forthcoming, so I couldn't get a refund. The game will be good if you go into it understanding that it is a roguelike, not a roguelite, but I'm disappointed.

Время в игре: 125 ч. Куплено в Steam
Рекомендую 11.11.2024 21:09
1 0

is good

Время в игре: 49812 ч. Куплено в Steam
Рекомендую 07.11.2024 14:24
0 0

very funny very painfull

Время в игре: 1205 ч. Куплено в Steam
Рекомендую 05.11.2024 05:28
0 0

Got the game only a couple days ago and I already sank so many hours into it. It also helps that it's so fast and once you die you can just jump right back into it. It's so much fun! 10 outta 10, I'll definitely be recommending this game to all my friends!

Время в игре: 748 ч. Куплено в Steam
Рекомендую 04.11.2024 22:26
0 0

Wow, this game is amazing. A lot of roguelikes have tried the "odd gameplay loop, simple mechanics" route but I feel very few have achieved it to the level of success of Ring of Pain. There are 6 actions at any given moment, move left, move right, interact left, interact right, spell, and scroll. But I really can not say there's ever a moment playing this game where it feels linear and that is due to the INCREDIBLE item design. Runs play incredibly differently every time and there are so many ways to build a run.

And for the completionist like myself this game has some of the best achievement design I have ever seen. I love how much intentionality there was in every achievement and being able to plan a run to complete multiple achievements at once is incredibly gratifying. I just completed 100% and am really excited to go back in and beat every candle on every difficulty just for fun.

If you're a strategy roguelike fan, this game is, without a doubt, one of the greats.

Время в игре: 5474 ч. Куплено в Steam
Рекомендую 04.11.2024 01:58
0 0

Fun game. Short life on it (i'd say about 10-12 hours before a decent player beats it) BUT great game play design, look, feel, and 'writing'. Played it a lot more elsewhere and bought it again to play it on PC because it is a mix of relaxing fun and strategic, without stressing me out before bed like some strategy games can.

Время в игре: 215 ч. Куплено в Steam
Рекомендую 03.11.2024 18:57
0 0

Время в игре: 1740 ч. Куплено в Steam
Не рекомендую 03.11.2024 03:18
1 0

Most of the items are useless or borderline detrimental to an already massively RNG playthrough.
Some of the generic enemies are OP.
Not possible to strategize, its more like gambling and less like a rougelike.

Время в игре: 2240 ч. Куплено в Steam
Рекомендую 01.11.2024 21:18
0 0

This is my favourite click a thing simulator.

99 min in, I have no idea what is happening.

Is this a game? I'm not sure.

Время в игре: 99 ч. Куплено в Steam
Рекомендую 31.10.2024 23:49
0 0

This game rocks. More people need to know about it.

Время в игре: 759 ч. Куплено в Steam
Рекомендую 31.10.2024 19:55
0 0

Nice roguelike

Время в игре: 273 ч. Куплено в Steam
Не рекомендую 30.10.2024 13:23
7 1

Overview: A Mediocre Game in a Crowded Field That Offers Far Better Titles



Ring of Pain does a few things differently from other Rogue-like Deck Builders - but not in a good way, to be as fun or engaging as its competition. It's a mediocre title that as the developer put it: 'relies on the player embracing the chaos of RNG.' This unfortunately is to the detriment of player engagement, fun, and the feeling that any given run is building to an outcome of the player's choosing. Instead the outcome becomes more a result of the player's moment to moment reactions to the randomness thrown in their way by the game.

Where most deck builders use randomness to force players to commit to an overall strategy for completion - Ring of Pain abandons that in favor or randomness for its own sake. In this way Ring of Pain doesn't really have a brain on its shoulders and should be thought of as a kind of Rogue-like Dungeon platformer (that relies on cards) rather than a more layered & strategic deck-building title in the vein of Monster Train or Slay the Spire. And like many platformers - once you've gone through the game's gauntlet and beat it once or twice - replaying it doesn't add much.

The Good + The Bad



  • Unlike other Rogue-like deck builders, Ring of Pain forgoes the traditional deck in favor of equipment slots that give you various stats like: Attack damage, Defense, Speed, etc. to fight your way through the various "Rings of Pain." This might sound appealing due to it feeling like a traditional RPG dynamic in which you build a character of your choosing, however that is not the case here. The character you build is one born out of RNG drops rather than strategy or meaningful choice offered to the player.

  • Unlike other deck builders the levels or "rings" here are completely unknown making any overall strategy for progression moot. There are random exit choices scattered through the levels as to whether you wish to progress to option A level or B level which can mean anything from a pit stop at a "reprieve," to gain some health, or simply fighting on to the next numbered level on your way to the end boss.

  • Gameplay as mentioned above is plaformer-esque in a dungeon crawl sort of way having you reacting from level to level more than planning anything for your build or journey through the game's various levels.

  • The music is probably the most memorable part of the game as it effectively creates a rich and textured atmosphere. In many ways the music's depth helps mask the shallowness of Ring of Pain's actual gameplay.

  • The aesthetic of the game is derivative of Slay the Spire with an added creep factor. It's unfortunate a game that forgoes the traditional deck building structure doesn't aspire to have a more idiosyncratic art style.

  • While I have hundreds of hours + 100% of the achievements in games like Monster Train and Slay the Spire, after beating Ring of Pain several times, unlocking some of it's cards, added difficulties etc it becomes extremely monotonous and 1-dimensional. There's also an eye-rolling number of achievements that I doubt even the most die-hard of achievement hunters are going to care to complete.


Technical



  • Roughly 40hrs with no crashes or problems
  • Opens full screen (which is not always the case for some indie titles) with sufficient options that can be tweaked.
  • [*]The game is suitable to run on most potato PCs

Conclusion / TLDR


If you haven't played Slay the Spire or Monster Train - skip Ring of Pain. If you have and you're looking for something in the genre - take note - this game is a shallow and less rewarding experience.

While Ring of Pain does have some unique and interesting qualities - it needs far more iteration and interrogation into how to craft a fun and rewarding journey for the player that operates in more than 1-dimension.

Время в игре: 2293 ч. Куплено в Steam
Не рекомендую 28.10.2024 23:47
0 0

Inkbound and Monster Train are better if you want a roguelike.

Время в игре: 50 ч. Куплено в Steam
Рекомендую 26.10.2024 21:44
0 0

This game first captured my girlfriend's attention, as she loves a good roguelike card game but it wasn't long before I was enthralled as well. The creepy vibes and intense moments of just trying to make it to the next level are top notch. The randomness never leaves you feeling like you've mastered the game, but rather just got lucky the whole 20 or so levels. It's sometimes pretty unforgiving in that regard.

I still come back to this game to play it, and it's a favourite for my girlfriend too. Runs great on the Steam Deck too.

Время в игре: 2036 ч. Куплено в Steam
Рекомендую 15.10.2024 20:21
0 0

Fun game to play! Doesn't get boring, definitely with the multiple difficulty settings and the items you gain by playing makes it even more versatile. Would definitely recommend playing :) .

Время в игре: 1041 ч. Куплено в Steam
Рекомендую 14.10.2024 00:00
0 0

birb moment

Время в игре: 1834 ч. Куплено в Steam
Рекомендую 30.09.2024 02:51
0 0

This game is freaking cool!

Время в игре: 132 ч. Куплено в Steam
Рекомендую 16.09.2024 17:01
0 0

Fun Game

Время в игре: 1129 ч. Куплено в Steam
Рекомендую 14.09.2024 16:49
0 0

Kind of unique and really fun gameplay :)

Время в игре: 5224 ч. Куплено в Steam
Рекомендую 14.09.2024 16:35
0 0

Ring of Pain is an intriguing and unique roguelike card game with a dark, yet captivating atmosphere. Every run feels different thanks to its randomization and the variety of enemies and items. The tactical decisions you make with each card flip keep you on your toes, and the balance between risk and reward adds depth to every playthrough.

If you're into fun, strategy-based games with a twist of unpredictability, or just looking for something to play after Slay the Spire, this game is definitely worth diving into!

Время в игре: 4962 ч. Куплено в Steam
Не рекомендую 07.09.2024 18:02
0 0

A game that has everything to be extremely fun but is ruined by its reliance on RNG.

Время в игре: 924 ч. Куплено в Steam
Рекомендую 01.09.2024 23:52
1 0

fun pain

Время в игре: 3624 ч. Куплено в Steam
Рекомендую 31.08.2024 23:55
0 0

his nose is a mouth?

Время в игре: 296 ч. Куплено в Steam

Дополнительная информация

Разработчик Twice Different
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 16.01.2025
Отзывы пользователей 93% положительных (1386)

Отзывы пользователей

93%
1,290 положительных и 96 отрицательных отзывов
Обновлено: 04.01.2025 15:15

Жанры

Strategy Indie

Особенности

Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Steam Leaderboards Family Sharing