
Разработчик: Nicalis, Inc.
Описание
New DLC Available
About the Game
When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.Gameplay
The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
About the Binding Of Isaac: Rebirth
The Binding of Isaac: Rebirth is the ultimate of remakes with an all-new highly efficient game engine (expect 60fps on most PCs), all-new hand-drawn pixel style artwork, highly polished visual effects, all-new soundtrack and audio by the the sexy Ridiculon duo Matthias Bossi + Jon Evans. Oh yeah, and hundreds upon hundreds of designs, redesigns and re-tuned enhancements by series creator, Edmund McMillen. Did we mention the poop?
Key Features:
- Over 500 hours of gameplay
- 4 BILLION Seeded runs!
- 20 Challenge runs
- 450+ items, including 160 new unlockables
- Integrated controller support for popular control pads!
- Analog directional movement and speed
- Tons of feature film quality animated endings
- Over 100 specialized seeds
- 2-Player local co-op
- Over 100 co-op characters
- Dynamic lighting, visual effects and art direction
- All-new game engine @60FPS 24/7
- All-new soundtrack and sound design
- Multiple Save slots
- Poop physics!
- The ultimate roguelike
- A bunch of achievements
Uber secrets including:
- 10 Playable Characters
- 100+ enemies, with new designs
- Over 50 bosses, including tons of new and rare bosses
- Rooms FULL OF POOP!
- Mystic Runes
- Upgradeable shops
Поддерживаемые языки: english
Системные требования
Windows
- OS: XP
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: Discreet video card
- Storage: 449 MB available space
- Sound Card: Yes
- OS *: Windows 8 / 7 / Vista / XP
- Processor: 2.4 GHz Quad Core 2.0 (or higher)
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up
- Storage: 449 MB available space
- Sound Card: Yes
Mac
- OS: 10.8
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: Discreet video card
- Storage: 449 MB available space
- Sound Card: Yes
- OS: 10.9
- Processor: 2.4 GHz Dual Core 2.0 (or higher)
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up.
- Storage: 449 MB available space
- Sound Card: Yes
Linux
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: Discreet video card
- Storage: 449 MB available space
- Sound Card: Yes
- Processor: 2.4 GHz Dual Core 2.0 (or higher)
- Memory: 8 GB RAM
- Graphics: Discreet video card
- Storage: 449 MB available space
- Sound Card: Yes
Отзывы пользователей
Game good
insane replay value and just one of my personal favorite games since i first found it when afterbirth + came out
I died from the last boss attack and kill him 1 sec before that, game choose to fuck me and dont count this and this is not first time, this game can f**k you like no other games 10/10
The Binding of Isaac is a really deep game when it comes to item synergies and what feels like millions of possible builds. Each item you pick up has the potential to change the way you play, like one might replace your regular tears with lazers or one makes you throw up big green explosive bombs, that do very high damage, but can also damage you, giving you a high risk, high reward play style. With around 700 different types of items to pick up and use, it offers a lot of variety to play with.
And the game offers many different types of characters to play as, all with a unique and distinct play styles. One might be all about getting hit on purpose to build up damage for the remaining floor you are in while one is the complete opposite, and only gives you one hit before you go down, with the upside of flight and tears that can travel through rocks and obstacles, as well as an unique dice item, giving you a potential re roll of the item you might not wanna take, with the downside of it sometimes deleting the item. Its like gambling in a way, you will do that a lot in the game. Take risks that pay off, but also might backfire on you
What i also like is the way achivements are tied to actual useful things. Each achivement you gain actually unlocks something new for you to find, like a new character, new floors, new paths to take and most importantly, new item unlocks. The achivement system is a good way to keep track off, what you might need to unlock next.
The one small negative i have to give is the game its the type of game you need a friend or a youtube guide to understand what to even do to unlock certain bosses or items. Its very cryptic and confusing if you dont understand it, but once you know, its easy to hop into the game and plan ahead where you want to go in your run, which boss you are working towards and so on.
Overall a highly recommended game, if you still are unsure if you like it, buy the regular game game Rebirth without the dlc, try it out and if you like it, buy all the dlc. (small warning, you might have problems with converting the save from the rebirth to newest repentance + DLC, so if you want to avoid it, you could also just buy everything all at once. Its worth it and you get 200+ hours out of it)
Tons of content. Addicting gameplay loop. Lots of moddability.
You run around as a naked midget spitting at people. You eventually meet a chick but she's trying to stomp you down because she hates people under 170cm, but she violently screams and hides away if you pretend to be a Jehovah's witness.
Despite having "binding" in game's title, there is no shibari set in the entire dungeon.
Also I wasn't able to find a garbage plant because there is no bovine transformation, either. I think Steven lied to me…
This is one piece of trash. You should play it.
Best traumatic childhood simulator!
This game has a really unique artstyle and has tons of content through the dlcs. Every Run is different and Binding of Isaac never fails to suprise and challenge me. In addition to that you can really see the developers have put their heart in this game and created a really fun game.
With Friends this game is even more enjoyable.
All in all do yourself a favor and go beat Mommy!
10/10
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☑ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
tons of replay value and each run is around 30-40 minutes so its a pretty fire way to pass the time when you're busy but got a little time to burn 9/10
This is great game, it really is. Unfortunately Tyrone,the executive producer, supports A.I and while he isn't the creator, I hope that post he made will get him fired.
And send us Dead God badge for compensation pretty please.
It took me FOREVER to defeat mom but the game mixed up every round. Sometimes you got trash but sometimes you got the perfect setup. This game does take time and skill but in the long run this game is a 10/10 no question. ;)
Quality game. High level of difficulty, but you get better as you play so just gotta stick with it for a bit
"Dead, rotting child in a chest dreaming about a horrid basement" simulator. Got to love creativity of games and the absurd amount of content this game has about a dying child :3
Highly recommend if you love roguelikes with a lot of replayability and synergies, because ohh boy... this game is probably the best when it comes to stuff like that. It's hard to top it.
usually when i play this its with a gun to my head because i dont know anyone who isn't diagnosed with at least one mental illness who plays this but overall its a very wholesome game for the entire family about issac's mom just not quite understanding him and going on a lovely adventure together and learning the true meaning of family after they find issacs long lost twin. too much poop though
To say The Binding of Isaac hasn't been a big part of my life would be an enormous understatement.
At the time of writing this I have achieved Dead God with 970 hours on steam and I promised myself that I would write a review of how impactful it was to me. No matter how unorganized it may be. I found out about Isaac from two Youtubers. Northenlion and Bisnap. I watched Northenlion for Super Meat Boy and Bisnap for Spelunkey. None of their playlist compared to the number of episodes they made for the Original Binding of Isaac. I was HOOKED. The game's art style was infections that a young me would draw the characters on sticky notes to make them stand up, I didn't stop there In 6-8th grade I'd draw them next to the notes I'd write for Social Studies, Science, and Language Arts. I bought Rebirth according to steam on:Jan 31, 2015 and also bought Isaac on the PS-Vita, My Phone,and Nintendo Switch. I played the HECK outta rebirth it is a major upgrade from flash. I'd download mods so I could reskin them beacuse I had no idea how to extract the sprites from the game nor did I know that was even a thing at the time. I only had ms paint so when I did reskin them they would always have a white background which lead me down to finding paint-dot-net a program that I still use to this very day! Anyway I think that's all I wanted to say about Isaac that I can think about on the top of my head. Lastly I'd like to thank Edmund and his team over at Nicalis! Thanks for reading my messy ""review"" of The Binding of Isaac.Beware : this game is a legal drug !!! you can easily become an addict, so play with care
The game story/lore is really dark btw but that's peak
great indie game that's been alive for about 15 years+. wish they would push out updates more for repentance + but i understand they're working on their new game.
Very addicting! Ever since I got the Steam Deck, I've been playing nothing but this game until my hands hurt.
I'm not usually into rogue likes, but once you start a run in Isaac, and even if you get a bad start, you have this desire to keep going just to see what happens next. You might get an item that completely changes your run. There are so many items with a lot of surprising and fun synergies/interactions between them! Not just the items themselves, but the combination of what you choose to do with those set of items, the consumables you currently have, your current health, the different types of rooms, your character, etc. can drastically impact your game. So, it's surprisingly deep and very engaging. It's not a braindead "shoot enemies, don't get hit, and get items" experience.
Basically you're constantly getting into high risk but high reward situations, and you can't help but go, "FUCK IT LET'S GO!" A a rush of dopamine get sent in the brain when you win that gamble. When you lose, you're not even mad. It's still fun.
So many unlocks! There's so much content and always something to work towards.When you unlock new items or characters, you have even more synergies and possibilities to all of your future runs! The "Challenge" runs are also very fun where you are put in thematic gimmicky runs that not only provides more unlocks when you complete them, but also a nice change of pace from the regular game.
I recommend with all the DLCs for the full experience.
If there's an uncontested face on the roguelike Mt. Rushmore, it's The Binding of Isaac (Repentance). It is genre defining in many aspects and still a good game even if you have nothing to compare it to. I've often seen the game described as an ungraceful and messy game that's fun anyways, but I think that's only true as far as Edmund's delightful habit of trolling his player base goes. In most regards, what makes Isaac timeless is the fact that many of its mechanics are simple but provide endless room for the most defining trait of any good video game: ZANINESS.
Almost every character in Isaac has a simplistic, projectile-based basic attack that can undergo any ridiculous set of modifiers from the game's ludicrous item count. It can do anything from carpet bombing bosses to shooting jelly donuts that fly outside the bounds of the map and then wrap around to shooting reflective bullets that hurt you. It is simple, it's funny, it's timeless. The less appreciated aspect of Isaac is the resource game, to me. Isaac is uniquely interesting as a roguelike because it offers a way to utilize every type of resource the game offers you in a plethora of ways. Cards, health, bombs, keys, coins, all of them have a plethora of use cases and Isaac offers perhaps the most proactive options for Risk vs Reward to try and control the outcome of your runs I've seen in any game. Maybe not the most effective - Isaac still feels uniquely privy to just terrible runs in a way that many other Roguelikes you can rock a >90% winrate on don't have, but to me that's not a bug, it's just a feature. Getting Bob's Brain as The Lost is a hazing ritual all of us have to go through.
There's plenty else to appreciate. Isaac's aesthetic is often off-putting to newcomers, but kind of charming in its cartoony and grotesque way, and many items and bosses from this game have become famous for a legitimate funny or cool factor that you can't dispute. The game is ripe with unlockables - frankly, too many of the fucking things, but you can unlock everything relevant to accessing all the major parts of the game fairly easy and after that it's an enjoyable game to slowly chip away and and accumulate a wealth of funny items and modifiers to the game.
The only real critiques of Isaac I feel as though I could possibly make all stem at earlier expansions which made a lot of flawed or weird choices, but most of the serious ones are addressed or optional by the current state of the game with Repentance. Honestly, as far as actual options for this game go, either Vanilla or Repentance are very enjoyable, so whatever you get you're in for a time that's worth recommending the game to me.
had 250 hours in this game and it came out with an online mode. i wanted to play it so i signed up for the beta. backed up my game as well. flash forward to now. lost all notepad progress, lost anything showing me what ive done. how am i supposed to remember what ive beaten with who. and to make it worse the videos ive looked up to get it back tell me to go into something i dont even have. and now i cant even use online mode anymore. hate this game which is sad because i used to enjoy it. seeing that blank notepad makes me want to never play it again
Fun game. Every run feels like a brand new game.
One of the things I love the most is how, by the end of each run, the items make my character look like the most miserable toddler in human history, fitting.
Man where to start...
The Binding of Isaac seems to be a pretty classic game - i wouldn't know though, having not played it. However, there is something I can comment on here, and that is the Binding of Isaac: Rebirth. After a quick look at some gameplay of the older version, this game, no pun intended, is a godsend.
Not only is the base game great, but for around $50 Australian, you essentially get an entire revamp of the games mechanics, tons of brand new items, features, bosses and endings. The replayability of this game simply cannot be overstated. As someone whom, at the time of writing is probably about a 3rd of the way through, I must say I am so impressed with this game. The sheer amount of just... Stuff is so insane. The game takes 100s of hours to complete, and from what i know is made by a small developer.
Initially, I must admit I did not like this game. As someone who plays a lot of competitive games, all the luck based features annoyed me, but I have now grown to love them. That feeling of getting a gold in counter strike is replaced by getting Brimstone or any of the Seraphim items. This game is truly a work of art. Great story, and great gameplay. I have enjoyed my many ours playing, and cannot wait to siink in many more hours.
Incredible amounts of very polished content even without DLC (though I would recommend getting all of them). Incredibly chaotic and guaranteed to keep you occupied for a hundred hours. It also tells you absolutely nothing, would recommend using the External Item Descriptions mod. Still, if you like experimenting and figuring things out on your own, there's plenty for you here, and if you don't, you've already looked up the wiki.
In conclusion: It's fucking bad this trash game
Never thought running around while crying and sh1tting everywhere could be so much fun
This is a classic and I heavily recommend this game to anyone.
Playing with controller usually is a better experience.
i dont play demonic azael i play christian azael by only doing angel deals also game is torcher and i would rather go be a cow on a trash farm instead of doing the solar system challenge
PS funky tumors bully you
PS fun
PS flys are really good
PS please take little brimstone out of devil deal i wanna be christian azael with lil brimstone
PS dont create game unless u wanna be a cow on trash farm
PS like this game
PS uhhhhhhhhh i dont know what to write anymore
PS the trash farm is coming run
This is one of my favorite games as every run is different.
There are so many items and synergys for the items.
Definitivamente um dos melhores jogos roguelike de todos. O jogo casa perfeitamente com a brincadeira e a religião, tendo personagens como Azazel, judas, Lazarus e outros de referência religiosa.
Isac é um ótimo jogo, mas realmente acho que se você quer ter A MELHOR experiência com ele, compre junto das dlcs.
this game is a great introduction to dungeon crawling games, although there is 3 DLC's with the game it's not forced to play the game, the DLC's just add's even more content to its already massive content pool like new items, new bosses, new endings and lets you download mods EXC. i haven't even finished the game and i'm only about 35% done might even be less that's how much there is to do i can not but recommend this game worth every penny
From the humble beginnings of a flash game to mass popularity.
Amazingly well thought out game with very passionate devs. Lots of items and synergies to explore and endless amount of runs to have fun with. The progression is nice with a good amount of difficulty, along with being a great time killer.
Definitely one of my highest rated games I've played, anyone who loves indie games and rouge-likes should give this a try. you won't be disappointed.
probably my number 1 favorite in the roguelike genre. there's so many synergies and paths you can take when you put enough time into unlocking them. and the themes of the levels and enemies are super cool too. so i enjoy playing this game on PC and my nintendo switch when i leave to go somewhere.
its a good game, ive played it to the womb on my xbox but on pc it was HELL even trying to get it open on here, i tried 3 diffrent times to get it open and they all didnt work untill the 3rd time which was DISABLING THE FREE DLC THAT I DIDNT EVEN KNOW I HAD BECAUSE THAT FREE DLC COULDN'T RUN BECAUSE IT NEED YOU TO BUY 30+ DOLLARS OF OTHER DLC FOR IT TO WORK!! so i essentially had a broken game that didnt work because of a stupid dlc....i know its not the devs fault but dude- how was i supposed to know that it automatically added a free dlc i didnt know of on here that breaks the game? good game, just steam fucking sucks times mates.
The King of Roguelikes. So many unlocks and secrets to discover, even after 400 hours. Progression feels great, and you naturally improve so much that you hardly notice the game's difficulty increasing as you get better. Great developer and community support, I don't know that this game will ever lose relevance.
Having seen how many hours some others have put in, I realise I have only reached the tip of the iceberg for this game. However, I did manage to finish it a few times and it really felt like I never saw the same item twice. Rebirth is the pinnacle of the Isaac games, where you can easily get lost in the addictive life-death cycle. If you enjoy roguelikes and haven't played this, what are you doing?!?!
Top notch. Fun game that doesn't treat you like a moron or feels the need to spoon-feed you the story.
One of the best indie games and a cornerstore of roguelikes, what more needs to be said?
This game got a grip over me ever since I was in high school and never truly let go, it has been in development for over 10 years and it shows with the insane amount of variety and content.
If you want to play Isaac for the first time I definitely recommend buying every DLC for the best experience!
The Binding of Isaac: Repentance+ is the ultimate roguelike experience. With endless replayability, insane synergies, and challenging yet rewarding gameplay, it perfects everything that made the original great. The new content adds fresh mechanics, bosses, and items that keep every run exciting. If you love roguelikes, this is a must-have. 11/10
This game is the peak definition of being brutal, difficult, and an absolute RNG-fest, but at the same time being incredibly fair.
Most of the time, you won't feel "cheated" by losing runs, as the game is naturally difficult to begin with, but unlike most other difficult games, it's actually a fair difficulty, as you can grow more powerful to match the game's difficulty 1-for-1.
I don't really like rouge-likes too much, but TBoI is a HARD exception to that rule. It's balanced, it's fair, and it's not utter BS.
Highly, highly recommended, without a shadow of a doubt.
I like how you can become literal god withing just a few seconds in a run, and then get killed by a spider. Simply 10/10.
So this game is my favorite game ever. I don't even know where to start, with the endless amount of replay-ability, and the synergies that have been fleshed out throughout development. I would buy all of the expansions with it, but if you're worried, you could buy just Rebirth first and realize how addicting it fundamentally is. I've sunk plenty of time in it on steam with tons more on playstation. But yeah, best game ever 10/10. (download external items description)
great addictive and fun gameplay and i could play for hours without getting bored, it tells you basically nothing other than how to move and attack which makes the game feel so fresh and makes me feel like a genius when i unlock something new or start to understand how a section of the game works.
"Isaac is the best roguelike I have ever played. It has a lot of synergies and an incredible level of complexity you could never imagine.
10/10 ❤️
I love Isaac more than my own children, even if mine don’t cry as much when I put them in the chest without food for a decade. Nice."
this is one of those games where i always knew it was good, just never played it before. shoutsout to my friend juice for convincing me to get it !
This game bothers me. Don't get me wrong; this is a very fun game. My memories of it are positive. Unfortunately, whenever I boot this game up for a run, I can't help but compare it to the significantly smoother experiences provided by games that use Isaac as a direct inspiration, and have since built upon the original concept to great success. This game is showing its age, and the three DLC expansions can't cover up the cracks of what is essentially a renovated Flash game.
The game play is the most chaotic I've ever experienced in a game of its genre. Items are hilariously unbalanced. About 80% of the items you can encounter are complete crap, and I have a theory as to why. This game is filled with trite references, and most of the items present in the game are there for the sake of being references. Therefore, most of the items in Isaac were not implemented to add variety in how you play the game, or even to increase your stats. Most of the items are functional afterthoughts, and the references get boring when they are both extremely outdated, and actively sabotaging success in a run by taking the place of items I actually want. Unlike other rogue-likes, base Isaac is way too weak. When I play this game, I don't hope for good items, I feel like I need them. This is because the later bosses have so much health, even if you learn their patterns, it'll take way too long to kill them. If the game decides to give me bad items, I always lose. If it decides to give me good items, I always win. So am I playing a game or a lottery? Getting a high win streak means nothing to me when I can only keep it high when the game lets me. Additionally, the game does not bother to tell you what the items do until you pick them up. This can potentially ruin your run, and is objectively stupid.
Speaking of stupid, the story is meaningless. I've seen the endings, and I have a general idea of what went down. Unfortunately, the writing shot itself in the foot immediately by making Isaac five years old. I don't know about you, but when I was five, I was a brainless drooling baby that played Pokemon by mashing the A button. It's impossible for this game to take place in his imagination, or for him to have any complex thoughts about what's happening. It's sad, but in the sense that watching gore videos is sad. It's just pointlessly violent and repulsive because that is the aesthetic of the game. It's gross and ugly, and nothing else. If I, as the player, can not contribute to the story, it has no place in the game. It adds nothing, and makes me sad.
I played so much of this game because I had experienced it before I played other rouge-likes. Among its peers, this is not the prettiest, the most fun, rewarding, balanced, or fair rouge-like. Not even close. But I'd be lying to you if I didn't say it left a large impact on me and wider gaming community. It might have aged like milk as I keep coming back to it over the years, but it inspired me to draw tons of fan-art, and I even ended up coding a mod for it. This game has my deepest respect, but I would not recommend it. It just doesn't hold up.
fuckass game made me spend 131 hours to not even complete the game, remind me to not gamble because my run-luck is so ass it could be comparable to my friends ability to get bitches.
There's not enough words in the English language to convey just how good, how ADDICTING, this game is. I got it November 2024, as online came out, to play it with a friend. His pc died so I ended up playing it on my own. It is now March 2025 and I have gotten every single achievement in the game.
I PUT ALMOST 600 HOURS IN 4 GODDAMN MONTHS. And it's not stopping. I AM getting Dead God on all three save files.
If you like roguelikes, please get this game. You can even mod it and it won't disable the progress at all (If you beat the game once without mods first)
You WILL get frustrated at getting the worst items ever conceived. But you will also feel joy at seeing how you melt the boss when you DO get that one god run.
If you've got the time to sink into this game, give it a try. It's worth it.
Its a Classic all the way, solely depends on its great gameplay and endless features to give you the best time possible!!! A game that has chosen the correct path and hold its own in the charts against the big titles who rely on skins and passes and advert and so on to keep gamers!
I bought this game like 13 days ago and i think im addicted. I literally cant stop playing, so i recommend you should also buy this game if you dont want to touch grass anymore
Not much else to say about this game that hasn't been said before. A true cornerstone of the roguelike genre. Near flawless DLC expansions (Afterbirth+ being the sole exception, but is required to get to the cream of the crop, Repentance) which will greatly enhance your experience whilst playing.
Gameplay/Progression: 10/10
Difficult, but not impossible, with an insanely high skill-ceiling. All inputs being restricted to one of four cardinal directions leads to both simplistic gameplay and a huge amount of tech to learn (huge bonus if you don't have a decent mouse or are on a laptop). Casual players have more than enough of a challenge presented to them, but true die-hards will enjoy the fact that the game doesn't necessarily get "easier" the more you play it. Instead, the game's progression (and everyone's obsession with getting all 600+ achievements) forces you to adapt and consistently raises the bar of difficulty in an intriguing way each time you get comfortable (we don't talk about Ultra Hard). Wildly entertaining/interesting items and synergies lead to near endless experimentation and variety present in each run. Some items reference other media, some foreshadow the plot, and some are just plain creative. Characters can be either slight variations of the default or change the gameplay entirely, making the thought of the game ever getting "stale" seem impossible. Multiple difficulties and rugpulls lead to false senses of confidence; just when you think you can't get any better at the game, it introduces a new element or challenge to sit you right back down. Dangerously addictive and rewarding to progress/improve, even after hundreds or thousands of hours. Virtually bug-free, so there are very few "unjustified" deaths (a.k.a. skill-issue).
Visuals: 10/10
Sublime, basically perfect for a game in this genre. Models for characters, enemies, items, and environments are beautifully tied into the plot and hauntingly dark when needed. The artwork does an amazing job at appearing innocent upon first glance, but contains ludicrously intricate detail to remind the player of the dark themes present.
Plot: 11/10
If you have quite literally any interest in or prior knowledge of biblical/religious themes, this game will absolutely blow your top off. Even if you don't, the meta-commentary is enough to carry the game on its shoulders. Without spoiling anything, it is clear that the creator (who has stated that the game is partially based on his childhood) has a deep, deep understanding of religious themes, references, and stories and uses his knowledge in a mind blowing fashion. If you have experienced any of the games core themes whilst you yourself were a child, the story will pull on your heartstrings ceaselessly.
Soundtrack/Sound Design: 10/10
Mesmerizing. Not much to say besides it is very dynamic and reflective of what you are doing in the game. Builds tension when it has to, matches each environment perfectly.
Final Thoughts
The Binding of Isaac: Rebirth is a nearly flawless game. Barring a few questionable decisions by the creator (again, Ultra Hard), there is almost nothing negative to say about the game aside from the annoyance of needing to purchase a "mid" DLC (Afterbirth+) to play what is essentially "The Binding of Isaac 2" (but everyone and their mother has wrote home about this). So many elements come together to create a game that is mind-numbingly addictive, rewarding, and alluring--Just don't forget to check on your loved ones when you've been playing for 12 hours straight.
[10/10]
PLS FIX DESYNC PROBLEM Big turn of rn for the game PLS, I love the game but I want to be able to play with my friends without having to desync every 2 runs and specially if it happens on Mom's foot Floor with broken items :/
It's my comfort game. I play it whenever I want to relax as its pretty much the same with a few different variations due to the nature of the game. I recommend it if you need patterns in your life as it helps me cop with that.
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Дополнительная информация
Разработчик | Nicalis, Inc. |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 25.04.2025 |
Отзывы пользователей | 97% положительных (125254) |