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Разработчик: Mega Crit
Описание
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Мы смешали жанры ККИ и «рогалик» в попытке предоставить вам нашу лучшую одиночную карточную стратегию. Вам предстоит собрать уникальную колоду, встретить множество причудливых монстров, найти разнообразные могущественные реликвии и повергнуть Шпиль!
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Особенности
- Динамичная колода: Выбирайте карты с умом! На пути к покорению Шпиля вам встретятся сотни карт, которые можно добавить в колоду. Подбирайте карты, взаимодействующие друг с другом лучше всего, чтобы суметь проделать путь к вершине.
- Непредсказуемый Шпиль: С каждой новой вылазкой в Шпиль путь к вершине меняется. Выберите тропу, полную опасностей, или ступайте путём меньшего сопротивления. Каждый раз вам будут встречаться разные враги, разные карты, разные реликвии и даже разные боссы!
- Могущественные реликвии: Могущественные артефакты, именуемые реликвиями, повсеместно встречаются в Шпиле. Эти реликвии влияют на взаимодействие карт и преумножат силу вашей колоды. Однако имейте ввиду, что их цена исчисляется не только золотом...
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Slay the Spire вышел из Раннего доступа и готов представить вам:
- Четыре основных персонажа со своими уникальными наборами карт.
- 350+ готовых карт.
- 200+ различных предметов.
- 50+ уникальных боёв.
- 50+ таинственных событий которые могут как помочь, так и навредить.
- Ежедневные вылазки позволят вам померяться с игроками со всего мира.
- Режим Свободной игры позволит вам настроить вылазку под свой вкус, с помощью множества причудливых модификаторов.
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Поддерживаемые языки: english, simplified chinese, french, german, korean, russian, japanese, polish, ukrainian, spanish - spain, italian, dutch, traditional chinese, turkish, thai, portuguese - brazil, vietnamese
Системные требования
Windows
- ОС *: Windows XP, Vista, 7, 8/8.1, 10
- Процессор: 2.0 Ghz
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Место на диске: 1 GB
Mac
- ОС: OSX 10.14+
- Процессор: 2.0 Ghz
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Место на диске: 1 GB
Linux
- ОС: Ubuntu 14.04 LTS
- Процессор: 2.0 Ghz
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Место на диске: 1 GB
Отзывы пользователей
I played this mostly on Xbox - this is an all-timer for me. The best rogue-like and the best card battler. I revisit every year or so to give myself a new challenge with mods or ascension mode. The Downfall mod was a lot of fun, and now just waiting for the sequel.
Extremely enjoyable and addicting card game. Even after 100%ing the Steam achievements and my file, it's good enough to keep coming back for more. Scratches an itch that games like Hearthstone used to, only with far less frustration.
This is (basically) the first of it's kind. The one that started it all. The original roguelike deckbuilder.
Let me tell you, it's fantastic.
The main focus of the game is the combat system, but it's all you really need. You build a deck of cards that let you punch weird things and then romp around this big building on a quest to kill some stuff, at the request of a magic whale. (That's the entire story, but the way.)
There are over 300 unique cards to collect, dozens of magic items, tons of enemies to fight, and 4 different characters to master. The whole game revolves around how far you can get each run, and you'll only improve each time.
This game offers a near infinite amount of gameplay. The game itself is brimming with possibility, but if you include mods, that possibility only expands.
Buy this game. It's great.
(Also, if you like the idea of this, but want more story-based decisions, check out Griftlands.)
Fun game, actually pretty simple gameplay loop. It took me embarassingly long to work out that you don't have to accept every reward from a fight. Keep that in mind so your deck doesn't become bloated. Enjoy.
very good game design takes skill but is rather simple in nature making it relaxing and challanging at once
Honestly simple yet requires a ton of strategy which is what makes this game addictive and thoroughly enjoyable. The more I play the more new things I learn with all the buffs, artifacts, relics, and what not. Such a great game.
While not as hopelessly addicting as other roguelikes ive lost myself in, and despite some heavy balancing issues in builds and enemy difficulty, Slay the Spire is pretty delightful, and I enjoy opening it for a new run pretty frequently. Silent Gang rise up!
Very fun, challenging, and addicting. Easy to learn, difficult to master.
The king of roguelike deckbuilders. The closest game to perfection games of this genre has ever gotten.
I feel only slay the spire 2 will threaten this game's position at the top.
No Roguelike deckbuilder has ever given this level of content, of replayability of depth. Its truly a masterpiece.
I cannot recommend it enough.
Comentario Analítico: "Slay the Spire"
Slay the Spire es un excelente Rogue-like de estilo Deck Builder de acción por turnos, estrenado a modo de Early Access en 2017 y publicado oficialmente en 2019, ocurrido en partidas procedurales intervenidas por una suerte de Game Master que nos fuerza a tomar decisiones entre combates en función a una de muchas rutas por la que optar.
Es uno de los Rogue-like más pulidos con los que me pude encontrar, sabe encontrar el balance entre una jugabilidad desafiante y permisiva gracias a cuán intuitivo es, apenas hace falta ir a fuentes externas para buscar explicaciones de nada, incluso respecto a su factor RNG es un producto accesible, el papel del jugador es en su mayoría un trabajo de optimización de recursos y administración de las cartas a disposición.
¿En conclusión? Un pilar de ambos géneros a los que representa.
Literally coke, have played this game 40 hours in and have only beaten the game three times with the three characters and up to the watcher and not even up to Ascension. Still really fun to play despite losing a bunch.
This game is a gem in the roguelike deckbuilder genre.
You have the option to choose among 4 different classes which come with their own unique mechanics and loops of dealing damage or blocking.
The card drafting is challenging as it makes you craft a balance between early game survivability and late game scaling.
The relics obtained throughout the run are also pretty interesting, some of which you can draft your cards around.
The random encounters also have a good mix of risk and reward.
Daily mode mixes different rulesets for a unique playthrough every day.
And for those seeking a challenge, ascension mode makes things trickier one step at a time.
The only downside is the lack of variety in the elites and bosses which can make the game feel stale sometimes.
Slay the Spire is a classic roguelike deckbuilder. It's basically been the basis and inspiration for so many games since. It defined the style of games further and became the game everyone compares those types of games to.
That said, I don't like it. The basic gameplay hinges on luck with your seed, a coinflip. When you break down how the RNG works, not every run is winnable and that's inherently a bad thing. It wasn't an error you made typically that ends a run, just the odds. A player will continue to have these experiences where sometimes the deck feels good and others it feels like there wasn't even a chance.
Moreso to the randomness, it's not a healthy feeling random. Build a poison deck around a power card and have that power card somehow draw only on the 3rd turn every time. It's consistent in this weird rng too. It's not "sometimes you get bad rng", but instead, every time. That brutal swing never will feel good and there's no real way to augment it, the players choice and input means less when ultimately it is removed from them.
I'm sure there's "strategies", but it's not formative of a user's own ingenuity in the system in place. There is no "aha!" moment. You didn't figure out some genius strategy, you only ended up using what was the only option the game spoonfed you.
So no, I wouldn't recommend this game on that basis. A player who engages in luck and slot-machine style games will likely find this more their fancy than someone who prefers strategy.
I really tried to like this game. I just can't. It's not as good as the majority says it is. The premise is cool, and I like the visuals. However, I'd sooner flush a toilet a thousand times for my own amusement than have my run wrecked by RNG elements that seem to like bending you over the table with no consent. Y'all could certainly do better. I recommend a hard pass on this game.
As a roguelike deckbuilder, this game is one of the best that you are gonna find. The game is simple but feels fun and rewarding when you pull off your thought out combos. Plenty of variety between playable characters and respective cards. Although its a game that i didnt feel drawn out to, i still put almost 20h into it and finished runs with multiple characters. You can tell that there was a lot of thought and work put into this game to make it the most fun and complete product possible.
ive played many rougelikes this is the best one hands down it get very chalenging at times if you are going for Assention 20 but its overall increble
What is there to say about this game that hasn't already been said about Slay the Spire? It's easily one of, if not THE best deck building rogue-likes on the market. If you are hesitating to buy it, just buy it. You won't regret it.
I have played Slay the Spire for many many hours and maxed every character back when it was still in Early Access, before I decided to buy the steam version and support the developer. Now I have started from scratch again, but it does not stop me from enjoying the game once more.
Fun game to focus on or mindlessly play while watching videos
Fun, challanging. Probably will take me 100 or so more hours to complete! Would recommend for sure, if you like similar games.
I love multitasking with this game in the background 10/10, so fun to pickup whenever
Simple, yet somehow so addicting. It's easy to pick up but takes a lot of time to get a hang of to where you're able to "beat" the game. There's different playstyles and strategies alongside an assortment of difficulties for those who want something even more challenging!
One of the best games I've ever had the pleasure of playing. Also gotta plug my favorite person to watch play the game on Twitch and YouTube, Baalorlord. If you buy this game and are having trouble with the difficulty of the higher ascensions, Baalor is very helpful to watch.
Easily one of the most humbling experiences and toxic relationships I've ever had. I absolutely love this game. StS2 can't come too early.
I love this game to bits. I recommend this to anyone looking for a fun card game to play in their spare time.
Awesome game! Really enjoy it. I've gotten over 250 hours in it.
Can't wait for the second one to come out in 2025.
Despite the simple graphics and mechanics, it feels like every run you play you learn more and more about the game. Amazing game design, and would recommend to anyone who enjoys either roguelikes or deckbuilders.
Oof, what a beast. The hours here are nothing compared to some other players, but then again this is my fourth time playing this. This is the first time I got all the achievements though. They’re quite tough to get, as I’m not some YouTube god with amazing skills that adjust to any situation. I have to come in with a plan and pray hard to the RNG gods to give me something to work with. Well they did, it just took me around 250 hours. Every hour was very, VERY well spend though. I love this game. Card games are and always will be my go to games in the physical world. But the way this is mixed with other stuff is just mind blowing, and only possible in the digital world. Just play the tabletop version to see how much they had to change to get it to work, to see what I mean. Even though they were probably aiming for it to be something like the game but not exactly the same, because why the hell would you otherwise play it if you already played the digital one to death? But I digress. Buy it, play it, leave life as you know it forever behind. In my humble opinion a true masterpiece.
Enjoyable card-based roguelike. Often frustrating, but that's the nature of roguelike games. Quite fun when I'm in the mood for it.
StS is a very well balanced game with great decision making. You can get hundreds of hours out of it just by trying to beat all ascension levels with each character.
Slay the Spire encompasses what a truly great roguelike/lite needs, which is a good balance between strategy and tactics. Each decision, while minor in a vacuum, ends up snowballing into a win. Each character is very unique and has many builds you can lean into. The game feels fair for the most part, and your losses can usually be blamed on poor planning, misplays, and bad decisions more than bad luck.
Some people might not like the fairly repetitive nature of the game. Your builds and choices will vary widely from run to run, but you will run into the same encounters and events quite frequently between your runs. I see this as a positive because it creates predictability. You know you may need to equip your deck with certain options like AoE damage or ways to deal with certain status effects. This is what makes the game so well balanced and designed. Despite the predictability, the game still poses a challenge, and it's up to you to maneuver your way to the finish line.
So few deckbuilders have been able to live up to this game. For me, this is the Brogue of deckbuilders.
This game is good enough that even someone like me that doesn't like deck-building or card games thinks it's great.
Very fun game, good game play loop. Incentivizes you to keep playing to unlock better cards, fight different bosses, etc. All around good game.
Fantastic, although pay attention to literally everything if you want to progress since it can be difficult at times!
I'm playing this game on three platforms. It has the best replayability of all the roguelikes I have ever played.
Great deck builder, one of, if not, the best. Finally getting around to playing it. Works great on steam deck as well.
I don't like it.
Hot take, I know.
Zero overall progression, I realized what the perfect deck would be on my very first run, made it on my first modifed run (just starting deck choice), absolutely melted everything with ease.
From that point on, it's just feels like a slot machine, start a run, see if you get something viable, repeat.
I LOVE Inscyption btw, this is not it, much shallower and less interesting.
Gambling is not my thing (thank God), so this and Balatro are really not for me.
Guess I'm sick of rougelikes in general, it's fine if there's good permanent progression (like Hades), but this, no.
Basically, you're better of getting this on mobile to do a run when you're waiting for the doctors appointment or whatever, on PC, there are much better ways to waste time.
If you enjoy slot machines, you'll love it to bits, otherwise, maybe play something more traditional.
Where's the fun? You get stuck in loops of being on the defensive with no good means of getting back on the offensive. You roll up bad reward cards that don't aid your strategy and are always starved for gold or consumable items. By the third fight, your enemies can strike for 24 damage and your defense cards can only block a handful of that. You don't get good runs through any sort of skill so the game just wastes your time until you roll the dice enough to be let through and finally finish a run. I'll await the sequel to see if this game can actually have good runs instead of the slot machine randomness that eats hours of your life now.
Fun game a lil easy, managed 3 wins 2 losses on normal but looking forward to trying the harder diffs and the last character.
is just that good, modding it also makes it seem like a complete new game, for the price this is pretty much peak, if you get it on discount is just the cherry on the cake,
First ever deck builder game... love the genre. brought many more deck builders since... always come back to slay the spire.
Strong game play loop with an limitless skill gap which relies on knowledge of the game.
Never is there a time where I play this game and don't feel like I'm getting better at it.
Base game alone offers hundreds of hours of playtime; in addition steam workshop supports modded content for this game.
If you don't already own this game, what are you waiting for?
One of the best, most addictive games out there. Trying to get the most efficient deck together and win will keep you interested for hours.
If you love deck-building, strategy, and repeatedly saying, "Okay, just one more run," until the sun comes up, then Slay the Spire is your new obsession.
This game is a perfect mix of luck and skill—one moment, you're an unstoppable juggernaut chaining infinite card combos, and the next, you're getting absolutely wrecked by a smug little bird enemy. The different characters keep things fresh, the relics make every run unpredictable, and the sheer number of ways to break the game (in the best way possible) keeps me coming back for more.
It’s brutally fair, hilariously cruel, and dangerously addictive. Even when I lose, I just have to go back and prove that I can, in fact, defeat the heart. (Spoiler: I usually can’t.)
I've had 40+ hours of enjoyment (so far) and I'm satisfied with the game.
It's interesting to try building some unusual build for one of the heroes.
Very fun, so much replayability, i like how even with bad RNG you can beat the game easily if you know what you're doing, and mess it up even with great RNG because you only take cards that appears strong but don't synergize well, and i like how you need to be flexible with your build depending on your deck, makes it that each run is unpredictable and a new experience.
Great game - it's very addictive. Fun to play both on the PC and Steam Deck.
very good game ; rogue like, with card selection for attacks blocks or effects. Each of the starting characters has different abilities and weaknesses. Quite luck dependent however.
If the game only had one playable character (The Ironclad) instead of 4, it would still be a 10/10.
Beautifully designed game and unreasonably addicting. Thinking man's game with tons of strategy and permutation. Difficulty jump to the heart boss was a bit extreme but the challenge was rewarding.
Start playing – get attack cards only – get no defense cards – mobs hit you hard and next moves even harder – you die. Artifacts and shop items are random, and most of them are useless. Reached three levels, because I was lucky enough to get and combine those 20% powerful ones. The animation and graphics looks like it was taken from mobile games. I really tried, but still don't get what's so good about this game.
https://steamcommunity.com/sharedfiles/filedetails/?id=3414953384
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Дополнительная информация
Разработчик | Mega Crit |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 25.02.2025 |
Metacritic | 89 |
Отзывы пользователей | 98% положительных (63685) |