Prixel

Prixel

0.0
Недостаточно отзывов
30.00₽
Steam Store

Разработчик: Grytis

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Описание

Prixel is an old-school pixel style 2d platformer. It's designed with speed-running in mind, but everyone can enjoy it.
Complete the level as fast as possible and you will get a reward. Every level has at least one hidden route for the best time. To find them all is a challenge on it's own. Enemies found in dungeons will try to impede your way and kill you with a single strike. Be careful!

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS: windows 10
  • Processor: Intel core I3
  • Memory: 255 MB RAM
  • Graphics: Nvidia 960
  • DirectX: Version 9.0
  • Storage: 100 MB available space
Recommended:
  • OS: windows 10
  • Processor: Intel I5
  • Memory: 256 MB RAM
  • Graphics: Nvidia 970
  • DirectX: Version 9.0
  • Storage: 101 MB available space

Отзывы пользователей

Рекомендую 09.12.2018 17:24
1 0

First about the normal game as casual game: The movement with the pixel swordman feels pretty good and fast. The game is hard if you play it for the first time. The maps are good designed and you find many new paths. There's a nasty death system in Prixel :) You have three lives, if you die three times you will be reseted one level before. The music is good but the sfx will annoy a few people.
Speedrunning aspects: I am the first runner for that game, so, first time pathing is fun. The skillcap is not that high like other titles but its high, because the actual game should represent just the first chapter. And there will come more powerups. After a bit of practice you will be able to do the levels without much fails, but one little mistake and you are death, and dying is a big timeloss. The endboss is currently by far the hardest thing in the run. I needed overall 13 hours gametime to do a run with a time of 3:43rta (3:20gt).

There are issues in the game, espacially as a runner, (IGT, soundsettings, controlsettings, restarting for new run, little bugs)

Here is my run, but you should not watch this if you want to play the game. (spoiler)
https://www.youtube.com/watch?v=CzBLYRyJOhw

Время в игре: 824 ч. Куплено в Steam
Рекомендую 07.11.2018 11:04
3 0

Alright so after a couple of hours plus into this I can definitely say that since the recent patch that this game is way more playable, as the hitbox collision was quite a bit off. That being said I will say that the input during gameplay is very responsive and gets the job done. Sometimes you may need to double back a movement or two with quick reflex and there are no restrictions when it comes to that which is good, because in some cases you need to run and not every battle is easily fought, especially if you've reached an area that you haven't been to. Now there is one issue that happened quite a bit since the patch though, and that was that sometimes after slashing you tend to freeze animation frame literally to the point where you can't attack like the image index gets stuck. It happened every now and then however I'm sure that kink will get ironed out. Once you get the hang of the physics and realize what you can and can't do, the game is actually pretty fun. Music is decent, game is fluent (besides the workable issue stated above), definitely fast-paced, very addictive once you find your niche in the angle you approach the level design. I look forward to future updates and I can see this really taking off on the streaming side of things, especially for the folks that rage out like Dashie, (once said attacking issue gets resolved). Keep an eye out for the next patch if you are hesitant about purchasing just yet, however the game is fun, and worth the chance, with great support as long as you pass the info along (can't fix what you don't know is broken). Dev is quick to respond.

Notes for the Dev:
When I live streamed last night one of my viewers noted a couple of things that actually would enhance the gameplay quite a bit and I wanted to share them:
1. Have the bosses flash different colors so you know that they are taking damage
2. Enemy Knock-back when hit
3. A stamina meter that way if you can't swing you'll at least know you won't (if that's a thing)
4. Signs giving you tips for upcoming bosses, maybe near the shackled skeletons.

Purely cosmetic suggestions, nothing more.
But definitely the frame issue where you can't attack must be addressed.
Grytis, Thanks for all that you do! Cheers!

Время в игре: 108 ч. Куплено в Steam

Дополнительная информация

Разработчик Grytis
Платформы Windows
Ограничение возраста Нет
Дата релиза 16.01.2025
Отзывы пользователей 100% положительных (2)

Отзывы пользователей

100%
2 положительных и 0 отрицательных отзывов
Обновлено: 04.01.2025 17:21

Жанры

Action Casual Indie Adventure Early Access

Особенности

Single-player Multi-player Shared/Split Screen Full controller support Remote Play Together Family Sharing