Разработчик: Codeglue
Описание
Find a friend for some true local co-op couch fun or match up online.
Fall up and jump down through 15 levels filled with double gravity puzzles and discover 8 hidden worlds that will test your new non-Newtonian skills to the maximum.
All levels have their own unique music, composed by Kettel, known for his warm melodic electronica.
Key Features
- Local and online co-op
- Warm electronic soundtrack by Kettel
- Steam achievements, leaderboards, multiplayer, cloud saving and trading cards
- Secret levels that will test your skills to the max
Поддерживаемые языки: english, french, italian, german, spanish - spain, danish, dutch, finnish, norwegian, portuguese - brazil, russian, swedish, turkish, polish, japanese, simplified chinese
Системные требования
Windows
- OS *: Windows XP (Service Pack 3)
- Processor: 2 GHz Intel Dual Core
- Memory: 512 MB RAM
- Graphics: OpenGL 2.0 compatible card
- Storage: 850 MB available space
- Sound Card: any
Mac
- OS: OS X (10.9 or newer)
Linux
- OS: Ubuntu 12
- Processor: 2 GHz Intel Dual Core
- Memory: 512 MB RAM
- Graphics: OpenGL 2.0 compatible card
- Storage: 850 MB available space
- Sound Card: any
Отзывы пользователей
Level 15 is the worst fucking shit i have ever played, don't play this game
thisgame sucksits so bad
connection issue interrupted my gaming experience
good game
For the first half, the game is extremely fun. Visually it's distinct and pleasing, the music is also very good, and solving the puzzles with your friend is an all-around great experience.
However, in the second half, there is a rise of timing-based "puzzles" that become increasingly harder to pull off and are just way too frustrating for such a co-op game. At some point, it morphed into a co-op Super Meat Boy and that shows because only 9% even completed this game.
Ibb and obb is one of those games that didn't immediately click with me. The pacing of the first few levels was quite slow. The levels were rather easy and didn't introduce many fresh ideas that would keep you very engaged. But the more you played, harder the game got. The levels remained structurally simple but the puzzle how to beat them got more and more difficult in terms of skill and the correct order of jumps and movement. This is where it lays the game's geniusness. With very few elements it does a lot. But both players will need to be equally able to perform difficult jump/movement patterns as the game trully requires cooperation and correct timing. For many levels it took us many many attempts. It was quite stressful as you need to complete a whole set of levels before the game saves your progress. Here I think the game could have implemented save feature at each major checkpoint, as the levels require your full brain and motorical skills which is exhausting.
Art styile by itself is not my favourite but i fully appreciate the commitment to the gradiental art direction. Music is also great. My only complaint is that the game should have a bit more dynamic ideas in terms of level design. Levels are great but to keep the common player engaged they would need some more concepts that would keep it fresh. Something like driving a car through obsticales or other kind of coordinated cooperation between two players.
Overall I recommend this game for any duo that seeks good puzzle platforming challenge.
Дополнительная информация
Разработчик | Codeglue |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 29.10.2024 |
Metacritic | 83 |
Отзывы пользователей | 92% положительных (1152) |