Разработчик: Eteru Studio
Описание
Письмо с заданием
Кому: ДЖОНУ ГАУССУ, инспектору заброшенных космических объектов, уполномоченному ЦЕНТРАЛЬНЫМ АГЕНТСТВОМ ПО ЭКЗО-ДОБЫЧЕ.
Вам поручено доложить о текущей ситуации на шахтерской станции “ЖЕЛЕЗНЫЙ КОГОТЬ”, расположенной на астероиде УМБРА-133. Связаться с персоналом так и не удалось. Ближе всего к месту происшествия находитесь вы.
Помните, вы будете исследовать станцию в условиях ОТСУТСТВИЯ ГРАВИТАЦИИ. Более того, вашей решимости выполнить миссию может быть брошен вызов, если на пути возникнут НЕИЗВЕСТНЫЕ ОПАСНОСТИ. Не забывайте, у вас НЕ БУДЕТ ОРУЖИЯ, в случае необходимости будьте готовы БЕЖАТЬ. Важной частью задания будет ВЗЛОМ найденных электронных устройств, которые помогут вам узнать о судьбе персонала. Также из них можно извлечь ПАРОЛИ, они понадобятся для доступа к следующим уровням.
С нетерпением ждем вашего отчета. Удачи, детектив. Подпись: ЦЕНТРАЛЬНОЕ АГЕНТСТВО ПО ЭКЗО-ДОБЫЧЕ.
Личное письмо
Дорогой Джон.
Прошу тебя, верни нам нашего Гарри. Твоя племянница очень хочет с ним встретиться. Вытащи его из этого проклятого места. Только тебе это будет под силу. Будь осторожен.
Твоя любящая сестра, Ханна.
Особенности игры
- Исследуйте 10 зловещих уровней.
- Перемещайтесь с осторожностью - здесь нет гравитации.
- Уклоняйтесь от неожиданных опасностей на вашем пути.
- Ищите записи команды, чтобы понять, что случилось.
- Находите спрятанные пароли, чтобы перейти на новый уровень.
- Раскройте тайну, окутывающую эту историю.
- Останьтесь в живых.
Поддерживаемые языки: english, spanish - spain, french, german, russian, portuguese - brazil, simplified chinese
Системные требования
Windows
- ОС *: Windows 7
- Процессор: Dual Core
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Standard
- DirectX: версии 11
- Место на диске: 200 MB
- Звуковая карта: Stereo
Mac
- ОС: macOS 10.11
- Процессор: Dual Core
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Standard
- Место на диске: 200 MB
- Звуковая карта: Stereo
Linux
- ОС: Ubuntu 12
- Процессор: Dual Core
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Standard
- Место на диске: 200 MB
- Звуковая карта: Stereo
Отзывы пользователей
This is a pretty good short horror game. It builds tension pretty well and encounters with the monster are thrilling and scary. Some of the levels are quite frustrating though and the levels are only really scary the first couple of times you play them. I bought Oculto on special for $2.20 and I don't regret it. :)
Play it when in a patient or calm headspace. Some gameplay features can be irritating, especially later, but it's a fairly minimal experience where all aspects of the game are needed to allow a chill yet oppressive atmosphere to creep up on you. Playing at night created a feeling of deep focus while always on edge, and (rare for me) I completed it in one sitting - I enjoyed it a lot.
Oculto is an exercise in annoyance. I bought it thinking it would be a walking sim with some puzzle elements or a point-and-click like the studio's previous game. It is not. It is closer to a platformer where floating into a random stick of dynamite starts a countdown that kills you, getting zapped by a stray bolt of electricity starts a countdown that kills you and eventually you also start getting chased by a monster that immediately kills you. Your only choice is to try to avoid all the hazards, which might be slightly less frustrating if you could save your game, but you cannot, so even if you make it almost all the way through the level, one mistake at the end means you have to start it all over again. There's not even checkpoints. Everything is trial-and-error, die and repeat. It's like a game that was made in the 1980s, and I don't mean that in a nostalgic sense. It's tedious, it's cheap and it's a waste of the player's time. Don't make the same mistake I did. Do not buy this game if you want a walking sim or a narrative adventure. This is a jetpack platformer with horror elements, and without even the most rudimentary of save systems. Not fun at all.
Good little game. Not exceptional, but knows what it's about and delivers on it. It's a bitesized piece of horror gaming, pretty much exactly 2 hours from beginning to end. I generally can't get enough of horror in space and this delivers.
This time around you're completely defenseless. It's clear from the start you're alone, and in danger, with nothing but your suit, your boosters, and your own hands to get you through. You make your way around in zero-G environments to progress through the levels, coming across textlogs on your journeys, or setting off explosives to access new areas, or flipping switches to remove barriers. You need to figure out from these textlogs what the password to the door to the next area is in each level. Thankfully it doesn't force you to hunt down every textlog, and with just a bit of puzzling, the passwords can be figured out and are fairly straightforward.
And on your way about, there are hazards, whether in form of explosives, steam vents, shards of glass, radiation, or even just high impacts that can damage your suit to make it more difficult to navigate and move around, or it starts a timer to your expiration. You can combat this by finding repair or health kits. As you progress further a nefarious, nebulous blob of evil intent will be introduced which will actively hunt you down.
And that's really it, the foreboding atmosphere is palpable, and the soundtrack does a great job of selling the horror when the death blobs are on the prowl nearby. Recommended!
Oculto is a game where the negatives simply outweighed the positives for me. I liked the story and it was what kept me playing. I thought the way it was told by finding messages and corpses was well done. I thought some game play elements were great such as if you take to hard of a hit to the head area it can smash your lamp which you can repair by finding repair kits. You can also get your propeller jammed; tear your suit on sharp objects; as well as receive hemorrhages due to explosions. Health kits can fix what repair kits don’t. My only issue is that hemorrhages and oxygen leaks both are time sensitive issues that if not dealt with before their timers run out will kill you. Combine that with the fact that you can’t carry repair or health kits in an inventory meaning that you have to backtrack to find them all the while trying to evade a shadow that one hit kills you and it adds up to something that will either make you enjoy the tension or you will find it annoying. I found it annoying. The lack of a map system also can complicate things as you may have to lure the shadow away from where you want to go and back track to it which can lead to confusion at times whether you have explored a room or area before. The levels aren’t massive but regardless a map system would have been handy. Apparently the game used to have one that also showed you the location of the shadow at all times which made things too easy so the map was removed. If true I think a better compromise would have been to just remove the location of the shadow from the map. I would have also like the messages you find throughout a level to be stored in a log. As it stands if you wanted to reread one you nee to backtrack to it. This becomes a nuisance as these messages usually contain clues to a password needed to exit the level. I took to writing clues down on a pad of paper but still a proper log system would have been nice. The graphics are nice enough for the genre. The asteroid has a lot of darkness which isn’t great for showing things off but the object detail was nice enough when you see it. The audio was great, especially the shadow. You can not only hear it but the game did a great job of having it accurately giving me an idea of which direction and area it was in if I listened close enough but being creepy as well. The background music also helped with this.
I played Oculto on Linux. It never crashed on me and I didn’t notice any spelling errors. Alt-Tab didn’t work. The game doesn’t allow you to edit controls at all. This was a slight issue for me as the game pad I was using, the Logitech F310, had the default key to move around as the left thumb stick. This is fine but it also had the default button to bring up the pause menu as the left thumb stick being pushed in. This led to a lot of seeing the pause menu I didn’t want just by accidentally pressing too hard on the thumb stick which can happen when you’re trying to outrun a shadow trying to kill you while trying to dodge floating explosives and sharp objects. Had I been able to edit controls this wouldn’t have been an issue. There are no graphics options aside from vsync and film grain. You can’t save the game during level as well which was annoying. Being 30 seconds away from exiting the level only to have the shadow come into a room you’re in that only has one exit and then having to redo the level isn’t fun.
Game Version Played: Build 386
Game Engine: Unity
Save System: none during level
Game Settings: film grain off, vsync on
GPU Usage: 5-38 %
VRAM Usage: 510-613 MB
CPU Usage: 18-28 %
RAM Usage: 2.2-2.6 GB
Frame Rate: 136-144 FPS
Overall I don’t think that Oculto is a bad game at all. The story and damage mechanics are great for the most part but the shadow being able to one hit kill me combined with certain damage being a timer counting down to death; the lack of a save system during levels and lack of an inventory and map made me have a worse experience than I would have liked. These things are more personal preference than bad mechanics. If you don’t mind these things you will probably love Oculto. I paid $3.39 CAD for it. The value and length are great.
My Score: 6.5/10
My System:
AMD FX-6100 | 16GB DDR3-1333 | MSI RX 580 8GB Gaming X | Mesa 20.3.3 | Samsung 870 QVO 1TB | Manjaro 20.2.1 | Mate 1.24.1 | Kernel 5.10.7-3-MANJARO
The mechanics of this game seem oriented around making the level an obstacle course of annoyance which you must avoid so that your character isn't debuffed, which is clearly the intent for when you're chased by the goofy black smoke monster later in the game. However half the time you're not being chased so the game is essentially getting in the way of your exploration for no reason and potentially causing you to die and restart the level if you don't heal fast enough. That sucks, and combined with the need to find one specific text log, that could be anywhere in the level and will have little in the way of a clue that it contains the exit password, in order to leave each level is the height of irritation. Couldn't even bring myself to finish it.
The story is decent, but the atmoshpere is what carries this game. The graphics aren't bad, but they are the same on all levels except for one change in environment. The barracks shouldn't look just the same as the docking bay, it doesn't make sense. The controls are a bit gimmicky and sometimes not exactly logical, but it sort of improves the athmophere further. The game reminded me of the movie Life, it's a sci-fi horror/thriller set it zero gravity. The play time is not long, even if you go for full completion (optional), you can do it in about 3 hours. Still, I think it's worth it to play for such a low price, and play it with headphones or something else that gives good sound. There are few different sound effects in the game but they are on point.
All in all:
Graphics: 7/10, nice, but very little difference between levels, light-shadow effects are on point though.
Sounds/Music: 6/10 also great, just very few different ones.
Atmoshpere: 10/10 the strongest point of the game, even the damage to the spacesuit and health makes it more realistic and immersive, I really liked that. The broken lamp well done.
Controls: 7/10 not bad, not great, the lack of any kind of tutorial can be problematic for non-veteran gamers, but here, I'll help you: Space for interact/grab, arrow keys or WASD for movement, space during movement to stop. That's about it.
Overall: 75/100 a good game, even if it's short and has its gimmicks. I would recommend as it comes at such a low price.
So I am writing this review super late after I have beaten this game and done a let's play for it (Back when it was called Void Mine which I feel is a better name than Oculto but I digress) this dive into Anxiety and Horror was such a nice ride that I found myself not only having to pause for a bit to breathe that I STILL would come back to it, trying to find every last secret, every last bit of lore and every easter egg! (Still looking for that Hamster though). This is a great game and I recommend it to anyone and everyone who loves either the retroish artstyle or horror genres!
A casual puzzle-maze that gives the player a break from slash-and-hack games. A definite keeper.
Simple yet effective game mechanics. Beautiful art and lights. Dark atmosphere and paranoia. That's my kind of game. The price is also a permanent deal so the game deserves more good reviews and players.
Loved the creepy atmosphere and this had a really good plot under the scare factor. Overall, loved it!
Enjoyable game! Well worth the few bucks it cost me.
Running theme for this game in all its aspect is the simplicity and minimalism to its design. The controls are simple, the music and sound are dialed back and the design is kept uninspiring with the odd splash of color from red alarms. This isn't a bad thing, it, in fact, gives its main quality, the story, to take center stage. I don't know if that was the developers' intention, but it works. My attention was more focused on the story than on anything else.
Unfortunately, as much as I enjoyed finding all the breadcrumbs (oh wow... I just noticed this is Pacman meets Deadspace), the story was underwhelming.
I had fun with this, not a lot of fun, but I had fun. It is definitely worth checking out, I just wouldn't go rushing to get it.
For the full review check out Page 9-10 on my magazine at this link: https://issuu.com/raginramen/docs/game_dojo_issue_2_march17th-31st/10
I spend not much time with the game because of two mechanics that breaks the game for me.
One of them is ,the character can become paranoid and if it kicks in you can’t move for a moment.
If this happens in the moment you want to passing by a place there is a lightning that can kill you then you can repeat the hole level. Same thing if you get chased, this was so annoying.
There is a possibility to heal you, but that isn’t helping much if the place to do so
is on the other end of the level.
The second thing I don’t like is, that you can’t save your progress in the level itself.
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Дополнительная информация
Разработчик | Eteru Studio |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 71% положительных (14) |