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Разработчик: Videocult
Описание
Обновления
- Попробуйте самые популярные модификации игры, созданные активным сообществом фанатов в Мастерской Steam.
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- Получите новые советы и подсказки в обновлённых обучающих сообщениях и узнайте поближе сложную экосистему Rain World.
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Особенности
- Огромный мир: более 1600 локаций, разделенных на 12 разных регионов, полных древних тайн и опасностей.
- Напряженные схватки с хищниками, которые испытают вашу реакцию. Постоянная нехватка ресурсов и угроза дождя не дадут вам расслабиться.
- Процедурная генерация уровней и индивидуалистический искусственный интеллект сделают каждое прохождение уникальным!
- Сыграйте за Монаха и Охотника! 2 игровых персонажа для более простого и более агрессивного стилей игры.
- Многопользовательская арена для 4 игроков с соревновательным режимом и режимом свободной игры.
- Зверинец, полный опасных хищников и вкусных жертв.
More from Rain World
Об игре
Вы слизнекот. В мире полно опасностей, и вам придётся справляться с ними в одиночку. Страшное наводнение унесло вас от родных и близких, и теперь вам предстоит добывать пропитание и искать укрытие от ливневых потоков, грозящих смыть всё живое с лица земли. Пробирайтесь по руинам древней цивилизации, избегайте клыков злобных хищников и открывайте для себя загадочные уголки мира, полные диковинных созданий и неразгаданных тайн. Отыщите свою семью и постарайтесь не стать чужим обедом!
Этот платформер — симулятор выживания с лаконичной рисовкой в духе игр с 16-битной графикой потребует расчётливости в принятии решений, чтобы поймать добычу и не попасться в лапы голодным хищникам. Коварные, безжалостные и ненасытные враги всегда готовы вонзить острые зубы не только в вас, но и друг в друга. Маленькому, мягонькому слизнекоту в первую очередь придётся полагаться на скрытность, а не на силу. Изучайте окружающую среду и используйте её преимущества себе на пользу. Возможно, тогда вам удастся выжить... в Rain World!
Поддерживаемые языки: english, italian, spanish - spain, portuguese - brazil, french, german, japanese, korean, russian, simplified chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: 4th Gen i3 / 1st Gen Ryzen
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD (Integrated), GeForce 6 Series / Radeon R7 Series
- Место на диске: 4 GB
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: 6th Gen i5 / 2nd Gen Ryzen (or better)
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce 7 Series / Radeon RX400 Series (or better)
- Место на диске: 4 GB
Mac
- ОС: Mac OS X 10.7
- Процессор: Dual Core 2.4 Ghz
- Оперативная память: 2 GB ОЗУ
Linux
Отзывы пользователей
Completei o jogo com o sobrevivente. O início é imperdoável, mas com o tempo vc percebe que até da pra jogar e é muito bom. Só queria que tivesse um sistema de transporte melhor.
Highly recommended if you like 2D platforms with a cute protagonist, immersive level design and an entire ecosystem with a flushed out food chain. You will LOVE Rain World as much a I do. Not to mention the movement tech and amazingly subtle lore! AND THE DLC IS EVEN BETTER THAN THE BASE GAME!!! Rain World is a must play game.
Overview:
Rainworld is truly one of the most unique games in terms of gameplay, worldbuilding, and visuals. From my experience playing this game, while it was a little tricky to grasp at first, I eventually came to absolutely ADORE this game, and I find myself replaying it again and again just to re-experience it. The style and visuals are a very unique choice and I've come to love it over the course of my playtime.
Difficulty/Combat:
I wanted to put this topic near the top since this is usually the make or break of this game for most people.
THIS GAME IS NOT FOR EVERYBODY, don’t expect to start this game knowing what you are doing. Rainwold can be a very challenging game most noticeably with its unforgiving nature; you may die multiple times at the same spot over and over again, but with dedication eventually overcome it. You can at points feel above the ecosystem at some points despite being one step away from immediately dying, this can feel frustrating, however, the price is worth it in the end, and as you play you learn to overcome the obstacle that was initially causing you to die repeatedly. I will say that one of the best things about the difficulty is when you feel yourself start to get better at the game, not from weapons or upgrades, but from learning new mechanics or using items that were there that you previously didn't know about, when playing, the game often gives you more tools at your disposal than you realize, the best thing that you can do is play with the items at your disposal and figure out as many hidden mechanics as you can.
World:
The atmosphere in this game is truly astounding! Having some of the most beautiful pixel art I have EVER SEEN in a video game. I've played many games with a powerful atmosphere before but few games manage to move me the same way Rainworld did. The soundtrack is very nicely tied into it as well, as Rainworld’s soundtrack consists of ambient tracks to fill in on the visuals or style of the world. Adding onto this, the ecosystem is very well designed, while not perfectly simulated, the AI of the creatures shows how dynamic the ecosystem truly is, and it becomes a spectacle when playing. The game truly feels alive and the ecosystem feels like it's constantly moving and changing as you play!
Exploration:
Rainworld’s exploration is very unique, the karma system is made to respond to you based on how well your previous cycle went, this ties in well to Rainworld’s unforgiving nature, as the game checks you for dying. The game may feel pretty weird at first because the movement in the game is procedurally generated, but it's something that I came to adore while playing, as it eventually feels intuitive and fun. There are also lots of funny moments in the game when the AIs of two different creatures clash.
One last thing to note: Many people start playing this game thinking it's a standard 2D exploration game, but Rainworld really is its own beast. The game acts more like an immersive sim in that regard. One extra thing I will say is that Rainworld has some very nice modding support, if you want to get started modding games then Rainworld is a solid choice with starting out.
This was just a brief overview of my experience in Rainworld while trying not to give away spoilers, however personally for me, Rainworld is a truly one-of-a-kind experience that you don't get anywhere else. 10/10
Rain World is one of my favourite games.
But beware: looks like a metroidvania, but is moreso an immersive sim. In Rain World, you are soft defenceless mammal in an environment that rejects your existence. You will die a lot, and usually it isn't your fault, and this is by design. Depending on your tastes, this can be a pro or a con. It can be very frustrating to have no idea where you're going, what you're trying to do, or how the game works (the game won't hold your hand). It can also be immensely satisfying to slowly learn how the environment in this game behaves, how to navigate, what is friend/foe, etc. (again, the game won't hold your hand). For this game to work for you, your goal should be to explore extensive beautifully constructed pixel environments, learn in-depth lore from sparsely granted tidbits, and master un-intuitive controls that are far more complex than you first realise. If that sounds fun to you, play Rain World.
very good game,high sufferability rate and incredible difficulty.
if you hate your life and want to make it worse,this is justtt the game for you!
Rain World is literally one of the best games ever made.
The gameplay can be challenging but is definitely unique and cool, and the lore is even cooler.
(The pink guy wants you dead + he fat shames)
If you like really punishing platformers, you will like this game right off the bat. over and over again too. also understand your place in the ecosystem, too.
k so it's really hard but really fun and the enemy ai is unlike anything I've every seen.
the game tells you to eat shit and die every twist and turn and you usually do
10/10
The world and environment of this game are so immersive. It forces you to live another kind of life for a while, an animal life. It's a fascinating experience.
this is the most difficult game i, the worst gamer on this planet has ever played and oh my GOD i love it. i love suffering
this is peak gaming, the combination of the story and gameplay along with the detailed ecosystem really makes you feel like a spec in a massive universe. To say this game changed my life would be and understatement unlike any other. From the moment i finished my first game, i understood that this is more than just a game, it is art. i do not understand how big studios can choose to make boring and simple games when making a game like this is an option.
also: S C U G
i really recommend this game! it adds a whole new advanture to my pc and is completely different from most games. though you have to have skill and be able to avoid predators.
you are on the bottom of the food chain and it makes this the best game yet!! though i hope the creators would add more to the base game.
This game has become my religion and appears in my dreams at least once every week, life changing, 10/10. To me it feels like its world and ecosystem is real and runs parallel to ours because of how dynamic and well made it's AI is. The creatures feel like they are alive. Had them even teabag me several times even though they aren't programmed to. Amazing
Tastefully unforgiving. That basically sums up the game in two words, and I love it. Takes a good while to get used to but once you get the hang of things you will likely fall in love with the game like I have.
This is a really good game because it has a ecosystem rather then creatures only hunting the player and procedural animation which adds randomness to the game and makes every playthrough unpredictable
This is the best game ever no matter what. The difficulty is just right, the AI is absolutly amazing and the game is just beutiful as ever. If you are thinking about buying it you should absolutly consider it for literaly endles hours if fun!
It's painful, unfair, and sometimes it's not fun, but I think it's a great example of how video games are like any other art medium and can be about how they make you feel in general, or what they have to say instead of just being fun.
The game's only fun like, 50% of the time, the other 50% is frustrating, stressful, or scary, but I think it's on purpose. Sometimes you just die and it's not your fault. I don't recommend this to anyone with a short temper or who's prone to stress. If you are one of those people like I am and play anyways, play Monk first and I swear to God avoid the "Unfortunate Development" area at all costs!!
Very immersive and difficult game.
Also the community is great.
You have never played anything like this before. It's weird and abrasive and straight up unfun at times and that might not be for you, but I genuinely think that absolutely everyone in the world could have a profoundly moving experience with this game if they give it a shot.
Really good game, still haven't beaten it 10/10
Also, this game is pretty difficult, so yeah.
Amazing game, amazing art, amazing music. the whole thing is procedurally animated, making it seem so life-like. The AI is so intresting on it's own that i could just sit and watch the other creatures interact all day. Highly reccomend, and the Downpour DLC is amazingas well
Absolute masterpiece
-The movement is so much fun to master at first it felt heavy and slow but the more I played the more i understood the movement. The feeling of mastering the movement through experience and experimentation is fun and rewarding.
-The map is huge and full of details, getting lost is a pleasure as you may find secrets or lore.
The constant stream of anxiety battling with your excitement to explore, or your desperation to find the next shelter is amazing.
-The story is told over thousands of cycles, each character seeing a different point of the timeline.
The map changes depending on when you are in time, its so cool to see structures you once battled to climb fall, structures you once ran through decayed. To me this storytelling device was extremely effective.
-The enemy's in this game are very unique, they act like animals fighting each other, hunting for food, seeking shelter.Gaining understanding of the creatures behavior over time, mastering combat and escape is both frustrating and satisfying.
I love this game.
it is so good. story is a bit confusing but really philosophical and i like that. playing it was a blast, can only recommend
3 things that makes this game a pearl in my library
1. option to have family (i always name slugpups i js cant stop loving them)
2. realistic difficulty
3. WE ARE NOT THE MAIN CHARACTER IN THISSSSSSSSSSS (this means we dont have certain target and only that target. we can do ANYTHING. smth like in minecraft except we cant build. still peak game it is.)
I've played this game for a few hours here on steam and on console and I gotta say I absolutely adore this game.
It's a difficult and sometimes unfair game but I still love it so much, I've had a lot of fun with the base game and especially downpour.
I would definitely recommend trying the game out just remember to take breaks if you get too frustrated as you probably will die a lot in the beginning
To say I love this game would be an understatement.
The game play is excellent (even if the controls are a little bit hard to grasp at first), the story is intricate for those who have the patience to uncover it, and the graphics are STUNNING. I got this game post-downpour, so I've never actually played just the base game, but I can confidently say that the DLC is absolutely worth the extra cost. All the new campaigns add so much to the game, and that's not even getting into the new regions and creatures! Playing Co-op with a friend is a blast (other than some input delay that is), and arena with friends is pure comedy.
Rain world also has a lively modding community that creates some of the most creative additions to the game that I have ever seen, from whole custom campaigns and regions to quality of life fixes to complete and utter chaos.
ALSO (I realise this isn't really necessary for the review but still) The fandom that Rain world has built up over the years is one of the kindest and most accepting communities that I have ever been a part of.
I know Rain world isn't going to be everyone's cup of tea but it is (in my opinion) absolutely worth a shot.
30/10, boomcat is superior and nothing that anyone says will change my mind.
TL;DR: If you are considering getting Rain world, the answer is yes. 100% yes.
I personaly enjoyed this game Rain World is not for people who dont have patience unless your a prodigy you are going to die, alot. But that is the one flaw in this other wise great game the graphics are splendid despite being made of pixels the art team made it buetiful. The gameplay is diffucult but rewarding and the story, the story is incredible play the game and you will know what i mean.
Great
Nothing more to say...
I bought the game without knowing almost at all what it was. I thought it was just a platformer with nice graphics... Damn, I was so wrong...
I started my journey as a little Slugcat, a cute creature that got separated by its parents...
You wake up in a room, the game learn you quickly how to move and eat, then it makes you learn about the rain, that kills you, and that you have to find a shelter... And... That's all (not even the UI like wtf ??)
You wake up for another day, and you don't know anything, where to go, what are the dangers... You have to discover them. You start exploring the first region, then you find your first lizard and sh*t your pant. You slowly see how the ecosystem is working, that's you're only a part of it, very small, and you slowly understand you have to make your way to somewhere, but you don't know yet where exactly. I won't say more, the bigger the surprise the better the gameplay is...
Well, just be sure of not be afraid of dying, it happens A LOT, you die, and understand why, and retry. Love this little game, it deserves its audience, and the wonderful community behind :)
This game is one of the most unique games I've ever played. It's challenging, but that's because you play in a world that doesn't place you on a pedestal. You are just a slug cat in an ecosystem where every creature has the same goal as you: to survive. From the start of the game till the end of the game you have the same skill set, the only thing that changes is you're own knowledge. Be patient with the game, accept death as part of the process, and you will be rewarded.
Sure, the game is very punishing and danger can be at every turn, but once you get the hang of it, it starts to be really fun! Mods are also sometimes goofy, too. Although this game isn't for everyone, the mods sure are!
EVIL EVIL GAME I haven't beaten it yet but I cant stop playing I die lose all my progress and still want to come back the UI design is lacking and a bit ugly considering how pretty the game is but that is the only downside you'll be very happy having played this game I promise
i’ve never really had any talent with games. i have poor coordination and shit reaction time, and it always takes me excessive amounts of time to get used to a game. as a result the number of games i have played is pretty low and i tend to sit on the same games for a really long time. i also pretty much never play games blind because i have so little skill that i get stuck and lose all motivation to play. this is what happened to me with rain world, as i initially tried to play it completely blind and (stupidly) expected it to be similar to hollow knight as the person who recommended the game to me did so based on me saying i liked HK. unfortunately they are not even the same genre of game lmao. so i gave up five hours into RW and didn’t ever make it out of outskirts. i acknowledged that the game does what it intends to do extremely successfully, and i thought it was a really cool game, but i didn’t think i’d ever come back to it.
fast forward to december 2024, a year and a half later. i see a random video about rain world lizards on my youtube feed. i watch it because i am bored. there is lore tidbits. i watch a lore video. oops! the lore is really really cool! and i am a big sucker for lore. so knowing that i am never going to play this game again, i shamelessly spoil the entire game and the dlc for myself, and god Damn is this game cool. i won’t stick spoilers in here but holy heck. i fell in love with the story and the characters and even the lizards, and i finally decided to try the game out again on the easy mode. i did not go in expecting to have fun, and i didn’t for the first few hours. but something kept dragging me back, and at some point i realized i had started to enjoy playing the game, too. i beat the easy mode, played the normal mode, and played the dlc, and today i beat the vanilla game’s hard mode. i’ve only got the final campaign of the dlc left to complete, and it’s already clear to me that this game is going to be one of my all time favorites.
Peak gaming experience
Awesome story
This game is so frustratingly difficult, but it’s so beautiful. ( I have yet to beat it lmao )
tl;dr
Rain World is a hellish game filled with lots of trial and error and will challenge your patience regularly. Yet those who persevere will discover perhaps the most unique and engaging exploration game out there.
Full Review
I found this game through my wife’s obsession with its lore. I tried it out and quickly became frustrated with its difficulty, but it sat at the back of my mind until I played again. I still got frustrated, but I was doing better. And still I repeated this process. Now, 100+ hours in, the game still manages to annoy me sometimes…and yet there’s nothing quite like the feeling of curiosity and adventure it gives. That’s what keeps bringing me back to Rain World.
Gameplay:
Rain World has a high learning curve. You are tossed into the game after a brief cutscene, taught the basic mechanics of controls, eating food to survive, and finding shelter from the titular rain before the end of each cycle. After that, there’s next to no instruction, and you’re left to wander around and figure everything else out yourself.
One of the most curious features in Rain World that you’ll quickly notice is the other nonplayer creatures. Rather than being traditional video game enemies and whatnot, they behave more like animals in an environment simulation, traveling around the region and doing things on their own accord. Some are passive toward you, while others become aggressive and need to be foiled in order for you to survive.
Which leads to another key point: your character is small, weak, and delicious, and your abilities are limited. Besides the low-damage spears you can find scattered around, there’s very few consistent methods to fight back against dangerous creatures. As such, you instead must learn how to outsmart, outplay, and outmaneuver anything that wants to eat or kill you. Along with survival, platforming skills and devious wit become imperative for progression. This is where a lot of the unfairness comes into play, as during some cycles it will just feel like everything is working against you. It can work the opposite way as well, however, as random situations or thinking outside the box can lead to unexpected solutions for moving forward. Such a fascinatingly random environment is both this game’s biggest annoyance, and greatest reward.
Story:
Rather than a traditional linear story, Rain World is more of an anthology of its own ingame world, told through the small and comparatively insignificant struggles of each character’s campaign. Even then, little of that lore is given to you directly, but rather must be gleaned from piecing together environmental clues or dialogue from ancient beings. This form of storytelling fits well with the game, making you once again feel like just a small critter in a world that lives on, with or without you. Those who can figure out Rain World’s lore will find it unique and fascinating. Don’t worry, I won’t spoil any of it!
Visuals:
This is another section where Rain World stands out from other games. The graphics are clearly pixelated yet highly detailed, playing well to the visual storytelling I mentioned earlier. Each creature, including yourself, is actually procedurally-animated, causing them to move even more lifelike…usually. Sometimes the procedural animation can glitch and create some humorous results, haha. Even still, the graphics and procedural animation in particular are often a wonderous sight to behold.
Music:
I’m normally not good at saying much for this section but holy hecc does Rain World leave an impression here. The soundtrack is absolutely a perfect match for this game. Much of the music almost feels diegetic as you explore, and the dynamic threat music for whenever danger is nearby fits the riskiness of each encounter.
But what sticks out in particular to me is the main theme. Along with the title screen version, it plays in three other variants throughout your adventure. It’s such a simple tune, yet the more I’ve learned about Rain World’s lore, the more I feel it perfectly encapsulates the game world’s themes and condition. It is hauntingly beautiful, and almost nostalgic in a way. Very few soundtracks can get me emotional in the same way.
Replay Value:
Although the game’s world stays the same for each given campaign, the high randomness factor and generally nonlinear exploration make Rain World a great game to play over and over. Many secrets lay hidden throughout each campaign, and even without, there’s plenty of fun to be had in challenging yourself to different completion methods or scores.
In conclusion, Rain World is a highly unique exploration game experience that is really worth a look. Thanks to its high learning curve, this game unfortunately might not be for everyone, especially if you get frustrated easily. But those who are looking to try something new, and are willing to use a bit of patience, will find this game unforgettable.
right now, it's not really my thing. however i have not gotten far into the game yet. i would recommend this game. i will elaborate more when i beat the game whether or not i enjoyed it
The struggle is always worth the effort. Break the cycle today.
I've never written a review for a game before, but Rain World is special.
I have a lot to say (mostly about the movement, creatures, rooms, and soundtrack), but I suppose the long and short of it is that Rain World is sincerely my favorite game of all time and a very formidable candidate for my favorite piece of media ever made. (This review will be inherently biased as a result!) If you have not played Rain World, fix that immediately. If you do not like Rain World, I don't like you. It really is that simple.
The most important aspect of any game is the gameplay. I've always enjoyed 2D platformers, but nothing feels quite like Rain World does. This game's movement seems to be hit or miss for a lot of people, but frankly I don't believe that's because its design is questionable or its execution is unsatisfying. The movement (and, by extension, the moment-to-moment gameplay) becomes extremely fun the moment you learn how it works, a philosophy that applies to the vast majority of the game. The controls are not intuitive or snappy, but they are extremely enjoyable. Beyond this, the game offers many different movesets and playstyles through the different Slugcats as well. The game's environments and creatures also offer such an amazing jungle gym in which to experiment with said movement, and when all these forces combine, the game on a bare-bones level is already very fun on its own.
This is not to say that either the creatures or environments are a backdrop to the central gameplay either; both the rooms and creatures themselves are also near-flawlessly made. The creatures are almost unbelievably dynamic and "real" feeling. The AI that drives each creature works amazingly the majority of the time, with only a handful of creatures failing to work properly on a relatively consistent basis; namely, the Miros Birds and Raindeer. I don't know a thing about programming, so I can't explain how it works or why, only that it does, and that the game is so much better for it. No creature is made without a place on the food web in mind or a specific function within the game's general mechanics. The amount of care put into the living fauna of the game is truly staggering, and I've only come to appreciate it more the more I've played the game. It's also worth mentioning here that the game as a whole treats you as a Slugcat the exact same way it treats other creatures. There is no handholding involved, rather, the game expects you to experiment in any given situation, and eventually you will begin to thrive. Creatures are not made on a predator/prey basis (despite the trailer, lol). They exist only to help illuminate the artificial ecosystem within the game.
The visual design of Rain World is legitimately my favorite artistic style in any game and it isn't even close, specifically when discussing the rooms. The lighting, colors, graffiti, grime, and things like ambient bugs or clouds make this the most atmospheric and immersive game I've ever played without even considering the soundtrack. Much like programming, I also know nothing about visual art because I suck at it completely. All I can say is that the game's visual style is so well-crafted that any given screen could very easily be seen out of context in an art exhibit of some kind and be highly appreciated regardless. Even the darker regions like SC or SB look beautiful when illuminated by in-game light sources. I also really enjoy the look of most creatures in the game, as they all have unique designs that compliment their personalities and behaviors, and even are lore-relevant in some cases. I do think many of the lizards are quite drab when compared to other creatures, though.
The environments and visual flair of the game would be cool and pleasant on their own, but they all happen to be accompanied by a strikingly beautiful soundtrack and some truly amazing ambient sound work. I'll get my only complaint out of the way first: I just don't like the threat themes at all. I would have them turned off permanently if I could. I don't like them. Unfortunately, there is no way to turn them off without eliminating all the music, which would be bad. I don't like the threat themes. I hope I've made myself clear. That being said, the rest of the soundtrack sort of flows in and out of the game like a gentle breeze, only popping in at specific landmarks within the game to allow for maximum symbiosis. Coming from a guy that mostly listens to Black Metal and Deathgrind, this game's music is inexplicably gorgeous (and personally moving). No other game, movie, or book has ever brought me to tears, but Rain World has done so with just its music many times. If you can't afford to play the game or just aren't that interested, at least take the time to listen to the soundtrack.
I have less to say about the ambient sound stuff, only that it works so well literally all of the time that it's almost unnoticeable unless you're paying really close attention. It takes the overgrown wastelands this game occupies and brings them to live masterfully. It is truly, genuinely impressive.
Some people care about the stories of their games. I've watched my fair share of lore videos on YouTube to try to learn about the story, and the general consensus seems to be that it's quite good. I've enjoyed what I've read about or learned in the game, but honestly, it just doesn't matter to me that much. The best it could be is engrossing, the worst it could be is serviceable.
I understand that this review doesn't read like most other game reviews (at least, not the ones I've seen) but with how much I love this game and the amount of time I've spent on it, a review kind of felt necessary. Rain World is a one of a kind, lightning-in-a-bottle type game for me. It's one of those things where even the flaws only serve to make the game better. Whether or not that's the case for you is another question, but if you're anything like me, this game is a MUST play. Even if Rain World isn't typically your style, I definitely recommend at least giving it a shot. It's well worth the time and money even if it doesn't mesh with you right away.
All this in mind, Rain World is absolutely something I recommend.
Also, sorry for the long read, I promise I tried my best :)
One of the most immersive games I've ever played in my life
It can get frustrating at times but the open world, atmosphere, creatures ambience its the best I have ever seen in my life. You feel like the character traversing the world, surviving and scavenging. The world also feels so much bigger than you, you feel so small and helpless which makes the surviving aspect feel so much more better
However, this game seems like a metroidvania which it does have some aspects like the 2d parkour and world but its more closely related to a survival horror game if that makes sense.
Hands down the most fascinating ecosystem I have ever seen replicated in a videogame. The world is downright euphoric to explore. Also the lizards are cute.
The game is very good, i once played the remote play with one of my friends and i literally kept annoying him every time possible just to play it, until i finally got this game, 10/10, no doubt.
Experience the cruelty of a new and unexplored world, as a little... rat?
Rain World is a game I adored from the very beggining, not only because of its difficulty, as the game is very hard at first, but because the game provided something I didn't see before. Living inside a world full of unknown creatures that want to survive as much as you do, they'll do anything to survive, even killing other smaller creatures, like you. Not only that, but you have to keep yourself safe from the deadly rain, rain so heavy that no one can survive it.
Obviously, even though the point of this game is, well, survive, you also have an objective. I'm not going to say what it is, because it's your duty to figure it out, but I can only say it is wonderful.
To talk a little about the DLC, it's enourmous the amount of work everyone put on it, and it really paid off, because the amount of story, lore and new mechanics the DLC provides is amazing. You are really missing out if you don't get the DLC.
I hope you can have a wonderful experience as I had with this game.
Be careful, little creature.
I love this game! The music and art style is especially amazing, it certainly is challenging but if you are patient and determined, and love exploration, and discovery, this certainly will be an exciting and especially rewarding after all those frustrations.
This game's visual and audio presentation definitely made me feel the emotions, from awe, to sadness, melancholy and dread, like existential dread sort of feeling. It is counter intuitive but I actually like the feeling of existential dread and hear me out, because I never really felt such thing and this game allows me to experience such emotion, which makes me appreciate the game even more. It made me feel so insignificant and reflective of the sheer powerlessness we actually have compared to nature which makes me realize how lucky we are to even exist. Even the trek in the depths (ending part) was so emotional. It was bittersweet because it means I am finishing the game but also I am terminating my journey in Rainworld. The visuals and the music really helps to that. From the melancholy of the ending part followed the eerie dreadful feeling the game evokes in me. It felt like I should regret going to such a place but no matter how I try to go back I've made a choice and I cannot change that. I have to endure this chaos. at the very end, peace emerged, it was a relief from all the intense emotions the ending provided from all the music and visuals.
I am deeply amazed by how such a game could evoke such intense emotions. I want to say so much more about all the details of my experience I had with this game and how each made me feel, but it would be too long of a review so that's all. This is an amazing game artistically. The initial challenge seems to turn some players off but even the learning curve is art by itself. The attention to detail in this game is also so phenomenal, I tell you!
Sure ya might feel sloppy at first, but that just cause your a slug pup (new player), get the hang of and you'll be slippery scug schmoovin' and possibly groovin if you read the gazillion page movement guide doc(all of it is pratically useless. This game also is a very interesting story which you have find yourself (or on you tube but its well written but mostly obsolete.) also big reminder karma aint that important. its so FUcKing beautifdul i love this game majn. wbejo spellign eror
This is a very good game, if you are into surviving and a bit of horror, I highly suggest this game to anyone. 10 out of 10 game.
It's a good game took me like an hour to finally figure out what I was doing but really fun you just need to mess around get to figuring out the game and than its really fun
Despite the fact that the game is really hard and unfair sometimes, its really not the games fault. The game is built to try and simulate an ecosystem, and i really like animals, so this game is really fun despite the flaws of this game.
I usually detest platformers built around the "respawn until you get it right" format, respawning in the same room repeatedly until you discover the correct sequence of moves, necessitating near flawless execution. Those kinds of platformers are typically adjacent to puzzle games, your moveset being the puzzle pieces, and the environment the layout where the pieces are to fall. It's a subgenre I can appreciate at a distance, you solve the puzzle, but then are presented the secondary challenge of stringing the puzzle pieces together through mechanical skill - it's an interesting way of expanding complexity in a genre often prone to instinctual, intuitive gameplay or rote memorization.
But man I just cannot handle the tedium of retrying until the execution falls in place. I love solving the puzzle itself, executing its movements, not so much.
Rain World does not deposit you in the same room when you die. You go all the way back to a save point, and are then tasked with completely re-assessing your plan. Enemies move around, conditions change, and a near immeasurable amount of variables threaten to unseat those plans. The game knowledge present in Rain World is immense, and the opacity of its mechanics and variables means that every bit of knowledge is gained through experimentation, observation, and oftentimes, pure chance. From movement, to environmental interactions, to enemy behavior, and even the particulars of its randomization.
Enemies are lethal and vicious, but they are entities with behaviors that can be anticipated or even manipulated, not every scenario necessitates brute-force mechanics, and due to Rain World's relatively disempowered movement in regards to your character, you oftentimes can't progress if you insist on that approach.
The emphasis on ecology and enemy behavior means that each attempt feels genuinely different. Which enemies are in the room with me? Which prey animals? What tools are there on the ground? Which path and which pipes take me where? All of these factors change how you attempt to solve any given situation.
Most platformers that require iterative attempts until success are incredibly deterministic. Rain World is not. You are often just as screwed over by your own expectations as you are by exterior concerns. Rain World demands awareness, it demands you respect your enemies, but at the same time, it encourages you to play with fire by using the very enemies as tools for success.
It's brilliant execution, and the lack of typical power-ups forces the player to maintain this adaptibility from beginning to end. When your gameplay becomes effortless, it's because your ability to utilize the knowledge you have increases, and Rain World never fails to surprise you with new tidbits of knowledge, just when you think you've figured things out, a new revelation completely changes your approach.
It's a fuck of a game difficulty-wise, but without that difficulty the game simply would not work. One of the most justified and necessary high difficulty curves I've seen in a game, period.
Rain world was an experience that I have no dramatism to call transcendient. Beautiful graphics, incredible designs, and powerful world building coupled with a punishing yet fair mechanic, all wrapped up into a complex thematic story- Rain World is the best game I have ever played. I say that with absolute certainty. If you're wondering weather or not to buy it- it's absolutely worth it and THEN some. Bravo. Bravo.
This game has made me want to cry, scream in both fear and in frustration, but most of all it has put the widest grin on my face
Дополнительная информация
Разработчик | Videocult |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.02.2025 |
Metacritic | 66 |
Отзывы пользователей | 95% положительных (21655) |