Разработчик: Michael Lee
Описание
Sell and trade items to npcs!
Collect decorations to customize your shop!
Complete puzzles, explore and collect items in an increasingly difficult dungeon!
Feed familiars items and train them to aid you in battle!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: windows 7
- Processor: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
- Memory: 1 GB RAM
- Graphics: AMD Radeon HD 5800 Series
- DirectX: Version 10
- Storage: 4 GB available space
Отзывы пользователей
Extremely glitchy and bugged game from corrupted saves to black or frozen screens when exiting a dungeon.
Tried it again a few months later and it's still buggy as ever and unplayable.
Avoid at all costs.
Controls are really bad, the control config is mostly unreadable, there is no tutorial for a lot of things, it's just a very very unfinished game not worth the money right now, Recettear is way better, or even Moonlighter.
Update 5/23/2020
Alright I figured I should give this game another look since the developers patched a bunch of things and I haven't encountered the black screen bug since I started a new save.
The game makes me think of an RPG Maker 'Recettear'. So, ya I'll be using some references from that game.
While in Recettear there was a strong focus on buying low and selling high this game seems to focus a lot more on the dungeon crawling and crafting aspect of the game. There is also a rudimentary monster egg hatching and training mechanics as well should you want your own monster to accompany you in the dungeon instead of a mercenary.
Dungeons (and the rest of the map for that matter) use the traditional RPG Maker grid based movement. Enemies can be seen on the map and can be avoided by just maneuvering your character out of the way. There is a tactical aspect to this as enemies typically move when your character moves. When you come into contact with an enemy you move to a JRPG style side view turn based battle.
The floors of the dungeons are RNG based and are different with every excursion.
The shop mechanics are kind of rough right now and require you to actually leave the counter and talk with the patrons in order to initiate a sale, this may be a design choice but I find it a tad cumbersome compared to the way Recettear handles it.
The art style is really nice and makes the game stand out from your typical RPG Maker title.
I'll stop rambling for now as this game is still in development and needs a lot of work. I'll give this title a passing grade for the time being as the developers seem enthusiastic enough about updating this game and squashing bugs. I can see this game becoming something great if the developers keep putting their hard work into it.
//Previous Rating//
A really good concept and idea. Wish I could give a better description on what the gameplay is like, but the game bugs out on me after returning from the first dungeon.
Unless you want to support the developer, I recommend hanging on to your money.
when I escaped the dungeon the screen stayed black. Also there are some instances where there is no dialogue. needs lots of work.
Its a great Early Access game with the possibility, to grow into an awesome game.
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Дополнительная информация
Разработчик | Michael Lee |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.01.2025 |
Отзывы пользователей | 40% положительных (5) |