Разработчик: The Indie Stone
Описание
In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
Current Features
- Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
- Online multiplayer survival with persistent player run servers.
- Local 4 player split-screen co-op
- Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
- Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
- Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project:
- Vehicles with full physics and deep and realistic gameplay mechanics.
- Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
- Deal with depression, boredom, hunger, thirst and illness while trying to survive.
- Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
- Farming, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
- Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
- A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
- Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
- Full, open and powerful Lua modding support.
- Xbox Controller Gamepad support on Windows. (Other gamepads can be set up manually.)
We’re a small team at the moment, but we’re also committed to providing the following:planned Features:
- The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
- In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
- Constant expansion of the countryside and cities around Muldraugh and West Point
- Full wilderness survival systems, animals and hunting for food.
- More items, crafting recipes, weapons and gameplay systems.
- Steam Workshop and Achievements support
For more details on the game follow us on @theindiestone or visit
Поддерживаемые языки: english, french, italian, german, spanish - spain, danish, dutch, hungarian, norwegian, polish, portuguese - portugal, russian, turkish, japanese, simplified chinese, portuguese - brazil, finnish, korean, thai, traditional chinese, ukrainian
Системные требования
Windows
- OS: Windows 10, 64 Bit
- 64bit OS required
- Processor: Intel 2.77GHz Quad-core
- Memory: 8Gb Ram
- Hard Disk Space: 5gig
- Video Card: Dedicated graphics card with 2 GB of RAM minimum, OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer)
- Sound: FMOD compatible sound card
Mac
- OS: OS X 10.15, or later.
- Processor: Intel x86 (M1/M2 not supported at this time)
- 64bit OS required
- Memory: 8Gb Ram
- Hard Disk Space: 5gig
- Video Card: AMD or Intel Integrated (nVidia on Mac not compatible)
- Sound: FMOD compatible sound card
Linux
- Processor: Intel 2.77GHz Quad-core
- Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higher
- Memory: 8Gb Ram
- Hard Disk Space: 5gig
- Video Card: Dedicated graphics card with 2 GB of RAM minimum, OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer)
- Sound: FMOD compatible sound card
Отзывы пользователей
So much fun to play with a group of friends. Be prepared to die many times in order to figure the game out. All of the skills and the huge sandbox of the world give this game nearly endless playtime potential.
Only 16 hours in and I can imagine the hundreds of hours i could play this. was very skeptical at first since i don't really like games with this type of gameplay- but man it is a lot of fun and extremely immersive. Would highly recommend, especially with friends.
very fun but hard game and with mods make it way better if you want a real zombie game with your buds or alone
Great game with copious amounts of mods to change flavors for every run
I first looked at this game from a friend and thought that it was just another third-person Zombie Apocalypse game, and i was pleasantly surprised after i bought and played it. Project Zomboid is a charming game with realistic attributes and is decently difficult to play until you really get to know what to do in certain situations. Overall an amazing game that i would recommend to anyone, and for a relatively expensive price, sales are often and well-priced.
I've played this game for a very long time and it never gets old. With friends it's even better because it can add a lot of variety to the game especially if they're roleplaying.
This is a great game the has been in development for god knows how long. The devs have added an incomparable amount of depth to the game and is a joy to play.
Please for the love of god sell your game to a different company.
You get so close to hitting the mark but instead decide to fuck with lighting instead of actually working on the game for real.
Its amazing that a couple of modders can create months worth of content compared to your measly basement update in a matter of months.
Sell your game to a company that would actually make content for the game. Thank
Its been years since I have sunk 10 hours in a game in 1 sitting, This is everything I have been waiting for. I am totally stoked about them improving this game but I just really hope they don't overthink it and ruin it. One of the best times I have had playing a game in a long time!
The most accurate hardcore survival zombie game, definitely do the tutorial.. its a confusing game at first and is very hard but its VERY fun once you get the hang of it! 10/10
I've been playing Project Zomboid since the old build in 2011 with npcs and I’m pissed with how slow the game’s development has been. This game came out back in 2011 and we’re still waiting on major features like NPCs that the devs have been promising forever when they literally had those features in the old build.
As a paying customer especially I feel it’s fair to expect real progress after all this time. But every time I or anyone else brings up these concerns, we’re attacked by a bunch of dev bootlickers who’ve been berating people like me for years. They act like it's wrong to expect anything and go after anyone who dares to call out the delays or broken promises. It’s honestly infuriating how they just blindly defend every delay as if the devs can do no wrong and anyone wanting accountability is somehow the problem. Who the f##k are you to tell me I’m wrong for wanting what was promised?
Oh great now the devs are probably going to go on another emotional tirade about their depression lmao.
if you are not playing a custom sandbox mode, it's almost impossible to fully experience what game offers. because you'll lose all the skills you gain when you die and they take god damn long to build again from scratch. some people say it's not a game about skills but experience. but the experience repeats itself on every turn. you loot, cook, organize, try to kill or avoid zombies without getting bitten, and desperately hope to build some skills again to create more sophisticated things. creators think this is a real survivor experience but for a normal human being (not a psychopath) you'll not achieve what you plan. psychopaths will spend 100s of hours of gameplay just to think that they achieve something but in fact, game mechanics tried to stop you from progressing. i believe that's a very easy cheap way of making game challenging and realistic. Making you exhausted doesn't mean a real experience of a zombie apocalypse.
This is a very good game. It really is. It's not as good as it can become through mods; quite a bit visually and technically outdated, but still.
But man, taking literally years to update this game is insane. Problems, bugs, or even compatibility issues with larger displays that existed years ago are still present today. Some of those problems, as I understand it, have already been fixed in build 42, but they won't release these to the public until all promised features, like crafting, are ready. I can't think of another "early access" game that does this.
Other developers either release features and fixes as they become ready or commit to releasing a set number of smaller builds per year. To keep issues to a minimum.
I can't recommend the game right now, even if the gameplay is quite good. I might definitely recommend it once those issues are gone and updating / dictator-like moderators practices change.
Boyfriend started playing it first, I thought it looked like Sims and really enjoyed the survival/base building elements. Basically a perfect couples game. 3 days in my survivor was covered head-to-toe in bandages and struggling. 3 weeks in she was beating in a zombies head with a baseball bat so she could collect a nice painting to take back to her base with her boyfriend. 10/10 game.
Started playing the game after seeing the series!
Cant wait for the movie to come out aswell!!
If you have seen the series you know it is just like the game!
Recommend first watching the series before playing so things make sense.
making base for a week, getting good loot, smashing z head, dead because of fever
10/10
"Project Zomboid" is a brilliant, in-depth survival horror game that captures the zombie apocalypse like no other. Its unforgiving gameplay forces you to strategize every move, from scavenging resources and building shelter to managing hunger, injuries, and mental health. The game’s isometric art style and gloomy atmosphere enhance the feeling of dread and isolation, and the sandbox nature offers endless replayability as no two playthroughs are ever the same. For fans of challenging, immersive survival experiences, "Project Zomboid" delivers a raw, satisfying experience that truly tests your ability to stay alive.
Project Zomboid has a lot going for it as an intense and immersive zombie survival game, but let's talk about the movement and cursor accuracy because, honestly, they’re downright infuriating. Moving in Project Zomboid can feel like dragging your character through thick mud, especially once fatigue kicks in. Being a little slower when tired? Fine, that’s realistic. But the drastic decrease in speed that turns your character into a tortoise on a bad day? It makes a difficult game just plain frustrating. Just because I'm tired, it doesn't mean I should be half as mobile and as useless in combat as I am in Zomboid. The line between realism and playability is seriously blurred here. Cursor accuracy is another headache. Trying to interact with objects or target zombies accurately is like trying to thread a needle blindfolded. A game that demands precision in every zombie encounter shouldn't make aiming this awkward. It ruins the experience when you lose a fight not because of tactics but because the controls feel like they're fighting against you. For a game with so many strengths, the unresponsive movement and wonky cursor are issues that need some serious reworking.
Great game however the studio developing this take months on end just to release an update that wouldnt be really game changing or even so worth it in the end. I get that this is active in development and is to be buggy/glitchy to begin with but even so they just take for what seems like an eternity just to release a blog about latest improvements which tells you what theyre working on although compared to their overhauled system (that has been in development for a good month or so and is NOT public) which is less jittery and smoother but again just seems like its been eternity, i just wish the devs were more into doing little hotfixes and stuff
its almost as if the developers are slacking off and arent really bothered about their game or dont care anymore as they claim "they wont abandon the game" or something to that effect but i beg to differ considering the amount of time compared to the last major update they had
this is where mismanagement or lack of progress/updates brings negative reviews for such a game that outlines zombie survival for what it is
pathetic, absolutely pathetic coming from the indie stone, id rather spend money on a game that keeps getting updated time to time but not this when updates seem to be extremely rare in this case or even so non existant and so far apart from each different update (i get that updates take time but spare me when it comes to this because if i remember i played the IWBMS i will backup my save which seemed a long time ago and ive never seen any major changes throughout my time playing this)
"No build will ever take as long as Build 41 did, it was a practical rewrite of large portions of the game, but nontheless NPCs will take time to emerge, and we don’t want to leave the community without new content in those waits."
- Indie Stone, Jan 22'
Nearly three years later and they still haven't even released the beta for build 42.
Project Zomboid has so much potential but there is clearly some level of incompetence or mismanagement going on with the development.
The game is fun for a while but once you learn all the mechanics it turns into a repetitive cycle of starting a new character, obtaining some gear, finding a safe house, stocking said safe house and then venturing out to gather more crap you don't need because you can live for years off of what you already have. At that point the game starts to feel very empty and meaningless.
When you first start playing Zomboid it appears to have a lot of depth but as time goes on you realize that many of the mechanics and systems in the game are actually very shallow. The medical system, occupations, fire, skills, etc. are all examples of this. You can't sit on a chair, there's no animations involving vehicles. A lot of it just feels half baked.
Between that and the glacial pace of development I would save your money and check back in 5 years or so.
Maybe by 2030 they will have added NPC's but at this rate I doubt it.
hated it at first, not a fan of the top down perspective but over time continuously playing it is easily turning into my favorite zombie survival game. its realistic mechanic wise, has crazy immersion and the 3D looking Isometric top down view is actually very nice the more you play. easily a 8.5/10 to 9/10 on this game.
Sadly can't recomend this game unless you enjoy waiting literal multiple years for any updates outside of minor hotfixes.
This development team promises they will have content out and then misses their marks by literal years lol. It's just a complete clown show at Indie Stone, they continue to express how things aren't going to schedule, but then also introduce new features for the update.
They are 5 year old children who don't have any self control to keep rheir hands out of the cookie jar.
Rather than finishing the updates they extend them exponentially every single time, so they can add in more new features.
The game is actually quite good, but this development team is quite bad. Not to mention their lead Dev Lemmy went on to insult their customers for asking them to hold to their own promises and stop with the bullshit.
Save yourself the frustration and wait another 20 years before they finally release the game.
A unique game that combines zombie survival with simulation. It's a fine game, but I am frustrated that after coming back to it every couple of years for nearly a decade, it feels almost completely unchanged. I put in most of my hours not long after the game went public. The promise of NPC survivors years ago held so much potential to make each new start more lively. I'll always blame kids and their constant crying for multiplayer for sidetracking development for over a decade.
Project Zomboid is probably one of the best zombie games I've played. It doesn't have the strongest combat or gunplay but that's because it wants you to focus more on survival, which is also where this game thrives. I've played this game before and made the mistake of not checking out any of the mods. Some mods for this game are almot essential and can improve the gameplay a lot. I have a bunch of things to say but apparently a significant overhaul of the game might release soon, so I'll wait for that. Currently, highly recommended.
I think this game is very interesting in many ways, at the first days the game is very challenging which is something that makes you wanna keep grinding over and over but I think the problem with this game is that it doesn´t have a clear objective to the end, when you maxxed out the necesary traits or you are safe on many ways the game slows off waay too much, at the point that you don´t have anything to do. It would be better if you have some type of Goal to the end or just more interaction with the rest of the world, some NPCs that make things more challenging when you have everything you need, In the end this game is very addictive and joyful to play but it slows off as the time passes, with some details this game would be almost perfect on the survival genre
This hands down is the best zombie survival game I've ever played. The game-play, the atmosphere, the combat, the building. All of which is fantastic, I would highly recommend this game to anyone who loves these types of games. I'd love to shout-out the modding community for their excellent mods on the workshop. They've done an incredible job enhancing this game, with QOL mods to overhauls. Thanks to the modding community for the amazing mods. I do have some issues but they're minor ones. Overall this game is incredible solo and with friends, definitely pick this game up when you can. Thank you Indie Stone, and I look forward to the upcoming updates.
This is peak survival, no game does it better than PZ got 1000+ hours and still having fun playing. Ready to get 1000 more
i actually love this game so much. It is so flexible in vanilla with the sandbox and then the simplistic modding tools make it a bazillion times better. Im so autistic for this game its amazing, for anyone who put it down cause they died or found it boring i beg of you give it another shot and tweak it to your liking it is so epic sauce :spiffo:
There are those games that give you a certain feeling when you play them or think about them. Project Zomboid is one of those games. So unique in so many ways. It can be intimidating in the start. Like most survival games once you get the hang of it the game really begins. THIS IS HOW YOU DIED.
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☑ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
quite posibly the best game ever its simple ish at first fairly intuitive and can range from intense to casual thr best part is definitly th modding community
Overall, this game offers a unique survival experience with a high level of realism and complexity. Wheter you are scavenging for supplies, building a fort, or fighting off hordes of zombies there is always something to do and new challenges to face.
I've seen this game referred to as "brutal", "too hard" or "impossible to play" - this isn't incorrect. Project Zomboid is ALL of those things, but only if you choose to play it that way. Given some tweaking and playing with the settings and options, this is a GREAT game to casually play with friends. It's even kind of fun solo - though it seems way harder to succeed by yourself than it is to do with partners. Get a car as quickly as you can and get the heck out of town - you'll have a better time! Then again, if you enjoy games that absolutely destroy you at every turn, increase the difficulty and have your face eaten!
The learning curve is wild but now that I understand the mechanics a bit better after 33 hours of playing, it's addicting! So much fun, even if it can be a challenge.
The best game ever. Although it is still in early access it's fun to play. There are still some bugs but the good things make up for it.
A really interesting project, I've followed it for sometime and only really started playing it recently. It's a zombie survival sim sandbox, and its really impressive.
The game is challenging, offering a unique experience to your play style. Playing on steamdeck is quite a challenge and takes a while to get used too. Note you will eventually die and ragequit.
The graphics are unique and beautiful. Soon to be improved from build 42, playing with friends on servers is amazingly fun with 32+ in one server alone. You can craft tools and weapons of all sorts, build/prepare defences and even grow your own food.
I would definitely recommend for the price and if you have heaps of bored friends.
people looking for a game that rather spend 50 dollars on trash dayz try buy this game actually for cheaper like 20 dollars
cuz it was the first best realistic zombie survival game was made in 2013 before dayz was made in 2020
i dont know what to say about this game BUT
this game is very interesting
every detail like stove and other stuff like breaking glass with bare hands can bleed you all way to have functional tv and radios that still work (since the game is only started apocalypse in a state of usa and got contained so it didnt spread and radios and tv stations from other states operates the channel is cool)
is VERY COOL
oh
good luck making the game better devs (:
80-70% of the models are 2d ( also vehicles and entity (humanoid entity (zombie-survivor)) are 3d)
(ps: this game is actually a mixture of "sims" and "dayz")
Eternally Early Access, I have played this game through several of it's iterations, heavily modded and vanilla. It's a fantastic game, but I can see how it's not for everyone... though it's such a brilliant shining jewel in my opinion. Despite it's fairly crude graphics is a subtle truth that to me is brilliant -- Every skill is it's own deep rabbit-hole to go down... melee fighting in all it's forms, Ranged combat with a variety of weapons, Foraging, Fishing, First Aid, Farming, Mechanics (not to be confused with metalworking) all have their own appear and subtleties. The game is best played with friends, and the more the better... the crafting system and interface is deep (and sometimes opaque to the outsider until you get into it) but the variety of things you can do in this game is amazing. You can craft beautiful bases -- or simply occupy and fortify places already in game... I like to forage for food and medicine in the wilderness by day and fish and cook new recipes by night between planning different missions to continuously up my group (or solo) power and quality of life until I undoubtedly meet my untimely demise. The zombies themselves (like almost everything else) are fully customizable -- but the default are slow shamblers (though you can have your "kung-fu" running zombies if you want) -- It's almost impossible to give this game a succinct review because everything is so deep and spreads in so many different divergent directions. You want to exterminate the zombies in a prison or mega-hospial or some other massive structure and make it your base? You can do that. You want to find or build an isolated place in the wilderness and survive off the land rather than salvage and loot for your keep? You can do that. You want to make a gated community or secluded mansion your fortress? Sure. I particularly like grinding tailoring skill to make super padded armors to help defend against exposure to zombies... because in almost every situation (unless you use mods where you can find a cure) a single bite or unlucky scrape with a zombie will infect and sooner or later cause you to succumb to the virus. Even if you play with cure injection mods -- any encounter or carelessness can lead to your doom -- and the game forever has you looking over your shoulder or paying the price of overconfidence or carelessness... Death is permanent and your beloved characters (which can be customized in countless ways) will be gone and you'll be left to start your character (though not your compound or anything you've accumulated at your base) from scratch. This is one of my favorite co-op games -- though my solo experiences always end in heartbreak as much as my co-op experiences seem to end in glory. I recommend this game, but it's not for the faint of heart. This game is a labor of love that continues to evolve -- and I'll keep playing it off and on until who knows when.
Isometric View Sims meets a zombie apocalypse sandbox game, set in 90's rural Kentucky USA with an insanely good modding community.
There's something for basically everyone and the Sandbox settings you can alter are very in depth and can affect a play through significantly and there's challenge runs you can do such as the CCDA which is intense but very satisfying.
100/10 you will get your moneys worth and then some!
This is how you died.
This game saved my life
>You're up in the middle of the night due to not being able to get back to sleep, turn on Project zomboid to try and relax.
>Hear windows breaking in the other rooms and yelling
>Realize what is happening quickly and leave your bedroom before a crazy guy jumps through it
>Make it to the bathroom and call the police
If I was not playing zomboid and was sleeping I very well could have died during a home invasion from an armed methhead. Thanks Project Zomboid. You did more for me than most games.
Wake up, go in a tiny skirt as a man running around with a baseball bat, then loot about 250000 homes and store's plus a few police station's. Then returned home and bought Project Zomboid. 11/10
I remember the first time I woke up in Muldraugh—a small house, still mostly intact, the TV blaring static. There was no sound outside, save for the occasional groan of a distant zombie. My stomach growled, and so began what I thought would be a simple grocery run. Boy, was I wrong.
I managed to scavenge some cans and a rusty old frying pan for protection. The streets were surprisingly quiet. Too quiet. The tension was suffocating, like the calm before a storm. I cautiously crept towards the police station, hoping to arm myself properly.
Inside, I hit the jackpot—guns, ammo, and enough food to last weeks. I was feeling invincible. That’s when I made my first mistake: firing a shotgun inside. It echoed like thunder, attracting the horde I had been so carefully avoiding.
I bolted upstairs, barricading myself in an office. Days passed. I rationed my food and listened to the zombies outside grow louder, closer. I began talking to myself. I even gave a name to the office chair. "Cheryl," I whispered. "We'll make it through this."
Eventually, I had no choice. I had to escape. At dawn, I quietly unbarricaded the door and made my move. Sprinting past shattered windows and down the alley, I could almost taste freedom. I was halfway to my car when the ankle bite happened.
I patched myself up, hoping for the best, but deep down I knew what that meant. My days were numbered. Still, I kept going. I fortified a small farmhouse on the outskirts of town, filled it with everything I could scavenge. I even planted crops, trying to hold on to some hope. But the fever came.
I spent my last days in that house, alone. Watching the sun set over the horizon, shotgun at my side. I knew it was over, but I fought until the end. When my time came, I opened the door one last time to face the horde. I wasn’t going to die locked inside.
Project Zomboid doesn’t just simulate a zombie apocalypse; it tells your story. Every run is unique, every death a lesson. This game isn’t about winning—it’s about surviving as long as you can and telling the story of how it all went wrong.
i would kinda recommend this game its quite complex and i find it tedious in almost every way. a UI interaction and menus overhall would be great just feel very clunky still but the concept of creating your own little compound and traveling around knowing if you die its going to suck to build back up so you have to play smart the game just still needs a lot more work to feel better to play. The servers seemed to be quite unstable in online play as well i got disconnected quite a few times trying to play with a friend. but the game has potential for sure
this game is so addicting i drove 2 hours just to keep playing it after a hurricane wiped out my whole city's power
Multiplayer with friends is very fun. Project Zomboid has a lot of cool mods in the Workshop. When you want to play a survival game with zobies with or without friends i can recommend it.
Conclution: The game is a must have for survival fans.
Best Zombie game out there, don't let the graphics deter you, the game play is awesome.
this game has been one of if not the most fun i had ever had playing a game 100% reccomend for zombie lovers looking for a authentic zombie game
While I really want to say that I like Project Zomboid, it is near impossible to enjoy. It is so incredibly challenging to survive in this game, let alone to thrive. The key is to explore. However, I could just go one-on-one with a minor zombie and find myself bitten and infected every time I try to go to another location. Of course, if you are trapped by multiple zombies, just forget it. The shooting mechanic is too difficult in a real-time fight and using a melee weapon is not effective with large groups or hordes. Ultimately, it feels like the game was designed to just have you die over and over again. While this may be a realistic simulation of what it would be like to live in a zombie apocalypse, it's not much fun to play.
fun build and kill game with lots of little details, every item has a purpose. I am still learning new things today
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Дополнительная информация
Разработчик | The Indie Stone |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Отзывы пользователей | 94% положительных (111840) |