
Разработчик: Square Enix
Описание
For newcomers to FINAL FANTASY XIV Online, this edition includes three award-winning titles - FINAL FANTASY XIV: A Realm Reborn the base game, and the first and second expansions: FINAL FANTASY XIV: Heavensward and FINAL FANTASY XIV: Stormblood. This edition also includes a 30-day free play period*
Join over 30 million adventurers worldwide and take part in an epic and ever-changing FINAL FANTASY. Experience all the hallmarks of the best-selling franchise - an unforgettable story, exhilarating battles, and a myriad of diverse and captivating environments to explore.
Party up with friends or play solo! Experience all the main story dungeons on your own by calling upon NPC allies to fight by your side.
Your journey takes you ever higher in FINAL FANTASY XIV: Heavensward:
• Take your first steps in the reclusive nation of Ishgard, locked in a seemingly never-ending struggle with dragons.
• Three additional jobs: channel celestial magicks to heal your allies as the mystical Astrologian. Attack from afar using firearms and mechanical weaponry as the daring Machinist. Wield a mighty greatsword and the power of darkness as the valiant Dark Knight.
Rekindle the fires of hope in FINAL FANTASY XIV: Stormblood:
• Journey to the East and rise up against the might of the Garlean Empire.
• Two additional jobs: master the balance of martial and arcane arts as the rapier-wielding Red Mage. Draw your katana and let steel sing as the noble Samurai.
IMPORTANT:
• *The 30-day free play period included with purchase can only be applied once to each platform on a single service account.
• Square Enix Accounts registered to the FINAL FANTASY XIV Online - Starter Edition will not be eligible for the FINAL FANTASY XIV Online - Free Trial. Certain features currently contained in the FINAL FANTASY XIV Online - Starter Edition, and additional content, may become available in the FINAL FANTASY XIV Online - Free Trial in the future.
• All editions of the game require user registration. All editions of the game other than the Free Trial require an active paid subscription to play.
FINAL FANTASY XIV Online game packages available on Steam may only be registered and added on a Square Enix account that has the base game “FINAL FANTASY XIV Online - Starter Edition" (or formerly known as "FINAL FANTASY XIV: A Realm Reborn”) purchased on Steam.
• To view your 20 digit registration codes after purchase, simply right-click on “FINAL FANTASY XIV Online” in your Steam “Library” and select “View CD key” on the Steam client. The codes will always be accessible from this location should you ever need to reference them again.
• The registration codes can be redeemed immediately on the Mog Station. If this is your first time installing and registering "FINAL FANTASY XIV Online", you may redeem your registration codes during the initial installation process.
• Age restrictions and other terms and conditions apply. Please refer to the User Agreement and Square Enix Account Terms of Use for the terms and conditions of registration and service. Please visit the FINAL FANTASY XIV Online website for additional information.
Поддерживаемые языки: english, french, german, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64 bit, Windows® 11 64 bit
- Processor: Intel® Core™i7-7700 or higher
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970 or higher, AMD Radeon RX 480 or higher
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 140 GB available space
- Sound Card: DirectSound® supported sound card
- Additional Notes: System Requirements may be subject to change. If you are using a router, please set up your ports so that the below packets can pass through. [Ports that may be used] TCP:80, 443, 54992~54994, 55006~55007, 55021~55040
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64 bit, Windows® 11 64 bit
- Processor: Intel® Core™i7-9700 or higher
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 or higher, AMD Radeon RX 5600 XT or higher
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 140 GB available space
- Sound Card: DirectSound® supported sound card
- Additional Notes: System Requirements may be subject to change. If you are using a router, please set up your ports so that the below packets can pass through. [Ports that may be used] TCP:80, 443, 54992~54994, 55006~55007, 55021~55040
Mac
- OS: macOS Mojave 10.14.3
- Processor: iMac (Retina 5K, 27-inch Late 2014) or higher
- Memory: 4 GB RAM
- Graphics: AMD Radeon™ R9 M295X or higher
- Network: Broadband Internet connection
- Storage: 60 GB available space
- Additional Notes: If you are using a router, please set up your ports so that the below packets can pass through. [Ports that may be used] TCP:80, 443, 54992 - 54994, 55006 - 55007, 55021 - 55040
Linux
Отзывы пользователей
i brought the standard edition of this game back in 2022, i decided to reinstall it on my new PC and guess what even though i can log into the menu im met with a warning saying i don't have a licensed game even though i do i even have dlc codes and when i input the codes to the mog station both codes it says at the mog station that the codes have already been registered so i don't understand how i cant even get into the main loading screen with the harp music i just want to fully install the game since i know it will take days and cant even do that.
This game is absolutely fantastic. Mayhap the best I have ever played. It offers one of the best and longest storylines I have ever experienced and I have yet to finish it. The characters really grow on you and you can see development they go through during the story because the game takes it's time with them. Final Fantasy XIV offers a fantastic singleplayer experience but in addition offers all of the social aspects, side content, mini games, community events and more that you would expect from an MMO.
---{ 05 / 10 }---
I feel like I just couldn't warm up to this game. I love MMORPG's because of the gameplay, but there is soo much story. I can't read through all of that without getting tired. At the beginning, there are just way too many quests which is an extra turnoff.
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☑ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
Healer is the best class by far. If you want my same experience Go scholar and get a controller. Find ways to customize your controller to your liking, and lean back and enjoy the MMO goodness, I have multiple level 100 characters. The customization and community in this game is amazing :)
Absolutely one of the best RPGMMO's out there with the best community. <3 you guys
Great game, at each expansion it only gets better and better. Everyone should embrace the adventure that this game is and bring friends along.
After so much time put into this game. So many friends made, so many memories formed. They integrated the launcher with fucking microsoft edge, now it no longer works on linux. Thanks guys, my favorite game is now unplayable in the pc I've played it on for almost 10 years! :D
Just quit before dawntrail or "endgame content" as it's incredibly gatekeepy and the same type of things you see in korean mmos, i.e each patch cycle is streamers RMTing gear, then selling runs for RMT and getting into groups is a complete ballache, if you check the lfg all you see is people selling runs of "endgame content" and not much else. Game is fun as an arcade-theme park story but quickly plays out when you want to do any of the content that you spent money on the expansion for:).
i'm not a massive mmorpg fan but ffxiv pulled me in and kept me in. 1,500+ hours later and i am still loving every second of this game. just don't make me heal people.
I tried refunding this after buying it by accident. It wouldnt let me because there were "consumable items" that couldn't be refunded. I hadn't even run the launcher yet, let alone opened the game. It said "unplayed" on the refund screen. There wasn't even an option to contact support directly, just a hard no refund policy, which is bogus and predatory. The game might be fun, it might be worth playing for those looking to buy it; but I'm leaving my dissatisfaction here since I can't leave it with support.
PS: it wont let me post this review until I play 5 minutes of the game. I've had the launcher open downloading the game for 10 minutes, and the steam page says I've played for 10 minutes, but it still won't let me post, so I guess I have to wait for a couple hours to install before i can leave this review :/
Easily the best MMO on the market and it is not close. The original story is amazing. The only thing that is a bit of a drag is the post MSQ side quest in between the release of each expansion but even those are very fun or interesting at times. The community is also hands down the most wholesome and helping and friendly community i have ever been apart of.
Dogshit MMO levelling where you spend 50 hours using 2 abilities. I'd sure hate to get to the engaging part of the game where you have an actual kit before the 1000 hour mark.
Dogshit monetisation. I want to party with a friend so I pick up starter edition. Turns out I've fucked my account because the 'meta' is to use the free trial until level 70, since for some ungodly reason they decided that if you buy the starter edition, you are now permanently on the subscription model.
Also the first time I've run into a product being straight up ineligible to refund. Not that I'm personally ineligible, but that you CANNOT refund starter edition.. ever.
I don't get why i need to pay for a monthly subscription for a game i already spent 30$ on plus i cant even refund it. I get that the game is fun but there shouldn't be a subscription for a game i already spent money on
This game is esperiencing it's BfA/Shadowlands era, come back in like 6 years and re-asses.
God, it's painful to mark this game as negative, but I have to.
I sunk hundreds of hours into this game during Endwalker's main story and patches, having gone from a simple sprout to what some would call a "midcore" player - not good enough for the super high level content like Savage/Ultimate, but not exactly a blind newbie that has to be handheld through the whole thing. A very middle-of-the-road player.
Through the entirety of the game's main ten year arc, it felt like it had some pretty clear direction story-wise, even with some of the blunders in Stormblood and the now apparant attempts to stretch out ARR back when it was the *only* content available to players. Up to Endwalker, there was a TON of content for a player like me - Deep Dungeons, Variant Dungeons, Bozja, Eureka, Alliance Raids, the countless optional questlines which unlocks secret dungeons and trials..
Endwalker, of course, was the peak of the game's story - and where I consider the game's main questline to truly end. A perfect way to wrap up a decade long storyline. The game got a little less content during its patches because the team was working on XVI, sure, but you still got stuff like the Island Sanctuary and some of the Variant Dungeons.
However, early into Endwalker (although it arguably began in Shadowbringers), a pattern began to show; a hard split in content. The game's MSQ, and its associated trials and dungeons, try to introduce raiding mechanics - but do it with an extremely high ceiling. There is no difficulty in the game's encounter design for normal difficulty content, to the point where you can do the whole thing in singleplayer mode with the NPC party the game gives you from Shadowbringers onwards (and they've even ported it to trials and pre-ShB content now!). The only time you have to play with other players is to complete non-trust trial content, but there's no skill in it. Everyone's just there for the tomestones, or just to mark the duty as complete to progress the story. Unless you're literally not paying attention, mechanics are a joke.
I'm not even going to bother mentioning job complexity because it's been nerfed to the ground - after a certain amount of time, it's a near guarantee you're going to install the modded client and likely install some kind of 'combo' mod because the rotations are THAT braindead. Rotations are super fixed and extremely well documented, and save for positionals you can just automate the whole lot. This leaves mechanics as the sole defining factor for difficulty, and as mentioned above? Normal and Hard modes are basically just the story mode.
Meanwhile though, you have the 'high difficulty' content, Extreme and above. Extreme and standard raids are where a 'midcore' player like me would cap off; challenging mechanically, but doable for someone that might not have much time in the day to sit down and learn everything inside-out. Anything above is hyper-targeted to the game's hardcore raiding scene - which makes sense when you realise that Yoshi-P was literally a high level WoW raider prior to FFXIV.
So, where's the problem? Put simply, we're losing the midcore content big time, especially after Dawntrail. While I was writing this review, Cosmic Exploration released; a crafting-oriented plotline that drew upon the community to complete objectives, much like the Ishgard Restoration.. except it was done before I could leave work. The hardcore players blew through all of the community goals, and I'm being told to watch a recap video for the FOMO cutscenes I missed out on. Keep in mind that prior to Dawntrail, this game was heralded for being anti-FOMO.
In many ways, it feels like the game was at its best when Yoshi-P and Co. weren't actually helming it. While they were making XVI, lesser known staff like Ishikawa got the chance to shine and add a new dimension and most importantly, a *new set of eyes* to the game. With Dawntrail, they're back, and it's painfully obvious. And while I won't touch on it much here, the game is painfully at its limits technically at this point. The ARR engine at the point of 7.x feels a ton like how 1.x was cobbled together, albeit without the bad networking.
At this point, I genuinely feel like it might be time for CBU3's leads to pass the torch. Let the new blood add their ideas to the world of Eorzea once more.
Unfortunately I can't recommend FFXIV.
I played the beta and basically didn't touch it until a few weeks ago. I normally play healer in MMOs, so I figured Conjurer was a cool path to take and then spec into White Mage being the natural progression route. I won't complain about the lack of DPS and amount of spells for DPS, but it was a pain to level through the quest system as a conjurer, but heyho it is what it is.
The reason for the negative review is because I kept thinking to myself "when does this get fun?" because the quests just pure suck ass. Fetch this, do this, go here, go back to this other place you've just been, then go over here and it just gets so stale quickly. You unlock more content as you progress: new dungeons, zones, guildhests, etc. but it feels very rinse and repeat.
I think the other side of it is the lack of understanding of what's going on. I know the FF universe is insanely vast, but from a lore perspective all I really took away was there's 3 big military dogs, a group of people who investigate things, a dragon, an antagonist imperial army and that's pretty much about it.
People say this is the best MMO on the market but I simply just don't see it.
After catching up on the main msq and working through the post patches I think I'm allowed to have an opinion now.
The game is still fun and the so-called content droughts are complaints from people who speedrun content the second its released and do nothing else with the game.
The story is fantastic and though it does slow down every now and then I've never once found it boring. People rag on Dawntrail for being boring and having nothing happening and I'm convinced that they've been skipping every cutscene that isn't voiced. The ARR story is incredibly slow and boring but its purpose is worldbuilding and not much more. Once you hit Heavensward the story is much more engaging. Dungeons and raids are a delight and the most fun I've had has been getting slapped around in Leviathan EX for two hours straight with my free company.
Some parts of the game do feel like a chore but that's because they're the chore classes. Crafting is at least a little more engaging if you're not quicksynthing several stacks of one item.
This game has me in a chokehold and it's the only thing I play anymore. Highly reccomend
It's a fun game, if you can freaking log in... tried for hours now, and i read somewhere that support rarely unlocks your account, i have tried creating new passwords, nothing works... Otherwise it's a good game, won't ever be playing it anymore though since i can't LOG TF IN.....
Gave this game a genuine shot and I can't bring myself to keep playing. After hearing people for so long clammer about how amazing the story apparently is I had high hopes going in but I am almost 100 hours in and it is doing nothing for me, especially when a good 90% of that time is spent doing mundane busy work for npcs you will never remember. Fetch quest after fetch quest after fetch quest, with multiple of the main story quests just being "talk to character" then run to the other side of the region "talk to character" only to then trek back to talk to the first character and boom, quest done. I read everywhere that it apparently gets a lot better in 'Heavensward' but I'm sorry, I'm not spending another 60 or so hours on a "maybe" especially when I have so many problems already and the game has given me no indications that it is going to get any better.
Over the past few expansions, FFXIV has focused on widening the potential audience of the game by removing points of interest and circumstances to overcome in the game. The recent expansion has featured a reintroduction of decent battle design but also the deletion of the last class whose mechanics I enjoyed, a number that has been dwindling since the introduction of Shadowbringers. They make these changes without warning and unintelligible reasoning (when they give any). At this point I don't think I can understand their game design philosophy at all and it seems like they only make live letters to make it seem like they're trying to communicate with their player base, but not actually do so. Crafting and gathering has been boring since the Shadowbringers overhaul, and dungeons have only gotten more monotonous as well. Though the head developer has said in an interview before that they have taken too much away, I've yet to see any change in line with that, and have been waiting for a very long time.
really fun game to play with your partner as it's relaxing and so much exciting content to spend quality time together. christine if you see this please let me see the kids.
What I like the most about FFXIV - It's not feeding your fomo. You can quit. You can take a break. You can come back half a year later and keep going from where you left. You are not punished for playing something else. You can always come back. Sometimes you are just not feeling it and that's alright. But your friends will be there. Your FC will be there. I've been playing this game for over 10 years now on and off and it always feels like home.
NEVER GET THIS GAME!!!!
You will lose days and days of your life to this game, you'll forget basic needs and necessities for your children, your wife will nag at you for why you have a hobby you enjoy, eventually leaving you since you're a "manchild who still plays computer games", and you will be so sucked into this hole of despair and darkness that you realize the only thing that was always there for you is the lonely nights at Limsa Lominsa in the critically acclaimed and award winning game Final Fantasy XIV: A Realm Reborn. THIS GAME WILL RUIN YOUR LIFE!!!!
5/10
FFXIV has sometimes cool moments, but a largely forgettable story. Collosally overrated IMO. The supposedly great Heavensward xpac was just "meh" tier.
The ending sequence of every expansion is cool. Not because the story is amazing. But because the music slaps. The music IS the best part of this game.
The rest is a slog.
It doesn't respect player's time.
In this MMO, you don't grind mobs. Oh hell no. Actually, you barely do any combat in the open world areas.
Instead, you will grind a F*CK TON of fetch quests. Approximately 900 of them, out of a total of 1000 mandatory story quests to unlock various features and dungeons one by one (...unless you buy a skip in Square Enix shop, how convenient of them!).
The story is weak for a Final Fantasy game. You get the usual anime plot points/characters, coated in a "semi-serious" artstyle I didn't like very much.
The presentation, especially character animation in cutscenes (except maybe for climax) is horribly outdated (remember the base game launched on the PS3).
It tries to combine "RPG" and "MMO" genres to make something "special".
In a way, it's true. The worst parts of each genre combine together to make something completely mindnumbing to play 90% of the time.
I am way better served by any other, single player, FF game, in terms of storytelling, party member dynamics AND involvement of the player in the game mechanics.
Closing statement:
To the FF14 fanbois out there genuinely thinking this is the greatest story ever told in a video game: please ** f*ck ******** and ** *** ****** ********.
The second quickest way to become racist, trans, or both, beaten only by VRChat. No headset required!
Skip cutscenes until it tells you "hey, this cutscene is gonna take a while, you sure?" and then it goes from a 6 to a 10 for the rest of the game.
cant play cuz i dont remember my og security questions. tried customer support with no luck. literally bricked game in my library because of cd key issues and questions i put for security so long ago. if youre returning after years hiatus and didnt write your stuff dowm dont even bother. ive spent mkre hours trying to log in than ive played at this point
As an old WoW player who also played FFXIV since 2010-ish on PS3, this game has lost its allure. Don't understand the community anymore, devs and writers just writing slop, Yoshi-P seemingly losing his passion? or maybe just tired of being the director? This game used to be a gem, different flavor of MMO now its just generic slop. Pretty much just a game like Tarisland, feels like they decided the influx of WoW refugees need to be catered to and then they just folded to the demands. Game just feels bad especially with classes, each class had a fantasy that it catered to and now its all classes playing very similarly with little to no identity. It just hurts having old memories of playing with friends and then it slowly dying out of old FFXIV players and modern audience getting catered to instead. Don't even get me started on all the addons/mods people get on this game its wild, everyone needs their handheld for every little thing. QoL sure that's fine but things that make this into WoW because you miss dps meters and parsing? Give me a break this game was story driven, its not about difficulty, you don't even need addons for these fights but people being so brainrotted they need them to even not stand in the big RED circle... As of right now I cannot in good conscience recommend this game. If you really want to scratch an itch and waste your money go ahead, but honestly just play the demo/free edition you will milk the good content out of the game FOR FREE rather than wasting money on the game and paying a monthly subscription for a subpar MMO.
Square Enix is getting a positive review from me on a single basis - I have not played enough of the game to be able to share thoughts on late game.
But - I was locked out of my account due to a security question, and they were able to fix it in minutes with a quick phone call. Getting to speak to a polite live person immediately to fix my issue is better than most traditional goods companies do, let alone software. Great stuff.
Huge fan of FF6 and FF7. Avoided this game for years because I thought they would skimp on the story since it's an mmo. Downloaded the trial and played through a Realm Reborn and I can gladly say I was wrong about that, so I bought the game. The main focus seems to be on the story, they don't skimp on it at all. I'm enjoying it alot. This game has tons of depth, tons of content and I think 5 expansions of story to play through. You can play for hundreds of hours of content on the free trial alone. My one gripe so far is the subscription. I really don't like having to pay for a subscription to play a game that I already paid for. Can't believe that buisness model still exists. There are much better ways to monetize a game. At the very least, they should allow you to play up until the end of the free trial without a subscription after you buy the game.
Not really worth it at the time! Will update the review once a patch actually makes it worth it to come back
I genuinely think this game can only be enjoyed while unemployed. The story is so padded and full of fluff that could simply be dropped. There are no stakes to anything that happens as Square is too afraid of upsetting people. The quest design consists of go here, talk to person, repeat. The combat for anything but high end content feels like a chore. And most importantly of all this game requires an unfathomable amount of time. I logged in most of my hours during the course of about 8 months and for that period it felt more like a job than something I did for fun.
Predatory business practices - made it near impossible to cancel my subscription. This alone deserves the negative rating. Be better, Square Enix.
I won't mince words, the main story is an absolute slog until you get to the expansions, but that is where it starts to truly shine, at least through the end of the Endwalker DLC. The writing and lore is phenomenal. Beautiful homages to the entire numbered series are sprinkled throughout.
It boasts stunning music and absolutely gorgeous character models and graphics, despite the game's advanced age, and enough content to keep a player busy for hundreds of hours. Mechanically intricate boss fights may be found in close to a hundred dungeons for 4-man groups... plus dozens of 8-man trials and a number of full raids, with multiple levels of difficulty.
The game's job (class) system allows you to explore any alternate character classes without the need to create alternate characters, so you can switch your party role as easy as swapping your primary weapon. Crafting is rewarding and significantly more complex than "gather ingredients and push button to combine" and, like the combat jobs, you aren't pigeon-holed into just one or two-- everything is at your disposal.
Although there are microtransactions available and some convenience items, there is no in-game store or battlepass-type system. This game is pay to play, but not pay to win.
In short, it is easy to see why it remains one of the leading MMOs, still boasting a large and active playerbase.
i used to love aion back in the day and this is the only MMO that i have found that compares and is even better amazing story and so much to do ive only been playing a year and still haven't scratched the surface of everything this game has to offer
Im loving the style and the chill gameplay, HUD is kinda hard to egt into but in the end u learn to use it well
While everyone else is beating the dead chocobo that is Dawntrail, here's a few non-story issues with this game that I'm absolutely tired of defending:
If responsive real-time combat is something that matters to you, DO NOT PLAY THIS GAME. The netcode is famously and shockingly atrocious. Depending on your ping, the game runs up to or even more than 2 seconds behind, meaning by the time an attack animation even starts, the server has already decided that it hit you. World of Warcraft was released almost a decade earlier, in the age of dial-up internet, and had better netcode in 2004 than XIV has in 2025.
Not only does every job now play almost exactly the same with varying coats of paint, but that universal "gameplay" is a static 40APM sequence of buttons that loops every 2 minutes. Between that and the bossfights being 100% scripted down to the second, it's no wonder bots are so rampant nowadays- the game is practically made for them.
The game is overflowing with absolutely horrible UX decisions, the vast majority of which could probably be ironed out in a few days if the developers cared; instead, they dripfeed the community with 1-2 QoL changes every 4 months to distract them from the thousands of fundamentally horrible systems in the game.
It has been SIX YEARS since Viera and Hrothgar were added, and they still cannot wear the majority of hats that were added just this expansion, let alone in the entire game. For a game that charges a mandatory monthly subscription on top of $40 expansions AND a cash shop, calling this unacceptable feels like the understatement of the century.
I'm fairly certain FFXIV is the ONLY multiplayer game I have EVER played that contains a finite supply of player housing. After getting thoroughly eviscerated by a WoW devpost, the team seems to have quietly discontinued the demolition timer, meaning home ownership is now permanent unless the owner opts out (which, realistically, they won't). This sounds great! Except that the demolition of inactive players' houses was pretty much the only source of new opportunities to get your own. So if you don't already have a house, you're shit outta luck until the devs change their mind.
Was this game ever good? Hard to say.
But it sure as hell isn't good right now.
Extremely boring game that feels like a total discomfort for a new player.
Everything is clumsy, overwhelmed with annoying staff and weird gamedesign decisions. Hello to infinite loading screens, invisible walls and tons of garbage icons on minimap.
Also was shocked by absence of normal coop game experience from the start - you cant proceed main campaign with your friends, cuz every time you need to leave the party for completing boring solo scenarious/quests/etc.
Gave this game a chance, inspired by big online and overall good reviews and now i am totally dissapointed:(
Locked out haha have been for years now and cant seem to come back to it. everytime i try my password it says its wrong when its not then i have to do a ticket. i change my password to a new one then go to enter it and guess what its wrong again! this is the only game that i cant play due to never being able to get pass the password and ID login due to being locked out or shadowbanned for trying to enter a password i created to then be told its the wrong password. (Note im not hating on the game but the launch process)
TLDR: If you enjoy highschool drama, community circlejerks, boring repetitive content and classes, being a passive-agressive bitch instead of speaking your mind or you really really miss IMVU and Second Life give this game a go, otherwise go play a different MMO and be happy.
Game peaked hard two expansions ago and has been getting worse and worse ever since. They keep sticking to the exact same formula of an underwhelming content patch every 8-9 months without ever innovating with encounter design or anything else. Dungeons are boring as shit (literally every single dungeon past level 50 is a 1:1 copy/paste layout with a different skin and the same 3 boss mechanics on rotation) but you will spend a fuckton of time doing them if you want to level different classes. Not that there is a point to this anymore since they keep homogenizing the classes and making them more braindead and samey every single patch. Raids are great at first until you realize that they too will follow the exact same formula every tier with few things to break up the monotony.
In the end you will be paying for the 1 or 2 actual good fights they release per expansion or to sit there all day with a bunch of other losers jacking off to your hideously modded catgirls. It's really not worth the box price AND monthly subscription they charge (at least other games who do that have the decency to provide more than one major patch a year). Just save your money or go spend it on any other MMO on the market, they will all provide more for you.
As a bonus, the playerbase is insanely cancerous. While they will rarely insult you directly (this is only because they are afraid of getting banned, as the in game moderation in this game actually works quite well, not because of the "great community" these same people keep going on about), they are some of the most insufferable, passive agressive, self-righteous, drama-hungry people I have met in all my time gaming. The best way to describe the community is like a massive highschool class where the only reason the kids aren't at eachothers throats over the tiniest thing is that they are collectively too afraid of the principal watching to actually do anything other than bark. I would unironically rather have some russian WoW player call me the N-word and tell me to kill myself for missing an interrupt than read one word the average FF14 player typed.
Regardless of this the same people that sit there jacking off to their hideously modded catgirls all day will also praise this game to the high heavens because all their social (and sexual) interactions take place in the game and they don't care about any of the issues regarding gameplay or content releases.
When I first picked up Final Fantasy XIV, I was looking for an escape. I felt alone, like I didn’t fit in anywhere, and I wanted something—anything—to fill that space. What I didn’t expect was that this game would not only give me a world to explore but also completely reshape my life in ways I never imagined.
FFXIV has been more than just a game; it’s been a gateway to creativity, connection, and growth. Through it, I’ve explored new creative avenues, from character design to storytelling, and even expanded my skills in ways that have influenced my own projects. It’s also introduced me to people I now consider some of my closest friends—something I didn’t think I would find in an online game.
The community is what truly makes FFXIV special. Whether it’s the tight-knit bonds formed through Free Companies, the shared victories in raids, or the late-night conversations in player housing, this game fosters connections that go beyond the screen. It has given me opportunities to network, collaborate, and be part of something bigger.
For anyone on the fence about trying FFXIV, I can say without hesitation: this game has changed my life for the better. It’s not just an MMO; it’s a world full of stories, friendships, and endless creative inspiration. And for that, I’ll always be grateful.
Dont get me wrong, it was fun while i no-lifed my way through to the end game. It was only doable because i had friends to play with but that is the most important distinction. wiothout them the game is hours of party finder simulator.
The early game is SO boring that friends i've tried to get to join (solo), couldnt make it past the first 10 levels.
which is unfortunate because the end game is where you want to be, but the classes and gameplay are really slow at low levels that you might not make it that far. There's also no indication of what the class/job you choose will look like at the end to sell the wonder of the full rotation.
I also dont know why, but even with the "graphical update" with the Dawntrail DLC, the game still looks like its from 2005.
Regarding endgame balance, I feel the Devs are so out of touch with what the community wants because they insist in keeping it a specific way, having new jobs be overpowered while keeping others irrelevant.
Again, i had fun playing while i did, but i dont feel excited to pick it up again.
I've put many many hours into this game. For new players things are probably okay. You'll enjoy the game ignorant of what you lost. But as a person that's played many different classes over thousands of hours, I can't help but feel saddened for what has been lost. Among classes that ove played the most, such as BLM, SMN, and AST, changes have been made to the classes that feel like they're removing their identity. While I admit that SMN definitely needed work, oversimplification *is* a thing. Black mage was my main, but every single patch, the keep lowering and lowering the skill ceiling. Astrologian has lost a lot of what made the class unique and now it feels like white mage with extra steps. What is the point of having all these different unique classes if you're just gonna keep homogenizing them. I'm not opposed to change, but I am not a fan of taking away identity and uniqueness, so I'm done with this game as the jobs I fell in love with are slowing losing their luster every patch.
New players will most likely find alot of enjoyment and excitement in this game as they will be ignorant of what has been lost.
Will try and make this as precise as I can
Once upon a time I loved this game, look at how many hours I have just to give an idea of how long I have enjoyed it. The story was great, the content was fun and the community was welcoming.
However note the was in the previous sentence.
Nowadays it's become a chore to be on here, everything is time gated, the story is so mediocre as of the most recent update, the jobs are all horribly balanced now, and the content droughts are becoming ridiculous for a game that is a monthly subscription. As of now it's nothing but doing content you have done one hundred times over just for some currency that you can only get so much of a week. Said process making it feel impossible to even try out endgame content, and that is assuming most of the people who do endgame let you in, because if you are certain classes you will just be kicked out.
Really wish I could recommend based on the past, but the current state of the game is just not worth the subscription cost.
I spent many years on the old FF11 back in the day, and FF14 was a really enjoyable upgrade.
But they really need to work on account management. I stopped playing about a year or two ago, and when I tried to return, none of the methods they provided would allow me to retrieve my previous account, meaning I won't have access to my high level white mage that I spent countless hours on.
It's a good game, but they really need to work on how to streamline account retrieval / management. People remember bad service for much longer than when you have good service, and bad experiences spread further and wider than good ones.
Making an account is janky af, kept saying my password/name is wrong, changed it more than 5 times and didn't work. Unfortunatly Wont be playing as I cant even get into my account.
Final Fantasy XIV is an extraordinary MMORPG that offers an immersive and captivating experience for both newcomers and seasoned players. The game's rich storytelling is unparalleled, weaving epic narratives with deeply developed characters that keep players engaged and emotionally invested.
The world of Eorzea is beautifully crafted, boasting stunning visuals and a meticulously detailed environment that invites exploration and adventure. The game's art direction and graphics create a truly breathtaking setting that enhances every aspect of gameplay.
Combat in Final Fantasy XIV is dynamic and strategic, with a wide variety of classes and jobs available, allowing players to tailor their experience to match their playstyle. The continuous updates and expansions ensure that there is always fresh content to explore, keeping the game vibrant and engaging.
Community interaction is at the heart of Final Fantasy XIV, with an incredibly welcoming player base and numerous in-game events designed to foster camaraderie. Whether you're embarking on challenging raids, crafting the finest gear, or simply enjoying the sights, there's always something rewarding to do.
The dedication of the development team is evident in the game's consistent quality and player-centric approach, making Final Fantasy XIV not only a fantastic game but also a thriving living world that continues to evolve. It's an absolute must-play for anyone seeking an MMORPG experience that's rich in depth, excitement,
Don't get me wrong, I love this game, but the overall quality just feels like it's been diminishing heavily, and the community seems more toxic than it actually seems, would I recommend this to anyone? Yes, most definitely, but be sure to keep your mouth closed if you wanna bypass any content without getting your account banned.
This game has very interesting and interactive bosses, but a lot of them start to become very samey very fast once you reach the newer expansions, I know they cannot do much more in that department, but I wish there was something to shake it up every now and again, it's like they just rely on spam now more than actually just paying attention.
New pictomancer is just powercrept everything in terms of class.
the game is cool but after the scam that dawntrail was i cannot recommend this game anymore
My favorite game of all time. As an all things fantasy lover, I cannot believe it took me this long to get into it, but I have gained over 600 hours including my free trial time in only 5 months, and I could not think of a better use for my time. The emotions I have felt and the fun I've had I haven't experienced with any other game, let alone another MMO. And as a World of Warcraft kid, I can confidently say that I uninstalled WoW, and stopped my sub the second I finished Heavensward. I have found my game. This is it.
Игры похожие на FINAL FANTASY XIV Online
Дополнительная информация
Разработчик | Square Enix |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.05.2025 |
Metacritic | 83 |
Отзывы пользователей | 88% положительных (56873) |