Разработчик: Artur Petrov
Описание
You have to fight the pirates in the air, sea and land.
Play time between 10 – 15 minutes.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP, Vista, 7, 8
- Memory: 1 GB RAM
- Storage: 200 MB available space
Linux
- OS: Ubuntu 12.04
Отзывы пользователей
absolutely love it!
quick judgements:
its simple!
you can easily understand the controls!
its cheap!
what is there not to like?
dark mode
for 40 cents (pitare sale) its decent
i understand that its under developed because it releashed yest- TWO YEARS AGO
ok no
pls wtf
underdeveloped
not many things going on that favour the game
not at all
it could use a lot of polishing that can probably be done in a day
its not worth 80 cents tho
40
meh
A shooter in inkstyle. 3 different maps, bossfights, very good music, 4 different weaponboosts to collect, you have 3 lifes and can collect hearts, very easy control and u dont have to smash or hold any standartshootbutton. 2 limited superweapons.
0,79 cents and 0,39 cents on sale.
This is by far the best cheapest game ive ever played
No gamepad support, no music volume slider (only mute), just wasn't very fun.
This is fun, don’t get me wrong, but I’m sure that you can find a game like this online for free and not waste money
This game is very pretty and brings me back to the days of pen, paper and arcades. This game is underappreciated and it deserves more attention.
The game is fine. I enjoyed my experience with it.
It is clear that the developer put a lot of effort in the art style. The airplanes, ships and tanks were lovely crafted. Also, the option to play with the "day or night" background was another example of how much attention was put to the art style.
I loved the classical music of the levels, and the sound effects of the game were OK, too.
The only thing that prevents me from giving it a perfect score is that the game was too short. I mean, the levels are challenging and well designed, but it only took me 1 hour to beat the game with day and night background, even if that was only a cosmetic change. However, I think that, for being the first project ever by the developer, it was a nice job.
Here is my gaming experience:
https://youtu.be/o9L9BjILUcM
What I found interesting about this game was the art used for it, and the minimalist approach of it (like, you know, Ink & Paper). The only improvement area that I can think on this is that it could be great to have a "gray" theme that could serve as an intermediate theme between the current light/dark ones, as I have found the dark mode somewhat "too dark" (or too much contrast). Of course, YMMV, but I think that a middle ground could be good.
As for the gameplay, although in overall there's no much to complain, I think that having a little more speed on the movements of the plane could be a great addition. I mean, currently that "slowness" gives a nice difficulty level and effort while playing (at least while one get used to it).
In overall, is a good game to play, and even to get a relaxing experience (in comparison with other games where there's more action, o whatnot)
This game has potential but it's too under developed at the moment, even when you consider the price.
There are many minor areas that need improvement that are evident withing the first 2 minutes of play.
Your craft has a wide wingspan that makes you an easy target.
Your craft is slow to maneuver making the game feel sluggish and makes you an even easier target.
There are minimal pickups for a game of this type.
Weapon pickups are bland with no powerup features.
The music gets repetitive, FAST.
You are limited to only 3 lives.
No compound enemies, only unitary large enemies.
AI movements are lifeless.
Nice we game. Sit back and relax and try your luck. Go for the upgraded weapons and avoid enemy fire, simple enough concept but can get tricky over land, air, and sea.
The game is very addictive when you are bored. the price tag is a very nice price. And don't worry, it's not a Battle royale game (yet)
10/10
Ink plane is a fun game and easy to control. It is good quality and the bombers are easy to shoot down.
Its a cute, fun graphically easy on the eyes game. Brings back all the memories of 1942 at the arcase.
The controls are sluggish, and there is no option to re-bind keys, or have the use of a game pad.
I enjoyed playing it, but the fustration is real.
It's cute but it needs a few improvements. I want to be able to re-bind keys. It would also be nice to use WASD for movement, to use the mouse or a gamepad for movement. Powerups should stack up, not just change the way you shoot, so that there is a greater sense of progression.
support the man, buy the game.
worth way more than what its at.
good little bit of fun to play randomly
A simple, yet fun shoot 'em up game for a very low price. Three types of levels to try your skill on, and a few powerups to help you out ingame. I'd say give it a go if you're new to the genre or already like it.
Good game, i enjoyed it.
Could not stop until i reached the end of all 3 levels.
Lasted 81 minutes lol, but still a descent game for the price.
maybe the levels will be longer in the future, who knows.
Nice little Game. Which reminds me of "1942" back on Amiga 500 .
This Game maybe just Black and White but you can clear see the Love in the Details.
Perfect for a Commercial Break when you watch Tv.
I think this has potential and the artsyle is fantastic, but the sluggish movement from the acceleration and most of the enemies having the same bullet patterns that go towards your X and Y coordinates is somewhat of a problem.
Usually in shmups, movement is digital rather than analog with no acceleration. The reasoning for this is because in games like this, players need to able to move immediately to their desired location when dodging bullets. Some people say that acceleration should only be in flight simulators, not shmups like this. As a suggestion to make your controls feel more like a proper shmup game, either make the acceleration faster or remove the acceleration completely. Also, I was surprised at the Land Stage where there were tanks moving in a circle. That was a cool change of pace from most enemies going down and aiming their bullets at your X and Y coordinates (I mean those two tanks moving in a circle have the same bullet pattern but their movement changes up the feeling a bit). Also, the game is a bit too easy in my opinion, especially when you have all of your bombs by the time you reach the bosses.
Anyways, it's still a fun game if you look past these flaws. Being able to invert the black and white palletes was a cool touch too.
Игры похожие на Ink Plane
Дополнительная информация
Разработчик | Artur Petrov |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 78% положительных (23) |