
Разработчик: Donkey Crew
Описание


Путешествуйте по миру на шагоходе — деревянном механизме с ветряным двигателем, вдохновленном кинетическими шедеврами Тео Янсена. Шагоходы — это мобильные базы, которые можно приспособить для путешествия, грузоперевозки, добычи ресурсов и боя. Смастерите уникальный шагоход под собственные потребности: к вашим услугам множество элементов, дополнений и улучшений!


Солнце выжигает западные земли, обращая все в прах. Чтобы спастись от убийственного жара, кочевники движутся на восток, где новые территории постепенно освобождаются из-под слоя льда.


Масштабный катаклизм остановил вращения Земли, и теперь планета разделена на два равно непригодных для жизни полушария. Жизнь теплится лишь на тонкой полоске между горящей и замерзающей зонами. Эта полоска медленно сдвигается из-за орбитального движения Земли, и все живые существа движутся вместе с ней. Чтобы двигаться и выжить, остатки людей построили кочевые механизмы и шагающий город — Флотилию.


Выживайте, используя все, что осталось от мира. Найдите источник воды, охотьтесь на диких животных, прячьтесь или отбивайтесь от пиратов, готовьте снадобья, меняющие разум, и открывайте скрытые технологии шагоходов. Постройте автономную машину и приручите ветер. Пройдите путь от нищего кочевника до вожака наемников, командора флота или неприлично богатого торговца.


Между исследованными оазисами протянулась целая сеть торговых связей. В этой международной экономической системе, организованной игроками, умные и хитрые торговцы могут отлично поживиться на спросе и предложении. Впрочем, есть и другие возможности: мастерить нужные товары, добывать редкие или труднодоступные ресурсы. Но всегда полезно оценить потенциальную конкуренцию. Действуйте мудро. Если вы помешаете сделке другого клана, то можете стать их следующей целью.


Большой открытый мир состоит из множества взаимосвязанных оазисов, каждый из которых занимает площадь более 100 квадратных километров. Одновременно может существовать несколько тысяч оазисов: количество автоматически подстраивается под размер игровой базы. Исследуйте оазисы в поисках новых уникальных биомов и прибирайте к рукам ограниченные ресурсы. Одни кочевники останавливаются, только чтобы пополнить запасы воды. Другие разбивают лагерь на некоторое время. Но в конечном итоге всем предстоит собраться и двигаться на восток, спасаясь от безжалостного выжигающего солнца.


За пределами обитаемых оазисов раскинулись пустынные области — Пустошь. По этим безжизненным просторам можно перемещаться от оазиса к оазису, а еще здесь можно спрятать свой шагоход со всеми припасами и безопасно выйти из игры.


В игре Last Oasis вас ждет динамический направленный рукопашный бой на основе навыков. Кочевники могут выбрать оружие из целого арсенала: одно- и двуручные мечи, булавы, топоры и боевые посохи. А если вам по душе убивать врагов на расстоянии, превратите свой шагоход в боевую машину: установите баллисту, дробовик, магазинную пушку или даже гигантскую пращу. Освойте одно оружие в совершенстве или станьте бойцом на все руки, используя весь арсенал.


Стройте передвижные базы или постоянные укрепления, которые защитят вас от враждебных кочевников и опасностей окружающей среды. Каменные стены обеспечат максимальную безопасность, зато более легкие деревянные конструкции можно погрузить на шагоход и использовать в другом месте.


Клан дарит множество возможностей для процветания, но мелкие группы и даже отдельные игроки тоже могут преуспеть. Кланы контролируют большие территорию и играют ведущую роль в экономике. Но хитрые торговцы, умелые наемники, ловкие охотники и пираты могут добиться потрясающих результатов, играя в одиночку. Играйте соло в удовольствие, но все равно не забывайте пользоваться социальными функциями: в голосовом чате всегда можно найти новых друзей или собрать команду и поохотиться на крупную добычу.


Соберите могущественный клан и достигните политического и экономического влияния. Возьмите под контроль целый регион, и множество кочевников будет снабжать вас местными ресурсами. Ищите союзников и объединяйтесь, чтобы защитить свои богатства, ведь война не за горами. Вражеский клан так и ждет возможности бросить вам вызов и отобрать все нажитое непосильным трудом.


Освойте вертикальное движение. У каждого кочевника есть крюк-кошка — замечательный инструмент, который пригодится для любого стиля игры. Выбирайте, что вам по душе: карабкайтесь на скалы или пролетайте через леса, обгоняя самые быстрые шагоходы.


Песчаные черви — их еще называют длинные — самая страшная угроза для кочевников. Они хищные, прожорливые и безудержные. Почуяв добычу, червь бросается в погоню, и ничто его не остановит. Чтобы одолеть червя, опытные кочевники-охотники собираются большой группой. Сунуться к червю без подготовки — верная погибель. Но уж если охота удалась, это повод выпить бару бочонков кактусовой бормотухи. Ведь песчаный червь — источник редчайших и нужнейших ресурсов, так что удачная охота может озолотить всю команду.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, polish, portuguese - brazil, russian, simplified chinese, traditional chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7, Windows 8.1, Windows 10 (64bit versions only)
- Процессор: Intel Core i5-2400
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GTX 770, AMD Radeon HD 7870
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 40 GB
- 64-разрядные процессор и операционная система
- ОС *: Windows 7, Windows 8.1, Windows 10 (64bit versions only)
- Процессор: Intel Core i7-3770
- Оперативная память: 16 GB ОЗУ
- Видеокарта: NVIDIA GTX 1070, AMD Radeon RX Vega 56
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 40 GB
Mac
Linux
Отзывы пользователей
I like that we are back, one more time the desert awaits ! Lets do it right this time shall we?
Not the game for everybody, get better or die trying !
This is the most impressive game I have ever played. I have been playing games since they were all text based and full loot pvp survival games are my favorite. Last Oasis checks all of the boxes.
Very unique game, definitely worth trying out. Unfortunately the same issues plague the game as in previous seasons.
This is my all-time favorite, with the new season out, the game is back 😎
DO NOT PLAY THIS GAME without a medium to large group. Not worth the headache of all the scumbag degenerates, who have nothing in real life, that play this game to screw people over. Playing solo is only for masochists who like getting smashed on a constant basis and struggle to progress.
I have hope
I'm posting this under the steam discussions thread "Things I hope they change". Maybe we can get some some feedback so the devs can save this game:
This game was in a better state at launch than 5 years later. Upgrading your ship should only require resources, like at launch. Players don't want to be stuck at Lvl 1 upgrades for the better start of the game looking for dinghy and stilleto schematics, only to lose there ships by pirates and raiders.
The quality system in this game was better at launch as well, it was rewarding and people spent weeks and months grinding out the best quality ships and crafting stations. Quality farming needs to go back to the beginning.
Griefing needs to be addressed. Players in small/mid-size groups need protection against larger clans and that looks like it is being worked on by the devs at least.
The game needs to be forgiving when it comes to losing a primary crafting ship. I have nearly 2000 hours in this game and I saw countless groups/clans leave and never return once they lost a primary crafting ship. I understand it's pvp, I love to pirate as well, but there needs to be some kind of insurance. Whether it's one per person or one per clan, we need a system that lets you resurrect a ship will all it's crafting stations intact and repairable. I understand this may seem like a stretch or maybe someone has a different system in mind but this game went months with sub 100 players and we have a chance to bring back and retain players and that should be the focus.
Lastly we need to get new people into this game and there are zero resources outside of the cradle that help new players understand crafting and schematics. An UPDATED wiki or a series of YT videos would be great. Also since this game is almost entirely dependent on clans, we really need a way to send clan applications in game.
Last oasis came out in March 2020, it lost players due to mega-clans, griefing and bugs, but the foundation of the game was better at launch than it has been in years, and the devs need to consider why so many people loved this game and why so many people stopped playing.
It is with a heavy heart I leave this review.
I love this game, played since S1. However, the new devs have swung hard to appease a very small sect of griefers. As such, the game is no longer playable for solos or small groups like myself.
Unless you are coming into this game with a group of 20+ people willing to play nearly everyday, this game is not for you.
With a heavy sigh, I sign off for the last time in Last Oasis. I wish this game the best, but it is just not made for players like me I guess.
Overall Impression Based on Current Information:
Last Oasis Season 6 appears to be a significant attempt by studio to revitalize the game, particularly by returning to its PvP roots and emphasizing walker-centric gameplay. The initial testing phase has generated positive buzz, with a noticeable increase in player counts, the highest in nearly three years. This suggests that the changes implemented are attracting both returning and new players.
Key Positive Aspects:
Focus on PvP and Walkers: Season 6 doubles down on player-driven conflict and the importance of walkers, which are unique to Last Oasis. Walkers are now more resilient, requiring rarer resources for complete destruction, promoting tactical gameplay.
New Content and Mechanics: The introduction of canyon map tiles, "quality tiles" with richer rewards and harder enemies, and ancient city tiles with relics to find adds variety and new objectives.
Proxy Walkers: These introduce dynamic territorial politics and strategic depth, encouraging clan competition for valuable resources.
Anti-Personnel Turrets: These help balance walker combat, especially for newer players.
Crafting and Resource Rebalancing: Crafting recipes and costs have been rebalanced with a tiered system. New resources like Brine in Volcanyons and changes to resource drops in various locations aim to improve the economy and resource acquisition.
Bug Fixes and Optimizations: Ongoing patches address bugs, improve performance, and implement player feedback, indicating active development and attention to player experience.
Community Engagement: The developers actively communicate through Steam blogs, providing recaps of testing phases and outlining changes based on player feedback.
Potential Concerns and Areas for Improvement:
Early Access Nature: Despite being in its sixth season, Last Oasis is still in early access, which inherently means potential for bugs, instability, and further significant changes.
Past Issues: The game has a history of fluctuating player counts and mixed reviews, with some players citing issues like a toxic community or design changes they disliked in previous seasons. It remains to be seen if Season 6 has fully addressed these long-standing concerns.
Xbox Patch Delays: Xbox players have experienced delays in receiving patches due to certification processes, potentially creating an uneven experience across platforms.
Balancing and Iteration: As the season is still in testing, ongoing balancing of new features and mechanics will be crucial for long-term success. The developers have committed to shorter seasons for more rapid iteration, which could lead to a less polished experience between updates.
Overall Potential:
Season 6 shows promising signs of a positive shift for Last Oasis. The return to PvP focus, coupled with new content, mechanics, and active development, has seemingly reignited player interest. If Donkey Crew continues to address feedback, optimize performance, and refine the new systems, Season 6 could be a significant step towards realizing the game's potential.
Should you play Last Oasis Season 6?
Based on the current trajectory, if you enjoy open-world survival games with a focus on unique vehicles (walkers), PvP combat, and dynamic territorial control, Season 6 might be worth checking out, especially if you've been hesitant in the past. The increased player base suggests a more active and engaging environment. However, be mindful of its early access status and the potential for ongoing changes and issues.
The only thing winning fights in this game is numbers. Made all these amazing and beautiful walkers just for the entire PvP to be "Ram this guy get him stuck and charge at him spamming LMB".
Just spent 9 hours withh my buddy where we had to scout Volcanous abd vlocanus 5 and return to cradle to except you reward to find out we cant even travel back there the fact that this game is on season 6 and you guys can't fucking relize that there are quests wasteing begginers time. Devs look through your shit
Played back during Season 1 and genuinely enjoyed the game. It filled my craving for an open world survival game. Only thing that has brought this game to such a low, is simply the necessity to play in a group. There is no possible way to easily do any content in medium/hard zones alone. Especially if there are large clans roaming each server and zerging all the POIs. If this game had more content/zones for small groups and/or solos there would be no problems. Would love to see them add this as an update. My review will stay as is until then.
directional combat. grappling hook. As long the devs dont make a toxic crafting like 6 months ago. I am all for it.
like the game but the combat is kinda tricky for most people to get the hang of as far as ive heard
played since launch now season 6 still great game lag bug and rats growing pains well worth it 1000+ hours 40bucks well spent
After five years, Last Oasis stands to make a triumphant return. I'm excited to see what the devs have learned and what they will bring to the table.
Good luck out there nomads!
If you're not a fan of the game's default setup, you have the freedom to mod it, host your own servers, or join community-run ones tailored to different playstyles. Plus, Linux users can now enjoy the game too—it runs just as well, if not better, than on Windows.
Season 6 is just a never-ending blueprint grind. And raiding supplies are so easy to stockpile, it’s like free real estate for base destruction.
If you aren't playing in a group of 3 or more players, don't bother playing. The game is ruled by zergs that delight in ruining your day. The ping and stuttering on most servers makes pvp and gameplay terrible. The grappling hooks and walkers are so cool but are ruined by people.
None of the changes made have had any meaningful effect on gameplay. Large groups of players just run around harassing and zeroing out solo players without provocation. This game is not worth playing unless you plan to play in sever cap sized groups zerging everyone who is smaller. Definitely do not play as a solo. Last oasis is polluted by the same toxic community that plagues rust except there are no wipes and the worst types of players are rewarding for destroying the in game community by being made more and more powerful with each solo the plunder. After 700 hours in season one I had hoped to return but it's clear now why they failed in the first place.
One of the best times I have had playing videos games. Get yourself and your friends and bring this game back to life!
Don't buy it, it's a waste of time, money and energy. Game is designed for big zerg groups or no lifers. Has other issues that are not centered in pvp, like unlcear Ui and not telling you how to get some things you need to progress. Between that and people trying to kill you every time they see you this is a game that requires a lot to play solo or in a small group.
It's a deeply, deeply flawed game and your experience depends entirely on player count. However, even with a dwindling player numbers, this game gave me some unforgettable gaming experiences, and it scratched an itch I have found no other game can even touch at the moment.
Nah, this ain't it. There is one enemy type that I've seen in 9 hours of gaming. One.
Then I logged out at what I thought was a safe area in the noob starting zone (trade station) only to log back in and find that I had died, my gear was gone, my walker was gone, and I had lost a day of progress.
Nope. Bye. I wouldn't even be upset if the game had explained anything to me, but the tutorial is a joke and so is gameplay in general. Shame I had to waste $10 on it, though.
Playing the game again after a 5 year break and must say im enjoying everything they added and it feels like when i played the first time minus the frustrations.. they seem to have worked on the game a lot.. having fun
Pretty smooth for this genre. Super creative and attention to small details which is refreshing. Anyone that plays this type of game knows what they are signing up for so if you get killed and lose all your shit don't cry about it. That's not a good look. This is a PvP game and you don't need consent.
I played when it first launched years ago, I stopped due to the updates that made playing with a small group unplayable. This game has made a comeback that reverted it to its old ways. This game has a feel that no other game has. If you enjoy this game but play solo and die often. Look for some friends or some people on discord to play with. Its tough solo but its way more fun with a group. The pop has came back up and the servers are thriving. There is always pvp to be found and farming to be done. The farming is tedious but a guy coming from ark with over 10,000 hours on different consoles, this grind is nowhere near that and enjoyable. The quality is aspect is way better than what it was before.
Absolute garbage. its a really fun idea, but the game is nearly unplayable with all the bugs. Bugs kick you out then there is a 2 hour wait to get back in? servers are complete trash. When you finally do get back in after all the bugs, you get killed within 30 seconds of loading in because everyone else who got kicked out is now loading in at the same time as you. Complete garbage. this game should never have been put up for purchase with the amount of bugs that are in it. DO NOT BUY THIS GAME. IM MAD THAT I BOUGHT IT ONSALE FOR 10 DOLLARS. WAS NOT WORTH THE 10 DOLLARS.
Season 6 is just great. They really turned this game around! Server issues aside, its 10/10.
Meilleur jeux de survie !
Meilleur avenir possible dans le monde du vidéo Game donc patientez et croyez y
Good luck to all who decide to try this game in its current state. The player base stands at about 600 world wide and the Devs are making progress., BUT... The problem lies in the start, the new player experience. The game is toxic with greifers. Started a fresh season to see what they had been working on. Sadly I cant find out, I can not even get through the tutorial on the Official NE server due to being PK'd. New Player logs in. Navigates through a clunky menu, crafting and tech tree and you can not live long enough as a fresh spawn to even acclimate.... so I will check back in another 5 years to see if its playable after 10 years of Early access.... until then, enjoy your kite walkers....
Played during seasons 1 and 2, had a ton of fun with the game. After seeing how much crap this game received when Steam introduced the "This game was updated X years ago" messages, I thought I'd see if it got any better.
Now? The tutorial of the game is so damned bugged that I was unable to leave the map. Built a walker and the game didn't recognize that I owned it... I could drive it around but couldn't "transfer to lobby" from the Esc menu. Got soft-locked as I couldn't even go off the map and leave that way.
Made a new character and got killed during the intro cutscene... BY PVP, which caused the tutorial to break again and the 2nd walker I built wasn't recognized either. Deleted 2nd character and tried a third time. Built a walker, was able to finally to use the "transfer to lobby" button... but I haven't done enough of the tutorial to afford more crating unlock points and can't build a campfire to make water.
There aren't enough drugs in the world to make this tolerable.
Last Oasis is such a cool concept, I love the walker designs and the elements of desert survival. I was a huge fan of ARK: Scorched Earth and this sort of had the same feel.
To cut to the chase, the game is nearly impossible to play on an official server, it’s almost like official ARK Survival. That being said, playing on a non dedicated server or community server, really lets the game shine. The design elements are amazing, walker designs are very cool, directional combat is very fun after learning it, grappling around, lots more make the game a truly fun experience if you take the massive PvP on official servers and the serious grind out of the picture.
I’ve played the game since season one on Xbox and played up until the start of season five, that truly killed the game. Season 6, even though it’s in testing is very promising to me. As a returning player, I’m finding the game almost as a fresh start and it feels fun again. I still avoid the official server(s) but playing on slightly boosted servers gives the game a huge sense of hope for me. I’ve loved this game since its concepts and really want it to thrive. If the developers stay on the track they are going and can bring in new players and bring back old players, the game will be 10/10 as it was for me in its early days til season 5.
Overall, the game is great if you avoid official servers and play on PvE servers with PvP tiles for those of you who want the game for PvP. Let them smooth season 6 further and the game will be great again.
(this is written as season 6 is entering its last stages of testing so info may be out of date in the future)
this is a good idea with a rocky start. I came in around season 3-4 which was a great time for the game apart from some issues that came with no official PVE systems such as clan steam rolling and bases getting offline raided, season 5 brought the much needed PVE only maps but between the increase of high level NPC fighters/static defences and the purely random loot pool when it came to the blueprints blocking major parts of progress. with season 6 around the corner I'm hoping that we will see a return within the game that was loved by so many.
for those who are looking to buy the game in its current state ether wait for season 6 to launch or roll your game back to season 4 (done in the betas tab and will require you to host your own server)
season 5 was a flop for the game as a whole although the the dedicated PVE only maps were a great boon for players figuring out the game for the first time. the change from the rewarding and honestly fun fragment/tablet system of season 4 to the RNG blueprints system of season 5 caused both unnecessary headaches and frustration for players between spending hours trying to find the blueprint needed and fighting enemy's your ill equipped for.
TLDR; do not play season 5 ether roll the game back to season 4 in the beta tab and host your own server or wait for season 6 with its level based tech tree system where blueprints are used to build higher level variants of the items you unlock in the tech tree
Last Oasis is a unique survival MMO that captured my attention for over 1,300 hours with its nomadic, walker-based gameplay and intense PvP battles. The game had a promising start, blending resource management, clan warfare, and strategic movement in a constantly shifting world. However, poor developer decisions, lack of content updates, and dwindling player numbers led to its downfall, leaving it in a state many consider "dead."
Now, with new developers at the helm, there is hope that Last Oasis can rise again. If the right changes are made—improving balance, fixing long-standing bugs, and bringing back the player base—this game could reclaim its former glory. The core mechanics are still solid, and the potential for greatness remains.
If you're a returning player or someone curious about unique survival MMOs, keep an eye on the updates. With enough community support and developer commitment, Last Oasis might just make a comeback.
please make tutorial skippable, it was bad enough before but now i have to make a base and find a blueprint to make a thing i will never use again. even if i manage to beat the tutorial, it will still take me so much longer to get walkers and a grappling hook, the main purpose of the game. and even after all that, it is basically a co-op game because nobody plays this game anymore, not even the chinese zergs. the updates just seem to make the game worse.
60 people peak for clan based game. Devs were ignorant so it died.
Game hass died because devs has destroyed the game... Bring back S4... Please bring thius game back to its former glory.. If greefing was the poroblem then just make some small changes regarding that, but dont destroy the game! -.- Its not fair....
LO was the best game ive ever played.. Now its become the worst! sorry to say wtf...
interesting concept, fun to play!
Extremely tedious game.
It's advertised as a war game, but the logistic aspect is serious lacking.
Every run for resources or hunt, with your walker full of loots, it's very tedious to unload them and load up supplies spent.
While materials and ammo can be shorten by shifting the boxes, water can only be transported trip by trip. Fully supply a medium walker can take more than 10 trips to full y loaded from empty.
Aiming while piloting the walker is also difficult, as trees and terrain will affect your aiming when close by. Have to ram down every single tree near target camp that you want to raid before commencing attack.
Farming resources is another aspect that is tedious. Base maint, ammo spent, repairs, etc. Will take 3-4 runs to fully restock, as such, every 1 run of raiding, will require 3-4 runs of resource collecting. This ratio reflex that this is more of a survival game than a war game as LO advertised.
This game is not very fun and other players are pretty rude. If you want a game like this but less PvP, maybe try out Aloft or Dunecrawl.
Don't buy
2 years with ZERO update. Dont waste your money
Yeah wish running was not so god damn ugly but overall the game is alright. I mean there still working on it.
its different
This was literally the greatest game ever. Great job Donkey!
Good game, stupid devs
This was fun while I played it but I only got it to fill a hole that apparently cannot be filled.
Worlds adrift my beloved why did you have to go so soon?
so makes sense Snail Games made this and no update just like atlas
The project represents how to screw up a possible competitor with absolutely stupid decisions. What kind of stupidity is it to refuse easy access to obtaining a walker? In a game where all the fun was derived from this same fucking wolker! The game has not left early access for so many years. What the hell are you developers doing there? You could have released an incredibly cool project long before the announcement of DUNE. It is absolute stupidity to keep the game in early access for so many years and try to make money by scamming players. You could have released the game earlier and made more money without stupid cheating, without making stupid decisions in favor of stupid grinding. Yes, he suffocates even at the starting location. Do you even play your own game? Try it without developer tools! You will feel a lot of new things in the coccyx area. Especially if you roll back the updates and look at the original version of the project! I highly recommend not purchasing. This won't come out of Early Access. If you buy it, you will see a guide on how to waste everything and not worry about it, just loot money on the scam. If you want to play a good survival game, go to rust, conan exile or wait for dune, do not waste time and money on this game. She's not worth it.
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Дополнительная информация
Разработчик | Donkey Crew |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Отзывы пользователей | 70% положительных (10908) |