Разработчик: Iron Gate AB
Описание
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Откроются ли перед вами врата Вальгаллы? Сейчас вы в Вальхейме — 10-м мире викингов. Одолейте могучих чудовищ этих земель и добейтесь расположения богов! На своем пути вы побываете в самых дальних уголках этого мира, от дремучих лесов до высочайших горных вершин. Создавайте могущественное оружие, стройте неприступные замки и отправляйтесь под парусами драккаров к самому горизонту.Описание
Вальхейм — это игра, в которой вам предстоит исследовать огромный фэнтезийный мир, пропитанный скандинавской мифологией и культурой викингов. Ваше приключение начнется в самом сердце Вальхейма, месте довольно спокойном. Но берегитесь, ведь чем дальше вы будете продвигаться, тем опаснее будет становиться мир вокруг. К счастью, по пути вас будут ждать не только опасности — вы также будете чаще находить ценные материалы, которые весьма пригодятся для создания смертоносного оружия и крепкой брони. Возводите крепости и заставы по всему миру! А со временем постройте несокрушимый драккар и отправьтесь покорять бескрайние океаны в поиске чужестранных земель... Но постарайтесь не заплыть слишком далеко...Особенности игры:
- Гибкая система строительства домов и базы.
- Интуитивное меню создания предметов (оружия, брони, еды и прочего).
- Огромный генерируемый мир.
- Боевая система на основе ударов и блокировок с широким выбором разнообразного оружия.
- Схватки с боссами и уникальные трофеи.
- Увлекательная система питания и здоровья.
- Возможность строительства и передвижения на кораблях.
- Многопользовательский режим (с акцентом на совместную игру).
- Выделенный сервер.
Поддерживаемые языки: english, french, german, spanish - spain, russian, simplified chinese, turkish, japanese, portuguese - brazil, polish, ukrainian, italian, korean, traditional chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 or later
- Процессор: 2.6 GHz Quad Core or similar
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 950 or Radeon HD 7970
- DirectX: версии 11
- Место на диске: 1 GB
- Дополнительно: The following languages have been partially translated by the community: Svenska, Italiano, Romanian, български, македонски, Suomi, Dansk, íslenska, Lietuvių kalba, čeština, Magyar nyelv, Português europeu, 한국어 (불완전한), Norsk, ภาษาไทย, ქართული ენა, Abenaki, Slovenčina
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 or later
- Процессор: i5 3GHz or Ryzen 5 3GHz
- Оперативная память: 16 GB ОЗУ
- Видеокарта: GeForce GTX 1060 or Radeon RX 580
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 1 GB
Mac
- ОС: MacOS 10.13 or later
- Процессор: 2.6 GHz Quad Core or similar
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Radeon Pro 450 or R9 M290X
- Место на диске: 3 GB
- ОС: MacOS 14 or later
- Процессор: Apple M1
- Оперативная память: 16 GB ОЗУ
- Видеокарта: M1 Integrated GPU or Radeon Pro 570X
- Сеть: Широкополосное подключение к интернету
- Место на диске: 3 GB
Linux
- ОС: Any up to date version
- Процессор: 2.6 GHz Dual Core or similar
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 950 or Radeon HD 7970
- Место на диске: 1 GB
- ОС: Any up to date version
- Процессор: i5 3GHz or Ryzen 5 3GHz
- Оперативная память: 16 GB ОЗУ
- Видеокарта: GeForce GTX 1060 or Radeon RX 580
- Сеть: Широкополосное подключение к интернету
- Место на диске: 1 GB
Отзывы пользователей
Very fun until you get to the Mistlands. Then its just pain. The Ashlands are even worse and I suppose the Deep North will be worse AGAIN.
You can tell what was delivered on EA release and what they delivered after they hired new people and were successful... Something changed and it was NOT something good.
If you’re a fan of adventure, survival games, or just love the rich lore of Norse mythology, then this is a title you simply can’t miss! This game beautifully combines base building, combat against fierce enemies, and even encounters with gods—creating an engaging experience that keeps you on your toes.
The core mechanics are solid, allowing players to build their own bases from the ground up. I loved how customizable the bases are; you can really let your creativity shine as you design your Viking settlement. The exploration aspect is equally thrilling. Roaming through lush forests and treacherous mountains while gathering resources feels rewarding, especially when you stumble upon hidden treasures or lore-filled artifacts.
Combat is another highlight! Battling enemies—ranging from mythical creatures to local wildlife—keeps the adrenaline pumping. The skill-based fighting system requires strategy and timing, making each encounter exhilarating. Plus, the addition of gods as formidable foes adds an epic layer to the gameplay that fans of mythology will surely appreciate.
Visually, the game is stunning. The landscapes are beautifully crafted, immersing you in a world that feels both vast and alive. The sound design complements this perfectly; from the rustling leaves to the clashing of swords, every detail enhances your experience. I did notice some minor bugs during my playthrough, but they were few and far between and didn’t detract significantly from my overall enjoyment.
In terms of pricing, offers great value for what it provides. With hours of gameplay packed with diverse quests and activities, it’s definitely worth every penny. Plus, there are regular updates that promise new content—always a bonus for avid gamers!
What really stands out is how engaging this game is overall. Whether you're playing solo or teaming up with friends for co-op adventures, there's something here for everyone. The community around the game is also quite friendly, making it easy to find tips or share your own experiences.
Overall, a fantastic blend of survival mechanics, exploration thrills, and mythological battles that will keep you entertained for hours on end. If you're looking for an adventure that lets you unleash your inner Viking while building epic fortresses and battling legendary foes, then look no further
This game is incredibly tedious, full of antagonistic game design that does not respect the player's time.
Game is fine till Mistlands.
Plains is peak valheim and it is definitely frustrating much like the other biomes but not in the same way, there is nothing overwhelming, it is difficult and requires strategy but there is no 5 hours of ore mining plus hours of walking back and forth between deaths just to smelt the ores. Then there is Mistlands, the first content packed biome which inflicts insane amounts of pain and suffering just to navigate through because of the mist; the insanely strong enemies; the cancerous terrain on top of which you fight them and the luck needed to find dungeons. It takes a toll on your mental health but at the end of the day I think it can get done and it isn't too bad, spells are also op btw.
Ashlands however is where I just can't bring myself to keep going it is genuinely frustrating and unfun although by far the largest and most interesting biome in terms of content; It is not possible for me to say okay I have to do a few boring and repetitive/frustrating tasks and then I'll be alright I'll kill the boss and be satisfied like just no. Skeleton spawnrates are through the roof for no fucking reason, lava prevents you from exploring, you got like 7 types of enemies harrasing you at all times, runbacks after dying are literal hell I just don't think it is worth to complete... It's a shame but the last 2 biomes have been pretty bad imo.
I’ve been hooked on Valheim for a while now, and it’s easy to see why. The game offers an amazing Viking-inspired world where I can explore, build, and fight alongside friends. The procedural world is massive, with different biomes offering unique challenges, and the co-op gameplay is incredibly rewarding—taking down bosses or building epic bases with friends is a blast. The graphics are simple but the atmosphere is so immersive, and while combat can feel a bit clunky at times, leveling up my skills and progressing through the game keeps things fun. The community is super active too, with plenty of mods and tips to enhance the experience. Overall, Valheim is a deep, engaging adventure that has kept me coming back for more.
Fantastic game! If you struggle with the building at first like I did, just keep trying, don't give up. It gets soooo good. Always get drunk on meads.
I have played several hundred hours now. In the beginning, I loved the exploration and different biomes. Then out came the mistlands update. The difficulty and challenge of the new biome seemed to be 4-5X harder. After a long slog, you can eventually level up your gear to where it feels like the only challenge is just traversing the terrain. I found the queen and could not kill her. She could take more damage than I could output. I even got a friend to try and help me. We just ended up breaking all our gear, having to leave, repair, come back and She is at full HP. I was finally able to beat her after the ability to change the game difficulty came out. Now here we are in the ashlands. I thought I hated the mistlands, nope. I Fucking hate, and despise the ashlands. The enemies endlessly spawn in groups that follow you quite far, and all feel like mini bosses. If you die in lava, good luck getting your stuff back. all the monsters are immune to the lava so they can just follow you in and knock you off the the little floating platform deeper into the lava.. today I died over 10 times in a 2 1/2 play session. I put the game on passive mode and still died twice from random fireballs shooting out of the lava. Oh, and the sailing sucks. The wind is ALWAYS blowing against you. I probably have spent 1/4 of the time played in game just paddling the boat because the wind is blowing in my face. After dying so much today, and not really getting anything for it, I fear I have wasted hundreds of hours of my life enjoying a game that has slowly gotten worse and worse over time.
it game i like itplay wit friend then we have great moment of fun to build base with lil enemies opposing u while you craft and make buildings go up with the help of hammer. DO NOT fight without power weapons! DO NOT build without gathering wood. it makes it tough game not to build. i love building my house with the help of Odinchan. what makes a good base? first u hav to play it to gfind out ;) my del taco is here
I can't recommend Valheim to anybody looking for an open world survival craft game. The game on the surface seems fun but the lack of quality of life features such as bad configuration menu, not having workbenches take item from nearby chests for recipes, multiple people using a chest, (i have no clue why this is even a feature) and the list goes on. this all makes it unbearable to the point me and my friends had to install mods just to fix what the developers couldn't. You'd think that for how long this game has been out they'd focus on quality of life features or adding more content in general instead of just adding a new biome.
Lastly I would like to say that maybe these problems would be fixed but considering how long it's been they probably won't
Ashland betrays the Valheim spirit. It's full combat and zero exploring/contemplation.
everyone makes fun of me :( but i its fun <3
Valheim has become a cherished part of our family time since its release, and we often find ourselves diving into new adventures during the holidays. Each of my three boys brings a unique flair to our gameplay: one loves to explore the seas with our trusty boats, another dives headfirst into danger, pushing us to gather resources in the most perilous biomes, while the youngest shines as our master base builder. We all contribute to the game in our own ways, but it’s clear to see each of our preferences. For me, Valheim truly checks all the boxes for an engaging and immersive experience.
Game good, fight thy enemies with might
realistic mosquito mechanics 10/10 👍
Really simple but pretty game. Has very good core game mechanics and overall very fun survival game.
The only reason this game is still alive is because of the modding community. The updates we've gotten from Iron Gate have been total disappointments. I thought the Mistlands was stupid, but then I got a taste of the Ashlands. How the hell did you guys go from original release to this garbage? FFS, please stop stealing the good ideas from the modding community and trying to poorly implement them into your stale ass game. Finish it or just let it die. There has been at least 10 other games released in the same genre since Valheim and they've already lapped you guys when it comes to content. 4 years later here we are and you guys have clearly stopped giving any fucks.
Review is generally positive but game is infuriating sometimes
Heres an incomplete list of things that I personally found annoying:
- Torch/campfire upkeep
- Clunky combat near/in water (hostile mobs are fine though..) and on inclines/slopes (for example missing easy hits cause of a slight elevation difference)
- Grindy resource collection
- Annoying mobs (mosquitoes are bad sure, but lox can go extinct for all I care with their attraction to sound leading them to follow you at mach 10 through half the map)
- Fishing
- Water movement on foot as well as building in/on/near water
- Upon entering a new biome you are really weak and should avoid fights which would be fine if mobs didnt aggro on sound from a kilometer away and then chase you through mountains and oceans with no issues
- Feels like devs want combat to be hardcore dark souls-esque, but to me it feels inconsistent at times with unclear hitboxes and as mentioned before unwieldy mechanics in anything but flat, dry terrain
All that said game is fun with other people (ONLY with other people)
Base building, sailing and initial stages are really cool
I love Valheim, it is a great game up to the plains biome. The main appeal is that it is a hard but not a frustrating game. The newest biomes, Mistlands and Ashlands have changed that. The main focus of those biomes seems to be frustration. Mistlands is hard to traverse, there is sheer cliffs everywhere. The devs somewhat had to admit that by adding a potion that makes jumping easier. And in the Ashlands enemies spawn at constant rates, you never have the feeling that you accomplish something. In addition, it is hard to navigate with the ship. There is a massive ring of stones around the Ashlands, so you literarily must ship out of the biome, go to the lateral point and then back in. You cannot go horizontally with the ship. And I don't understand why that is. You must use a massive ship that is slow and tedious to manouver and then you must move around places where the ship can barely fit. So, in essence the main focus to make a survival game that is not frustrating was thrown out and the main mechanics of the new biomes is to make core mechanics like moving around and exploration more tedious.
Its good fun until Mistlands. The decision to make visibility close to zero in an extremely mountainous terrain makes navigation unfun.
Ashlands is slightly better, but ups the grind substantially basically requiring you to track down every single randomly generated fort in hostile terrain where anything besides a basic mob can one-shot you.
Valheim reminded me of Minecraft, starting from nothing and slowly building up and I had so much fun exploring the world and the game mechanics and building a home. However as a solo player the game is brutally unforgiving, requiring a lot of grinding resources and a lot of time spent moving things around and building new shelters, and providing almost no safety, which is to say that being reckless or an unfortunate accident can make you lose tons of resource or even strand you somewhere and soft reset your progression until you can make it back. Progression is made by exploring a new biome, gathering new resources and crafts and eventually beating a biome boss to progress to the next tier of content.
Overall I'm enjoying the game a lot but it takes a lot of time to do everything and there are certain game decisions that I feel make the experience less enjoyable. I'm still discovering the game and trying to look up as little as possible so I may be missing things.
Things I wish were different: (don't read if you want to experience things yourself)
- Raids are tedious, almost no time to react, hard to defend without just ending up running around in circles kiting enemies, defensive buildings are almost completely useless and dying during a raid and having to run around naked while chased is really not fun to me. I read that a common tactic is to dig around to break enemy pathing but that sounds more like an exploit than an actual strategy.
- The impossibility to use portals with metals at first seemed like a good incentive to really set up in a new biome instead of rushing through things and teleporting everywhere but it's really tedious having to gather tons of wood and other resources like skins to rebuild everything multiple times. I spent so much time cutting trees, gathering copper, building shelters that are aesthetically pleasing but also somewhat safe and also don't use too many resources so I don't have to grind tons of basic resources. I'm currently residing in a base near a Swamp so I can melt Iron and I don't really feel like spending the time making that base what I would want it to be because I know I'll be forced to abandon it soon. It would make more sense to me if beating a boss allowed me to teleport that tier of metal (e.g. beating Elder allows you to teleport Copper and Tin) so my home base near the spawn could gradually get improved with new crafts that use those metals and be more of a central place, while still being forced to really settle in every new biome. Walking to my spawn with 20 ingots at a time or sailing against the wind for hours doesn't really feel like a fun option.
- The combat is pretty good and challenging at times, parries are not too challenging but still require effort and I really felt a learning curve with the weapons moveset, learning enemy patterns and behaviours which was as satisfying as playing a Souls game. However dying is so punishing (running to corpse for days with no stamina or having to waste food when your body might be guarded by archers that just one shot you, losing skill points feels so bad). In Souls game I embrace that I will die a lot and learn, but here I just get stressed and frustrated and it doesn't help that there is a lot of wonkiness in enemy pathing and AI that often lead to deaths that don't feel very fair. I wish the "corpse run" buff applied when running back to your corpse instead of after picking it up, and also I really hate losing progress on skills.
- I don't understand why it's not possible to sleep in a bed without setting your spawn, especially since being awake at night is really not recommended in some biomes. It doesn't feel good having to choose between giving up your preferred spawn point or having to endure a night with potential monsters invading and raids as well as the cold draining your stamina regen.
I'm curious how different these issues would feel in multiplayer but sadly my friends have either already played this game too much or no interest in picking it up. All in all I do recommend trying Valheim, especially since it's not that expensive and still being worked on but I do think the game could do with some improvements to respect the player's time a little bit more without impacting the difficulty too much.
EDIT: I realised some of my criticism is addressed by an option called "World Modifiers" that allows you to tweak certain settings. It's a fine line between quality of life and straight up cheating but that definitely alleviated some of my early frustrations (less raids and less skill point loss on death)
Alone or with friends, definitely a recommend! Amazing atmosphere, challenging gameplay and at the same time - chill and vibes all around you. There is no describing this game you just simply must try it.
As a casual gamer, I've enjoyed getting lost in its vast Norse world, exploring forests, mountains, and swamps. Building my own Viking base has been incredibly satisfying, from a small hut to an impressive castle. While combat can be a bit challenging at first, with practice and the right tools, I've managed to defeat formidable creatures. The ability to play with friends and build together has made the experience even more fun. In short, Valheim is a game that combines exploration, building, and combat in an addictive way, perfect for relaxing and escaping the routine.
Easy to play for hundreds of hours, hard to enjoy for more than 10 of them
It's difficult to boil this review down to a simple positive or negative-- this game is a refreshingly unique take on the genre, largely due to its viking setting. And with that, the vibes are unparalleled. And indeed, the first few areas of this game are almost religiously blissful. The start is extremely enjoyable, and you feel like you're making measurable progress with every step you take. Doing all this for the first time is something every gamer should experience at least once.
That... does not last long though, to say the least. The rate of progression grinds to a halt a couple biomes in, as the material costs to do literally anything become exorbitant; advancing becomes a slog, your inevitable deaths get punished more and more severely, and in some scenarios become nigh unrecoverable because the enemy power scaling across biomes is exponential while your growth is relatively linear. This mismatch is a recurring theme in how the progression of this game is designed. It's not uncommon to wander into a new biome accidentally, get your teeth kicked in by the horrors that await within, and then have those horrors guard your corpse, making recovery of your gear arguably less worthwhile than just grinding to replace it.
I find that the appeal of this game is largely in starting a new world, building your little house, exploring a bit, and taming this bold new world; the environment still feels hostile, but it's beatable, while remaining foreign enough to keep giving you that sense of excitement from exploration. Past this, it quickly loses its charm and becomes a chore rather than a fun pastime, because your work rate stays the same (read: very slow), but the amount of work required to keep advancing grows so damn quickly that you just stop progressing before long.
Apropos progress not made, while Valheim is considered early access, it being out for almost 4 years with almost no development progress (2 major updates, only half as fast as Minecraft, the paragon of timely, worthwhile updates 🙄) is truly such wasted potential. The game outright feels abandoned by the developers. I found myself using mods to keep things interesting, multiply resource drops, and to remove some of the artificial handicaps the devs put in to slow your progress. This game is an unbelievable grind-fest without these mods, and you'll find yourself sinking 100 hours into it, not because the game is that good, but because that's how many trees you had to chop down to build your hut. For being procedurally generated, Valheim's replayability is non-existent without these mods, unless you have infinite patience, and infinite time.
If you don't have friends to play this with, I wouldn't bother. And if you do, temper your expectations-- you'll adore the first 10-20 hours, but your game will feel so incomplete by that point that you'll push on and, before you know it, any enjoyment or affection you had for this game is gone.
tl;dr the housewife simulator mode of this game has great vibes, the dystopian enslavement to the perpetual grind does not
Fantastic game! Lots of different ways to play and countless hours of things to do. Feel like bashing some skulls? Want to get your hands dirty in the garden? Desire to build a log cabin or a stone castle? Feel like exploring the vast worlds and oceans? So much to see, so much to do and so much to enjoy!
One of the best games I've played in a long time. Are the graphics great? meh. Are the combat mechanics great? meh. Are the building mechanics great? Absolutely Unique. Does the game piss you off? Absolutely. Is the game grindy? Absolutely. Does it have epic moments? like fighting a serpent on the high seas during a massive squall on the ocean making you think you're the MC in some folklore story told by the descendants of vikings? Absolutely.
I rate Valheim a 9/10.
if they fix the multiplayer netcode issues it would easily be a 10/10
I have mixed feeling about this game. On one hand, I enjoyed the time I had with it, and I feel like a lot of the mechanics are interesting and unique. On the other hand I have two big problems: Once you get past the first couple of areas, the environments become so hostile that it kind of takes the fun out of the game. It becomes more about getting the materials you need just to survive instead of feeling like you're making meaningful progression. Secondly, as soon as you change areas, almost everything you have from the previous area is useless. I spent hours killing trolls (no small feat) to fully upgrade my troll armor for it to become obsolete almost immediately. I can't say I would have much desire to play this again knowing I will have no fun anymore as soon as I get to a certain point.
Exploration is a 9/10
Combat I'd say a solid 7/10, parry might need a nerf, and the terrain will get the better of you most often than not
Probably the best progression/leveling I've ever played, you get way stronger but can still die to early mobs. And you definitely can kill later mobs if you can move well and know their weaknesses and/or common enemies.
Ressources: While I love the problem of transporting materials....the grind is a bit to much, cutting trees and mining ores should be significantly sped up (less swings). The storing system is very basic and raw, constantly store and sort materials in containers, you lose to much time in this so I really recommend QOL mods even for your first playtrough:
Quick Stack Store Sort Trash Restock
AzuCraftyBoxes allows players to access and use resources from nearby containers
really good review of the game: Ugly Fish
NOW!
if you can ignore or solve the above problems...
The game is quite amazing! The world feels very organic, how animals flee from fire or how you look at the wind direction for sailing, exploring feels dangerous you'll die to new stuff all the time which only makes it feel more rewarding when you acquire loot. I'm not much into building but I've seen some really cool designs if you're into it. The game loop is similar to terraria: resources->gear->mobs->gear++->boss while ofc doesn't have the pletora of different mobs and bosses terraria has, it certainly has enough to keep you interested and on your toes! Very recommended for parties of 4+ players group of 8 people playing
I recommend you go in blind, get some mods if the game feels to grindy but don't overextend and remove every hurdle!
I don't like getting killed over and over again without any hints on what i'm doing wrong. And just doing terrible long copse runs over and over again is just not fun. The first 2 bioms are great, but further than that it's just not fun. They feel very empty. Basebuilding is great thou.
Was fun for awhile. Played solo. Saved my game and got killed a few seconds later. Didn't have my sound on and a troll had came up behind me. Everytime I load my game a troll is standing on top of me and kills me instantly now. Lost all desire to play. The game is dated and buggy. Extremely hard solo. Anyone looking for a fun solo game this isn't it, Graphics are really bad too. Skill progression is painfully slow.
Fantastic graphics and exploration and a huge variety of classes to choose from.
Top 3 survival game of all time
This game is very good, for better experience play with friends to cosplay like a warrior.
This game pretty much has it all. One of those gems that you can just come back to time and time again and be pleasantly surprised. Easily my all time top survival crafter!
Very vibey, not at all a hardcore survival game but retains all the fun bits off the genre! Extra fun with friends :)
Love this game
I enjoy Valheim. I've played single and multi. I usually hate multiplayer, but surprised me by still being relaxing.
If I want to build the Ziggurat of Ur, the Eiffel Tower, Versailles, or just a basic shelter, I can. Feel like making a farm the size of Alaska? Can do. Want to tame a zoo of creatures? Build your enclosure. Want to run around and resource gather? Build a whole bunch of chests to fill. Want to meet exotic enemies, kill them, and get trophies? Run around and meet them.
It can be frustrating to figure out how to connect everything when building.
Love the fact the devs keep updating and adding new content. Truly one of my favorite games.
PS my fave animal is def the wolves. Nothing like a pack of puppies running around killing everything that threatens you. ^_^
mistlands + ashlands = genuine anguish
2 poorly designed late game biomes that require 10s of hours to get through and its a slogfest in an already grindy slow game. not only am i bored, im annoyed.
game runs like ass. my pc is way beefier than recommended settings, but struggles to get 40fps on anything higher than very low settings, in 720p.
One of the best base-building survival games ever made, with great mechanics, tons of lore, and incredibly fun game-play both solo and with friends. There are only a handful of games like this. With more updates on the way, it just keeps getting better. Plus, the developers actively listen to the player community and have made game-play much more user-friendly.
Valheim is a survival game with Viking vibes, beautiful graphics for the style and endless exploration. Building, crafting, and fighting bosses feel rewarding. It’s great solo or with friends. A must-try for survival fans!
Valheim is a survival adventure game set in a procedurally generated Norse world. Players take on the role of a Viking warrior, gathering resources, crafting, and battling mythical creatures while exploring vast and varied biomes. The game’s core loop focuses on survival, building, and boss fights, with a strong emphasis on exploration and cooperation—ideal for multiplayer experiences.
Visually, Valheim adopts a charming low-poly style, and its atmospheric soundtrack adds to the immersive experience. Combat is engaging, requiring skill and preparation, and progression feels rewarding as you defeat bosses to unlock new resources and abilities.
While it has some minor technical issues and a slow early-game grind, Valheim is a compelling and deep survival game. Its vast world, cooperative gameplay, and sense of adventure make it a standout in the genre, especially for fans of Viking lore and exploration.
awful game, ashlands is a huge spike in difficulty with no decent rewards. You see thay playtime? thats from grinding materials to get armor and weapons that do 0 damage nullification against the next biome enemies
Unmatched progression system with unlimited play-ability. It's a fantastic and beautiful game with a difficulty slider from the easiest to one of the hardest games I've ever played. The only thing it's missing is a Battle Royal and I wouldn't be surprised to find the community has already made it and shared it somewhere.
Absolutely amazing game, progression dopamine is amazing. I 100% wish I could go back and buy it full price to support the devs.
Such a fun game which is then amplified by mods etc.
basically
early game is fun, mid game is semi tedious, late game is a slog
Probably the best open world survival game I have ever played. Great atmosphere and soundtrack, real sense of progression and well made combat system. The building system is also fun, but it can feel a bit limiting sometimes. My main gripe with building is how close to each other workbench upgrades and comfort upgrades need to be. I play only solo and the game feels decently well balanced if you engage with all mechanics (stealth, food, potions, comfort bonus, etc.).
Some people seem to be bothered by the graphics, although I think they are beautiful. Texture resolution and polygon count are not everything. Artstyle is much more important. Optimization could maybe be improved a bit, it runs perfectly fine for the most part, but there are some areas (especially when it rains) where the performance can tank a bit. And as I have heard big buildings with many parts can also be a big problem.
Well worth the 20 euros.
The game's about the journey and the climb to get to each boss fully prepped. Valheim has become my comfort game.
Incredible survival game that keeps receiving great updates
The game is amazing until you get to the swamp biome, everything will kill you, they attack your base non stop, there is no enjoyment past that point.
Then there is the fact that Drauger can shoot you from the bottom of the ocean floor mean while if you put your waist under water your character forgets how to hold a weapon. If thats not enough, wait until one of these magical submarine drauger snipers destroys your boat and your equipment sits out there in the ocean for the rest of your play through. 10/10 would not recomend.
!!LET ME START OFF BY SAYING THIS GAME IS GRINDY AS ALL HELL AND I STRONGLY RECOMMEND GETTING MODS FOR FASTER RESOURCE GATHERING!!
Anyway- nice ps1-esque graphics and an overall solid experience of a survival game with lots to explore. It is a bit difficult.
Valheim is a great game overall. There is plenty to keep you invested for a long time, from when you first spawn into your random world all the way to defeating the boss of the Ashlands, the final fully fleshed out biome in the game up to this point. There is one more biome to go (Deep North) which will conclude Valheim's Early Access period,
If you like building, Valheim will pretty much get you going with a base right from the start. You get access to a hammer and workbench almost as soon as you spawn into the world, so you'll be able to get chopping those trees and felling forests in your quests to build your homestead. Building somewhere cozy is actually important too, since the more you build and decorate your base, the higher your Comfort, which will allow you to get a better Rested bonus - probably THE single most important status effect in the game, since it drastically increases health and stamina regeneration which is crucial in any biome beyond the Meadows.
Though the first area may seem peaceful with very little in the way of threats, don't get too complacent. As you venture to new areas, the challenges will start to ramp up. The game's difficulty curve is a little bit bumpy in places, but in general revolves around the following principles: On arrival in a new biome, the creatures and sometimes sub-areas there will be very tough to deal with, and you'll probably be facing touch challenges trying to survive. But as you uncover the materials of those biomes, or kill certain creatures for their drops, you'll be able to craft that biome's tier of equipment. Eventually after you finish, you'll be faring a ton better in that biome. This repeats pretty much constantly throughout the game and would probably be the core gameplay loop for exploration.
Other than crafting, fighting and exploring, what else is there to do? Questing! Treasure hunting! There is the main questline of slaying all of the Foresaken (one main boss per biome) but if you look around a little in certain areas you may find some other inhabitants. There are currently three traders to find that all stock different and useful items, the Bog Witch being the most recent addition. You'll have to look around a fair bit to find them, but they're no doubt useful on your adventure and will expand their stock as you progress in the main game - so make a portal to each one for easy access (yes there's even teleportation in Valheim too, with some limits...). If you find Hildir, she will direct you to some marked locations in Valheim where you can fight an optional mini-boss to recover her stolen loot, which will open up her inventory of items to buy. To get the gold for trading, you can usually delve into crypts to plunder the rubies and amber within, or find some enemies that carry gold on them (the Troll is actually one such). You can sell the gems for more gold, then trade those off to get your useful items.
What is the survival part like? I'd say this isn't really a pure survival game as you don't really have to manage things like food and water - well, you do have to eat food, but it's handled a bit differently than most other survival games. I'd conclude this is an `Open World Adventure & Exploration game with Survival Elements". First off, you can't starve to death, so no worries there, and you don't have to hydrate. So if you're not a fan of survival mechanics, it pretty much ends there.
Speaking of food: each food item has four stats that it will influence when eaten. Health, Stamina, Health Regen, and later on, Eitr (think of it as mana). By default you have 25 base HP and 50 base Stamina when no foods are active. But you can then consume up to three different foods to give those stats a boost. All foods have different stats, meaty foods tend to boost health more, veggies and fruits tend to boost stamina more, so you have to mix and match them for your situation. A good starting point is 2 HP foods to 1 Stamina food, though when venturing to certain biomes, 3 HP foods can be useful to tank the higher damage output at the cost of a lower stamina pool.
As far as other survival elements like shelter and temperature management, those are sort of 'soft' survival stats and usually are summarised by simple status effects that are applied to your character rather than a continuous change in circumstance, such as in games like Green Hell, Once Human or SCUM. Example: Being in mountains gives you the Freezing status, which slowly hurts you while it is active. Wearing cold resistance gear removes the Freezing effect when in mountains. Problem solved. There's no 'resistance to freezing as fast with cold resistance gear' type mechanics, which for those new to a game with survival elements is a good thing. It's simple, yet interesting enough to keep you invested in your character's wellbeing.
Are there any negatives about Valheim? Sure! But they're not that big of a deal in comparison to its positives. Here's a few that you'll probably pick up on as a new player, and will probably hit you the hardest:
- Death is punishing, especially later, and death loops can be common. This is definitely true for newer players who end up getting jumped deep into a new biome, and haven't got any backup gear. ALWAYS make something to run back in with to collect your stuff, and when you can, take materials to make a portal to your home base with you.
- Portals are limited until Ashlands (but now this is a game option). I recommend your first experience with Valheim be at default settings, but sometimes sailing all your ores back to process them can be time consuming and not everone has the time to be on the seas for 20 minutes or more just to process their ore. And the risk of losing the ore while sailing can be daunting. Portals by default can teleport most items, but ores and metals can't be until you get the Ashlands portal later on.
- The Bronze grind is real. This is probably as mentioned, a bit of a cheap way to expand the Black Forest's runtime, but really they should make 3 bars of the input metal give 3 bronze, not 1, and that would solve that little issue.
- The Swamp may feel unfair at first as the jump in difficulty WILL hit you. Remember your Rested status, and having a forward outpost in a neighbouring Black Forest or Meadows biome can be helpful.
- Some raids may seem straight up trolling (literally) or flat out unfair for a new player. Spoiler here, but you can expect raids from Trolls (if you kill one, or one dies somehow) after you finish the Black Forest area. Make sure you're packing a bronze spear or better to deal with them and try to kite them away from your buildings, as they can literally trash EVERYTHING you've made. Trenches around your base help here. After you have found and killed a bat (or if one dies somehow), you will also get raids from bats, which will target your livestock and kill them - this raid could, and in my opinion should, be removed, since bats drop nothing useful and it seems to serve only as an annoyance. Finally there are also raids that can happen when you're NOT at home, such as the wolf raid, and you will get mobbed by about 6 at once. Your character simply doesn't have the stamina to deal with that many, even post-Mountains. If this happens, try just running initially until you get outside the raid area, get to a high ground, and then deal with the wolves at range.
A final note that gets mentioned quite often is the long development time between updates. To those people who are upset about that, all I say is to hang in there and try Modded Valheim (yes, you can mod it too, check out the Nexus or Thunderstore (recommended) for details on available mods) and just let Iron Gate get on with it. Game development takes a LOT of time, and they're a small team of people with lives and agendas outside of game development too, just like you or I.
Overall, I'd pick this game up and give it a try! TO VALHALLA!
Valheim was a joy to play for our small group, until we realised that the game is just several iterations of the same thing, i.e. go to a new area, grind the resources, get the more advanced gear and progress. Each time you progress, it becomes slightly more painful and grindy.
Mistlands was borderline unenjoyable, but still tolerable and defeating the Queen felt like an achievement. Ashlands is just artificial difficulty by throwing way too many high HP and hard hitting mobs at you for the tools you have available. You die, you lose your stuff, lose levels so you're even less capable of dealing with them, then basically have to pray you're able to run back to get the stuff you spent ages making. The loop of constant deaths did not feel worth what we were doing anymore, we'd already done it 6 times with the previous biomes and it was already getting tiresome, so the poor balance of Ashlands was the final nail in the coffin.
Building and making a home is nice, but the build snapping can be frustrating often too.
Would not recommend unless they majorly rebalance and add something new to keep a player's attention.
Дополнительная информация
Разработчик | Iron Gate AB |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 95% положительных (238985) |