Разработчик: Ocean Software
Описание
The game consists of 100 levels of increasing complexity over nine different themed worlds. Each level features several interconnected platforms holding a number of "dominoes". The aim is to rearrange the dominoes, such that with a single push, all of the dominoes are toppled, thus opening the exit to the next level. There are 11 different types of domino, identified by red and yellow patterns, each with different actions. The player controls G.I. Ant, who can move certain dominoes by carrying them one at a time.
Various factors can result in failure to complete a level. As well as toppling all of the dominoes, the player must be able to access the exit door once the dominoes have fallen. For instance, the player will be unable to reach the exit if a ledge leading to the exit has been destroyed, or if a gap leading to the exit has not been bridged, or if a line of dominoes lie across the exit. G.I. Ant may die by falling from a large height, by falling off the bottom of the screen, or by being crushed under a falling domino. The player is then greeted with the message "You Failed, You Died" and has to restart the level. Also, the level will be failed if any dominoes are destroyed by landing one domino on top of another.
Each level has a time limit during which it must be completed. However, if the time runs out the player is still able to continue with the puzzle if they wish. By pausing the game once the time has run out, a small hint will be displayed, giving advice on how to complete the level. As a side note, the hint for level 98 informs the player that the game's designer cannot remember how to complete the level without trickery ("Use a drop! There is a way to make it work with a push, but I can't find it!").
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7, Windows 8, Windows 10
- Processor: Pentium 4
- Memory: 256 MB RAM
- Graphics: Athlon 64 or later
Отзывы пользователей
A bit dated, but still a good puzzle game.
childhood memories restored
This game makes me nostalgic. If you do know this game, then go for it. It is the original DOS version, and it runs smoothly on Windows 11 environment with pre-configured dosbox emulation. Ah there is one difference---It does not ask to change to the next disk. Those who do not have any good old memory about this game, then probably you can wait for a sale. It is a nice game, but not worth 9 bucks.
a good classic
You select joystick in the dos-box powered menu to play it with an xbox controller. This allows steam to mark this as "partical controller support" ... Funny.
Great puzzle game, that sometimes makes you have that good old hand-eye thingie
This retro game is still as entertaining and challenging as it was back in 1992. I highly recommend it both for those who'd like to relive the fun as well as those who have yet to experience it.
Ocean <3
Fantastic puzzle game from the early 90s, lots of nostalgia for me butg the game itself is still great and stands the test of time.
It's the original version running with dosbox, runs fine out of the box, I like to set my dosbox games to run in 1920x1080 in a window on my 4k resolution changing the line windowresolution=1920x1080 in the dosbox config helps with that
Love the game and still can play the first 10 or so levels without thinking about them.
If you like puzzlers give this one a try, you wont be dissappointed.
I remember getting my first PC in 1995. It was 486 with bunch of games on it and my mother ended up sitting at this games for hours. Man, such a great memories. One of the best games from that time. The graphics were amazing back in the days, I still like it to this day tbh. Very cool I found it on steam. For £1.40 it's no brainer.
Replaying this once again and still having a blast (and being challenged). I absolutely love this game's artstyle and music. Would recommend to anyone who loves puzzle games and doesn't mind a bit of occasional frustration.
First, just a tip for anyone playing - F1 brings up the table identifying the types of dominos! Little known these days, but back in the 90s, on PCs, F1 was pretty universal for "help."
This is a game I'd fondly remembered from the early 90s. Full disclosure, when I played it at the time, I got it at a lan party, so nearly 30 years later, I've paid for the game for the first time... I was an American teenager who had no idea what "Quavers" were, and if not for the game's story, I never would've suspected this was a product placement tie-in.
Some notes first: This is the original DOS version of the game, running emulated with dosbox. Despite what the Steam description says - which describes the SNES version that had it's Quavers branding stripped and the story replaced, this is in fact the original, branded version, where the story is that you're descending the anthill to rescue packets of snack food.
Hadn't seen, or even thought of, this game in over 20 years, went googling to try and even remember the name of it, and was shocked to find it was on Steam. Bought a copy - figured even if I didn't play it, just seemed right to actually pay for, however belatedly. Gave it a try though, and wow, pleasant surprise, it holds up great! I was too young to appreciate it at the time, but for an early 90s puzzle game, the levels do a pretty solid job of introducing the game's various mechanics, which have a surprising amount of subtlety and interactions.
The game itself is a puzzle game, where the object is to reorganize some arrangement of dominos so that a single push will knock them all down. Making this tricky is that there are around a dozen different types of dominos - dominos that explode (making holes for others to fall through), dominos that split in two and go both ways, dominos that float up to the ceiling before falling, dominos that make bridges across gaps... the early levels introduce each of these, while also being set up to demonstrate some of the interactions and other mechanics. Generally you can pick up and move any of these dominos, except for one special domino on each level that must be knocked over last, in order to open the exit to the next level.
Only three things I don't love about this game on replaying today. First, for some reason they decided to impose a time limit on each level. This isn't as bad as it sounds - you can take all the time you want, but if you don't knock over the last domino before time's up, the door won't open, so you'll have to restart and do it again. Still, a bit annoying and seemingly pointless. :edit: After playing more, I'd forgotten the extent to which this is an *action* puzzle game, so the timer makes more sense than I was initially thinking. Still wish it didn't start until I moved, but ah well.
Second, escape brings up the pause menu, where you can restart the level, exit to the menu, or spend a token to cheat if you're stuck. Fine, good, except - if there's a way to CLOSE that menu without picking any of those choices, I've not figured it out! And third, and perhaps most annoying - there's no save feature.
Third, this game was made originally for platforms where it was not a given that there would be a hard drive or any other way to save games - the Amiga *supported* them but not everyone had one - but even in the early 90s, the DOS port not at least remembering which level you'd last played (all of 1 byte of storage) seemed a bit lame. There's a file with the level codes for the first 67 levels, called PUSHCODE.TXT, installed with the game. For convenience I've reposted this to the to a discussion thread for the game on steam, and if I get past level 67, I'll try to remember to update it with the rest...
I can't remember for sure, it's been so long, but I think I actually got stuck at some point as a kid, so not sure if I ever finished all 100 levels. Not sure at this point what the difficulty curve is like or how fiendish it will become, will have to see...
The best puzzle game for DOS, ever!
It was and still is a great game.
First game I ever played 20+ years ago. Still love it's simplicity.
Well this is a weird one in multiple respects. Push-Over is a pretty unforgiving puzzler originally released for the Amiga in 1992, followed by DOS, Atari ST, and SNES ports. This being the DOS version, of course. Most of the releases follow an utterly abstract plot of the bulldog Colin Curly (old mascot for British snack food Quavers) losing his collection of Quavers down an anthill and enlisting the help of his pal G.I. Ant to go recover them by solving a series of 100 domino-pushing puzzles. The SNES version for whatever reason rebranded Colin to a generic red rat, who lost several wads of cash rather than bags of snacks. The Steam description references Captain Rat, despite that he's not actually in this version. Okay then.
The game itself is honestly kind of brilliant, although dated. Your goal is to topple every domino on the level (except blocker dominoes, which can't fall), with the trigger domino falling last. There are 10 different kinds of special dominoes that explode, fall upwards, tumble endlessly, split in half, bridge gaps, etc. You spend most of your time deliberating how to arrange the dominoes, are typically only allowed one push to set the chain in action, can't allow any dominoes to break, and have to then escape through the exit door before the time limit expires. The time limit above all else is what makes me wish we'd get a proper remake that does away with that nonsense, it's utterly vestigial and only adds an additional layer of hair-tearing frustration when the levels start getting really puzzling.
As far as the original port jobs go, the DOS version is... serviceable. It mostly suffers in the sound department, although I'm not sure HOW the current publishers managed to get it to sound as awful as it does in the preview video. It doesn't sound THAT bad in Dosbox. But on the topic of the current publishers, we now get to why this is a thumbs down from me.
I have no idea who they are, but they seem to have sprung from out of the ether to deliver a significant portion of Ocean's old DOS catalogue unto Steam... in the form of old cracked abandonware copies they've just dug up from around the web, as evidenced by some of the leftover files still included with this release. While simultaneously threatening in the pre-release news of every single game they're putting up that anyone discussing pirated copies in the community hub will be "reported to Steam". And deleting every single thread from the discussion forums just to not have to deal with them. Stay classy, guys.
Add to this the fact that the games are distributed with no frills whatsoever, including for example manuals explaining how to actually play the damn games. Push-Over specifically does a reasonable job of easing you into the mechanics with the earlier levels, but it's entirely on you to figure out how to actually pick up and push dominoes (for the curious: spacebar and arrow keys). It's probably worth at least the $5 if you don't mind a strict timer on your puzzle games, but whoever's in charge of these Steam releases is just plain acting the goat and I'm not particularly of a mind to support them.
Not like any potential buyers will see this anyway, they've probably sold about 5 copies grand total.
Дополнительная информация
Разработчик | Ocean Software |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 94% положительных (16) |