Разработчик: ChaosForge
Описание
Скучаете по добрым старым временам, когда игры не вели вас за руку? Тогда вы попали в нужное место. В Jupiter Hell каждое ваше действие сопровождается действием. Вы действуете, ваши враги действуют. Но когда вы умираете, вы умираете навсегда.
Jupiter Hell позволяет вам стать героем классической научно-фантастической вселенной в стиле 90-х. Вы и ваше верное ружье (или пулемет, рельсотрон или даже бензопила) против орд демонических и инопланетных ублюдков. Все это под всполохи ЭЛТ-мониторов. Как в добрые старые времена. Но графика гораздо лучше.
Открывайте новые умения, пробуйте новые сборки и попытайтесь выжить в аду, в который вы попали.
Каждое прохождение отличается благодаря процедурно генерируемым уровням. Получайте новые умения. Развивайте вашего персонажа, чтобы выдержать то, что поджидает за углом. Если вам удастся выжить в аду Юпитера - вы сможете разблокировать новые испытания. Легче не станет. Совсем наоборот.
вас ждут страдания.
Свыше 20 лет опыта в создании roguelike игр про космический ад сверху вниз звучат как рецепт хорошего пошагового roguelike?
Команда ChaosForge, разработчик Jupiter Hell, стала известна благодаря созданию Doom, the Roguelike (также известного как DRL). Они создали ад Юпитера как духовного наследника DRL.
Поддерживаемые языки: english, german, polish
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows® 7, 64-bit
- Оперативная память: 8 GB ОЗУ
- Видеокарта: OpenGL 4.3+ compatible, 2 GB VRAM
- Место на диске: 2 GB
- Звуковая карта: DirectX compatible sound card
- 64-разрядные процессор и операционная система
- ОС *: Windows® 7, 64-bit
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 960 or better
- Место на диске: 2 GB
- Звуковая карта: DirectX compatible sound card
Mac
- ОС: 10.14 Mojave or newer
- Оперативная память: 8 GB ОЗУ
- Место на диске: 2 GB
- ОС: 10.14 Mojave or newer
- Оперативная память: 8 GB ОЗУ
- Место на диске: 2 GB
Linux
- ОС: 64-bit
- Оперативная память: 8 GB ОЗУ
- Видеокарта: OpenGL 4.3+ compatible, 2 GB VRAM
- Место на диске: 2 GB
- ОС: Ubuntu 16.04 64-bit
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 960 or better
- Место на диске: 2 GB
- Звуковая карта: DirectX compatible sound card
Отзывы пользователей
Absolutely awesome. An exceptional example on how to make an FPS turn based roguelike. Balanced, fun, fast, no bullshit demon slaying masterpiece.
Hard as hell but fun.
I liked the game. Quick sessions, crowds of enemies and a clear goal are a plus
Cons: The gameplay is incredibly repetitive. At some point, the first levels stop surprising - every time you do the same thing.
I would like more variability at the initial stage of the game
The game is an excellent representative of classic roguelikes. I recommend everyone to try it
Great game with fun builds, interesting unique items, and more variety in gameplay than meets the eye. Animation smoothing for fast inputs and a bitchin sound track make for a really addictive experience.
Superb. Runs great on the iMac and one of few games comfortable to play on Apples bonkers, tiny, default keyboard. Music is spot on. Superb, fast-moving turn-based shooter. Nails its' early 90's aesthetic. The gravelly, 80's action hero voice work is beautifully tongue in cheek macho without the script ever getting offensive. Hell, it's good.
Probably the best game ever made. Perfect for time-poor gamers who can't invest 200 hours in a story and just want to dip-in, have some fun, check-out and know it will be there when you come back.
Oh this game did me raw; real raw; raw like health code violation raw. The optimization, randomization, and replayability are the spices that flavours this permadeath game. Normal mode in this game is like Ultraviolence (Doom 2). Jupiter Hell is unforgiving to mishaps and poor preparation as the game pile on hordes upon you as you progress (level and diifficulty-wise).
The variety of weapons, play style (class perks), and tidbits of pop-culture reference (namely Doom), is the painkiller to numb the loss of a "good run".
The art style and music is pretty good, and the campy voice over is the literal cherry on top of this review.
Yes
Nothing really to add with this review that hasn't been said before. If you liked the aesthetic of Doom and the game play of Rogue chances are very high you'll like this.
Solid game, i will play this for decades to come.
Turn based Doom FTW!
Excellent fun. Doom aesthetic, awesome weapons and mods, turn-based glory. Recommended highly especially when on sale.
I'm impressed. This is a super fun and quick roguelike with a lot of soul. Gameplay is smooth, music is nice. High reccomend for roguelike fans.
One of the more accessible traditional roguelikes to get into. Very cool. Seems like a no brainer to get if you have any interest in DOOM or RL's ;)
Jupiter Hell commits the cardinal sin of any rogue-like: it has no real depth.
It gets boring quickly and there's a lot of unrealised potential here.
The soundtrack is pretty good if nothing else.
The perfect sit back and drink a coffee game, once you set up mouse and num pad controls.
if I could make a game, it would probably be something like Jupiter Hell.
yu
If you've played DoomRL (aka DRL or Doom The Roguelike, or whatever they are calling it these days) then you more or less know what to expect.
You take control of a wise-cracking soldier who arrives at a military base on one of Jupiter's moons only to discover it is overrun with zombified marines and bloodthirsty demons. Sounds familiar, right? You can pick one of three core classes (marine/scout/technician) that will decide what traits you have available for purchase when you level up, along with a special ability to hopefully help tilt things in your favor.
Your only objectives are: kill as many monsters as possible, collect anything you think will help you survive, and make it to the elevator that will take you to the next level. In true roguelike fashion if you die you must start all the way over from the beginning. There are special challenge modes you can unlock to spice up the game but there's no extra perks or gear you earn to make things easier. This is what separates a 'true' rogueLIKE from rogueLITES such as Binding of Isaac or Enter the Gungeon.
Although I can definitely see where the devs have tried to make automatic weapons (such as ARs and SMGs) more palatable, shotguns still seem to be king just like they were in DoomRL. All in all it's a great way to kill time, even if it's pretty RNG dependent and can get frustrating due to that. It has a very addictive "one more run" gameplay loop that will have you feeling extremely overpowered one moment, then underpowered the next when you drop into a floor filled with supercharged demons.
I highly suggest turning off the "idle quips" for the main character, however. His one-liners are fine in my opinion, but hearing him complain every time you want to tab out of the game gets old fast.
True to its Roguelike roots, Jupiter Hell delivers a turn-based dungeon-crawling RPG experience with the ever-daunting challenge of permadeath.
At first glance, this game seemed a bit shallow to me. But the more I gave it a chance, and the more I met my untimely demise, the more its strategic depth began to take precedence. Turning off the heavy metal soundtrack and reducing the frequency of the Player Character’s voice lines made a surprising difference. It allowed me to focus on the tactical gameplay, often demanding long pauses between turns to carefully weigh my options and decide on the best course of action.
Also worth mentioning, there’s a strong emphasis on inventory management.
Not only is this game retro themed, but information about this game is as obscure as the game itself, which evokes a pre-internet nostalgia where discovery was part of the journey. Unless you’re willing to scour an ASCII guide, you’ll likely stumble upon new secrets purely by accident, even after dozens of hours of gameplay... Wait, you can shoot doors?!
In typical Roguelike fashion, Jupiter Hell’s levels are procedurally generated, keeping each run fresh with plenty of new weapons and armor to find to make up for the badass set you lost in your previous run. Add to that 3 distinct character classes, multiple difficulty levels, and a variety of game modes & challenges, you can be assured there's plenty of replay value here warranting several returns to this gem of a game for years to come!
Who the fuck needs a chainsaw in space?
Difficult, tactical, demons, killer metal soundtrack, fucking profuse swears, traditional roguelike, PERMADEATH!? its got everything, its perfect! My only regret is waiting for a sale to buy it.
A very good dungeon rouge-like, an apex of the genre. A (not)Doom marine running around gatting demons is more than I can ask for. However, Commander Shepard (Mark Meer) does an astounding job voicing our action hero protagonist that I cannot help but be charmed into loving this game.
Please excuse my language, but this is a damn fine doom in slow motion video game. Truly I say unto thee: this is a work of art.
Games like this should be a lesson for AAA developers.
Less is more in the hands of determined creative people.
Incredibly enjoyable indie gem. Don't miss it if u are a fan of Turn based & Roguelikes.
Feels like turn based doom and i approve
Jupiter hell is old-school video game fun. It's a stellar game, expertly crafted and balanced. Its moment-to-moment intensity consistently keeps you on the edge of your seat, because you're often just one careless move away from a quick and unceremonious death. A lot of people will be turned off by the game's absolutely relentless difficulty, but those who stick with it will be rewarded with a viscerally satisfying experience. All builds are ultimately viable, thanks to a surprisingly deep and varied set of mechanics; this becomes quite obvious once you get a good feel for the game, and even more so once you start playing its many unlockable game modes. Try Angel of Berserk or New York Reload and you'll be tossing all your usual strategies out the window. The game is pretty damn funny too. Aside from the protagonist's cheesy, hard-boiled one-liners (which are also informative audio cues) and the ridiculous yet concise skill descriptions, shredding a mob of degenerates with a well-placed shotgun blast or swiftly tearing through them with a strong melee build never fails to put a smile on my face. It's a tough and challenging game, infuriatingly merciless at times, but there's tons of fun to be had.
PS- 'Rogue' has got to be the most misspelled word on Steam. Rouge is makeup.
It's fun but hard
Fantastic game. If you loved diablo 1 + 2 and doom then this is for you. It's turn based but this game captures that feeling of playing diablo 1-2 solo and mowing through enemies and sorting through loot. Each class has an active and pasive trait that adds a layer of choice.
Honestly, if you're on the fence about this game like I was, I think you should check it out.
Lastly, this game has a really nice community on discord. They helped me learn some of the different builds and approaches to the game.
Welcome to hell, mate.
repetitive as hell. same weapons same map every run
Very well made. Too bad it's a full (enforced) rogue analogue with no real meta-progression.
The game itself is a downright brilliant take on DOOM if it was turn based, with nods to everyone and everything important from the era. There's the gravelly voice quipping "What are you waiting for - Christmas?" straight from Duke 3D, the absurd mucho macho scripts, and even nods to earlier lore like the Grue eating people in the darkness. A dulcet soft-rock soundtrack, and surprising depth in character builds.
I found the first few runs to be highly entertaining, tight and rewarding. I simply wish that there was a way to keep and develop a character, and take him on multiple runs. But yeah, its a rogue type game.
So, very well made, fun, and well worth the price of entry.
If I had a wish: a career mode with level-by-level character development and no permadeath.
It's so deep and challenging. Once you get the hang of it, there is way more to do like the challenge modes and higher difficulties. I particularly like how the challenge modes force you to use a different strategy than you're used to. I got my first wins with marine vampire melee builds, and the challenge modes helped me branch out to other classes and master traits! I think it looks great, I really like the 3d. Plays AWESOME on steam deck. Up there with Doom 2016, Rimworld, and Project Zomboid for deck playability.
Near perfect on steam deck. I did only couple of runs, but the game seems to have good replay potential. You have 3 classes and each has kinda 3 subclasses. And just enough of weapons to combine this potential with. Immensely fun!
fun gamej, easy to pick up
apparently i have played 604 hours, so i can safely say that this game has a lot of replayability and a lot of fun
This one's done.
One of the best rougelike ive ever played. its a bit like deathtrash with a very well balanced skill/loot/weapon system. i can only recommend buying it even at full price!
Wicked fun, I love the ranged take on roguelikes. It nails what I love about the genre, death doesn't seem punishing, rather each one teaches you how to be a little bit better for the next run. The 90's atmosphere is just icing on the cake.
Very good game, but not for me. I loved the music and the game play mechanics. But it made me realise I prefer rougelites over rougelikes. I want to actually UNLOCK stuff as I progress. New classes, new guns that may drop, SOMETHING. Higher difficulties and trying new builds is not enough incentive for me personally to replay this style of game because I'm just going to play the build I know works. Why waste my time with anything else? So, while I refunded it, it's not the game's fault whatsoever. It's very good. You absolutely should buy it. It's just not to my taste. I'm going to stick with rougelites, like Binding of Isaac, Our Darker Purpose, or Dead Cells.
Fun simple game.
Hell, yeah
I was gonna say "finally I can uninstall DoomRL, because Jupiter Hell shows how it's done".
Then I realized it's the same developer.
This plays really well with a gamepad, too. I haven't seen that since... I think it was something like Diablo on the Gameboy Advance?
Crashed hard on both Vulkan and OpenGL settings. Black screen and locks up windows requiring restart.
Probably the best turn based roguelike ever created
It's DoomRL but nicely polished and with a great presentation. Great to pick up once you get bored of all the excellent free roguelikes out there.
Heavy metal/10
This is the game you have been looking for.
Rip and Tear.
The closest thing I've yet encountered to the survival horror roguelike I've always wanted (even though it is dressed up more like a 90's action shooter). The sound design and presentation make firing a weapon in a turn-based game more viscerally fun than one might think possible.
As far as traditional Roguelikes go, this is top tier in the list. While I still prefer the true 2D nature of DRL, this is a fantastic 3D rendition of the formula.
Get this if you love DRL. Get this if you like Roguelikes.
Дополнительная информация
Разработчик | ChaosForge |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 21.01.2025 |
Metacritic | 78 |
Отзывы пользователей | 92% положительных (1388) |