Разработчик: Pivotal Games
Описание
Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war.
The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied.
Conflict: Denied Ops is a highly accessible FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
Key Features:
- Two-Man Tactics Switch between team members at any time for maximum control.
- Explode Your Enemies Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
- Destroy Everything Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
- Accessible Action Give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
- Puncture-Tech Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.
Поддерживаемые языки: english, spanish - spain, french, italian
Системные требования
Windows
- Supported OS: Microsoft® Windows® XP, 2000 or Vista (admin rights required)
- Processor: 2.0 Ghz Intel Pentium 4, AMD Athlon XP or equivalent processor
- Graphics: 128 MB DirectX 9.0c card with full Shader 3.0 support
- DirectX Version: DirectX 9.0c
- Memory: 1024 MB RAM
- Sound: DirectX 9.0c compatible sound card
- Hard Drive: 7 GB uncompressed free hard disk space
- input Devices: Keyboard and mouse or Xbox 360 Controller
- Processor: Intel Core 2 Duo / Athlon 64 X2 or Equivalent Multi-core CPU
- Memory: 2 GB RAM (required for 8-player multiplayer games)
- Graphics: 256mb Direct X 9.0c card with full Shader 3.0 support (NVIDIA 7900GS or better)
- Sound: Sound Blaster® X-Fi™ series
- Input devices: Keyboard and 3 button mouse or Xbox 360 Controller
- All DirectX 9.0c graphics cards with full Shader Model 3.0 support.
- GeForce 6800, 7300, 7600, 7800, 7900, 7950, 8400, 8500, 8600, 8800
- Radeon X1300, X1600, X1800, X1900, X2400, X2600, X2900
- Any graphics card which does not support DirectX 9.0c or Shader Model 3.0 fully.
Отзывы пользователей
I played this game for the nostalgy of having played Conflict Desert Storm I, II and Conflict Vietnam back on PS2.
This one doesn't hold a candle to any of those, and you're better off skipping it and watching videos of the older ones.
I play for the story and rescue Foley.
The gameplay is bad enough.
this game is garbage i only played it because desert storm is my childhood game
Baffled by how bad this game is! Please read
They quite literally removed every feature they have created over the years. Literally every single one.
And what did they replace all the removed content with? NOTHING. Literally nothing. This wouldnt even be impressive as a phone game! The maps are artificially mazed-out with only one route. As if i was playing house of the dead or something... Nothing is more frustrating than being in the middle of a street inside a city map with the game telling you to go 180meters west, but you cant go 180meters west because every alleyway is blocked. You need to find the one secret door in the entire level that magically became unlocked after killing the last enemy! THE WHOLE GAME IS LITERALLY THAT WHAT I JUST DESCRIBED! Yes the whole thing! The previous entries were not like that. In fact they were the polar opposite of that. open and tactical and realistic and mature.
Now you just aim and shoot. You have infinite ammo. Theres only 2 guns in the entire game. i have never witnessed something so embarassing.
And not even anything was improved either, you can immediately feel that its the same conflict game engine just with most things stripped. Honestly it feels just as clunky and strange as the combat in all the previous games did... But it made sense in those games because those were actual good games with a ton to do. The game engine still buckles whenever you come face to face with an enemy. You never know what will occur in those situations but you can bet on dying.
the loot rooms where you got to take a break with your squad was my favorite part of the conflict series, this is where i would pack a tactical bowl. In this game you cant even pick up the enemies AK!
and you literally have infinite ammo!
and enemies do wildly varying damages to you at different times its so weird
Doesn't live up to the quality set by previous Conflict games
humourous and addictive
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Дополнительная информация
Разработчик | Pivotal Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 04.12.2024 |
Metacritic | 58 |
Отзывы пользователей | 44% положительных (160) |