
Разработчик: Crystal Dynamics
Описание
- Epic Exploration - The lost city of Atlantis and ancient Egyptian pyramids are ripe for discovery: explore every hidden dark crevice and impossible heights; enter into strange, undiscovered lands and solve their deepest, darkest mysteries; open doors to new realms, uncover great rewards and unearth secrets to Lara's past.
- Acrobatic Gunplay - Deftly leap around charging enemies while you unleash a hail of bullets from your trademark dual pistols.
- Lethal Predators - The wilderness awaits with a wide range of bestial predatorsfrom bats to wolves to bearsready to defend their territory from human encroachment. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.
- Supernatural elements are used sparingly to provide a mystical allure around the world, while maintaining the world's grounded core. The awesome T-Rex and intriguing Atlantean centaurs suck you in to the wonderfully intriguing and mysterious world of Tomb Raider.
- Death-Defying Environmental Playground - Leap over massive gaps, cling onto rock ledges, and swim through underground tunnels.
- Solve the Diabolical Machinery of the Past - seek to outwit the brilliant ancient designers of many epic puzzles and vaults in order to uncover their secrets. Be warned that they do not take kindly to 'meddling', and as such, the price of failure is extreme.
Поддерживаемые языки: english, french, german, italian, spanish - spain
Системные требования
Windows
Recommended: Microsoft Windows XP, Vista, Pentium 4 3.0Ghz or Athlon 64 3000+, Microsoft Windows XP/Vista compatible sound card (100% DirectX 9.0c -compatible), 1GB RAM, 100% DirectX 9.0c compatible 64MB 3D Accelerated Card with Pixel Shader 2.0 (GeForce 6000 series / Radeon X series)
Mac
OS: 10.9.5
Processor: 1.8 GHz
RAM: 4 GB
Graphics: 256 MB
Mac OS: 10.9.5
Hard Disk: 5 GB
Input: Keyboard & Mouse
The following graphics cards are not supported: ATI X1xxx series and Intel GMA series.
OS: 10.10.5
Processor: 2.4 GHz
RAM: 4 GB
Graphics: 512 MB
Mac OS: 10.10.5
Hard Disk: 5 GB
Input: Gamepad
The following graphics cards are not supported: ATI X1xxx series and Intel GMA series.
Отзывы пользователей

Juegazo!
What a great remake of the TR1
ITS MY CHILDHOOD . I LOVED IT CAUSE ITS NOSTALGIC
Exciting and fun to play, and annoying as hell at time s but I love it!!
Is the game fun? Yes, yes it is. You mostly know what to expect when you pick up a Tomb Raider title. And it’s the same here. If you played the original or the remastered vision your hopes are probably similar to that, that the vision and experience will stay the same. You have exploration, you have some little action, and you have puzzles. If you like that stuff then this is the game for you. For me I just wish it was longer and had a bit more content to interact with. 4/5.
game is good, but man. i remembered why i quit it in the past.
right at the last level there is a section that was driving me nuts. the controls are so bad, that i spent a few hours trying to get the right key presses to get perfect jumps.
if it wasn't for that part the game would have been fantastic.
Lara Croft at her best!!! <3
Knocking my teeth out with a rock while black out drunk controls better than this, and would be more fun too

Yeah Yeah
I really loved Tomb Raider Legend, I was really surprised how much I did, considering I hated the original Tomb Raider trilogy so much due to it's unresponsive controls; I found those first games to be borderline unplayable. While Anniversary is significantly improved over those first games, being a decade more advanced, the controls are unfortunately much worse than Legend and do ruin the experience.
Pros:
- Controls are still a vast improvement in terms of responsiveness to the originals.
- The atmosphere of the first game is captured really well, especially due to the sound design.
- My favourite Lara voice actress reprises her role this time, although has much less to say by design.
- When it's worth it, and the risk of losing progress is low enough, I love finding the collectables.
- It's a pretty faithful remake while doing it's own thing. I like the level design mostly.
Cons:
- Despite being 1000x more playable than the originals (you press a button and Lara does actually respond nearly all the time) the controls are a significant downgrade to Legend, somehow.
Lara seems to often jump in the complete wrong direction to what you're pressing, and it happens often. This is most obvious when you're trying to jump from a pipe, a rope, or a grappling hook, where often the camera seems to have a mind of it's own; this was an issue in Legend but it's much worse here.
The game unfortunately gets more and more frustrating as the platforming difficulty increases but the controls quality does not. I'm very disappointed, but I suppose making the game difficult to play though bad controls does honour the originals quite authentically, lol.
- Some sections of platforming are nearly broken, one example is trying to get the grappling hook to work when it's just out of sight, like atop the sphinx's head in the Egypt level trying to get back; the grappling hook fails multiple times to reattach as it's not quite in the right position. I counted three different grappling hook areas that wouldn't work well in just this level alone. I hated having to do the same sections over and over again as the grappling hooks kept failing.
- There were times when Lara would choose to wobble on a specific podium you have to quickly jump from causing you to fail, and it's not anything you're doing in particular to cause this, certainly nothing obvious, to the point you take the same jump the same way and she randomly doesn't wobble. It's seemingly random sometimes.
- Some jumps that you can obviously make will prevent you from making them due to it being a shortcut. While I understand not following the correct platforming order can affect the required sequence for it to function, it's still a design flaw that makes you not want to explore through fear of losing progress, when exploring and experimenting should be a fundamental driver of playing at all.
With all of this above, I do like the game sometimes, and I want to complete it, but I also found myself getting incredibly frustrated having to do simple sections over and over as Lara flies off in random directions to her death. I rage quit quite a lot already, I cannot imagine how annoying this game is with the time trials.
Overall, if the original is a 3.5/10 then this is maybe a 5.5/10; despite the obvious improvements it's still jank and I'd say not really worth the frustration. Apparently the Xbox and Playstation versions do work better, but keep in mind there may be a remaster of this trilogy on the way. I recommend you skip this one for now and wait for the remaster; hopefully the controls will be fixed in those versions.
Update: I did complete the game, but the last level, when you're climbing the pyramid inside, barely functions as Lara doesn't do what you tell her too most of the time, again, it's due to the grappling hooks mostly. Usually I would replay the game to unlock everything but I never want to play this again, lol. 4/10
Croft manor <3
I really enjoyed this one! It’s a bit different to Tomb Raider: Legend. There’s a lot more exploring and climbing, with less action and more on the adventure, which I really liked. The music is great too, just like always.
The game is okay but I find it very boring and controls are often inaccurate. Essentially, its about finding a way by climbing wherever you can without having any obvious reason to do that.
You're better off playing the Xbox 360 version. The PC port has a lot of quirks—corrupted saves, control issues (which get especially frustrating with the updated combat mechanics), and missing enhancements that the 360 and PS3 versions received. Hopefully this game gets a proper remaster someday.
TR fans love to hate this one, but I've always had a soft spot for it. I love the engine Crystal Dynamics created for Legend, and I appreciate the extra features they added here. That said, I really don’t like what they did with Lara’s in-game model (Legend’s was perfect—why did they have to mess with it?), but at least Larson looks a lot better.
great tomb raider game! love it
very good
This game it's terrible. This port version has a TON of bugs and errors with everything. Bugged collisions, character falling through the floor, not being able to climb some parts, and NOW another new bug my game doesn't allow me to turn on the option for gamepad. This game unfortunately it's almost unplayable. Search a longplay. 0% worth
In short I might be biased because of nostalgia but, i would heavily recommend this game. There's pros and cons as in every games, this pc version has bugs, be it AI being broken sometimes, some jumps needing specific camera placement to work and the fighting mechanics are the weakpoint of this game especially if you have more than one enemy. But overall it's a great adventure game with good puzzles and platforming mechanics, exploration and i believe it aged pretty well. The game is dirt cheap for what it is. I'd advise to play the game in Easy as it simply change the enemies health pool and damage it deals with you and overall i can't recommend it enough.
For a longer version, Tomb Raider Anniversary is a remake of the first Tomb Raider from 1997 to celebrate the 10 years of the franchise. Having played both i can say with no hesitation this one is better in everyway. I got used to the gameplay so i cannot say if it's too clunky, i played it on keyboard, there's a lot of checkpoints BUT no autosaves meaning if you quit the game without saving you will lose progress but if you die, you will respawn to the last checkpoint (something on the screen will tell you when you get past one). A archaic mechanic is Healthpack to heal, no auto healing like in today's game, it comes from the '97 game but at the same time by the end of the game i had plenty to spare AND they usually place it at smart places, as guides towards the level's progression for example or before a fight.
Speaking of fighting, well ... As said before the AI can be broken and exploited, to limit this i locked the refresh rate at 120 Hz and enabled V-sync. Beside this, the combat is not a strong point of this game though for the time i suppose it's not a big weakness either. You have to lock enemies and shoot them enough to trigger their "rage". When in rage they'll sprint towards you and you'll have to dodge their attack with a roll and time a headshot to finish the enemy. It's not very complex and can become quite problematic if there's multiple enemies where you can trigger rage on an enemy but because there's an animation for said rage, it means another one can close the distance before you can time the headshot on the enraged enemy. With bad luck if you're stuck between them and a corner you can get stunlock. A solution that works mildly is the shotgun, it can stun enemies enough for you to stun another and basically shoot each one, one at a time, i say mildly as it isn't consistant. THIS however is a serious weakpoint of the game.
Well this is written last but the game is apparently the game is very difficult and ... Yes some jumps will not work if you don't do them properly (some are bugged some require precise inputs camera etc), it can be frustrating and compared to modern games, you can get stuck and my review makes it look like i played the game without any problem whatsoever. Just know that in late game the game becomes difficult, some sequences of acrobatics require strict timing and inputs especially starting in egypt and some jumps and platforming are ruthless and require you to simply not make a single mistake or allow breating room to take some time. There's an infamous platforming section where making a single mistake and by that i mean it has been timed and designed in a way that if you take too long or do not use the most optimal movement on an obstacle (pressing E to move faster on platforms) or if you do not jump as soon as possible you will die. I saw some comments about it and it's fair critisism. At the same time there's a lot of checkpoint and even if some aren't placed in the most optimal way it's not outrageous, i mean people praise Dark souls and Elden ring, what about previous GTA games with no checkpoints whatsoever during mission where if you die you have to travel from the hospital to the mission start point and do the WHOLE mission again. To me it's part of the game and it's not as bad as some people complain.
Anyway, story wise it's more explored than the original game and even if character aren't as developped as todays game they all have an edge, they're not unidimensional or generic, you can even unlock through the game Character Bios and get a bit of background. It's not very deep or up to today's standard but there are a lot of nuances here and there, some plot twists and interesting thematics, there is no major writing errors or plothole in the story and it holds itself together.
At the same time, it keeps the "it's a game from the 2000's" feel or vibe where stuff aren't very realistic for instance lara will go in short and tank top in the mountains or you will encounter 3 apex predator in the same level or that cooperate against you while there is no food for them to sustain. Personally it doesn't bother me too much but it's there.
What i like the most about this game is exploring and the gameplay that isn't shooting. This is the moment where you can take time to try and figure out how to solve a puzzle and move forward or how to get past traps or challenges and it's not something i can put to words. It's only something you'll understand once you play the game but beside a few jumps that are bugged (when i say bugged i mean mostly needing a precise jumping and camera angle or you will fail the jump usually clear after the second or third try, you cannot get softlocked) the game helps you learn the mechanic and the difficulty slowly increases as you change locations and progress intot the game. Overall i will say it has aged well and feels great to play. If you get stuck there's no shame in looking for the solution, for example in greece the climbable surface change a bit and the first time i couldn't figure out how to move forward, quick look at a playthrough and progressed through the game.
Well it leaves the aspect of replayability. The game doesn't have multiple ways to progress the main quest or there isn't added enemies or switched spawn, the puzzles and challenges are the same. So technically none at all. What this game has to increase play time beside difficulty are Time Trials, which is a difficulty in the replay level option and it simply gives a timer and you have to complete the level as fast as possible i did it as a challenge and i enjoyed it as it made me explore the game once more where i knew the fastest way and the answers to puzzles, at the same time with the skills you unlock through the game it feels good to breeze through levels.
I'd advise is to try and find every Artifacts and Relics, it unlocks outfits, arts, and cheats but mostly because it's another puzzle and they're usually well hidden and some require platforming to acquire that are challenging, entirely optional but a good addition.
More of a neat thing and not really shown but if you press shift or rolls multiple times in a row Lara will do acrobatics that look really cool and if you add a few Jump (with SPACE) she can add variations. Alternatively this is shown only once as a tip but jumping then rolling quickly after will make Lara perform a swan dive which is really really cool. In addition to being cool, it is the fastest way to move in this game as there's no sprinting,
Last thing is the Damocles gate, this is not a bug or rather it's unintuitive i was softlocked because of it. The logical answer is to block the door open BUT in reality you climb the stone bloc, wait for the door to open fully and jump on it at the last instant and IMMEDIATELY jump again. It will look impossible with a bad timing but trust me if you do it correctly Lara will jump higher
boss
Great remake of the original, only thing i hate about the whole legend trilogy is combat mechanics, its trash.
yes mawmaw
I'm a big fan of the TR sequence, and I'm thoroughly enjoying it so far—trying to savor every moment and not rush to the end!
Better than the original
I have encountered many bugs but i still enjoyed this masterpiece
<3
As with Legend, definitely worth playing. Last big budget game where Lara has her OG look :'(
It's the original but less pointy, same old tombs, same old boulders, just shinier graphics and fewer reasons to scream at the camera movement.
Great remake of the original Tomb Raider. I enjoy playing as Athletic British Lady Explorer.
After so many years of having this game on the psp, wanted to knock this out again on PC :D so many bugs, so many deaths LOL But I truly enjoyed the game so much. haha
Like Legend, Tomb Raider: Anniversary is a great addition to the Tomb Raider franchise.
While marketed as a remake of the original Tomb Raider, Anniversary is quite a bit different, redesigning the classic levels in Legend's engine to better suit the movement controls introduced in Legend.
Many Tomb Raider fans criticize the game for not being a faithful remake of the original, but that doesn't stop the game from being extremely fun. Even with the new remakes by Aspyr, it is still worth playing this game at least once.
My only complaint is that the adrenaline dodge mechanic introduced in this game can be absolutely infuriating at times.
DO CARALHO FDS!!! Não terminei, mas sei que é pica, pq joguei no PS2!!! <3
Pretty bad re-coding to be honest. Just compare the first bear fight to the original and you'll see what I mean. No reason to play this with the TR1-2-3 remastered version available.
The power of nostalgia bro
Flippen awesome!!!
I remember playing this game when I was young. Its still just as good as it was then
will prolly always be my favorite TR game, can be a bit scuffed at times but its still good
Awful port, buggy enemies, invisible walls placed poorly that block progression, overall just a sad attempt. Please avoid, even if it's dirt cheap
A nice re-imagining of the original tomb raider game. The issue is the janky camera and controls that hold it back from being peak. I like this game a lot but I have to say the best way to play the original game is the remaster of the original game. It just feels like I spent more time wrestling with the camera and controls more than raiding the tombs or fighting enemies. Edit: Yeah wtf was that last level? I was thinking it was rather decent but that last level was actual cancer. Just play the OG remaster
Incredible story line and game play that draws you in deeper into the lore of Tomb Raider.
The series has an ending that few series can hope to deliver.
It really is what you expect from a Tomb Raider game: nothing less, but nothing more.
1 hour into the game and I'm still 'discovering' new moves (Lara can perch on top of some poles and whatnot, nothing revolutionnary)
The animals (wolves, bears) are quite annoying, tend to jumpscare, and it's not really clear how you're supposed to avoid them.
Also, DESPITE what's being advertised on the Steam page, this game is NOT fully compatible with XBOX controllers: I had to use my keyboard to dive into water.
As far as I'm concerned, it's the oldest Tomb Raider game on Steam that actually works with my farily recent machine: something to consider if you intend to play them all, like I did.
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☑ 6
☐ 7
☐ 8
☐ 9
☐ 10
This game serves as both remake of Tomb Raider 1 and prequel to Tomb Raider Legend. It gains and suffers from both aspects and here is why.
From positive things, the game is longer than Legend. More levels and more puzzles. Unlike Legend where it was very action packed, Anniversary feels more balanced. Anniversary introduces adrenaline shot mechanic, which gives a little bit of spice to fight sections. Weapon variety is also bigger than in Legend, which includes all weapons Lara has in original Tomb Raider 1. Some puzzles and parkour sections are challenging, which homages classic era of Tomb Raider.
From negatives I would list how they remade Tomb Raider 1. While the game included all levels from the original game, some levels are more fleshed out while others feel watered down versions of themselves. Atlantis section was the biggest disappointment of them all. Lara's character is slightly different from what she is in Legend and definitely not the same as she is in original Tomb Raider 1. Personally I do not like some of the character and enemy remade looks. This game has quick time events, just like Legend, but unlike Legend where they did not feel like interrupting or removing important sections of the gameplay, for Anniversary it feels completely opposite. Anniversary removed some bossfights from original game and replaced them with boring quick time events, which is very disappointing.
All in all, the game is definitely not bad, but it left a bit unpleasant after taste of how they handled remaking Tomb Raider 1.
Rating: 3/5
cool nostalgy game
got my moneys worth and it was a pretty nice game, few bugs but i didnt mind it
This is an amazing game and second only to Legend. A fresh take on Lara and the story of the story of the original game while weaving it in with the new story.
Lara is nimble and easy to control and absolutely gorgeous throughout the game. She's fun and agile and the combat is enjoyable.
The levels and pacing are a little harder than Legend but it fits the style of the game and works quite well. This is an excellent Tomb Raider game and a far cry better than the new trilogy that came after it.
I played this when it first came out but I wanted to give it another go since I have been on a TR run lately. What a fantastic remake. The Legend trilogy is exactly that, LEGENDARY!! This was absolutely fantastic and stayed very true to the first game which is a masterpiece in my opinion. I recommend this every TR fan out there.
Great remake.
Wish the other games follwed this line.
i definetly got my moneys worth of fun. but disappointed that i couldnt finish the game because of glitch late in the game where laura will not grab a ledge. ive tryed all the advice on how to get past it but none work for me. also expect to fight the camera alot, but i guess that is what we used to do in 3d games:)
good
Great game!
I wish there was a middle option for recommendations. There are parts of this game I really like, and many parts I don't. The soundtrack and graphics are great, the story is neat, and there are some really breathtaking views and levels at times. I also really love the attention to detail put into Laras animations, and the weathering that occurs on her skin and clothes as she progresses through levels. The T rex boss fight is the one boss fight I really enjoyed in this game too. The biggest issue is that the game in my opinion sticks too close to many of the original level designs, this is bad for pacing gameplay wise, as there are large sections of very basic and janky platforming with no puzzles, combat, or story to break up the monotony, and many times the look of them comes off as too blocky, and very boring looking, despite the modern graphics. Aside from that the combat can be frustrating too. Enemies are mostly unresponsive to bullets and wont even flinch aside from point blank shotgun blasts. The slo mo dodge mechanic never seems to work right either. I go in weird directions alot of the time or get hit anyways. And finally the boss fights have inconsistent rules. They change on the fly what will or won't damage a boss, and leave you to figure out what arbitrary change just happened. This is especially bad with the last two bosses, with the second to last having two different scripted responses to critical hits at different points in the fight despite the player doing the exact same thing which can really mess you up and be confusing. The final boss requires you to dodge into her, which up till now was never something that worked on any other enemy and isn't well telegraphed. Finally, there are odd technical issues with this game on modern hardware, such as certain graphical settings randomly disabling others, or certain setup options causing input latency.
I really liked both Legend and Underworld when I played them on my 360, so to readers of this review who want a 2000's tomb raider game, get one of those.
Игры похожие на Tomb Raider: Anniversary
Дополнительная информация
Разработчик | Crystal Dynamics |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.06.2025 |
Metacritic | 83 |
Отзывы пользователей | 80% положительных (2449) |