Gloomhaven

Gloomhaven

4.0
Очень положительные
1100.00₽
Steam Store

Разработчик: Saber Interactive

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Описание




Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…

Lead your band of mercenaries through this unforgiving place, where every choice is crucial. Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.

Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. Where will you draw the line?


Gloomhaven is a tactical RPG and a digital adaptation of the ultimate strategy board game by Isaac Childres (the highest-rated board game of all time on  ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. Face this dark world alone or in online co-op for up to 4 players!

Explore the world in a band of 2 to 4 mercenaries. Each of the 17 unique characters comes with their own skills and more than 1,000 different abilities to master! Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.

Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. Set up deadly combos and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. Every choice has life or death consequences.


Hone your abilities during the game with enhancements and perks, while your power increases with level ups and new equipment. You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.


Adapted from the original Gloomhaven Board Game, this branching campaign of 95 story missions pits your greed against your morality. Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
Whatever your path may be, it will be paved with difficult choices.


Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 exclusive digital missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.

Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.

Поддерживаемые языки: english, french, german, spanish - spain, polish

Системные требования

Windows

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Win 10 64bits
  • Processor: Intel Core i5-3470, AMD Ryzen 3 1200, or above
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 760, Radeon R9 280, or above
  • DirectX: Version 11
  • Storage: 14 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Win 10 64bits
  • Processor: Intel Core i5-11400, AMD Ryzen 5 3600, or above
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1070, Radeon RX Vega 64, or above
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 14 GB available space

Mac

Minimum:
  • OS: Big Sur (11)
  • Processor: 2.7GHz
  • Memory: 8 GB RAM
  • Graphics: 4GB
  • Storage: 14 GB available space
Recommended:
  • OS: Monterey (12)
  • Processor: 3.2GHz
  • Memory: 16 GB RAM
  • Graphics: 8GB
  • Network: Broadband Internet connection
  • Storage: 14 GB available space

Linux

Minimum:
    Recommended:

      Отзывы пользователей

      Не рекомендую 13.12.2024 01:27
      1 0

      The single player part is very well done, but multiplayer has constant desync issues. Enabling the mods in multiplayer is inconsistent (sometimes it works, but more often it does not). Unlocking characters in the campaign only unlocks them for that campaign, they will remain locked when beginning a new campaign, which is absurd.

      Время в игре: 2736 ч. Куплено в Steam
      Рекомендую 12.12.2024 14:23
      0 1

      It's a good adaptation. Great way to save money and friendships by not playing board game version.

      Время в игре: 550 ч. Куплено в Steam
      Рекомендую 11.12.2024 20:37
      0 0

      100 hours in. Fantastic and challenging turn based tactical strategy game. Same rules as Gloomhaven board game but without the fuss. High quality graphic adaptation and easy to use interface. This game can be played solo but is MUCH MUCH better when played online with friends. We have experienced some glitching with the online coop play which can be annoying (player will lose ability to move during scenario turn and have to drop out and rejoin) but other than that a great overall experience. If you like turn based tactics like you experience in Baldur's Gate or XCOM you will love this game.

      Время в игре: 6311 ч. Куплено в Steam
      Рекомендую 09.12.2024 22:26
      0 0

      Definitely has a learning curve and you will have to strategize every card you play and every move you make. The game is extremely hard based on your characters running out of cards. An average mission can take over an hour so you can burn through a day just doing a few missions and that is if you win all of them first try. I do recommend it if you like turn based action games. For the genre it is an absolute 8/10

      Время в игре: 4227 ч. Куплено в Steam
      Рекомендую 09.12.2024 14:34
      0 0

      excellent implementation of board game, works well for online play with friends

      Время в игре: 22679 ч. Куплено в Steam
      Рекомендую 09.12.2024 02:33
      1 0

      I have played the full campaign on the boardgame. The setup and play time for this is MUCH faster and it is well implemented. Very well done.

      Время в игре: 22653 ч. Куплено в Steam
      Рекомендую 08.12.2024 03:56
      0 0

      If you like strategy games, this one is a blast. Lots of unique abilities, equipment, and perks. Just started (12 hrs), but good tutorial and ramp-up. Challenge is getting perfect combinations that result in devastating coordinated attacks from your motley crew. Starting to get more fun options as the characters level up. Only negative is after a room is cleared, it can be clunky moving to the next doorway, as it requires burning attacks to move and/or to collect gold. Can see why based on board game roots, but could be better.

      Время в игре: 768 ч. Куплено в Steam
      Не рекомендую 07.12.2024 22:25
      3 0

      I can't think of a game i've wanted to like this bad, but just can't. So much work clearly went into its unique design and storytelling, but in the end, it's dogshit. And some reviewers defend the design by saying "it's just a lot of thinking and math, people who don't like it need to get good" And that is absolutely not why the game feels obnoxious to play.

      It's the design itself. Who wants to play a fantasy game with a cool cast of rogues and the #1 reason you die in a dungeon is you.. ran out of gas? The design is fundamentally flawed, unless the intention was to create a game that stokes frustration instead of excitement. It's just, a genuinely stupid design. It isn't intuitive, and "running out of cards" and laying down and dying in a dungeon just don't fit the fantasy-adventure genre at all. Not to mention just walking 5 feet away to pick up some loot from a dropped monster might be so exhausting you can't afford to do it. Just, absolutely wretched feel to play this game and the effort it takes to master just isn't going to pay off in fun for most people.

      Just, stay away from this game unless you're really into weirdly punishing mechanics seemingly designed to make the player unhappy. And again, I say this as someone who really, really, wanted to like this game.

      Время в игре: 19509 ч. Куплено в Steam
      Рекомендую 06.12.2024 23:11
      0 0

      All the joy of the board game without the tedious set-up, breakdown, or elemental tracking. Significantly cheaper than the box, too, but everybody needs a copy.

      Время в игре: 7189 ч. Куплено в Steam Получено бесплатно
      Рекомендую 06.12.2024 05:43
      0 0

      Really fun tactical coop game to play with friends. Campaign keeps a sense of progression. A few bugs, but nothing game breaking. Every character/player gets a chance to shine in the right situation.

      Время в игре: 1981 ч. Куплено в Steam
      Не рекомендую 04.12.2024 19:25
      0 2

      I am so tired of buying these games thinking oh boy this is going to be great to get so frustrated that I cant stand the tutorial and hate it. I mean hate it. You make these games to hard that you lose all want to play before you even play because you can't even get past the stupid tutorial. Another rip off game. Don't bother with this. Unless you like to hit your head against the wall.

      Время в игре: 409 ч. Куплено в Steam
      Не рекомендую 03.12.2024 04:33
      1 0

      I ran into an issue where the game didn't run. Tried many methods and the customer service didn't help.

      Время в игре: 172 ч. Куплено в Steam
      Рекомендую 02.12.2024 03:21
      0 0

      This has become one of my absolute favorite game. I played the physical version with friends years ago but never played through all the scenarios, because frost haven came out. But ever since this digital version came out, I can play however long I want. This game is a perfect chill out game to play while watching youtube or a show. I'm currently trying to 100% the game and for me, I just never get bored of playing. I love the mechanics. I love that I don't have to set up the physical game, which can be time consuming. And it makes it a breeze not have to worry about monster focusing, since it does it for you. My favorite thing though, has to be that there is no way to cheat, sure you can restart the rounds and restart scenarios, but its all within the rules, and I'm a stickler for playing the game how it was intended. I recommend this game for any group thats looking for a story mode game with laid back mechanics, even solo players who just want to chill and play.

      Время в игре: 16721 ч. Куплено в Steam
      Рекомендую 02.12.2024 03:00
      1 0

      The board game was amazing, but too much work to setup and keep track of. This is a perfect solution and a great game to play with friends! If you're looking for a puzzly RPG with friends, this is great. It's very difficult but it makes the wins all the more satisfying.

      Время в игре: 238 ч. Куплено в Steam
      Не рекомендую 01.12.2024 17:26
      0 0

      All hail RNGesus. If you thought Xcom was bad, this game is even worse. The attack can do anything, from no damage to critical and it's completely random. There is no way to create any kind of strategy or planning, I have to YOLO everything. The enemies also behave randomly, one moment they decide to attack, another they defend. There is no way to know what they CAN do. Their abilities might as well be randomly generated each time fight starts.

      Hey, it gets worse. You know that in strategy games the most valuable thing is information? Yeah, this game gives no information whatsoever about abilities. I had to google what poison does, because it's not damage. Who could expect it? The enemy used some weird ability? Google it. The game does not say what it does. Status effects might as well be hidded as they are not explained.

      UI is also horrible. They decided that skill information has to be squized into tiny little box that barely fits the description. So most of the stuff is pure arcane symbols whose meaning have to be deciphered based on gameplay. Why bother using the remaining 99% of the screen when you can annoy the player?

      The only saving grace this game has is that I bought it on a sale. I would be super angry if I had to pay the full price for this thing. Shame I didn't pay attention to the gameplay time and couldn't refund it.

      Время в игре: 209 ч. Куплено в Steam
      Рекомендую 30.11.2024 16:37
      0 0

      Late to the party--totally get how this game is an all time top rated boardgame. Humbling difficulty at first, but that just kept me coming back! Well done and well worth the sale price here on Steam. 9.5/10 and my only small complaint is the rigidity of the rules/interface (I have to move and then attack with same card--why can't I attack then move?) is sometimes annoying but that is what it is.

      Время в игре: 681 ч. Куплено в Steam
      Рекомендую 30.11.2024 15:50
      0 0

      I'm marking this as recommend, but with serious caveats that very nearly tipped it the other way. Context: I have not played the tabletop edition, and only the base digital edition of the game (no DLC) for ~100 hours, split 70/30 playing in a group vs single player. I am playing on my Arch Linux machine via Proton compatibility layer (though sometimes I revert to Geforce Now streaming due to intermittently recurring bugs in linux open source graphics drivers), and it usually works without issues in X11 or Wayland sessions.

      1. Stability of GH's multiplayer services needs major improvement. Even relatively small lag spikes, especially for the session host, will kick everyone out of session. Yes you can pick it back up at the start of the current round, but in a 4 merc party with many monsters this may knock you back 10+ minutes of "work". Really disrupts the fun and vibe of multiplayer sessions, turns what should be enjoyable 90 minute runs into 3 hour slogs, etc.

      2. Buggyjuice. Buggyjuice. Buggyjuice; Some bugs I would probably not notice if there was not someone in the group who knows what the monsters are supposed to do so thoroughly. Some are glaring to even a new player: Items fail to apply effects, the order you click/select stuff changes how totals calculate, line of sight calculations obviously wrong, etc.

      3. The mechanic of card selection before quest, each round, and especially the burn a card when needing to rest is right on the cusp of where "fun challenge" falls off to "horribly frustrating".

      4. Game gets better played in a group of friends, as you will have plenty of time to crack jokes and catch up as the algorithm slowly cranks out the monsters' turns.

      All in all its something different than my usual 4X, RTS, and escape room/puzzle genres. However, I probably would not have bought nor play this regularly if it were not for the group I play it with.

      Время в игре: 6764 ч. Куплено в Steam
      Не рекомендую 28.11.2024 01:38
      5 2

      This is a puzzle game, dressed as CCG, hiding a data mining operation.

      Get the board game and play with your friends. Don't buy this trash.

      Время в игре: 223 ч. Куплено в Steam
      Не рекомендую 26.11.2024 21:19
      2 0

      Really bad that a game designed around COOP has such terrible connectivity and functionality for multiplayer experiences. Smaller board games turned video games have much better connectivity so it just leaves a bad taste.

      Время в игре: 2998 ч. Куплено в Steam
      Рекомендую 26.11.2024 06:14
      0 0

      I had one bug which caused me to lose a part of a round ... in 30 hours of gameplay. It's a phenomenal game.

      Время в игре: 2105 ч. Куплено в Steam
      Рекомендую 25.11.2024 15:01
      0 0

      Takes all the hassle out of the board game version, and makes it playable. Each level and turn is a small puzzle to balance HP, Attacks, movement, and objectives.

      Surprising mechanic: You can pause/close the game in the middle of a scenario, and it saves right where you left off. Scenarios can be a bit lengthy, so being able to step away at any point and not lose progress is fantastic.

      Frustrating mechanic: I could very well be missing something, but there's often times an icon/interaction doesn't work a specific way I would have assumed (see: Mindthief's controls).

      Время в игре: 2894 ч. Куплено в Steam
      Рекомендую 25.11.2024 10:27
      0 0

      Incredibly fun game, steep learning curve for a while, then nothing but fun and enjoyment. The amount of cool characters that there are to unlock is what keeps me coming back, the community understands this as a huge part of the game and prevents spoiling them for those who haven't seen them yet. Highly recommend, cop it while its on sale for around half off and find a good group/ or one player to join. Would probably be miserable to go in blind without a mentor friend.

      Время в игре: 5979 ч. Куплено в Steam
      Рекомендую 24.11.2024 05:22
      0 0

      It's nice to have the fun of the tabletop game in a format that doesn't require a lot of token / component management - and for those who are playing through the main game on tabletop, it's really fun to try out new characters.

      Время в игре: 393 ч. Куплено в Steam
      Рекомендую 24.11.2024 04:31
      0 0

      I play the analog version in person with friends and have a good comparison. Gloomhaven does very well to capture the board game and make it superbly playable. Graphics are terrific and the general user interface is well done. There are a couple annoyances with playing the game in terms of backtracking moves that are in error, but generally speaking I enjoy playing it, working through the narratives, and seeing the different characters level up. I am playing solo with Guildmaster and love how everything plays out evenly for all characters.

      Время в игре: 17477 ч. Куплено в Steam
      Рекомендую 23.11.2024 23:31
      1 0

      OVERALL IMPRESSIONS

      Overall, I think this is a very good game, and a good adaptation of the awesome board game of the same name. I would list it among my favorites. That is conditional on having someone else to play it with you (you can play this game on your own but I don't think it's nearly as fun). Of course, very much is owed to the good design of the board game it is based on. I would probably give it an 8/10 overall (I go into more details below, but probably 10/10 on the core mechanics and 6/10 on execution, bugs, etc.). Towards the bottom, I have some suggestions in case developers are thinking of fixing some issues.

      MAIN THOUGHTS ABOUT THE GAME

      -Lots of content. There are many missions to do. Some are mutually exclusive (I think? At least this is true in Jaws of the lion), and they vary in the type of enemies you're facing and even in the objective of the scenario (to be fair, most of them are "kill all enemies" but there is a bit of variety) which keeps things fresh. Additionally, you'll unlock new characters as you go which can also be exciting (just don't get too emotionally attached to your first character. They might have to retire sooner than you think!)

      - I also think the replayability is decent. You can make different decisions, and scenarios feel quite different if you play them with different characters. Also, if you play with more or fewer characters, each level plays quite differently. Overall, if you like the first 5 hours of this game, you'll probably like the first 50!

      - There is a nice sense of progression as you gain experience and gold, which allows you to get more gear and new abilities (and you become a bit stronger overall as you level up, too). With default settings, your enemies will also gradually level up as your level increases (but you have some control over this via difficulty settings), which usually annoys me in a game, as I want to feel like if I'm a level 5, I should be much more powerful and be able to completely annihilate an enemy that I struggled with at level 1 (whereas in this game, that same enemy would also be a higher level and thus could still be a challenge). But in this game for whatever reason, it doesn't bother me much.

      -There is a fair amount of tactical depth to this game. More than you might expect when you consider you might just have 9 cards to work with (you can switch cards in and out between missions though). Sometimes you have to think really hard about what the right approach to a mission is.

      - Decision-making/role-play. This isn't Baldur's Gate or anything, but there are often situations where you can make decisions about what kind of a mercenary you want to be. Do you want to help those in need, or go for the money? Your decisions will often have short or long term impacts on your character or the entire town of Gloomhaven, potentially! This adds to the fun.

      SPECIFIC PRAISES/COMPLAINTS:
      For the rest of this review, I'm mostly focusing on how good the adaptation from board game to video game is. A lot of this probably won't make sense to you if you haven't played the board game.

      PRAISE

      -Saves players a lot of effort in keeping track of things/setting up compared to the board game. It's generally easy to see at a glance the information that is relevant to your decision-making (e.g. what elements are currently available, how powerful your attack will be, or even how many good versus bad cards are left in your attack modifier deck!). And because you don't have to set things up, you can play a scenario much faster.

      -Adds some modest but cool special effects to your actions. Compared to the board game where you have to use your imagination for everything, this can be a nice thing.

      -Narrator: hats off to the narrator who reads the story/scenario description. You are great and we love you very much

      Complaints (developers reading this I'd appreciate it if you could fix one or more of these things : ):
      It is frustrating because I think this could be a 10/10 game with a few little tweaks here and there. Here are some complaints:

      -Biggest issue: No undo button. It is super easy in this game to move to the wrong space, attack the wrong monster, or select abilities in the wrong order so that your initiative is wrong. One could make the argument that you shouldn't be able to undo your mistakes because one could abuse this mechanic to beat a hard level without having the skills that would typically be required (you can keep undoing things until something works). I disagree, for four reasons: 1) I don't think the ability to undo a single move or turn or even round is as overwhelming an advantage as you might think 2) I think the benefit of helping frustrating players who had a great strategy but just clicked on the wrong thing far outweighs the negative 3) There is already a restart round option. The problem is that it only works in multiplayer if the person who messed up is the person hosting the session or is earlier in the turn order than the host. This is incredibly arbitrary. Why should it be easy to undo a mistake that one person does, but tough luck if someone else made that mistake? 4) And if some players use it to make the game easier, let them! After all, there is an "easy" mode already, so why not let players decide if a mechanic makes the game too easy?

      -Multiplayer: I've heard of some players having big issues getting multiplayer to work, if memory serves. For me, I haven't had big issue, but occasionally an error will pop up and I'll have to re-host the session, which is a minor inconvenience. Also, the menu offers an option to send out multiplayer invites on steam, which doesn't seem to work for me (I have to copy and paste the invite link and text it to my teammate).

      -The tutorial is mostly good but has a few issues with the instruction text. For example when I last did one of the tutorials it said something like "Remember: you can rotate the shape of the area your are targeting by pressing " and it didn't actually tell me which button to press. This seems like a very easy fix.

      -Area of affects are in general not very intuitive and easy to mess up. This wouldn't be much of an issue if there was an undo button, but it's often hard to choose the correct area for your ability. I think one way to make this better would be to make the area more visible on the grid when choosing targets (currently it only highlights hexes within range or something, which can make it very hard to see what the shape actually is because of walls etc.) and to add a "Rotate" option you can click on for those that don't remember they have to press R.

      -Sometimes I'll hover over a card it won't show me anything, which makes it hard to choose my moves. The problem usually resolves a turn later, but it's still annoying.

      -Difficult terrain shows up pretty well on my screen, but seems more or less invisible on my teammate's screen. I don't know if this is a compatibility issue with macs or what, but it would be nice if everyone could clearly see difficult terrain on the grid! Maybe even by marking the border in a bright purple or something.

      -A little more transparency would be nice in some cases. For example, it says that the wealth level allows starting mercenaries to start at a higher level, but it seems starting mercenaries also begin with more gold and possibly more perks when the wealth level is higher. It would be great if the game explained this mechanic more so I wasn't left guessing.

      -You may need to buy two copies if you want to play with someone else and not wait around a lot taking turns

      Время в игре: 3311 ч. Куплено в Steam
      Не рекомендую 23.11.2024 22:19
      0 0

      Buggy mess! Multiplayer is not stable. 0 - zero - playsessions without crashes.
      Developers should be ashamed of themselves.
      Buy the boardgame instead.

      Время в игре: 186 ч. Куплено в Steam
      Не рекомендую 22.11.2024 05:53
      4 0

      bought it.. spent 50 mins trying to even get it to run and it never did. Tried all of the workarounds that were suggested in the forums... never worked... tried it on a diff rig and it was the same thing.

      Время в игре: 50 ч. Куплено в Steam
      Не рекомендую 21.11.2024 20:10
      4 0

      I'll admit outright that this game just isn't for me. On its surface it looks like a dungeon crawling, turn based tactical combat, rpg-lite with some rng story. That is all just dressing for the actual game which is a time/card management puzzle game. You start the scenario with a set amount of cards that slowly dwindles over time between the discard and burn mechanic. The way the mechanics work make managing your cards this painful loop of permanently burning a card to recover your discarded cards after failing your carefully setup plan because you got a -2 modifier. This feels like the dark souls of puzzle games with an illusion of choice in how you solve the puzzle. Because ultimately you'll end up needing the composition and loadout that everyone else used to beat that scenario.

      My frustration with the game is coming from expecting it to be one thing and well it's just not.

      I play many TTRPGs, strategy games, games like this in general. And never once has a game felt so completely unfair right out of the gate. From what I understand the game does get easier after you get past the front loaded difficulty of the first few scenarios. But banging my head against a wall of -2 modifiers, enemy +2 modifiers, cards being burned for no reason because of -2 modifiers, etc. I've no interest in pushing past that to the "fun".

      A single mistake, misstep, or unlucky modifier is all it takes to ruin a 40-50 minute scenario. This total lack of room for error isn't fun and goes beyond punishing a bad decision and forces you to be perfect.

      Время в игре: 389 ч. Куплено в Steam
      Рекомендую 21.11.2024 18:49
      1 0

      The perfect solution for solo Gloomhaven players - no fiddly setup, no pondering on the correct AI move!

      Время в игре: 115332 ч. Куплено в Steam
      Не рекомендую 20.11.2024 05:26
      3 1

      I really wish steam had an option in-between recommend and don't recommend. I think I'm enjoying this game. I think so. There is just so much the game doesn't adequately explain to you. I have never played a game where I was so confused by what the enemy can and will do. It constantly feels like rules are being broken and it honestly makes the experience very frustrating.

      I'm not a stupid person. I enjoy complicated board games, puzzle games, and strategy games. I certainly don't mind a challenge. This game, though, just doesn't seem to know how to explain what is happening and why. Even the tutorial is annoying. I've never played a game with a less approachable tutorial and I've played my share of unpolished indie games.

      I know myself and I know I'll calm down, spend a few hours looking it up online and checking reddit, and eventually understand the mechanics and most likely enjoy the game. But I shouldn't have to research how to play the game to enjoy it. I shouldn't be so confused and annoyed going through a tutorial or the very opening level of the game. I feel like a technologically illiterate boomer and I'm too young to feel like that

      Время в игре: 247 ч. Куплено в Steam
      Не рекомендую 19.11.2024 11:26
      4 0

      It's assumed you know how to play the system. If you don't (like me) then get ready for a lot of mistakes and overwhelming amount of choices.

      Время в игре: 19 ч. Куплено в Steam
      Не рекомендую 18.11.2024 21:46
      5 1

      I just spent about 3 hours when the game would not successfully load. I tried verifying the data, uninstalling GH and reinstalling, uninstalling Steam and reinstalling, removing local save data. Eventually my son and I started this game again from his computer and subsequently it loads from my computer. I have debugged a lot of programs and I feel certain that this should be more reliable. There should be a documented way to recover from this. From searching for a solution, it is apparent that this is an old problem. Hire some real programmers.

      Время в игре: 4787 ч. Куплено в Steam
      Рекомендую 17.11.2024 08:35
      5 6

      What I've learned from this game is my family and I have the strategic planning and team coordination of Moths.

      That said, the game is solid.

      Время в игре: 3249 ч. Куплено в Steam
      Рекомендую 16.11.2024 18:36
      0 0

      A very good and enjoyable game but some of the multiplayer mechanics are awkward on occasion. A minor quibble, as overall it's a lot of fun.

      Время в игре: 3413 ч. Куплено в Steam
      Рекомендую 16.11.2024 10:15
      1 0

      gloomhaven game is great, prefer the boardgame as i find gameplay a little clunky

      Время в игре: 506 ч. Куплено в Steam
      Рекомендую 14.11.2024 12:36
      0 0

      Good implementation of a fantastic board game. Takes away the pain of setup. Very high difficulty and learning curve if you are new to Gloomhaven.

      Время в игре: 867 ч. Куплено в Steam
      Не рекомендую 09.11.2024 04:40
      2 0

      loading screen bug.... still not fixed

      Время в игре: 169 ч. Куплено в Steam
      Не рекомендую 02.11.2024 18:52
      1 1

      There are a log of bugs that need addressed as well as UI issues. The game is good from a concept but the amount of bugs makes for some very annoying problems that make one want to quit for the day.

      Bugs/Issues:
      There needs to be an undo feature that allows to undo the last selection (see below). This could be added as an option maybe for those who don't want the ability to undo a bad roll. But there are many times when I select an option by mistake only to realize 1/2 through the round (selecting cards, I thought I un-selected a card and selected a different option but it never registered.

      Major issue(s):


      • Continual Supply for Quartermaster. You confirm target on yourself only to realize you didn't want to or there isn't even a hero next to you to complete the action. How do I undo this?
      • I have had a full modifier deck. Rolled a x0. The next round (no resting or anything was added to deck), my deck was reset and I rolled another x0. And I'm positive it wasn't a curse as I've restarted the round before and verified the log to see why this happened I can't figure out why.


      UI Issues:

      • On Hero info screen (blazing sword on top left of screen), availability status is not reflected by the grayed/un-grayed icons.
      • There should be some method of checking card/item status of heroes at anytime, even when selecting targets for card effects.
      • [*] The status of cards when selecting a hero portrait is often confusing and doesn't really indicate when a card is in the discard, burned, or removed from scenario. I've mistaken many times for a used card during my turn to be available to refresh only to realize that because it gave a shield buff I can't actually refresh it. Rules as written are a little vague on this, but I'd like the option to cancel a refresh item if I can't actually refresh an item that is currently in play but I didn't realize it (Echoing Aria bottom).

      There are other problem. I would happily give this a thumbs up if these issues could be resolved.

      Время в игре: 14493 ч. Куплено в Steam
      Рекомендую 01.11.2024 22:07
      0 0

      It's nice to see a challenging game that requires teamwork. Not easy but very fun.

      Время в игре: 629 ч. Куплено в Steam
      Рекомендую 30.10.2024 23:40
      2 0

      I'm not sure why the ratings of this game are so low. In the board-game world, this game is top tier. This digital version is better imo.

      I get that the digital version has a few bugs, but the simple truth is - this is a great digital game. I've played the board-game - once, and the simple truth about the board game is - it's a mess to administer and takes absolutely forever to play. Do you really think a few bugs (things that are simply different than the board-game) happen more often than the tedious attempt to keep track of all of your modifiers and cards and items irl? After playing this online, I have zero interest in the effort to play the actual board-game, unless someone else is doing all the work.

      The only "real" reason to rate this game anything other than top tier, is that it's a slow turn based strategy game. That's just not for everyone. The game is grindy and takes a ton of time, just like any other dungeon crawl. It's the opposite of a high paced action game.

      Время в игре: 2619 ч. Куплено в Steam
      Не рекомендую 29.10.2024 19:17
      2 2

      Lots of bugs with item use, especially coordinating with card abilities. Weird ability stacking - for example: two rolling heals stack as one big heal rather than two separate heals. Rolling into a miss completely negates the usefulness of rolling modifiers (don't even select perks for rolling modifiers). Character progression is mismatched with game pace. Why is it so important to the developer that players BARELY complete each scenario. Lost and lost and lost and lost. Characters are feeble for way too many scenarios and then retire . . . while still feeble. Don't recommend playing more than two characters -- too hard to coordinate. Story gets lost in scenarios that are too hard to complete.

      Время в игре: 25420 ч. Куплено в Steam
      Рекомендую 29.10.2024 12:34
      0 0

      pretty good game, but very challenging, even on the easiest difficulty

      Время в игре: 9784 ч. Куплено в Steam
      Рекомендую 28.10.2024 21:43
      0 0

      Great dungeon crawler game! Love the spin with having cards instead of dice and the missions are amazing

      Время в игре: 3152 ч. Куплено в Steam
      Не рекомендую 27.10.2024 18:41
      0 0

      Was a good game at the start but as one bug piled up on the next one we just couldnt take it anymore. Issues with healing characters in doorways or standing in a doorway and healing characters, power ballad and horned helm dont work together which destroys the entire concept of brute working with soothsinger (good work guys!). Every 10-15 turns someone can't click anything and we have to restart the round or exit and come back into the game. Sometimes you cant see the description of the cards. Then combine all the bugs with some game issues like -2s being pulled and resetting the deck so you have -2s again along with forced retirement = game over.

      Время в игре: 2138 ч. Куплено в Steam
      Рекомендую 26.10.2024 03:38
      0 0

      Fun turn-based strategy game. Can play casually (once every month or so) and pick up right where I left off

      Время в игре: 15282 ч. Куплено в Steam
      Рекомендую 25.10.2024 06:59
      0 0

      This is a game for RP enthusiasts. The rules are not too complicated, but the sheer number of combinations in character development and combat is enormous. This is a very slow moving game and without modding it takes forever and can be quite frustrating.

      Время в игре: 4627 ч. Куплено в Steam
      Рекомендую 24.10.2024 23:37
      0 0

      Great game with tons of replay.

      Время в игре: 10568 ч. Куплено в Steam
      Не рекомендую 23.10.2024 15:22
      0 0

      If you like card based adventure games, you make like this game. I think it looked neat, but I personally did not enjoy this game. It looks like a mix of FF tactics (which I liked) and magic. You consume your cards as you play, some are burned (GONE until the next adventure) this ends up making this game very hard to play. While I was fair at this game I came to realize I don't enjoy this style of game.

      Время в игре: 307 ч. Куплено в Steam
      Не рекомендую 23.10.2024 13:49
      0 0

      This is a digital implementation of the tabletop tactical skirmish puzzle.
      It's safe to buy it if you already like tabletop Gloomhaven, but don't expect a lot otherwise.

      First misconception is to treat this game as an role playing game similar to DnD - it is not. Role playing moments are usually rare and punishing in this game.
      Another misconception is to compare it with normal PC games.
      Tabletop games can't possibly reach an amount of details available to original PC games since tabletop game engine is run on human brains (wetware). Too much of uncontrollable complexity will conflict with a sole purpose of any game - having fun. Say "hello" to Frusthaven.
      Gloomhaven have a lot of simplifications that look like a nonsense for a normal RPG:
      - undeads and constructs can be poisoned
      - incorporeal monsters can be stunned
      - monsters with nature weapons (claws and fists) can be disarmed
      - no immunities, resistances and vulnerabilities to different types of damage
      - no different types of physical damage

      The tabletop nature is also the reason we have to forgive card-battling mechanics here. While being a pure iditotic cancer in native PC games, is a good solution for tabletop.
      However, PC games also have limitations. While in tabletop you can home-rule the shit out of it, in PC games you suffer in original ruleset or have to use mods. Kudos to the developers for adding some popular home-rules toggles, though personally for me they are not enough.

      This game has co-op and it's working relatively okay. It still has desync problems sometimes.

      Characters animations are often strange and annoyingly slow.

      Don't expect all character classes to be fun to play. Don't expect unlocable classes to be stronger. Don't expect new level-up cards be better or to make sense at all.

      The first part of the game is the most hard part and it heavily depends on the right party composition. Sometimes the game forces you to play classes you don't like just to get things done. "Low complexity" on the class usually means "more fun".

      Where do I get fun in this game you may ask. Well, since this is a puzzle game, you get endorphin by solving these puzzles in limiting environment using imperfect tools. Hooray! It just looks too similar to regular job we are usually doing...

      Время в игре: 3798 ч. Куплено в Steam
      Рекомендую 23.10.2024 02:56
      0 0

      I played the board game a lot, and this game is easily in my top 10 of all time. The annoying thing about the game is the setup (I wish it was like Jaws of the Lions), which makes the games in the digital version more interesting. Besides, being able to play the multiplayer campaign makes it easier for the group to find common time. I can't wait for an expansion of Frosthaven to be released.

      Время в игре: 8110 ч. Куплено в Steam

      Дополнительная информация

      Разработчик Saber Interactive
      Платформы Windows, Mac
      Ограничение возраста Нет
      Дата релиза 22.12.2024
      Metacritic 82
      Отзывы пользователей 83% положительных (9407)

      Отзывы пользователей

      83%
      7,836 положительных и 1,571 отрицательных отзывов
      Обновлено: 15.12.2024 03:37

      Жанры

      Strategy RPG Adventure

      Особенности

      Single-player Multi-player Co-op Online Co-op Full controller support Steam Trading Cards Steam Workshop Steam Cloud Includes level editor Family Sharing