Разработчик: Firaxis Games
Описание
Marvel's Midnight Suns Legendary Edition
DARKNESS FALLS. RISE UP!
Customize the look of the Midnight Suns team and extend your adventure with the Marvel’s Midnight Suns Legendary Edition!
The Legendary Edition includes:
- Marvel’s Midnight Suns base game
- Marvel's Midnight Suns Season Pass, which includes 23 premium skins available at launch and four post-launch DLC packs
The four playable post-launch DLC heroes included in the Season Pass are:
- Deadpool
- Venom
- Morbius
- Storm
Season Pass Premium Skins available at launch:
- Captain America (Future Soldier)
- Captain America (Captain of the Guard)
- Captain Marvel (Mar-Vell)
- Captain Marvel (Medieval Marvel)
- Magik (Phoenix Five)
- Magik (New Mutants)
- Nico Minoru (Sister Grimm)
- Nico Minoru (Shadow Witch)
- Wolverine (X-Force)
- Wolverine (Logan)
- Blade (Demon Hunter)
- Blade (Blade 1602)
- Iron Man (Iron Knight)
- Iron Man (Bleeding Edge)
- Ghost Rider (Spirit of Vengeance)
- Ghost Rider (Death Knight)
- Doctor Strange (Strange Future Supreme)
- Scarlet Witch (Boss Witch)
- Scarlet Witch (Fallen Scarlet Witch)
- Spider-Man (Symbiote Suit)
- Spider-Man (Demon Spider)
- Hulk (Fallen Hulk)
- Hulk (Maestro)
With the inclusion of the Season Pass, the Legendary Edition lets you keep the pressure on Lilith and expand your roster of Marvel heroes. This extra dose of vengeance includes four post-launch DLC packs, each introducing a new fully playable hero, new missions, new enemies, and more. The Season Pass also includes 23 Premium Skins at launch so you can customize the look of the Midnight Suns team.
Note: Premium skins must be used with the equivalent in-game character. Characters may require unlocking through gameplay. Post-launch Season Pass content and the premium skins will be automatically delivered in-game upon release. DLC release timing for post-launch DLC will be revealed at a future date. Terms apply.
Marvel's Midnight Suns Digital+ Edition
DARKNESS FALLS. RISE UP!
Customize the look of your Midnight Sun team with the Marvel’s Midnight Suns Digital+ Edition!
The Digital+ Edition includes:
-Marvel’s Midnight Suns base game
-11 Premium Skins
Premium Skins include:
-Captain America (Future Soldier)
-Captain Marvel (Mar-Vell)
-Magik (Phoenix Five)
-Nico Minoru (Sister Grimm)
-Wolverine (X-Force)
-Blade (Demon Hunter)
-Captain America (Captain of the Guard)
-Iron Man (Iron Knight)
-Nico Minoru (Shadow Witch)
-Ghost Rider (Spirit of Vengeance)
-Magik (New Mutants)
Note: Premium skins must be used with the equivalent in-game character. Characters may require unlocking through gameplay. Premium skins will be automatically delivered in-game by 1 December 2022. Terms apply
UNLEASH THE DARKER SIDE OF MARVEL
When the demonic Lilith and her fearsome horde unite with the evil armies of Hydra, it’s time to unleash Marvel’s dark side. As The Hunter, your mission is to lead an unlikely team of seasoned Super Heroes and dangerous supernatural warriors to victory. Can legends such as Doctor Strange, Iron Man, and Blade put aside their differences in the face of a growing apocalyptic threat? If you’re going to save the world, you'll have to forge alliances and lead the team into battle as the legendary Midnight Suns.
With an array of upgradeable characters and skills allowing you to build your own unique version of The Hunter, you will choose how to send Lilith’s army back to the underworld.
About the Game
Marvel’s Midnight Suns is the ultimate crossover event combining the rich story, character relationships, customization and progression of an RPG with the tactical strategy and combat mechanics of a revolutionary new card-based tactics game. Set in the darker side of the Marvel Universe, you will forge unbreakable bonds with legendary Marvel Super Heroes and dangerous supernatural warriors in the fight against the world’s greatest threat yet…the demonic forces of Lilith and the elder god Chthon.Your Marvel Adventure
You are the Hunter, the first fully-customizable original hero in the Marvel Universe. Personalize your appearance, choose your reactions to situations, and build friendships with Marvel legends spanning The Avengers, X-Men, Runaways, and more. Decide who to take with you on missions, which missions to embark on, and a host of other options to make this a unique experience.Fight and Think like a Super Hero
From the creators of the critically-acclaimed tactical XCOM series comes an engaging and deeply customizable card-based battle system that rewards clever thinking with Super Hero flair. Deploy a squad of Super Heroes on tactical turn-based missions to thwart the forces of evil. Use your environment, move around the battlefield lining up the perfect shot or combo, and then launch devastating hero abilities to gain the advantage in each epic encounter. The combat leverages the best elements from tactical games and card-based combat in a truly unique and thrilling experience.Live Among the Legends
Spend time exploring what Super Heroes do in their off hours. Explore The Abbey—your very own mystical secret base—to discover powerful hidden items and secrets to aid you in the conflict against Lilith and her minions. Befriend and get to really know some of your favorite Marvel heroes as you interact with them in ways beyond the comics or the films.Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - brazil, simplified chinese, traditional chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 3-2200G / Intel Core i5-4430
- Memory: 8 GB RAM
- Graphics: AMD RX 470 / GeForce GTX 960 - 4GB
- DirectX: Version 12
- Storage: 60 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5-2600X / Intel Core i7-6700
- Memory: 16 GB RAM
- Graphics: AMD RX 5700 / GeForce GTX 1070
- DirectX: Version 12
- Storage: 60 GB available space
Mac
Linux
Отзывы пользователей
Fun enough game, though it has it's flaws. I wouldn't recommend it at full price, but if you can nab it while it's on sale and are a fan of Marvel? Go for it.
Pluses:
Combat system, in my opinion, works for the genre.
Friendship system - making friends with the NPC heroes is perhaps the most fun thing about this game. It's not meant to be a romance generator, but with a bit of imagination? It works for that, too.
NPC personalities are pretty much spot on from the MCU (except Agatha).
Minuses:
Card based combat system - a minus only because most players looking for a Superhero game want action based combat.
NPC interactions that don't quite make sense - I had one NPC warning me about their nemesis after said nemesis had been eliminated as a threat.
Running around the Abbey grounds and you can't jump/fly/climb? What kind of a superhero are you?
For me, it's 7 out of 10 stars.
Its a great TBS tactical game for sure but the dialog... within the first hour you will learn to hate all your favorite Marvel Super Heroes in this game. The writing is so bad, it makes AI look like Hemingway.
Good tactical turn-based strategy with a great Marvel Super-Heroes feel. Cast of characters could be better, but overall its acceptable and works well. The card mechanic for actions is not my favorite but I am pleased with how it was implemented here and it feels unique. As a fan of Marvel and TBS games, I am very satisfied. I would have loved a Marvel themed game in the spirit of the old TSR Gold Box turn-based computer games, but I will take this as a win.
Game-breaking bugs have gone completely unfixed, ruining an otherwise fun game. A basic level of support is not too much to ask in what was supposed to be a premium game.
Amazing game! Of course I finished the first boss a little while ago but it was a fun time! If you like tactical games you will love this one. I love this game so much. It was everything The avengers game wanted to be.
Came for something between XCOM and Slay the Spire but got something else. its just meh. Heroe cards don't feel unique or scale to their strengths so all characters feel the same in card play except for animations. For a single player game, its loaded with Denuvo and anti cheats so don't expect to run any cheats because the game will close automatically and its designed to detect a lot of cheat programs out there. so expect to do a lot of grinding for resources. graphics seems nice since its unreal engine but I would have preferred they did away with the 3d world and walking around base to waste your time - it serves no purpose. camera angles can be wonkie during battles so you'll have to constantly rotate for view and proper angles to line up shots - would have preferred a more overhead view. performance can be chaotic - if you find the game slowing down to a crawl, you will need to restart your game or computer - maybe a memory leak or something causing it. i got this on sale and I recommend you only buy it on sale if you are even interested. I will try to play a little more but there are more interesting games to spend time on and the denuvo and anti cheats is a turn off as I think its affecting performance of the game and not necessary in a single player game. was expecting better. will not buy games from Firaxis Games in the future. Just real poor execution so cannot recommend at this time.
I waited longer to play this than I had planned but thankfully that means I got it at a very good price. I'm glad I didn't pay full price for the DLC but I think the game would've otherwise been worth paying full price for. It's a lot of fun and calls back to my memories of Marvel Legends on the older consoles. Nostalgia aside though, it's a decent comic-style story with fun elements to make your own while fighting alongside iconic characters. Good fun!
This game was a time spent pleasantly. Story isn't something very original, but it keeps the game moving forward and is still quite good. The turn-based card based battle system is interesting and I think is one of the biggest pros here. It's not too complicated, but still requires some thinking in a lot of battles to actually win. Usage of environments for this and upgrading cards is crucial. Out-of-battle interactions with other characters in a "hub" are a good change of pace after a mission - you go around the abbey, get to know everyone and get some bonuses and upgrades for developing relationships with them (majority probably can be skipped if that's not someone's thing). Areas around the abbey also help with the main story and provide some additional bonuses.
What I didn't like is that the main character, despite deepening relations with the teammates (if you choose so) remains as just a tool for the story to move and when the latter wraps up it just leaves you with the feeling that it is most likely should've continued in a sequel, but it didn't; and despite playing for the character with a backstory it feels like playing as a generic character which is shoved into the plot and cut from it when all is done. That being sad I liked this game for battle system, variety of characters and story in general. Voice-overs are top-notch, IMO. Too bad this didn't turn into a series of games. Oh, well.
Fantastic game that melds strategic x-com combat, an innovative card driven metagame system - plus a ton of Marvel lore and interaction with heroes.
great rpg game with pretty well developed for extensive dialog, distinctively skill for each hero and gameplay loop with various mission. Game has super slow pace with many plot hole, also running around aspect is kinda time wasting. Nevertheless, I have good time playing it, well done.
8/10
Straight up the best Marvel game. Amazing turn-based gameplay and great dialogue between characters. Legendary edition is a must for all additional content.
Made by the best strategy game makers around, this game is a must for fans of xcom, fire emblem or marvel in general.
Quests are all brain teasers that feel snappy and action filled. Attacks and abilities are all animated well and have oomph. Figuring out how best to mix characters abilities to have the best outcome doesnt get old.
In between quests its more like modern fire emblem or persona games where you try and improve relationships between characters to unlock new abilities.
Worth it at half price. Fun game, but the cycle gets a bit stale once you finish the story.
Fun gameplay, cringe writing. The reason I'm leaving a negative review however is that after about 40 hours I got a gamebreaking bug that makes it impossible to trigger the penultimate story mission, making the save unfinishable.
I love this game. The story is good, the mechanics are good, the deck building aspects are good., the "hub" area is alright, the loading times are terrible.It's a quite interesting and novel game. This is Firaxis at their best.
It is a really good game remind me of marvels ultimate alliance highly recommend.
Playing the Long Game
TL;DR: A surprisingly fresh take on turn-based tactics featuring a decently-varied Marvel roster. A terrific combat system meets an okay friendship simulator, but your overall enjoyment will depend pretty heavily on how much you already like these characters.[hr][/hr]
I was on the fence about this game, and held off on buying it for a long time, but eventually snagged the Legendary Edition on deep discount. I'm really glad I picked it up, and had a great time with it, but can't recommend it unconditionally. If you DO decide to try it out, I highly recommend getting all the DLC; the game would feel incomplete without it, and several of the features it adds are significant quality of life enhancers.
You take on the role of the Hunter, child and historical slayer of witchy big-bad Lilith. Recently returned to the mortal realm after 300 years of the big sleep, you're tasked with stopping mommy dearest before she can feed everyone's souls to chaotic old god, Chthon. Hunter is your original character, and you are free to customize them, to an extent. They can be masculine or feminine, and there are a decent number of cosmetic selections, but only a few faces to choose from. This being the Marvel universe, I created a red-headed bombshell with piercing emerald eyes in order to fit in.
Over the course of the story, you'll build up an enjoyable mix of big name heroes and B-listers. There are no really deep-cuts, but at least it's not all established MCU headliners. At first I was annoyed that there were so many Avengers in the lineup, but it actually works well with the story. Inter-team dynamics play out in interesting ways, as the titular Midnight Suns get frustrated with the big boys showing up at the last minute and trying to run the show without asking for any input. They don't all instantly get along just because there is a common enemy, and characters react realistically to having their toes stepped on.
This game is a bit of a genre mishmash, but primarily you'll rely on your superpals in turn-based tactical battles that really impressed me. This isn't just another grid-based tactics game with characters each getting one move & action, etc. Instead you'll build a deck of eight power cards for each hero, and every turn you draw from all of their decks randomly. You start with three card plays and one move for your three-person squad. You build a shared resource pool of Heroism by playing most powers, then spend Heroism on either powerful moves, or to use environmental hazards to deal damage, stun enemies, and more. Arenas are fairly small, but the combat system was novel and intriguing enough to keep me engaged over my very long playtime. On top of the solid combat fundamentals, the large roster of characters all play fairly distinctly, and you'll likely want to use them all fairly regularly.
When you're not battling, you'll settle into a fairly cozy routine at your headquarters. Each morning you'll have Iron Man open your card pack, from which you'll choose powers to augment your decks and start new research. Doctor Strange will open any artifacts you've acquired, Blade will arrange your daily sparring match to raise a team member’s stats, and Captain Marvel will send heroes out on away missions and report on yesterday's missions. After all that, you'll execute your next mission, then return in the evening for club activities and hangouts. These flesh out the characters and build up your relationships with your teammates, which leads to better passive benefits in combat. This relationship-building is where your mileage is going to vary based on how you already feel about these characters; if, like me, you're nostalgic about Marvel comics, you're going to enjoy this aspect of the game. If you've grown burnt-out on them from MCU shenanigans, or just don't really care about them, this part of the game will really drag, and the benefits are really too good to ignore. It's definitely something to be aware of before committing to Midnight Suns.
Finally, you'll also be exploring your hideout and deepening your connection to the old gods. While this can be interesting, it's definitely the weakest portion of the game. The Abbey is huge, and there are plenty of little mysteries to unravel, but I didn't really get into gathering reagents and running around to open chests. There are roughly a billion cosmetic items to unlock, but it gets a bit tedious. Worse, your progress in the side story related to exploration doesn't carry over to New Game +. It's all optional, but again, it feels like you're missing out on a lot of content if you neglect it.
In addition to all the above, you'll be spending a ton of time exploring all of the various progression paths. Raising levels, grinding friendship, upgrading and modifying powers, completing research requirements and projects, crafting combat items, managing a bunch of different currencies, petting your hellhound, and so on. There are a ton of systems to wrangle, but thankfully they tend to come in bite-sized chunks, which keeps them from getting overwhelming.
In summary, this is a great game*. That's a big asterisk, and it shouldn't surprise anyone that a licensed game isn't going to be for everyone, but if you just aren't into the idea of a LOT of chin-wagging with these characters, the excellent tactical combat is not going to be enough to salvage the overall experience. If you still love these dummies, then you'll have a wonderful (and very long) time with this one.
Good game, very enjoyable gameplay. I didnt complete the game yet, but i will. I play the game for a couple of weeks and put it away again. Then I start and get back to it. Since i lack time to play i mainly play in weekends.
The good thing about this game is that it allows you to do that because it is easy to pick up again. Visually striking and fun to watch the animations.
It's a fun game to play. If you enjoyed xcom you should enjoy this. The deck building aspect adds an extra element of luck to tactical turn based combat.
On the downside you cant get the ancestral suit with out mods or emailing the developers. There's a suit display wall and it leaves a blank spot on the 3rd spot from the right. I found this annoying as a game completionist, it can be a bit of a grind to farm resources to mod your cards.
The game isn't worth $100. I bought the legendary edition on sale for $27.
Great game. Started playing for the deckbuilding combat, but found myself finishing it because of the great writing and story telling happening in between!
I wish I didn't have to spend so much time trying to sleep with Iron man. Firaxis why do you put so much extra bullshit in your games? Just leave the card battling and take out everything else and this game would be perfect. I love the combat in this game so much.
It's weird when something as niche as a turn based tactical card based rpg with persona-like narrative elements gets greenlight. It's weirder when it's given a Triple A budget and Marvel IP. It's even weirder when it (mostly) works.
Marvel's Midnight Suns is really great, but the only thing I would cut back is all of the friendship stuff... Also, the story drags on longer than it needs to be... Other than that it's a amazing game! I recommend it 100%!
One of the best games I have ever played! Wish we were getting a sequel, it was that good. DLC was awesome.
I played for more than 50 hours so far and I'm just trying to complete this game, but i want to share my impressions of it so no one gets disappointed as I did.
Seeing the trailers of the game I expected a game like XCOM, and most of the gameplay on the action part and graphics are like it.
What disappointed me is the overload of the social part where you have to care about evey Snowflake avenger on the game.
I expected a game 100% like XCOM and got 85% like The Sims and 15% like XCOM.
The game also has a very trashy performance due to 2K Launcher.
If you still want to adventure on this game. You have been warned.
A nice looking, mechanically competent superhero strategic card battler.
The good: it looks beautiful, the voice acting is phantastic (with one notable exception), and the card mechanics work fine. The mini character archs for the support cast were actually enjoyable. I liked that you get to explore the abbey grounds (your home base) between missions. It's probably there to extend the playtime, but I didn't mind.
The meh: Story is hit and miss. It starts okay, has a lowpoint in the middle, becomes better near the end and fumbles the ending. Iron Man is comic relief in a way none of the other characters are, not even Spider-Man, and I don't understand why they chose him for the job.
The whole gloss mechanic(ingame currency you use to by cosmetics). I'm not sure if it was meant to facilitate ingame micro-transactions (if so whoever prevented this is a hero) or what, but the mechanic feels tacked on and unnecessary except give you a reason to explore the abbey grounds.
I can't remember the music 10 minutes later. This is either good or bad, depending on your point of view.
I did not care about the final mission. I can see what they were trying to do, but it took all agency in choosing your team away. It also broke with the established core mechanic of "3 heroes against however many enemies". Thank you for having me forge a main tactic and experimenting with which heroes work best for me over 60 hours only to neuter whatever playstyle I was leaning into in the finishing stretch. Totally made my day.
The bad: There are some graphic and animation issues. The generic missions become repetitive quickly since there are only a handful of mission types and enemies. You are more or less expected to grind them a certain amount.
The voice acting of the main character. I don't think this is an issue of the voice actors themselves, since both the male and female voice absolutely didn't work for me. I think this is by design to show how "emotionally muted" or something the MC is, but it just falls flat. You can hear that the voice actors actually know their stuff whenever they forget that they are not supposed to transport emotions. It's not even the case of "but the MC learns to be more human along the way" because at the end the voice is still mostly flat. Doctor Strange had the same basic thing going on but it worked infinitely better since he still sounded like a human.
Surprisingly good game, it would be nice if you could do romance instead of BS friendship only, and the grind is annoying, but fixable with mods.
The story, dialogue and combat are what make this game a good game, and it's sad they wasted it trying to add mechanics that would make microtransactions possible, just to give up when the game failed to be huge.
I am someone who doesnt know a whole lot about Marvel but i love this game. Its got a great story great game mechanics!
Tactical game, really fun to play and many more things to learn about such as friendship level, combat cards, heroes to play for combos, and many more. The story line is pretty good too!
Midnight Suns gives off an awful first impression.
Upon first launching the game I was getting stuttering on the main menu so I had to work out how to disable 2K's awful launcher. There's ads for the cosmetics right there on the main menu too, giving off the stench of a soulless live service slop game.
For the first few hours the game is constantly throwing tutorials at you, and once again the six different currencies and expensive crafting costs reek of a predatory monetisation design that was reworked part way through development.
But despite all this I find myself actually enjoying the game and I have trouble articulating why.
There's the ever present ludonarrative dissonance of fighting back the apocalypse while still having time for picnics and book club, so the writing never truly manages to be great; but with a voice cast this stacked the dialogue is often very enjoyable.
The combat is where the game truly shines and is really fun and addictive, so despite all the above issues I sank a lot of time into it and would love a sequel. Xavier's school would be a great setting.
I love this game and hope it ends up being successful with a long tail end like other Fireaxis games.
The hero portrayals are amazing and the persona-like social interactions are really fun. The voice acting for Nico really stood out to me but I enjoyed getting to know all of the companions. It takes a little suspension of belief when you start with Captain Marvel and she's on par with your other heroes but I enjoyed the game enough that this wasn't an issue.
The combat itself is a great mix of random cards and strategic gameplay. I don't really like the way you unlock difficulties as you progress but I had a lot of fun once I unlocked Ultimate I. I sometimes had to restart missions to solve the puzzle but I rarely felt like a mission couldn't be solved with my hero choice and card draws. I'm not sure how the game would feel to someone who doesn't love strategy games but overcoming difficult missions was extremely satisfying at higher difficulties. It's always fun when a villain shows up to ruin your day!
Exploring the grounds is fun for the story but is definitely the weakest part of the game. It has and obvious Unreal Engine-ness to it that makes exploration a little awkward. I wish I could zoom the camera farther out behind Hunter, mostly. The areas are beautiful and I love the haunted vibes but it's fairly obvious open-world exploration isn't something Fireaxis normally does. It's not a huge focus of the game but I can't help but run around gathering resources I don't actually need and I wish it was a little better optimized and designed (I occasionally get frame rate drops running around as well, which does NOT happen in combat missions).
I purchased the base game on release but just got around to restarting and finishing it. I'm still hooked so I bought the season pass for a New Game + run!
Not too complicated and quick to get into but with depth and difficulty that means not all games are auto-win
Midnight Suns is an enjoyable strategy card game
As long as you aren't expecting classic XCOM then there isn't too much to be disappointed with here. Biggest con on the game I can say is the season pass which is why I waited for a deep sale to buy. To me these dlc characters are so intricate to the main story it looks like the dev just cut them out to sell them later.
As for the list of pros
+Decent Graphics
+Good Sound Quality (such as fighting sound effects & soundtrack)
+Deep Strategy Card Game
+Character Creator & Customization
+Dialogue Choices for Main Character (Light, Dark and Neutral)
+Many hours of content (game can go on as long you want until you complete the story)
+Action paced story cut scenes
+3 Star System (which encourages better play for end mission rewards)
Now to the list of Cons
-2K Launcher (Disabling this gave me better performance)
-Season Pass (not a fan of this)
-The endless friendship grind (yeah we could have done without this)
-Dialogue Overload (everyone has something to say even when you are just standing there)
-Can't choose higher difficulties at the start
-Gacha like system for collecting cards (wish the randomness was cut way down)
-Gathering side quests (anytime the player is collecting flowers/junk instead of punching bad guys)
These are the main things that stuck out in my time playing. As for the story it's hard for me to grade as I'm not a big comic guy. I know X-Men, Spider Man and Blade for sure but some of these other characters like Caretaker or Nico I never heard of. So if you are a comic fan then you might get more out of the story than me. For me the story is just a placeholder to get to the action which there is plenty of. Overall worth playing especially if you can get the legendary edition on sale that includes all the characters and extra content.
The Marvel isn't a draw for me - though I do respect it. However this feels like an example of game that creators loved and there are so many smart things about it. Highly, highly recommend
great animations, decent writing, fun gameplay! All I could really want from this, though you'll want to circumvent the launcher and do some launch settings to downgrade from dx12 to avoid crashes.
Do not recommend, unless you really like all of the following a lot: the MCU, Marvel Comics, trading card games, the PERSONA series, and dating sims.
It's got excellent turn based combat that could hold an entire game on it's shoulders, but it's been relegated to a background activity while the game focuses on Persona-style personal relationship cutscenes. No, thanks, but having a deep emotional conversation with Captain Marvel doesn't float my boat, especially when the writing makes S8 GoT look masterful. And using a heart symbol to represent 'friendship' gave me a major ick, we can all guess why this decision was made. If they had taken the millions of dollars spent on VA, bad mo-cap, cutscenes, writing, all that, and just made a simple strategic metagame about managing superheroes, maybe this could have be another XCOM gem. Instead it's a giant waste of time.
"Game, it's been 10 minutes since I made a decision, can I go punch some more goons now or do I have to learn more about Magik's backstory for another 20 minutes?" At one point you literally HAVE to talk to someone down in their dorm room after they had a tantrum. You can either make them feel a lot better or a little better (the game's standard dialog 'choice'), but either way the whole game is locked until you have that conversation.
P.S. Oh and also it's not pay to win, even though it looks pay to win and advertises itself like a pay to win, if you buy the Legendary Edition you get everything in the game, Eclipse credits become worthless. I'm assuming this wouldn't be the case if the game was successful, it was very much built to milk wallets, but as it stands it's just another layer the confusing sandwich this game is. jic anyone wants to save themselves the hour it took me to figure this out, since no one even the devs or publisher cared to make it clear.
A fun game! I love hanging out with the characters and giving them gifts! Their battle mechanics are also very fun!
This is a hidden gem, it's a card based XCOM with an RPG overworld between missions instead of a strategy layer. There's three main casts of superheroes (midnight suns, avengers, xmen). The characters, particularly the midnight suns, are well written. It's definitely a "one more round game'. The fact I kept coming back for nearly two years is a testament to how much fun it is (~85hrs, gaming time is limited these days) . Get the DLC too - great boss fights.
Makes me sad this wasn't a commercial success - it's great.
It's a good and fun game with few caveats:
- There's a lot of dialogue. Like a lot lot. And mostly it's graphic novel, university dormitory type drama mostly. While you can skip some of it, there's still a lot.
- Has very little or nothing to do with XCOM
You can adjust the difficulty of the card game combat quite freely from a fight to fight. All the way from too easy to tough challenge, according to how confident you are with your skills.
It also has decent mystery game part in where you explore the location and find out the mystery of the location, which was surprisingly fun.
Grab the legendary edition from a steam sale and you'll get all the DLC's in a decent priced package. Definitely worth the 25 bucks.
good thing the gameplay is fun because this game has that stinky millennial writing. 7/10
First thing: I love this game.
I'm writing this as a negative review because 2K Games is pulling shady stuff. I bought this game a while back. Now when I try to sign in, I can't play the game until I agree to a privacy update that gives them permission to share and sell not only data related to this game, but my browser activity and other things.
No. Full stop, no.
But the only way to "opt out" is to go to their website, put in a data request, and wait up to a month to have someone reach out and "talk about your options" basically. No thank you. I will never buy another game from 2K if they're holding my purchased game hostage until I allow them to make more money off of selling my data to other people (and not cutting me in on it!). I should be able to play my purchased game as much as I want.
Picked this up on Steam after trying it on PS5, and getting stuck (trying to play on expert difficulty without giving myself time to learn the basics properly). Huge mistake on my part.
After trying it again on Normal to start on Steam, I'm completely hooked. Wish I had spent more time giving it a proper chance the first time. Real shame we'll probably never see a sequel.
If you haven't tried it yet, and you enjoy Marvel and/or tactical combat, this game is a fantastic combination of both, with lots of customization and RPG elements to boot.
Surprisingly, it's a really good game. Even if they obviously reused things from XCOM games, its mechanics are different enough from XCOM that it feels like its own game. The story is good, the graphics are good, the different activities are pleasant enough and the difficulty is actually better tuned than XCOM imo. They managed to make the licence work well too. Unfortunately for this game, marketing didn't inspire trust (at least for me) on release but now that you can grab a bundle with all the DLCS on sale at a reasonable price, it's actually really worth it.
Very good, not great. I really enjoy the battles, and the friendship-building is neat, but a lot of the out-of-battle stuff seems a slog and can be formulaic.
Quite fun and very polished game. Definitely worth a play through.
I liked the balance between adrenaline and calmness that the game offers to players. I'm not so fan of the battle system and I think it's okay...! The comics feature is cool but not enough(need more backgrounds). The mystery around heroes is what I'm focusing in...Peter Parker ruined it from the start so no mystery for him I guess...! Rather than that, I like the new features that game developers are offering!
good blend of strategic and tactical gameplay mixed with deckbuilding elements.
it's a different style very enjoyable.
The ‘friendship simulator’ aspect has been overly expressed as a negative in reviews. That review angle is giving a good game a poor impression. Improving the heroes does involve raising their level of friendship with the player’s hero (“The Hunter”). Instead of chopping down trees and breaking rocks with a pickaxe, then refining the raw materials, then crafting improvements, you instead have conversations with the other heroes. Ever read a comic? In-between the fights the heroes talk to each other. The friendship building is a different take on typical resource gathering. The various dialogs involved are entertaining. Good. Not great, but good.
It is not XCOM like. That is like saying any game that has tough melee fights is ‘souls like’. The combat is turn-base card deck building. The hero powers are cards. Each hero has a character themed set of cards. You acquire cards for each hero and assign/change a set of 8 active cards for each hero from their specific set. Most fights combine 3 hero’s set of 8 active cards into the deck used for that fight. Cards are randomly drawn from that combined deck throughout that fight. Each card does a specific thing. Never a random chance to hit or miss. Never a random amount of damage. No ‘action point’ choice of move or attack. 3 card plays and 1 move per combat turn done in any order. The only randomness is the drawing of cards.
Good story line, great upgrade system, and fantastic gameplay. Far more in-depth than any other Marvel game I've played.
genuinely enjoyed the story for what it was. loved learning more about these characters and seeing how much they can relate to each other. overall, i would say the biggest negative is the actual game itself. The free roam bits felt clunky at times, but never enough to distract me from what i was invested in.
Игры похожие на Marvel's Midnight Suns
Дополнительная информация
Разработчик | Firaxis Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Отзывы пользователей | 83% положительных (9431) |