
Разработчик: Firaxis Games
Описание
Marvel's Midnight Suns Legendary Edition
DARKNESS FALLS. RISE UP!
Customize the look of the Midnight Suns team and extend your adventure with the Marvel’s Midnight Suns Legendary Edition!
The Legendary Edition includes:
- Marvel’s Midnight Suns base game
- Marvel's Midnight Suns Season Pass, which includes 23 premium skins available at launch and four post-launch DLC packs
The four playable post-launch DLC heroes included in the Season Pass are:
- Deadpool
- Venom
- Morbius
- Storm
Season Pass Premium Skins available at launch:
- Captain America (Future Soldier)
- Captain America (Captain of the Guard)
- Captain Marvel (Mar-Vell)
- Captain Marvel (Medieval Marvel)
- Magik (Phoenix Five)
- Magik (New Mutants)
- Nico Minoru (Sister Grimm)
- Nico Minoru (Shadow Witch)
- Wolverine (X-Force)
- Wolverine (Logan)
- Blade (Demon Hunter)
- Blade (Blade 1602)
- Iron Man (Iron Knight)
- Iron Man (Bleeding Edge)
- Ghost Rider (Spirit of Vengeance)
- Ghost Rider (Death Knight)
- Doctor Strange (Strange Future Supreme)
- Scarlet Witch (Boss Witch)
- Scarlet Witch (Fallen Scarlet Witch)
- Spider-Man (Symbiote Suit)
- Spider-Man (Demon Spider)
- Hulk (Fallen Hulk)
- Hulk (Maestro)
With the inclusion of the Season Pass, the Legendary Edition lets you keep the pressure on Lilith and expand your roster of Marvel heroes. This extra dose of vengeance includes four post-launch DLC packs, each introducing a new fully playable hero, new missions, new enemies, and more. The Season Pass also includes 23 Premium Skins at launch so you can customize the look of the Midnight Suns team.
Note: Premium skins must be used with the equivalent in-game character. Characters may require unlocking through gameplay. Post-launch Season Pass content and the premium skins will be automatically delivered in-game upon release. DLC release timing for post-launch DLC will be revealed at a future date. Terms apply.
Marvel's Midnight Suns Digital+ Edition
DARKNESS FALLS. RISE UP!
Customize the look of your Midnight Sun team with the Marvel’s Midnight Suns Digital+ Edition!
The Digital+ Edition includes:
-Marvel’s Midnight Suns base game
-11 Premium Skins
Premium Skins include:
-Captain America (Future Soldier)
-Captain Marvel (Mar-Vell)
-Magik (Phoenix Five)
-Nico Minoru (Sister Grimm)
-Wolverine (X-Force)
-Blade (Demon Hunter)
-Captain America (Captain of the Guard)
-Iron Man (Iron Knight)
-Nico Minoru (Shadow Witch)
-Ghost Rider (Spirit of Vengeance)
-Magik (New Mutants)
Note: Premium skins must be used with the equivalent in-game character. Characters may require unlocking through gameplay. Premium skins will be automatically delivered in-game by 1 December 2022. Terms apply
UNLEASH THE DARKER SIDE OF MARVEL
When the demonic Lilith and her fearsome horde unite with the evil armies of Hydra, it’s time to unleash Marvel’s dark side. As The Hunter, your mission is to lead an unlikely team of seasoned Super Heroes and dangerous supernatural warriors to victory. Can legends such as Doctor Strange, Iron Man, and Blade put aside their differences in the face of a growing apocalyptic threat? If you’re going to save the world, you'll have to forge alliances and lead the team into battle as the legendary Midnight Suns.
With an array of upgradeable characters and skills allowing you to build your own unique version of The Hunter, you will choose how to send Lilith’s army back to the underworld.
About the Game
Marvel’s Midnight Suns is the ultimate crossover event combining the rich story, character relationships, customization and progression of an RPG with the tactical strategy and combat mechanics of a revolutionary new card-based tactics game. Set in the darker side of the Marvel Universe, you will forge unbreakable bonds with legendary Marvel Super Heroes and dangerous supernatural warriors in the fight against the world’s greatest threat yet…the demonic forces of Lilith and the elder god Chthon.Your Marvel Adventure
You are the Hunter, the first fully-customizable original hero in the Marvel Universe. Personalize your appearance, choose your reactions to situations, and build friendships with Marvel legends spanning The Avengers, X-Men, Runaways, and more. Decide who to take with you on missions, which missions to embark on, and a host of other options to make this a unique experience.Fight and Think like a Super Hero
From the creators of the critically-acclaimed tactical XCOM series comes an engaging and deeply customizable card-based battle system that rewards clever thinking with Super Hero flair. Deploy a squad of Super Heroes on tactical turn-based missions to thwart the forces of evil. Use your environment, move around the battlefield lining up the perfect shot or combo, and then launch devastating hero abilities to gain the advantage in each epic encounter. The combat leverages the best elements from tactical games and card-based combat in a truly unique and thrilling experience.Live Among the Legends
Spend time exploring what Super Heroes do in their off hours. Explore The Abbey—your very own mystical secret base—to discover powerful hidden items and secrets to aid you in the conflict against Lilith and her minions. Befriend and get to really know some of your favorite Marvel heroes as you interact with them in ways beyond the comics or the films.Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - brazil, simplified chinese, traditional chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 3-2200G / Intel Core i5-4430
- Memory: 8 GB RAM
- Graphics: AMD RX 470 / GeForce GTX 960 - 4GB
- DirectX: Version 12
- Storage: 60 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5-2600X / Intel Core i7-6700
- Memory: 16 GB RAM
- Graphics: AMD RX 5700 / GeForce GTX 1070
- DirectX: Version 12
- Storage: 60 GB available space
Mac
Linux
Отзывы пользователей
super fun game that is basically "XCOM with super heroes that have high-school level interactions between missions"
Even with all the high-school relationship drama, the game is super fun.
Oddly, this game makes me like the Marvel heroes more. X-com card game with a "dating sim" twist to it. I bit of exploring with the click-pick-up-everything-not-nailed-down exploration. The "busywork" is oddly fun and rewarding. I found the in-game free purchasing of civilian and hero costumes I indulged in and putting the outfits on daily random made a more living world experience. The entirety seems to exceed the sum of it's parts. They seemed to nail the essence of each hero. I have enjoyed this game more than what I expected: this has been a pleasant surprise.
An underrated game let down by its publisher and slightly poisoned by superhero fatigue. But this is superheroes done right, with cards and tactics! You can also make your character look silly and pet animals.
flashy and pretty but drags on a bit too long...
there's a mini open world for some reason?
dialogue is peak 'marvel quip quota' in a bad way, story nothing to write home about but *some* characters are likeable
gameplay is solid aside from some dlc enemies being complete bs
note that it's a deck builder in the 'build a small loadout' sense, not the full on deckbuilder sense
it's good but not great, i'm sad that XCOM died for this but it's an alright game on its own 🤷♂️
+ its probably a blast if you're into marvel
- morbius does not morb all over the place
If you're into JRPG's and having to manage friendships, as well as a Marvel fan, I think you'd really enjoy this game. It's severely underrated an overlooked in my opinion. It's obviously got issues here and there but it's a great game nonetheless
Midnight Suns is a pretty good Strategy RPG under several dense layers of Boring. The game, visually, is not appealing. But that's made up for by the fact that it has filler out the wahooney. The relationship system is boring, the abbey is boring, the long drawn out walking to and from places is boring. Why am I doing any of this. Why is there crafting. Why do the dialogue options NEVER MATCH what the lightbringer says.
This one is a surprising gem. Sad that it flew under a lot of people’s radar. The dev team (that was later laid off by 2k/Firaxis) put a lot of heart into this, in the writing and combat system. Got some great voice acting too. Got some familiar names with Nolan North, Blum, Mercer, Bailey but the whole cast is pretty good.
It’s not a x-com copy and its not a marvel cash grab. (Though wait for it to be on sale)
This could have been ''game of the year'' material if given some more time to fine-tune it's rough edges.
However, it is still a very interesting title, well-worth it's ratings, and for me it also managed to scratch both the X-COM and MARVEL itch at the same time. Good win, play it with DLC :)
I am not sure how it happened that a game based on multi-billion dollars IP became one of the most innovative games I played recently but here we are.
I don't have anything good to say about the story, lore, characters or otherwise, and I mostly skipped the dialog from act I forward. You would think this would make me hate the game but the gameplay is downright brilliant. I enjoy deck-building games and turn-based tactical games a lot but never imagined merging them together would work so well.
In its core, this game is a deck-building game, where each hero has its own deck (8 cards) with its unique abilities, and each mission is played with 3 heroes, and their combined deck. Every individual card can be customized to a small degree, and there is enough choice to make deck-preperation interesting. Then, you have plenty of reasons / limitations that force you to vary your squad from mission to mission, which adds a much needed variety to the gameplay. On its own, the deck-building is solid.
Except that rather than remaining a number games, the game still takes place on a tactical battlefield, and each card causes your units to move on it. Enviromental effects, area of effect attacks, and throwback actions (i.e. shoving enemies around as if it was BG3), makes the game a fun tactical game on top of being a deck-building game.
As I have never seen anything like it before, its an easy recommendation from me.
The game is far from perfect, of course. Apart from the story, the difficulty is generally too low. For some reason, you are not allowed to take higher difficulty until you unlock it until you grind, which is annoying since I would have choosen higher diffuculty that avilable given the option. I am not someone who usually complains about the online stores but the way the game bombarded me with new colors for my exisiting, bad looking suits was a bit much.
Tremendous game.
Slay the Spire + XCOM + Marvel
The heroes are very well represented if you are a major fan of them and there are plenty of nods to the marvel universe.
The voice acting is also very good with many voices reprising their roles.
Played more like an old school comic book than a modern movie.
Best game I have finished in a while.
Not for me,
The story and game play between missions is not what I am looking for and imo clashs with the mission game play rather than complements.
I enjoy turn based strategy like xcom
I enjoy story based rpgs,
Turns out I don't enjoy them stuck them back to back, Similar concept for Fire Emblem game where I mostly skipped the dialog.
Very good game, well worth trying out. I don't think it was marketed well and didn't sell as well as it should so probably won't get a sequel. Which is a damn shame as it deserves one.
A combat/strategy game bogged down with ENDLESS yapping of hollywood generics, some good writing followed by a legion of bad. I get one mission done only to have to wade through everyone's little social issues, emotional breakdowns and feelings of inadequacy before I can FINALLY do another, and if it is story-based the dialogue decisions do NOT matter and every other decision is just +1/-2 etc.
Now you could say: "You can skip all of that and just walk past them" but if you do that, you limit yourself and I don't like to limit myself if I don't have to, but after awhile I got so bored of it I was skipping the prolonged cutscenes just to get some action after a half hour of chatter and then you miss "important" details blah blah.
So in the end, I got tired of the usual hollywood girlbosses, the moody emo chick and the angry lesbians and all the white men being the TV commercial: "goofy idiot" archetype and just uninstalled.
Gameplay-wise interesting concept for turn-based super hero action, but they took the concept and overstretched it with endless insufferable "narrative" of either "Tony Stark you idiot!" or constant butt-kissing of each other or teen angst weather they were teens or not.
Fresh, cool game but could use some tactical depth at the normal difficulty. Lack of a cover system with hit probability modifiers is annoying.
This game rocks, perfect mix of relaxing friendship + foraging simulator with puzzling tactical card strategy. If you love these characters you’ll love this game. Lots of missions to do so you can really take your time with it and allow yourself to enjoy the characters interacting.
There could be more specific character banter when you pick certain teams and the main ground of the abbey hub could be larger and more interesting, but it’s beautiful and very fun.
Lots of customization available.
Definitely buy it especially if it’s on sale and it’s worth to get all the DLC too. Hopefully they’ll come back to it and release more content at some point even if it seems unlikely now.
There are a lot of things wrong with this game. But I'm not going to go into what and why. I did't finish it, that's all you need. I found myself finding it more annoying than anything.
GOOD GAME, NO SUPPORT. WATCH OUT FOR THE FAITHBREAKER SUIT GLITCH DO NOT CRAFT THE SUIT BEFORE THE MISSION BECOMES AVAILABLE. sorry for the caps im not retyping this tho
Great game to get when it’s on sale! The storyline and dialogue are fun. The gameplay is enjoyable and surprisingly challenging.
If you're a turn-based, card-loving, life-simming, Marvel fan, this game is definitely for you.
There are literally hours of dialogue and cut-scenes, to the point where I really only play 2 or 3 actual missions per session because of how much extra fluff there is between them. 40 hours in and I haven't even finished Part 1 of the main campaign yet! It can drag on at times, but once you settle into the game play loop and buy-in to the relationships you're building with the superheros, it's very fun to keep coming back to. Get the complete collection on sale!
Combat is fun, but the story side can be annoying
If you are a comic book fan and turn base strategy gamer then this game is for you. Each hero and villain have different set styles and the card system is a sweet touch as well. I got this during a sale and got the legendary edition for cheapo! I am hoping that they make another game like this but for villain characters!
It's so flawed in so many directions. The story has no stakes because none of the popular licensed characters are allowed to die. You can't actually fail missions, just try until you succeed, so all the game can do is waste your time, which it frequently does (the final mission especially). I got this for $10 and I still can't suggest it. Just play any other Firaxis game.
I enjoyed Midnight Suns but not enough to replay it. The game was fun and clearly showed its X-Com heritage, with constant upgrades to abilities and crew, a growing list of research opportunities, tactical turn-based combat, and numerous missions spread across the landscape. However, there were significant issues.
If you're coming into Midnight Suns hoping for an authentic Marvel experience, you might be disappointed. The game leans so heavily into witchcraft and supernatural themes that the familiar Marvel science and heroics become mere background decoration. It makes me question whether the creators genuinely wanted to tell a Marvel story or simply used the Marvel brand as a convenient backdrop to emphasize how 'witchcraft isn't so bad when it's saving the world.' They even write Iron Man as an apprenticing sorcerer... like... what!?
Despite owning all the DLC, the storyline felt rushed toward the end. It seemed the developers set up numerous intriguing stories but only completed a handful, leaving many undeveloped:
- I never managed to unlock more than one Abbey power, despite multiple attempts.
- Only two statues were unlocked, and their purpose remained unclear.
- The entire northern region stayed locked, making me question its significance considering you can finish the game without it.
Several frustrating aspects stood out:
- For all the card options, I was never really allowed to customize my hero's abilities... you're playing someone else's vision of a hero, not "you".
- Many characters (Nico, Magik, Robbie, Morbius) were pre-destined to remain anti-heroes, despite efforts to positively influence their growth; they never grow or change, lacking any real character development.
- Your character frequently makes unavoidable, questionable decisions (such as participating in a séance) and maintains an unnecessarily adversarial relationship with authority figures, behaving more like a rebellious teenager than a mature protagonist.
- The writing often felt prejudiced. For instance, when Tony begins helping in workshop, Robbie throws a hissy fit and leaves. When they have the opportunity to talk about it, the writing forces Tony to apologize for helping out, and paint him as the bad guy with Robbie accepting his apology (instead of the other way around). When Tony tries to destroy the page with his gamma accelerator (would've worked), Bruce jumps in and ruins the event. Who do the midnight sun's blame? Bruce Bann- no wait, they go with blaming Tony; and this despite it being Ghost Rider who also interferes with the event (who Robbie still idolizes, despite him selling them out). Yet, when Robbie likewise fails to succeed at their next event, they don't give Robbie the same treatment they gave Tony, it's "aw, shucks, you tried your best, oh well." The group's response was to excuse and support, highlighting glaring hypocrisy.
[*] When they wrote a hint for a trist between Eric & Carol, I beelined a solid relationship with Carol to win her over before he could make his intentions known, but you can't do anything about it. The result was *both* of them saying "buzz off"... so much for investing yourself.
Ultimately, the relationship aspect offered little reward. Reaching max relationships provided minor perks like fun powers and outfit changes, but relationships lacked depth, romance options, or unique missions, making them feel superficial and underdeveloped.
And this is where the game ends. You've had fun, enjoyed some of the combat, but the talking & relationships are practically irrelevant. I was actually glad when the game ended, which is sad because I was actually recommending it when I first started. No so much anymore.
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P.S.
Uses Denuvo, and they actively scan for programs like Cheat engine to make sure you can't modify your experience... for a single player, offline game (game literaly quits and poo-poos you). And... actually, you can't play with your DLC skins even after going offline, unless you're online. Makes no sense; just insulting stuff.
On paper this game is very odd, a turned based card rpg? for a superhero game? but its so damn good! Seeing dr strange and iron man play monopoly is what i live for. This game makes larger than life characters feel like real people. Its basically the lifting mjolnir scene from age of ultron the entire game. The characters are relatable and down to earth. I cant believe how slept on this game is, its so good
Like a lot of people, I didn't give much attention to this one when it came out.. I am a long time (40+ year) marvel fan, but this looked like just another cash grab. But a friend convinced me to buy it on sale and try it, and I'm glad I did. I am personally more of a Turn Based enthusiast than a Deck Builder, but the core game play had enough variety with the different heroes available and card combinations that it kept me entertained. Note it was not particularly difficult - I fought about 100 missions, and lost only two on the first try (one early, took 3 support heroes on a DPS mission, one late to very bad RNG on card draws). I pushed the difficulty level up a few levels to Heroic II early on, but found that increasing difficulty (baddies have more hits, hit harder) just made the fights longer, not really more challenging, so I didn't push it up further to the max.
While I came for the core play, it turns out what really hooked me was the interaction with the characters (various marvel heroes) and the built in “friendship simulator”. The dialog scripting and voice acting was generally very good throughout and there was a uprising amount of depth, with lots of new dialog available as the game went on. I found myself spending more time making sure I had heard all the lines and enjoying the interacting part than I did the core play. Not something I normally look for in a game, but done very well. Also its almost entirely optional, you could easily skip almost all of it if its not your thing.
Besides core play and relationship simulator, there were several other features.. it surprised me how many they fit in.
Exploration and crafting, which primarily get you bonus consumables that can assist your heroes on their missions (and extra story). That said, I didn't use the consumables much, but might have had to if I pushed difficulty to the max.
Research/base building, to gain minor combat advantages (some required for story missions)
Training/Grind feature that allows you to grind for extra leveling as much as you want to, but since enemies are scaled to your heroes level, it can be skipped for the most part.
Cosmetic system (new combat and casual outfits for all the heroes, plus color pallets) all purchased with in game currency (gloss) you earn from missions and exploration.
Decorate your house” system with cosmetics and the ability to take and hang pictures (which I skipped entirely)
Other thoughts: Replay-ability, not much. You could try to focus more on different heroes, or building your main differently (light/dark mix), but the story is liner. No romance, but hints at two or three FF relationships – stay away if that really offends you. If you get it, recommend you get the legendary edition with all the DLCs, extra heroes and their story missions do add to the game for slightly more.
I personally think this game is the definition of an 8 out of 10. Lot's of fun, not entirely enthralling and has its inconveniences, but super easy to pick back up whenever. It's one strange animal. Gameplay is addicting, all the way till the end. But the strange part is you have to sludge through a superhero dating sim each time you want to play. It's really not terrible, especially if you are already a Marvel comics fan, but it is quite unexpected. The heroes are done justice as far as their character development and dialogue go. Also, the cinematics are pretty entertaining. But I would really advise either speed-reading or just outright skipping all of the dialogue, otherwise you're NOT getting through to the real meat and potatoes of the game.
While it's a fun enough time, I leave this experience baffled.
A passable game that goes too long and has decent (though somewhat grating at times) mechanics.
The story paints your "Hunter" (the main self-insert fanfic OC character, and the one you play as primarily) as the only hope. You are looked up to by heroes like Storm, Wolverine, Doctor Strange, Wanda, and Iron-Man. The sheer amount of time you could spend becoming the best friend they have ever had is shocking, and it never gets more interesting then the mysteries around the main hub. Same for the main story, which is just a passable comic book story.
Also it's optimized pretty poorly.
Rating: 3.5/5
Positives:
Surprisingly good soundtrack.
A lot, and I mean a lot, of voice lines.
Would recommend to strategy game fans who can stomach comic books and vice versa.
Negatives:
No minimap for the hub area.
Once you go through all the voicelines for the characters the game feels really dead. It is actually a compliment to how lively the game can feel, but the end definitely feels like it.
On the brightside, the game does not overstay its welcome. The lack of romance definitely keeps it in line with a PG rating, but it makes the game feel surface level and not lived in.
Midnight Suns is a card-battling persona game where you can become best friends with spider-man and go to book club with Captain America. It's unfortunately terribly optimized and runs like garbage. At the same time it's fully voice acted, the writing is on-point(and very Marvel), the story is fun.
anyone who complains about the combat being card-based has likely never even tried the game. the gameplay is amazing, both the card-based combat and the time you spend in the abbey. also, the dialogue, characterization, and relationship dynamics are far more intricate than the mcu could ever even dream of achieving.
Fantastic RPG with turn based combat. The card based tactical fights have more depth and nuance than I expected, and once I learned how it works, I really liked it. If you like prefer turn based tactical fights over real time fast twitch brawling, I think you will like the system. Make no mistake, this is and RPG, lots of dialogue and quite a few cut scenes. The writing, the story and the acting are great, probably my favorite RPG since Mass Effect 2. It's not XCOM, but if you like XCOM I think you will like this game. It's really too bad it has sold better than it has, I would love to see a sequel!
One of the best superhero games out there. Fun turn based combat and an engaging story featuring many beloved Marvel heroes and villains.
From the studio that brought you the XCOM series comes a game nobody asked for, that's right, a card-based superhero action game with a dating sim stapled to it. Like, why? Why would anyone want this?
That's the only problem with the game really, the pitch, in much the same way trying to explain to someone 'Balatro' is a poker deck building roguelike. But also like Balatro, the game has no right to be as good as it is. It had me in its clutches for two weeks straight, and I'm sad we may never see another game like this. Pick up the complete edition when its on sale, its worth it, prommy.
Overall - a solid 7.5 game. A good spin on familiar XCOM battles + a lot of "inspiration" from Fire Emblem Three Houses in the hub. Gets a tiny bit stale right at the very end, but story finishes just at the right time.
Played 50/50 on PC/Steam Deck, solid in-battle performance on LCD Deck, but eats through battery real fast. The final story mission dropped to literally unplayable 7 fps on the Deck, but can't fault the game, I ran on high for the high-quality attack animations.
DO NOT pay full price for this game! My review is based on the fact that I purchased the Game + All DLC on sale for $20, otherwise I would NOT be recommending this game. Especially at the "spit in your face" price of $60 for Vanilla and $100 for the Game + All DLC.
This game had a lot of potential with some cool character design and voice acting work as well as a fun card combat mechanic that pleasantly surprised me. Unfortunately that's where the good ends.
It's important to remember that this game is more of a Social SIM than anything, the vast majority of the campaign you spend having linear conversations and collecting social points to "Make friends" with all of the Marvels characters at your base.
Choices do NOT matter.
Actual combat only accounts for a small part of your playthrough and you have to "go to sleep", start a new day and have half a dozen conversations after EVERY 15 minute fight before you can start another combat mission.
WAY too many cut scenes which are un-pausable and forced conversations make the game lose its allure rather quickly.
Poor optimization: No way this game needs the GPU power it uses to produce what it does.
I don't know if the devs ran out of time, money, motivation or all of the above but this was a huge miss at the asking price.
Short and to the point.
The game is pretty incredible. but there is a game breaking bug that has been present since 2022 and it ruined my whole campaign. 60 hours down the drain :)
Google faithbreaker suit bug if you plan to play this because you HAVE to know about it.
Game is a sleeper pick for one of my most underrated games ever, fun RPG game with great mechanics!
One of the legit strangest games I have ever played.
You play as someone named "The Hunter", which is your birth name, given to you as a baby. You're a centuries old dead god who is brought back to life in a full suit of armor to help Marvel superheroes fight your immortal mom. The game actually starts with Ghostrider telling you to get bent, and then you fight against a Venom/Hydra team-up.
Midnight Suns is a game that feels like 3 different games mashed together:
-A turn-based deck-building card battler, which is how you fight and defeat enemies- Which might turn some people off in a combat superhero game, but it is actually super well executed here.
- A semi open world rpg. You can choose conversation choices that reflect how the other characters interact with you (You can be a big ol' a-hole if you want). You also run around unlockable maps opening chests, archiving lore, and picking up collectibles (including tarot cards and journal pages from Salem witches). You can even go mushroom foraging.
- A life sim where you build up friendships with superheros (Blade, Magik, Deadpool, etc) by hanging out with them, and bringing them gifts. There's even a "superhero only" social media. You also can customize tons of things from your bedroom to the hero's outfits (Seriously, you can literally choose what swim trunks you want Dr. Strange to wear). There's even a photo mode where you can create custom comic book covers.
It is so, so weird, but it is SUPER fun so far. I'm really enjoying it, I think maybe it's unintended, but it is hilarious. This feels so insanely like being a kid at the movie theatre playing in the arcade in the strangest of ways. There is even an invisible announcer that screams out "K.O." every time you kill someone like it's Mortal Kombat. I wish I knew more people who have played this so I could talk about it more. It feels obscure for being a Marvel game made by the XCOM team, but maybe that's because its sort of niche.
AND, last but not least- You CAN pet the demon dog.
($100 is crazy though, buy it on sale lmao)
This game was simply ok.
Pros (for me anyways) - The battles were well done, the whole using cards was iffy at first but once i learned how to use it better i found myself enjoying it more than i thought. It looks really good and i feel as though they put a good amount of effort into the character models and environments.
Cons (opinionated again) - The writing/dialogue is a bit off. I've seen the complaints of others and agree with most so i wont expound on it. The friend level thing seemed forced and lifeless. Some of the cut scenes seemed deep and meaningful but most felt like an after school special. The biggest issue for me is the optimization. Its laggy and crashes often even now that the 2k launcher is gone. I find it ridiculous the store runs fine but the game doesn't.
Picked up the game on sale.
Mixed review, personal experience may vary.
TL;DR = Game is enjoyable, but a main character is insufferable however and ruins the experience.
Gameplay is enjoyable, if a bit buggy sometimes. (Cards not being removed from your hand, softlock when team combo someone on the arena edge).
Honestly didn't mind just running around the abbey map exploring.
Even the friendship stuff got a chuckle occasionally, like asking Morbius if he eats bugs.
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Minor complaint, the game commits the cardinal sin of choice based dialogue. In that the selection you make does not match up with what your character says. This can lead to annoyances when the "summary" line does not accurately reflect what the dialogue will entail.
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Major complaint. One of the characters is so infuriating that I cannot be convinced to finish the game. They're a central character, and thus reappear alot. They're short sighted, selfish, and impulsive. One example being that when one of their plans backfires critically and almost ruins absolutely everything, they double down instead of reflecting. They love to complain about the situation and about others, but take no steps in trying to resolve this, to talk to anyone meaningfully, rather they throw tantrums and complain. This wouldn't be so bad by itself, but the game wants to insist that this character is right, leading them to be absolutely insufferable and infuriating.
The character itself is written well and well realised, it's just a character I can't stand.
If you can put up with Nico, I recommend the game.
But, if like me, you can't stand high school teenager drama type characters with no critical thinking abilities, You might have a hard time finishing this.
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Disclaimer. I don't care about Marvel. Maybe her previous comics make her less annoying, I wouldn't know.
I haven't watched any marvel movies, nor read any comics, my decision to try the game was based on the gameplay.
I can only judge the characters presented by the Media in front of me, and can make no comments based on supplementary material.
cool card game. too bad the combat sequences are set so far and in between USELESS and ANNOYING DIALOGUE! It is so hard to stay invested with how much stupid, bombarded "social networking" is in the game. I would not recommend. Play slay the spire instead.
As an avid fan of X-COM, and MARVEL, I thought this would be a no brainer, boy was I wrong.
The core gameplay/combat is fun. It's sort of like X-COM meets a deckbuilder, and has enough innovative and creative abilities for each MARVEL hero to make it fun and interesting. The only problem is, all of the boring stuff in between each mission. The great thing about X-COM is being able to run mission, after mission, after mission. There never seems to be a lull for long, Which is great. But, with this game, literally, not figuratively, of the first 5ish hours of the game you get 3 maybe 4 missions, and those missions may only take 20 minutes to beat. So then you're left with about 4 hours of walking around a big, open, boring base, while being smashed over the head with even more boring exposition from characters you really couldn't give a flying f*** about.
Witchcraft this. Witchcraft that. Blah. Blah. Blah. Agatha this. Agatha that. Blah. Blah. Blah. You're a demon born. Blah. Blah. Blah. This goes on... and on... and on... you just find yourself checking out after each mission because of all this utterly boring exposition being delivered to you in dull, uninteresting, uninspired dialogue by voice actors/actresses that really don't seem to care either. But, you figure, alright, maybe I just have to get through all of this, because it's introducing new game mechanics for upgrading my cards, and what not, and maybe then it'll pick up the pace a little.
Nope.
It just goes on... and on... and on. The dull droning just never stops. I've almost ten-hours into the game, and I'm so unbelievably disinterested in the story and characters. It is mind-numbing. It is every bit as bad as most of the dreck coming out from the MCU now. It feels like something written by the people behind the Agatha TV Series. It's every bit as boring and uninteresting. Now add in a dash of a half-baked friendship mechanic with all of the Hero characters, and it gets even more boring. Mind you, this half-baked mechanic can only really be accessed once per day cycle, which is basically the game's turn system. Making things worse, when you finally do start to unlock more missions, you can only take one per day. Which means that those you don't take, will disappear from the map and you miss them.
Normally, I'd be fine with that sort of a mechanic, as in X-COM you can't take every mission either, but the issue is, that all of the pointless and boring stuff that goes along with each day cycle, means you'll be spending the better part of each hour in this game, doing more boring, and pointless activities, only to spend maybe 15-20 minutes in the actual good part of the game, the missions.
It's a shame.
The core is there, but this game desperately needs modding to shorten all of the out of mission bleh, and give you more time in said missions.
Oh... and something that's really sad, is that the mission locations, while featuring some neat interactable objects, are effectively static maps. They don't change or evolve as the mission goes on. They feel so small, and confined. Again, in X-COM, you would enter into some maps that felt huge, and which would evolve as the mission went on. In this, you spawn in, sometimes without even the slightest bit of a cinematic, and fight wave after wave of enemies that just come running in from the edge of the confined space.
The after-mission photo-mechanic that is carried over from X-COM 2 is back, and it's a neat thing to have, given the fact that they're all Comic Book characters, and you can create your own Comic Book covers after each mission, but it lacks any real innovation, and feels far more restrictive. You can't even write custom text for titles and or captions; you're instead limited to utterly repetitive, generic text generation, which leaves you with only so many combinations before you start giving up.
Overall, the game is a neat concept, but it lacks the polish, the creativity, the innovation, and the fun of the X-COM series, which is a shame, because it's such a neat concept; taking X-COM and making a MARVEL game with it. I mean, just imagine if you took X-COM 2's gameplay, and replaced the soldiers with MARVEL characters, each with their own abilities and powers. That would be amazing! Instead, we got this, which ends up being an utter disappointment.
TL;DR I bought this on sale. Got the 'Ultimate Edition' for $20. I have about 700ish hours in X-COM 1 & 2. I love the MARVEL Universe and their characters. I will probably 'NEVER' complete this game, because it is so ridiculously boring.
It is a turn based system which works well, especially for people with limited hand function as we can take our time a bit
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☑ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
Don't let the edgy costumes fool you, this game has fun with all the characters you hang out and fight alongside. Lots of little references to stuff from the comic books, and fun social righting.
The actual mechanics for the battles is fun enough, especially with all the added mechanics with the Abbey and deck building beforehand.
This game is so much better than you'd think it would be. I mean, it's way better than I thought it would be anyway. Such a unique take on tactics games by adding deck builder elements, and somehow it still feels like a marvel superhero game with it's mechanics.
This game goes on sale quite often for under $10. PLEASE give this game a shot sometime, I promise you won't regret it.
fantastic gameplay, graphics look awesome (except for peter at times, he can look a little rough) story is very good imo, the combat doesn't really get dull with the deck building aspects in the game. If you like deck building RPG style games, I would give this game a shot 1000000%
very poggers, shame game didn't perform that well/marvel burnout prob affected but it's a really good strategy game and fun and well made and epic and so cool and i love morbius hes my favourite dlc character
Awesome game! good fun and great characters
Игры похожие на Marvel's Midnight Suns
Дополнительная информация
Разработчик | Firaxis Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 04.04.2025 |
Отзывы пользователей | 84% положительных (10258) |