Разработчик: Rogue Factor
Описание
После падения кометы с двумя хвостами на Мордхейм этот Город Проклятых превратился в поле жестоких сражений. Здесь противоборствующие отряды яростно бьются за контроль над ключевыми районами и добывают славу и богатство, собирая драгоценные фрагменты Вирдстоуна.
Выбирайте один из легендарных отрядов Мордхейма – Сестры Зигмара, культ Одержимых, скавены или имперские наемники – и ведите свои войска в бой. Нанимайте новых бойцов и вооружайте их усиленным снаряжением. Развивайте и настраивайте свой отряд, используя опыт, полученный в успешных заданиях. Превратите его в несокрушимую силу на поле битвы.
Изобретайте изощренные стратегии для уничтожения врагов. При неблагоприятном исходе ваши бойцы могут потерять конечность... или еще хуже. Помните, что в игре Mordheim: City of the Damned убитый боец теряется навсегда! Разрабатывая стратегию битвы, принимайте во внимание ландшафт. Обратите себе на пользу уникальные здания, руины или расположение улиц. Тщательно размещайте войска и старайтесь предугадать действия противника, чтобы устроить засаду! Составляйте изобретательные планы сражений, но помните, что для победы понадобится не только мастерство ваших бойцов, но и ваша собственная удача.
Добывайте артефакты и оружие, спрятанные в руинах, или отбирайте их у павших противников. Избегайте опасностей, которыми изобилует Город Проклятых. Собирайте как можно больше фрагментов Вирдстоуна, но не теряйте бдительности. Мордхейм – это одно из самых коварных мест вселенной Warhammer!
В эпических сражениях во имя доблести и славы вашим лучшим союзником станет ваша стратегия! Посетите все четыре стороны Города Проклятых, чтобы выполнить задания в одиночной кампании, или сразитесь с другими игроками в захватывающих сетевых режимах.
- Полная настройка отрядов
- Выбирайте один из множества классов с уникальными способностями и разработайте подходящую для него стратегию.
- Ведите свои войска в бой и испытайте их взаимодействие на поле битвы.
- Получайте опыт, чтобы открывать особые способности игрока.
- Тратьте фрагменты Вирдстоуна на получение мощных артефактов и открывайте дополнительные варианты и возможности.
- Сражайтесь с отрядами других игроков.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, russian
Системные требования
Windows
- ОС *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Процессор: AMD/INTEL Dual-Core 2.4 GHz
- Оперативная память: 4096 MB ОЗУ
- Видеокарта: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 8 GB
- Звуковая карта: DirectX 9 compatible
- Дополнительно: Internet connection required for online gaming and game activation
- ОС *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Процессор: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
- Оперативная память: 4096 MB ОЗУ
- Видеокарта: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 8 GB
- Звуковая карта: DirectX 9 compatible
- Дополнительно: Internet connection required for online gaming and game activation
Отзывы пользователей
As this is the only PC representation of the famous TT game, you aren't spoilt for choice, and therefore need to accept the flaws if you wish to enjoy Mordheim on PC.
The graphics are more than adequate for a game of this vintage, and as an adaptation of the TT rules, whilst not perfect, it does allow quite a representative experience for the PC gamer. The flaws, however, render it incredibly frustrating and virtually unplayable without a signifcant amount of good luck.....
The main flaw is that the AI is utterly brutal. You can't even choose to opt for a low to moderately strategic AI as you become acclimatised to the setting, or familiar with the tactics......the AI is also uncannily lucky in crunch situations which skew results very much in it's favour. With all the hours I have wasted in game, I have one warband that has actually survived to rank 10, and every single other one has been deleted due to crippling loses and injuries - no matter the Warband, or how conservatively I play them. A secondary, but notable flaw is that the economy is very much either feast or famine.....you either have enough GC to render any purchase or skill training inconsequential, or you're perpetually struggling for gear and training, which puts your warband even further on the back foot.
This leads us to the other flaw - the Undead are, by far, the most powerful Warband at early levels. Never mind their propensity to peak after rank 8 or so, they allow you to consistently accomplish misisons without the loses other WBs experience, so my the time they do peak, you're in a position to bolster their strengths to the point that they remain S-tier. Terror and Fear are incredibly powerful traits for your warband to deal with and aside from the units that are immune to psychology, you'll be lucky to survive to higher levels when the training of skills and spells makes a difference.
If you buy the base game, Globadiers (probably the most powerful Heroes in that they can add healing and crippling debuffs) and the Undead DLC you'll probably have fun. Otherwise, no matter what the various guides might opine, it's a frustrating and ultimately unenjoyable experience.
I wholeheartedly recommend this game!
The negatives of this game are the minor bugs it has (at least for me), a low player count, repetitive gameplay, and what looks to be no updates and support. There is also sometimes genuine heartbreak when losing a character or having them injured to the point where their main strengths are negated. There is one story mission for the Chaos cult faction that is nearly impossible but that's just one mission for one faction.
The positives are that the gameplay is addictive, challenging, and well thought out. The atmosphere created by the music and visuals are on point. The factions are fun and unique (still wish there were more). You can play the game very simply and do okay or you can min/max and strategize to your hearts content. You have a lot of choices both in a match and out of one. The developers also made the most of the maps that exist so it rarely feels like it's the same experience over and over again.
I love turn-based strategy games and this one allows for so much customization, gameplay options, and ultimately playability. Don't get me wrong, the game can be punishing, especially in the early game when your warband is weak and you don't know what you are doing. But it is so rewarding leveling up your own little squad as they venture into the hellscape that is Mordheim! I do recommend all of the DLC (extra factions and characters) to give yourself as many options to play the game as possible. I got it for quite cheap on sale so would recommend doing the same.
Turn based strategy game with a pretty harsh experience. Despite that, the atmosphere is pretty good, the factions all feel unique, and the gameplay is fun, but it can be a bit of a frustrating experience with some of the mechanics. Dodge chances can get 60%+, so you have rounds of misses. Also the DLC factions, specifically the undead, feel way overpowered compared to the base factions. It's a good game for the price and I got a lot of fun out of it.
I LIKE THE GAME I PLAY ON ANS OFF FOR A LONG TIME BUT OMFG IT TAKES SOOOOOOOOOOOOOO LONG TO WIN AND IF U RUSH U CAN EASY KILL YOUR GUYS OFF THAT U BIN WORKING ON FOR A LONG TIME,U FEEL LIKE U R KILLING TIME .I STILL SAY TO PLAY IT BUT MAN ITS HARD SOME TIMES IF U WANT TO PLAY U R GOING TO BURNTIME
I've played this game for a long time before purchasing this on steam. however it seems that a lot of the negative reviews are from people that apparently just immediately jumped into a match without looking at what the game is about. yes, there is rng, but its entirely manageable if you actually read what stats do, and how different units/ factions play. read what skills do by hovering over them. you'd be surprised at how often the units come equipped with a weapon that will straight up not be good for them. its up to you to properly equip your dudes.
as for those complaining about the difficulty. the whole point of the game is that its a hardcore simulation of sending your dudes into fantasy chernobyl to collect uranium. your going to have casualties. and its going to suck when your beloved henchman that was with you from day 1 gets his legs ripped off by a chaos spawn and dies. but baby thats just mordhiem
tldr: those complaining about the game didnt prepare for a hard game, and need to gitgud. 10/10 infinitely better than necromunda
Clunky, buggy, unbalance, but addictive hell. Shame there was no part two for this game.
DO NOT WASTE A SINGLE DOLLAR ON THIS PIECE OF TRASH!!!!!!!!!!!!
Ever wish you played a game that made you want to bang your head against a brick wall until your ears bled, or have you wondering why you even thought to purchase within the first five minutes of play time? Welcome Mordheim, the game that's literally coded to fuck the player over. This game is so fucking bad it should be removed and banned from not only the steam marketplace, but any marketplace.
There are so many core mechanics that this game does such a shit job of explaining you'll be left with multiple playthroughs doomed for failure. Just bought a new hero and equipped him with gear for a better chance of survival? why the actual fuck would you do that in a game like this. In the very next mission he'll spawn in all alone completely surrounded by the enemy warband. only to be immediately slain within the first two rounds and completely stripped of that gear and even better the game will force you to watch practically mocking you.
While the spawns being absolute dogshit might be frustrating, that's nothing compared to the story missions. You'll be forced to either watch guide vidoes beforehand, or you'll just have to play them several times before you can actually beat them. Why you ask? Are they truly that difficult? That's not it at all. Remember those so called "mechanics" I mentioned earlier? There are access points which can be blocked by a character being too close to them which is one of the easiest ways to cheese the ai. However, in some mission certain npc's are spawned within an ambush range of these access points as though they were meant to block it to keep the player from sending back up when needed. Any player will feel more ripped off at each an every loss than actually feel as though they were strategically challenged.
It's clear within the first few hours of playings this piece of dogshit that the morbid fuckheads of a dev team spent more time making the atmosphere grotesque and obscene to look at then they did fleshing out the core mechanics of the game. I've literally seen less intentionally developed exploits in games designed by a single person(kenshi) than this piece of shit.
Don't even get me started on the RNG. Quite literally every aspect of the game is RNG. Want decent gear from the store? RNG. Want a chance to survive and hoping for decent spawns? don't fucking kid yourself. I've had my units hit more with a "lower chance" than with 80%+. I understand the dev team was trying to simulate a boardgame, but holy shit at least make the in game percentages somewhat accurate. Even a 12 year old has a better concept of accurate percentages than the braindead idiots who shat this out.
I couldn't even recommend downloading this trash if it was free. Don't even waste a single mb of memory on this shit, because you'll surely regret it.
The saddest part is the fact that this was produced by warhammer, a AAA gaming studio. It's even been out for years. Did they release any patches fo fix the controls on pc, the dogshit RNG, or characters clipping on a 2 inch change in elevation, surely not. Do the world a favor and take this pathetic shit off the market. One of the worst games I've ever wasted my time on. Absolutely pathetic attempt at a video game.
This game is so poorly done a single person couldn't compile all of it's flaws into a single review. One of the worst aspects of the game is how the dev's essentially coddled their broken ai. The npc's don't even appear to have the simplest of path finding. The get caught on terrain, lose units in buildings, and half the time can't even access access points such as jumping areas or portals. Because of this they're given an unfair advantage over the player. You can play a game perfectly and still lose because of this. Missing attacks over and over again all while the npc's uncannily land all of theirs. It's an absolute joke. And Apparently the dev team didn't think it should be possible for players to win the majority of their missions. Win a few in succession and the missions available become harder. I've gone from running a few normal difficulty missions successfully to only being able to find brutal or deadly missions even when scouting for more. Playing this game is like trying to play monopoly with a tyrannical toddler. There's truly no point to any of it. Either way the player is losing.
This is coming from someone who just tried to enjoy the damn thing. I've played on both console and pc and have walked away from both after just a couple playthroughs not even making it past the fourth or fifth campaign mission. Also those who say the controls are better for controllers have clearly never played with one. The menu system is an absolute cluster cuck to navigate with a controller and no matter what there's apparently no fixing the clunky af combat option system. The game will go from defaulting an attack option only to immediately jump to flea after the player exhausts their offence points time and time again. It will always present the worst defense stance first and the best feature of this is that if you misclick and select the wrong option there's no going back. The damn piece of shit immediately autosaves your decision or really mistake. Be ready to read every option very carefully and take your time to make a selection or it could mean that you just lost your warband. This game is more a test of patience than a battle of wits.
I've personally lost multiple missions in row not because I played horribly, but because of the pathetic attempt at RNG. This piece of shit of a game is so fucking bad it has to be the worst game I have ever played. Steam take this pathetic piece of shit of your market. It's worse than most early access games even with all their bugs and glitches.
Good value for money
Excellent Warhammer game. Authentic atmosphere and and threat. Its also a faithful representation of the tabletop game of the the same name which was discontinued ages ago but is more popular now than when it was released! If you love Warhammer Fantasy you will love this!
It shows its age but still really fun. Suffers from the "controls made for consoles" curse and as such has terrible controls. :P
If it crashes on opening, it may be because you are using a wireless mouse or keyboard. I used a plugin mouse instead, and it hasn't crashed since.
Booring Gameplay and horrible UI. This game makes no fun. Not even worth the 1,99 € I got it for.
i love this fame, it is dated but thoroughly enjoyable i wish they would do some more dlc or content. please?
Game is good
Mordheim taught me Reviews are never to always be trusted. I absolutely love this game. Even better, it turned me onto Necromunda which I view as a bit of a Mordheim v1.5. People like to use the word Jank, but I dunno, I never experience much jank myself. Both titles are of high quality.
I look at this game as a Turned Based Strategy meets Front Office Sports Manager. The depth is absurd and the customization endless. These are a bit more of Board Game Simulators than video games in the traditional sense. Do I wish there was just flat out more? yes. In every way. None the less, I can very easily make the argument that both Mordheim and Necromunda are my favorite games in all of Warhammer.
It is fun and challenging.
Watch a lets play and find a 95% sale. Otherwise don't bother.
Like many users who downvoted this game I found the same issues.
- not many players online
- CPU "cheats", you'll get surrounded and anihilated by bots
- no real campaign, just series of vs BOT skirmishes
- painfully slow XP gain especially when you get murdered by bots in most games
- and of course we are : RNG is broken
modern game development is convinced that winning = fun. however, i'm really enjoying how Mordheim's difficulty seems to scale with my confidence/greed... also, the AI doesn't have to be a genius to surprise the player; being surprised is more fun than winning.
I didn't enjoy this game. It might have been good for its time, but playing it in late 2024, I found it frustrating and unengaging. The game kept crashing, and I had to rely on a post in the discussion tab just to get it to start—something players shouldn't have to deal with. The slow gameplay was also a major downside for me. This style of gameplay has come a long way in the past decade, and while this may have been innovative back then, it's not a game I'd play again or recommend to others.
10/10
I have now clocked +1000 hours over the past 6 years and have completed the story quest with all 6 warbands, so I feel that I am now ready to comment on the game...
First of all, this is difficult, until you learn the mechanics. My first warband was Sisters of Sigmar, and they were torn apparat in must skirmishes. I had to recruit new nuns often, and still then once I fielded were missing arms and legs. If you have ever played the tabletop game, it has a quite similar feel.
However, I stuck with it and learned the mechanics. Today, I rarely loos a team member with any of my warbands, and find the game rather easy. Then most common reason for loosing a team member is a spellcaster being taken out by a backlash of their own magic.
This game has given me many good hours of past time, and a good deal of gray hairs in the early days, but I can highly recommend it for anyone who enjoys a challenge. The real challenge is to solve the game mechanics, which will make this game very manageable.
I have three guys surrounding one enemy. Each of my guys have 90% chance to hit. I miss every single blow. Every single one. The one enemy in turn proceeds to kill all three of my guys and doesn't miss once. I like hard games. I love strategy games. But when you have high 80% to 90% chance to hit and you miss 75% of the time, there is something wrong with the RNG in the game. This is just so frustrating. I'd be fine if it was just one mission. That's the breaks. But when it's consistent, with most every mission requiring me to take two to three times the blows to hit and kill the enemy in comparison to what they need to knock out my guys, there's something wrong with the RNG. This is an old game and the devs have no doubt moved on and have no interest in addressing the issue, which is a shame. this could have been a good game.
I love the Mordheim theme and wargame but this has a bunch of technical issues. Crashes a lot for some reason, tried some tricks which stabalised a but but still gets annoying.
(I bought this game at a sale 90%)
Games good, 3rd person, turn based RPG
and you get to play as the most amazing, wonderfull
sneaky masters, greatest and best, Rat Kin Skaven
takes some patience, and load time's(enemy movement) is pretty slow.
i'm Trhu the first couple of weeks in the game play, now, and so far it is good.
games tough. but not absurdly punishing so far.
Graficks are old for sure, but it looks great still.
There is some jankyes to be sure, make sure you click what you want (chest/warpstone)
and you cannot shoot past your own, even thou there is a meter in between them.
also not being able to walk past these distances,
can be annoying too, but it does create some strategick opertunities,
althou you will be suffering under them for the most part.
Looks cool, seems cool, but it's also the kind of game that will make even seasoned XCOM Ironman mode veterans throw their mouse against the wall in rage due to the brutal RNG mechanics.
Absolutely terrible. The RNG is truly AWFUL. It is fully possible to get completely screwed by RNG several missions in a row and just lose. Only play this game if you enjoy getting completely screwed by RNG repeatedly.
Good game.
Stuck on games load up screen. Can't play the game. Have un installed and re installed many times. Have verified files. Nothin has worked. I don't get why this game doesn't work. This is unbelieveable and very angersome.
Games Workshop often puts out mediocre or low-quality games and this is no exception. I think I've seen most of what it can do just in 15 hours. It's a shallow tactical experience with some atrocious controls and UI, some decent animations and voice acting for its age, and not enough variety in maps and objectives to be worth mentioning. The (few) story levels are slightly more interesting and the difficulty curve is completely backwards, so that might appeal to the kind of person that mistakes abuse for meaning. I'm not one of them.
DO NOT BUY THIS.
Designed for those who enjoy fighting uphill. No difficulty adjustment if you want to play casually. That's fine if it's what you like, but definitely not for everyone.
fungus
I can recommend if you are a fan of the miniatures and love slow paced combat and the pacing of the tabletop.. However, if you are used to a more fast paced turn based RTS like wartales or xcom or even bulders gate/divinity, this game can be a real chore and bore to get through rounds. I may return to it and give it another try, but I found myself wishing for the ability to fast forward through most of the rounds
A bit outdated, but if you liked the tabletop game, this will bring back fond memories.
The RNG felt a bit off while playing this. A quick look online revealed that the reason for that is because the game uses it's own RNG system created by the devs (Tyche) that skews rolls towards high and low values, so the percentage shown in-game for rolls isn't accurate or trustworthy.
There are guides on how to fix this by enabling the engine's default RNG, so that in a roll of 100, every number has an equal 1% chance of being rolled, as it should be. I will still give a negative review for the attempt to 'trick' the player with false rolls.
this game has extremely poor difficulty balance. the CPU opponents clearly know the players location at all times and uses that knowledge to avoid your ambushes while forcing the player into theirs. the game will spawn characters separated from each other which is often a death sentence for the characters. even on sale for $1.99 it feels like a ripoff. it is sad to see a game that is so close to being good being left in such an awful state.
God damn this game is difficult. I had skaven boys that got wiped out. Then I started Sisters of Sigmar and they did better. Though some how, despite having 10 hammers between 6 psychotic nuns, they managed to rarely land a hit. But they did well- until they went broke at rank 3. Then I made more skaven boys and on their second mission on normal they came across Possessed that would literally do half their HP in dmg and got wiped out. I see that the game gets more manageable around rank 8 but getting there is harsh.
Watching the skaven fail a jump and land on its butt makes it all worth it in the end.
Enemies require 5 different characters to kill them when first starting out. Unless there is an overwhelming cause for you to win fights in-between individual enemies and your characters you cannot beat the enemy. Every enemy is practically a hack sponge even with using two handed weapons. I would recommend that you do not stake your money into this game on the RNG mechanic. Because your characters could miss and get dodged for like 6 times in a row.
This game is an punishingly unfair and an almost impossible-to-win gambling simulator that relies more on luck rather than tactical skill.
The enemy takes 3 whole minutes to finish their turn, the map function of the game is not obvious to use, yet a crucial game mechanic. And, the frustrating thing is there is barely any time or turns to gather the in-game currency because the enemy already routed and ended the campaign battle. Like, how is the campaign supposed to progress off crumbs?
This game is an infuriating and frustrating, but whether that's worth your money is up to you.
Just grabbed it on sale for $2, after an hour of game play i can assure you i got my moneys worth.. Its hard and theres a lot there to unpack but i could spend hundreds of hours here once ive learn the mechanics of the game. Awesome turn base tabletop rpg. 8/10
Game is clunky and slow. Campaign events are boring with objectives that are required to be completed, but consist of wandering around hoping to bump into things for hours.
difficult but not in the good way. Not like final boss from shadow of the erdtree difficult, no closer to difficult in the sense of playing a made up game with your childhood friend but they keep making up rules too give them the advantage. the only difficulty here is simply to cover for terrible ai. a handicaps even. hit and dodge chances heavily favor the enemy, i know this because i have literally fought my exact faction at nearly the exact level, and their abilities and hits are procking consistently meanwhile my hits missed more then they landed with a 75% hit chance, i still won because the ai cant place troops properly and i just ganked them when they split, but thats just not fun tbh. and going head to head properly and looting the map is suicide when theyre fucking up what few action points i have because theyre constantly stunning my characters and knocking them prone. 4/10
I like tactical games like this, but this one just seems overly tedious and boring and somewhat overly complicated.
As others mentioned, some scenarios are stacked against the player creating artificial difficulty and frustration.
Solid.
waste of 1.99 lol
Still great great, many years, may kill kill and fun fun!!!
love this game
i fucking hate this game
Just an incredible game, its such a shame the devs dropped it twice. Its brutal and fun and the gfx hold up well.
I still have fun and I hope you do too, if you find it hard to get into google guides their on steam. But stick to it, its worth it!
One of my favourite turn-based tactical games. Sadly suffers from a lack of map variety and bad AI that gets stuck everywhere and acts randomly half the time.
great game
its a good game for masochists and people with no skill at all and rely on nothing but RNG because FUCK me when my character has a 95% chance to do anything and fails every fucking time then have your maxed out leader be crit stunned every turn by the other teams weakest member then have every enemies ranged unit just destroy you because they never miss a shot but yours will almost never hit so all in all its a great game for killing time if your a masochist or just dont like to plan anything out and win by pure luck
Игры похожие на Mordheim: City of the Damned
Дополнительная информация
Разработчик | Rogue Factor |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.01.2025 |
Metacritic | 74 |
Отзывы пользователей | 71% положительных (4468) |