
Разработчик: Rogue Factor
Описание
После падения кометы с двумя хвостами на Мордхейм этот Город Проклятых превратился в поле жестоких сражений. Здесь противоборствующие отряды яростно бьются за контроль над ключевыми районами и добывают славу и богатство, собирая драгоценные фрагменты Вирдстоуна.
Выбирайте один из легендарных отрядов Мордхейма – Сестры Зигмара, культ Одержимых, скавены или имперские наемники – и ведите свои войска в бой. Нанимайте новых бойцов и вооружайте их усиленным снаряжением. Развивайте и настраивайте свой отряд, используя опыт, полученный в успешных заданиях. Превратите его в несокрушимую силу на поле битвы.
Изобретайте изощренные стратегии для уничтожения врагов. При неблагоприятном исходе ваши бойцы могут потерять конечность... или еще хуже. Помните, что в игре Mordheim: City of the Damned убитый боец теряется навсегда! Разрабатывая стратегию битвы, принимайте во внимание ландшафт. Обратите себе на пользу уникальные здания, руины или расположение улиц. Тщательно размещайте войска и старайтесь предугадать действия противника, чтобы устроить засаду! Составляйте изобретательные планы сражений, но помните, что для победы понадобится не только мастерство ваших бойцов, но и ваша собственная удача.
Добывайте артефакты и оружие, спрятанные в руинах, или отбирайте их у павших противников. Избегайте опасностей, которыми изобилует Город Проклятых. Собирайте как можно больше фрагментов Вирдстоуна, но не теряйте бдительности. Мордхейм – это одно из самых коварных мест вселенной Warhammer!
В эпических сражениях во имя доблести и славы вашим лучшим союзником станет ваша стратегия! Посетите все четыре стороны Города Проклятых, чтобы выполнить задания в одиночной кампании, или сразитесь с другими игроками в захватывающих сетевых режимах.
- Полная настройка отрядов
- Выбирайте один из множества классов с уникальными способностями и разработайте подходящую для него стратегию.
- Ведите свои войска в бой и испытайте их взаимодействие на поле битвы.
- Получайте опыт, чтобы открывать особые способности игрока.
- Тратьте фрагменты Вирдстоуна на получение мощных артефактов и открывайте дополнительные варианты и возможности.
- Сражайтесь с отрядами других игроков.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, russian
Системные требования
Windows
- ОС *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Процессор: AMD/INTEL Dual-Core 2.4 GHz
- Оперативная память: 4096 MB ОЗУ
- Видеокарта: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 8 GB
- Звуковая карта: DirectX 9 compatible
- Дополнительно: Internet connection required for online gaming and game activation
- ОС *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Процессор: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
- Оперативная память: 4096 MB ОЗУ
- Видеокарта: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 8 GB
- Звуковая карта: DirectX 9 compatible
- Дополнительно: Internet connection required for online gaming and game activation
Отзывы пользователей
its a really immersive and good tactical warhammer game for people who are into this universe and old warhammer , i especially enjoy the UI , unit customization and skill tree for the individual units , progression is satisfying alongside combat when done correctly with good warband builds - its an old game but still very good in my opinion and especially graphics are amazing alongside alot of attention to detail , can recommend!
This game gives you a worse hit chance than Xcom...
how?... just how?
Its mostly CQC scenarios with a 75% hit chance, but they manage to dodge all the time.
For anyone who is a fan of Mordheim tabletop it will be an enjoyable game once you get your head around the controls and game play. Otherwise, I wouldn't recommend it to someone not into the genre.
The Game wouldn't boot up, instant crash.
I have played the game on console and would recommend.
This game is dogshit. I cannot believe that it is still so janky after all these years
Moving around the buildings is so retarded it should be wearing a helmet, the RNG is stupid but it's PART OF THE GAME BNECAUSE ITZ A HARDCORE EXPERINZZZZ I PROMISE, the fact that computer AI always has better placing for battles and has perfect knowledge is ridiculous
Do not buy this game, it is a waste of time
Fun! True to the spirit of the original miniatures game. If you like original Mordheim, you'll like this
TLDR: I'll stick to the tabletop. The early game is absolutely horrendous and needlessly tedious for absolutely no reason. If you're hoping for an emulation of the tabletop, this gets close, but its also way too rigid and grindy. I didn't keep the game long enough to reach the end game. If you can grit your teeth and get through the early game suffering MAYBE this game would be good for you. I've heard many people losing their warbands to save issues, though I never encountered any. As it stands though tabletop is preferable, at least mechanically.
This game is super fun!
I'm only 29 hours in and I've lost 3 warbands due to the game not being able to load a save. I get stuck on the click to continue option after loading in and no matter what I try the game simply will not let me continue past that point
Mordheim: City of the Damned – A Unique Yet Flawed Warhammer Experience
Overall Impression:
It's not a bad game per se, but I can't say I’d recommend it. Once celebrated for its intense online battles, Mordheim now suffers from a dwindling community. As a result, the game has effectively shifted into a single-player extraction roguelike that rarely justifies the long hours required.
Gameplay and Pace:
The pace is excruciatingly slow. Most of your time is spent waiting for enemy turns, leaving you staring at a static screen. While a speed hack via Cheat Engine can help by assigning hotkeys to speed things up, it's disappointing that the game lacks any native option to quicken the flow.
Progression and Rewards:
Progression feels just as sluggish. Early battles yield meager rewards, and building up and equipping your hero is a far grueling process—sometimes feeling even more challenging than taking a fatal hit. You could easily invest hours without perceiving any tangible progress aside from learning the basic mechanics.
Randomness and Tactical Options:
The randomness is extreme. Imagine having a 70% chance to hit, yet missing repeatedly, or enduring consecutive hits despite a 50% dodge chance. Unlike titles like XCOM, where diverse tactical options and positional play help offset such luck factors, Mordheim’s encounters devolve into relentless, overwhelming wall-to-wall skirmishes with adversaries who are consistently stronger.
Combat and Hero Development:
In combat, success is almost solely determined by numbers. The game rarely offers satisfying duels or meaningful moments of hero development. Even after numerous battles, a level 10 fighter might only boast roughly a 20% increase in combat power over a beginner. Although equipment can slightly influence the balance, the rewards are disappointingly trivial—often minor stat bonuses that hardly justify the effort.
Magic and Class Dynamics:
Mages, who should ideally deliver powerful spells, end up playing roles more akin to archers or even tanks until an elusive threshold is reached. And when that moment finally comes, the odds of casting a decisive spell remain as slim as tempting divine retribution against yourself.
Final Thoughts:
Mordheim demands hundreds of hours to reveal its secrets and allow any meaningful progress, a perplexing format for a single-player session game. With no substantial narrative, evolution, or truly engaging tactical variety—only an unrelenting grind—the game might only appeal to those who thrive on hardcore challenge. I strongly recommend watching some let's plays before purchasing to decide if this demanding, repetitive journey is for you.
Conclusion:
Not a bad game, but not one I'd recommend for anyone seeking dynamic, rewarding progression.
awesome squad building turn based game
If you enjoy warhammer its a fun game.
Currently unplayable.
I love this game dearly and have poured a fair amount of hours into it. I'm making a negative review in hopes of attracting any additional workarounds to be able to launch and enjoy this game again. I've scoured forums and done just about everything I can find, but the game refuses to launch. Worth your money if you're a fan, but beware that it may not be playable.
Oldie but a goldie - excellent sandbox warband game - just don't get too attached to your characters, it's very George RR Martin like that
Good adaptation from the tabletop game
good all round game
Got to love the Skaven, yes-yes!
Rewarding, aggravating, and more "oh crap, this is bad" moments than I've ever experienced in a turn based game. Oh, and 95% change to do X, really isn't 95%. Just sayin'.
.
I know this is a cult favorite, but unless you
1. already know the rules
2. are willing to deal with the bonkers controls
3. have real people and not the soulless CPU to play with regularly
This is a hard pass. Sure, given a dozen hours I could probably figure out the mechanics a lot better than the scant tutorials, but the reality is that Mordheim is a miniatures game and not a video game. You're supposed to kitbash your own rag-tag team, and laugh or scream with your friends when the dice inevitably swing one way. This game gets kudos for being slavishly faithful to the tabletop game, but honestly it makes for a terrible video game.
Good game !
It's fun but the early game is really brutal and the level scailing system somehow make endgame missions easier than said early game.
It has still a lot of potential and could use a few updates, reworks and DLCs or even a sequel. It also need a lot more story missions.
This is fun but it needs a lot of work. The game tries to constantly keep you underpowered forevery fight as a means of keeping the game challenging and to keep you from progressing too fast. The game is really fun at first until you realize the game design and it just feels like the game wastes your time on purpose and prevents you from progressing. When you do finally progress and seem to have some experienced and geared fighters, the game always puts the enemies just slightly more powerful than your units and your always at risk of losing a unit forever. It just feels bad to lose a guy you spend 10-30 games on trying to gear and level and it doesnt even feel like a mistake you made. This game should have been a lot better but even at $2 I was pretty let down.
The fucking game should portrait the grim dark, not make their players misserable by essentially rigging the numbers on the AI favour, is pure bs how they'd be dogging eveything, also different factions play the same and is like a 25% of what the tabletop is
changed my mind
Good tactical game, that can be enjoyed for a longe time once the not so intuitive controls are figured out.
Mordheim; City of the Damned is a slower turned based combat skirmish game, where you play one of many Old World 'War Bands' in an attempt to gain riches, fame, and most importantly Wyrdstone in the ruined city of Mordheim.
This game can seem to be somewhat repetitive, due to the limited game play maps and missions, but depending upon how you build your 'War Band' makes the difference. This also comes out when playing the Campaign Missions.
All in all, I recommend Mordheim; City of the Damned as a game to play to chill and kill sometime.
This game is a good mix of enjoyable frustration. An example of this is when you have a 95% chance to hit and you still miss, but it reminds me a lot of D&D yet set in the Warhammer universe when it comes to the dice roles. The story-lines are intriguing and give you bite sized chunks of lore that you can savor as you enjoy the overall tactical strategy experience the game offers.
I have to call this one off after playing the tutorial and first mission. It's not enough fun for its level of difficulty. Getting defeated in the tutorial and first mission is not fun. Slow turn-based combat with pretty standard weapons. Weak and uninteresting magic so far. Multiple factions, but all of them some level of dark/evil.
RNG is absolute BS. I had 85 percent hit rate for 3 turns with 2 attack each turn. Missed all 6 attacks (warband leader no less) guy attacking me never missed and was at almost full health after 4 rounds when he killed me. Set an ambush and never hit, guy with 2 hander never misses and one hits me to death. Want to talk climbing or jumping down? SCREW this. I have played the wargame and love it. This is pure dog doodoo. It would be one thing if they didn't hit every single time, but they pretty much did and wearing armour might as well have been a hospital gown.
Now do you wanna talk about the controls? OMG clunkly? With a mouse and kb I hate this game. Maybe with a controller its better, but wow not great. Spacebar for some things, pushing on the scroll wheel for other, E and Q for weird stance buttons. I get you shouldn't have to follow conventional norms but have it be intuitive at least.
Wanted to like this game. Love the concept and wargame version, but this game is too frustrating, even though this opinion doesn't matter as its long dead and a 10 year old game. Did I mention that it also crashes ....so yeah 3/10 on my books and not a recommend and this is as a fan of the game.
Great fun. Lost of roleplay value while leveling your warband. Love making a story for my guys whether I lose them or keep them.
Great game that I used to play on tabletop.
Great game, hard at first but once you learn it you see the great complexity and customization available.
This game is not without its flaws but if you like turn based wargames games, then this could be a game for you. It usually goes on sale once a month and for 2$ its hard to beat for value.
The random number generator isn't!!!! This game had a lot of up-side and potential. but falls short on fun and pliability when good tactics see your Waveband devastated. I once missed a 5 95% hits in a row and the AI dodged the 6th. Play it or not. I loved the table top game, this sets up faster but play is lacking. Where are the dwarf's and other raises of the world. Typical GM 75% is what you get.
How in the hell do I have a 90% to hit and keep rolling misses????? I NEVER have luck this bad during physical tabletop or even ttrpgs. Like seriously what are the odds of having this terrible of a time playing?
This game goes on sale for $2 six months of the year (can check “steam db price history”) and it is more than worth it. If you’re reading reviews, just pull the trigger and buy it.
Mordheim City of the Damned is an unappreciated diamond in the rough. I just discovered it a month ago after all these years, and it more than stands the test of time in both gameplay and visuals. The people that left bad reviews for this game either don’t understand probability (complaining about AI “cheating” cause they missed missing 2 80% chance to hit attacks in a row) or weren’t in the right mind space to play the game thinking every unit is an unkillable god and getting upset when units die or become crippled. I believe a good approach to this game for a new player is to treat it like Darkest Dungeon; understand that characters are going to die, you’ll get attached and lose units you care about for reasons mostly out of your control, and while the game is hard initially yes, that’s part of the enjoyment. The whole game’s system is built off of you overcoming disadvantageous odds, which makes victory more sweet and giving units the opportunity to carve their own path and make clutch plays/stories defending off 3 units etc.
If you want to see gameplay for Mordheim or informational content on it, I recommended checking out MercyTheMad on YT and/or Twitch. He doesn’t make videos on the game but he still streams this game on and off and is very informative, yet fun to watch. Also highly recommend lordramon2019 on Twitch as he has almost 8000 hours in mordheim, has hosted almost every PvP tournament for the game, and streams Mordheim a couple times a week.
I never write reviews for games but seeing this one had mixed reviews, I had to say something.
quite fun
Give a man a fish, and you feed him for a day. Give a man a rat, and you satisfy his rat desire. And this game gives you PLENTY of rats. No complaints, easily top 3 Skaven experiences of all time.
I'm Sean Prime and I approve of this game!
As this is the only PC representation of the famous TT game, you aren't spoilt for choice, and therefore need to accept the flaws if you wish to enjoy Mordheim on PC.
The graphics are more than adequate for a game of this vintage, and as an adaptation of the TT rules, whilst not perfect, it does allow quite a representative experience for the PC gamer. The flaws, however, render it incredibly frustrating and virtually unplayable without a signifcant amount of good luck.....
The main flaw is that the AI is utterly brutal. You can't even choose to opt for a low to moderately strategic AI as you become acclimatised to the setting, or familiar with the tactics......the AI is also uncannily lucky in crunch situations which skew results very much in it's favour. With all the hours I have wasted in game, I have one warband that has actually survived to rank 10, and every single other one has been deleted due to crippling loses and injuries - no matter the Warband, or how conservatively I play them. A secondary, but notable flaw is that the economy is very much either feast or famine.....you either have enough GC to render any purchase or skill training inconsequential, or you're perpetually struggling for gear and training, which puts your warband even further on the back foot.
This leads us to the other flaw - the Undead are, by far, the most powerful Warband at early levels. Never mind their propensity to peak after rank 8 or so, they allow you to consistently accomplish misisons without the loses other WBs experience, so my the time they do peak, you're in a position to bolster their strengths to the point that they remain S-tier. Terror and Fear are incredibly powerful traits for your warband to deal with and aside from the units that are immune to psychology, you'll be lucky to survive to higher levels when the training of skills and spells makes a difference.
If you buy the base game, Globadiers (probably the most powerful Heroes in that they can add healing and crippling debuffs) and the Undead DLC you'll probably have fun. Otherwise, no matter what the various guides might opine, it's a frustrating and ultimately unenjoyable experience.
I wholeheartedly recommend this game!
The negatives of this game are the minor bugs it has (at least for me), a low player count, repetitive gameplay, and what looks to be no updates and support. There is also sometimes genuine heartbreak when losing a character or having them injured to the point where their main strengths are negated. There is one story mission for the Chaos cult faction that is nearly impossible but that's just one mission for one faction.
The positives are that the gameplay is addictive, challenging, and well thought out. The atmosphere created by the music and visuals are on point. The factions are fun and unique (still wish there were more). You can play the game very simply and do okay or you can min/max and strategize to your hearts content. You have a lot of choices both in a match and out of one. The developers also made the most of the maps that exist so it rarely feels like it's the same experience over and over again.
I love turn-based strategy games and this one allows for so much customization, gameplay options, and ultimately playability. Don't get me wrong, the game can be punishing, especially in the early game when your warband is weak and you don't know what you are doing. But it is so rewarding leveling up your own little squad as they venture into the hellscape that is Mordheim! I do recommend all of the DLC (extra factions and characters) to give yourself as many options to play the game as possible. I got it for quite cheap on sale so would recommend doing the same.
Turn based strategy game with a pretty harsh experience. Despite that, the atmosphere is pretty good, the factions all feel unique, and the gameplay is fun, but it can be a bit of a frustrating experience with some of the mechanics. Dodge chances can get 60%+, so you have rounds of misses. Also the DLC factions, specifically the undead, feel way overpowered compared to the base factions. It's a good game for the price and I got a lot of fun out of it.
I LIKE THE GAME I PLAY ON ANS OFF FOR A LONG TIME BUT OMFG IT TAKES SOOOOOOOOOOOOOO LONG TO WIN AND IF U RUSH U CAN EASY KILL YOUR GUYS OFF THAT U BIN WORKING ON FOR A LONG TIME,U FEEL LIKE U R KILLING TIME .I STILL SAY TO PLAY IT BUT MAN ITS HARD SOME TIMES IF U WANT TO PLAY U R GOING TO BURNTIME
I've played this game for a long time before purchasing this on steam. however it seems that a lot of the negative reviews are from people that apparently just immediately jumped into a match without looking at what the game is about. yes, there is rng, but its entirely manageable if you actually read what stats do, and how different units/ factions play. read what skills do by hovering over them. you'd be surprised at how often the units come equipped with a weapon that will straight up not be good for them. its up to you to properly equip your dudes.
as for those complaining about the difficulty. the whole point of the game is that its a hardcore simulation of sending your dudes into fantasy chernobyl to collect uranium. your going to have casualties. and its going to suck when your beloved henchman that was with you from day 1 gets his legs ripped off by a chaos spawn and dies. but baby thats just mordhiem
tldr: those complaining about the game didnt prepare for a hard game, and need to gitgud. 10/10 infinitely better than necromunda
Clunky, buggy, unbalance, but addictive hell. Shame there was no part two for this game.
DO NOT WASTE A SINGLE DOLLAR ON THIS PIECE OF TRASH!!!!!!!!!!!!
Ever wish you played a game that made you want to bang your head against a brick wall until your ears bled, or have you wondering why you even thought to purchase within the first five minutes of play time? Welcome Mordheim, the game that's literally coded to fuck the player over. This game is so fucking bad it should be removed and banned from not only the steam marketplace, but any marketplace.
There are so many core mechanics that this game does such a shit job of explaining you'll be left with multiple playthroughs doomed for failure. Just bought a new hero and equipped him with gear for a better chance of survival? why the actual fuck would you do that in a game like this. In the very next mission he'll spawn in all alone completely surrounded by the enemy warband. only to be immediately slain within the first two rounds and completely stripped of that gear and even better the game will force you to watch practically mocking you.
While the spawns being absolute dogshit might be frustrating, that's nothing compared to the story missions. You'll be forced to either watch guide vidoes beforehand, or you'll just have to play them several times before you can actually beat them. Why you ask? Are they truly that difficult? That's not it at all. Remember those so called "mechanics" I mentioned earlier? There are access points which can be blocked by a character being too close to them which is one of the easiest ways to cheese the ai. However, in some mission certain npc's are spawned within an ambush range of these access points as though they were meant to block it to keep the player from sending back up when needed. Any player will feel more ripped off at each an every loss than actually feel as though they were strategically challenged.
It's clear within the first few hours of playings this piece of dogshit that the morbid fuckheads of a dev team spent more time making the atmosphere grotesque and obscene to look at then they did fleshing out the core mechanics of the game. I've literally seen less intentionally developed exploits in games designed by a single person(kenshi) than this piece of shit.
Don't even get me started on the RNG. Quite literally every aspect of the game is RNG. Want decent gear from the store? RNG. Want a chance to survive and hoping for decent spawns? don't fucking kid yourself. I've had my units hit more with a "lower chance" than with 80%+. I understand the dev team was trying to simulate a boardgame, but holy shit at least make the in game percentages somewhat accurate. Even a 12 year old has a better concept of accurate percentages than the braindead idiots who shat this out.
I couldn't even recommend downloading this trash if it was free. Don't even waste a single mb of memory on this shit, because you'll surely regret it.
The saddest part is the fact that this was produced by warhammer, a AAA gaming studio. It's even been out for years. Did they release any patches fo fix the controls on pc, the dogshit RNG, or characters clipping on a 2 inch change in elevation, surely not. Do the world a favor and take this pathetic shit off the market. One of the worst games I've ever wasted my time on. Absolutely pathetic attempt at a video game.
This game is so poorly done a single person couldn't compile all of it's flaws into a single review. One of the worst aspects of the game is how the dev's essentially coddled their broken ai. The npc's don't even appear to have the simplest of path finding. The get caught on terrain, lose units in buildings, and half the time can't even access access points such as jumping areas or portals. Because of this they're given an unfair advantage over the player. You can play a game perfectly and still lose because of this. Missing attacks over and over again all while the npc's uncannily land all of theirs. It's an absolute joke. And Apparently the dev team didn't think it should be possible for players to win the majority of their missions. Win a few in succession and the missions available become harder. I've gone from running a few normal difficulty missions successfully to only being able to find brutal or deadly missions even when scouting for more. Playing this game is like trying to play monopoly with a tyrannical toddler. There's truly no point to any of it. Either way the player is losing.
This is coming from someone who just tried to enjoy the damn thing. I've played on both console and pc and have walked away from both after just a couple playthroughs not even making it past the fourth or fifth campaign mission. Also those who say the controls are better for controllers have clearly never played with one. The menu system is an absolute cluster cuck to navigate with a controller and no matter what there's apparently no fixing the clunky af combat option system. The game will go from defaulting an attack option only to immediately jump to flea after the player exhausts their offence points time and time again. It will always present the worst defense stance first and the best feature of this is that if you misclick and select the wrong option there's no going back. The damn piece of shit immediately autosaves your decision or really mistake. Be ready to read every option very carefully and take your time to make a selection or it could mean that you just lost your warband. This game is more a test of patience than a battle of wits.
I've personally lost multiple missions in row not because I played horribly, but because of the pathetic attempt at RNG. This piece of shit of a game is so fucking bad it has to be the worst game I have ever played. Steam take this pathetic piece of shit of your market. It's worse than most early access games even with all their bugs and glitches.
Good value for money
Excellent Warhammer game. Authentic atmosphere and and threat. Its also a faithful representation of the tabletop game of the the same name which was discontinued ages ago but is more popular now than when it was released! If you love Warhammer Fantasy you will love this!
It shows its age but still really fun. Suffers from the "controls made for consoles" curse and as such has terrible controls. :P
Игры похожие на Mordheim: City of the Damned
Дополнительная информация
Разработчик | Rogue Factor |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.04.2025 |
Metacritic | 74 |
Отзывы пользователей | 71% положительных (4508) |