Xenonauts 2

Xenonauts 2

4.0
Очень положительные
974.00₽
Steam Store

Разработчик: Goldhawk Interactive

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Описание

Xenonauts 2 — это стратегия, в которой вам предстоит возглавить международную военную организацию, противостоящую инопланетной угрозе. Действуя скрытно, ликвидируйте непрошеных гостей, развивайте свою сеть военных баз и занимайтесь исследованиями, чтобы сократить технологическое отставание. Тренируйте свои войска, оснащайте их самым современным оружием и ведите в бой с пришельцами из космоса.


На дворе 2009 год. Холодная война продолжается, а Берлинская стена по-прежнему разделяет две части одной страны. Тайная организация, не знающая политических границ, собирает сведения о страшной угрозе для человечества. По всему миру то и дело появляются неопознанные летающие объекты или загадочные существа — и все это на фоне все больше обостряющихся международных конфликтов. Те, кто сообщает о появлении НЛО, таинственным образом исчезают. Похоже, пришельцы с каждым днем все увереннее чувствуют себя на Земле, а значит, нельзя терять времени.




Знание — сила, и сейчас эта сила вам не повредит: к моменту, когда вы принимаете командование, о пришельцах почти ничего неизвестно. Участвуйте в боевых операциях по всему земному шару, чтобы лучше узнать тех, с кем вы сражаетесь. Уничтожайте инопланетян в тактических сражениях, добывайте образцы для исследований и передавайте их своим ученым, чтобы разрабатывать более совершенное оружие и в конечном итоге узнать больше об инопланетном вторжении.

  • Разнообразие видов врагов не даст вам расслабиться: в каждом бою вам придется приспосабливаться к сильным и слабым сторонам своих врагов и менять свой стиль игры, чтобы одержать победу. Захватывайте тела пришельцев после сражений, чтобы проводить вскрытия и исследовать инопланетных захватчиков.
  • Ваши враги — не только пришельцы. Люди из тайной организации, известные как Чистильщики, сотрудничают с инопланетянами, а значит, вас ждут более комплексные и разнообразные бои в самых разных условиях ландшафта и окружения. Чистильщики помогают инопланетянам в достижении их целей и полностью подчиняются им, а значит, каждая победа над этими агентами — это победа над их инопланетными хозяевами. Проникайте на их базы и собирайте информацию, чтобы узнать, насколько серьезны их планы.
  • Каждое сражение — это шанс лучше узнать своих врагов и понять, как их можно побеждать. Вопрос только в том, готовы ли вы пойти на риск? Можно быстро устранять врагов дальнобойными ракетами, взрывчаткой или гранатами, а можно действовать более аккуратно, чтобы после окончания боя забрать их тела и снаряжение на базу и отдать ученым. А может, сосредоточиться на воздушном противостоянии и сбивать НЛО, чтобы затем исследовать места их крушения? Враг превосходит человечество и в технологиях, и в вооружении. Будьте к этому готовы и принимайте взвешенные решения.




Война с инопланетными захватчиками приобрела глобальный масштаб: нового удара можно ожидать где угодно, а значит, ваши войска должны быть всегда готовы отправиться в любую точку мира. Развивайте сеть баз, чтобы бойцам было где отдохнуть и восстановить припасы, а также оставить захваченные на поле боя тела пришельцев и их снаряжение. У каждого вашего действия обязательно будут далеко идущие последствия, поэтому при каждом новом прохождении события будут развиваться по-разному.

  • Небольшая радиолокационная станция на Аляске засекает аномалию в районе Берингова пролива. С баз ВВС на Камчатке и Юконе на перехват взлетают истребители, которые сбивают неопознанные объекты. В нескольких тысячах километров отсюда инженеры РЭБ из Италии вместе с коллегами из Алжира и истребителями, базирующимися во Франции, обнаруживают активность пришельцев на Иберийском полуострове. В это время ваши специалисты возводят новую базу в Юго-Восточной Азии, где инопланетяне уже несколько раз проникали через бреши в обороне и сеяли панику среди мирного населения. Проектируйте и возводите военные базы по всему миру, оснащайте их перехватчиками и воздушным транспортом, дальними радарами и поисковыми отрядами. Не забывайте, что запас топлива у транспорта ограничен, а значит, ваши базы должны покрывать весь земной шар без серьезных пробелов: только так вы сможете сдержать инопланетное вторжение. У каждой базы может быть своя задача: какие-то засекают врага, на других базируются перехватчики, третьи служат казармами для ваших боевых отрядов.
  • Ведите научные разработки в самых разных областях, чтобы обеспечить свою организацию самыми современными истребителями, транспортом, оружием и броней. Тактика на поле боя определяется условиями местности и тем, каким снаряжением оснащены ваши бойцы, так пусть они будут вооружены по первому разряду. Боевые машины могут склонить чашу весов в вашу пользу: они легко прорывают вражеские укрепления и сеют смерть и разрушение, но при этом довольно дороги в разработке и обслуживании, а для их создания вам потребуется собирать образцы тел и техники пришельцев. Вам доступно обширное дерево технологий, включающее в себя более сотни проектов. Выберите то, что подойдет именно вам, и вы сумеете сдержать инопланетную угрозу.
  • Не стесняйтесь использовать технологии пришельцев против них самих: автономные боевые машины и турели могут как облегчить наступление, так и помочь в обороне базы. Не жалейте средств на работу инженеров, и они создадут для вас множество перспективных вооружений. Но всегда тщательно выбирайте, во что вкладываться: деньги, ресурсы и время на исследования ограниченны. Может быть, стоит сделать ставку на автоматизированные боевые платформы, чтобы сберечь своих людей? Или построить еще десантных кораблей, чтобы отправлять больше отрядов? А еще можно разработать более совершенное вооружение для перехватчиков, чтобы они еще эффективнее сбивали вражеские НЛО.
  • На базах можно строить учебные центры, где солдаты будут совершенствовать свои боевые навыки во время отдыха, но реальный боевой опыт это, разумеется, никогда не заменит. Каждое задание — это шанс для вашего агента стать лучше в том, что он делает, и даже получить награды за боевые успехи.




И в воздушных, и в наземных сражениях вам придется проявить всю свою тактическую смекалку. Пришельцы — коварные враги, и, чтобы одержать над ними верх, вы будете следить за расположением своих солдат, контролировать их линию огня, приказывать занимать укрытия и снаряжать их в бой. На заданиях ваши бойцы будут получать ранения, многие погибнут, но те, кто выживет, наберутся боевого опыта и станут еще опаснее и профессиональнее.

  • Командуйте истребителями, чтобы перехватывать вражеские НЛО и сражаться с ними в тактических боях в реальном времени. Приказывайте пилотам совершать маневры, указывайте им цель, следите за уровнем топлива и расстоянием до ближайшей базы. И воздержитесь от ненужного геройства: в бою 1 на 1 ваши истребители всегда проигрывают НЛО из-за технологического отставания, поэтому нападайте на вражеские корабли целыми эскадрильями. Стратегическое планирование и воздушные бои тесно взаимосвязаны: именно от эффективного расположения ваших баз зависит успешность перехвата НЛО пришельцев.
  • Без наземных операций вам не обойтись. Отправляйте агентов на разные задания, но берегитесь: враг не будет просто сидеть и ждать, когда вы за ним придете. Пришельцы постоянно перемещаются, чтобы навязать вам сражение на своих условиях, и предпочитают нападать так, чтобы вы не могли ответить. Солдаты инопланетян будут скрываться за укрытиями и занимать тактические высоты, чтобы обеспечить себе преимущество. Ведите разведку, чтобы увеличить свои шансы на успех, и устраивайте засады, чтобы нападать на врага неожиданно.
  • В войне с пришельцами потери неизбежны: чудес не бывает, и отрядов, без потерь одерживающих одну победу за другой, тоже. Война — это боль, смерть и страдания, и многие ваши бойцы погибнут, сражаясь с инопланетными захватчиками. Будьте готовы к этому. Цените ветеранов с солидным боевым опытом, но не пренебрегайте и новобранцами: при должном подходе и они смогут одержать победу. Только от вас зависит, станет ли вчерашний салага завтрашним закаленным в боях ветераном.



Xenonauts 2 — это самостоятельная игра, которая не требует прохождения первой части. Вы сможете насладиться игровым процессом и следить за сюжетом и без знания оригинала. Вас ждут комплексные сражения, требующие глубокого стратегического мышления, и сложные задачи, которые увлекут как ветеранов, так и новичков серии.

Поддерживаемые языки: english, french, german, spanish - spain, japanese, korean, simplified chinese, traditional chinese, russian, polish, portuguese - brazil

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows® 10 (64-bit)
  • Процессор: Intel® Core™ i5-4300M / AMD® Athlon™ II X2 250
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: NVIDIA® GeForce™ GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB) / Intel® HD Graphics 4600
  • DirectX: версии 11
  • Место на диске: 5 GB
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows® 10 (64-bit)
  • Процессор: Intel® Core™ i5-750 / AMD® Phenom™ II X4 965
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: NVIDIA® GeForce™ GTX 650 (2 GB) / AMD® Radeon™ HD 7770 (2 GB)
  • DirectX: версии 11
  • Место на диске: 5 GB
  • Дополнительно: 1080p resolution / SSD

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Рекомендую 28.11.2024 02:06
          2 0

          --Please keep in mind that this is an updated early access review from 11/28/24 and will be updated when the game comes out. --

          If you are disappointed with the direction that the "new" versions of Xcom went, Xenonauts 2 i is a good choice. Xenonauts 2 has a really good atmosphere that makes the game world feel real. The real feeling along with the music gives the game a sense of dread and importance. Graphics in Xenonauts 2 are a huge step up from the original Xenoauts. One of the nice things is graphics effects are not overly done which makes for a more startling feeling when weapons are fired or alien events occur. Things glow or move for a reason, not just to "look cool". In addition Xenonauts 2 provides you with more freedom to make more complex decisions and actions. It is very much like the old 90s Xcom games used to have before the new versions took over and made everything too simple. I am going to list some of the things that Xenonauts 2 allows you to do that the new xcom versions have removed or simplified to oblivion.

          Want to do a mission with 1 guy, or fill your drop ship to its brim from 9 to 24 depending on drop ship? -The game says Sure. Do you want light tanks with that at early game? - Yes please. Want to run into the map and just grab equipment and leave when you decide without killing everything? -Sure. Want to just blow everything up? - Sure. Want to overload your guys so you have more equipment at start? -Game says Sure. Want to make some odd knife or grenade only class? -Sure. Want overwatch to make sense? -Yes please. Want cover to actually make sense? -Sure. Want brick walls to not just blow up randomly for no reason just because of a fire? -Yes please. Want to level every building to the ground? -Sure. Want to ignore missions? -Sure. Want to manage your base inventory? -Sure. Want multiple bases? -Sure. Do you want to worry about base attacks more? -Sure. Want to make your own soldier specialty types and decide that weapon they will use? The game says Sure. Want your troops to have actual stats? -Sure. Want to sneak your troops through the map and know how many movement points you have left? - Sure. Do you want to rotate your troops to the direction you want? -Sure. Want to decide how many grenades and other equipment your troops have? - Sure. Want to shoot down UFOs with 1 or 3 aircraft, or just let it wander the map? -Sure. Want to be able to use fallen units equipment on the battlefield? - Yes please. Want a story that is engaging?- Sure. Want to stockpile lots of stuff for no reason? - Sure.

          I could go on, but a lot of the more complex options you might miss or want from the "New" Xcom games are here. It's also only going to get better with more because it's still under development. This is the way to go if you want a better tactical game.

          Время в игре: 197 ч. Куплено в Steam
          Рекомендую 27.11.2024 22:16
          0 0

          Well..

          Long battles on ground.
          It's actually a good game.

          Время в игре: 1982 ч. Куплено в Steam
          Рекомендую 26.11.2024 05:56
          3 0

          It's disappointing that this game still doesn't have an actual ending yet, despite being out for a year and a half. I know it's still in "early access" or whatever, but come on with that. That being said, it is good to see they're still putting out updates and working on it.

          I did like Xenonauts 1's way of dropping you into the game and immediately going "Okay, so you get the basic idea - aliens are attacking and it's up to you to defend Earth. There's notes you can read if you want. Everything's pretty intuitive and we're not going to treat you like an idiot. Here's some starting resources. Now go get 'em!", so I was a little skeptical of the sequel holding your hand for the first few missions and trying for a more story-driven game as opposed to just doing whatever the heck you want. I feel like if you wanted something more story-driven, that's what xcom was for. That being said, the story here isn't half-bad.

          I do really like the better feel to resource management in this game as opposed to the original. It feels like there's constantly something game-changing to research and unlock, and there's a lot of cool new items and gear. Also, having idle engineers/scientists gain passive income to offset their costs so you don't feel like you have to use them 24/7 just to justify having them there is also a nice touch. Also, I LOVE that you can passively train soldiers so they can slowly gain skill when they aren't in a mission. It actually justifies having soldiers at more than one base - something I never found myself able to do in Xenonauts 1. Which is great because ships are more aggressive towards bases this time around.

          Really looking forward to coming back to this in a few months/years and seeing this game at its full potential. I just really wish companies weren't so comfortable with releasing unfinished games. I would have been fine waiting a year or two to play this game in its full glory.

          Время в игре: 3382 ч. Куплено в Steam
          Рекомендую 25.11.2024 17:18
          0 0

          Extremely promising Xenonauts sequel (or polish,) it looks great and I like where it is going.

          However; it still needs time to cook. Some bits and pieces are still wonky, and the whole timed missions thing needs a rethink.

          This is gonna be good when it's ready.

          Время в игре: 759 ч. Куплено в Steam
          Рекомендую 24.11.2024 11:20
          1 0

          I recommend this game. Similar to the old XCOM style. Robust enough to play even now. A couple of problems observed, like research-engineering sequence is broken sometimes (e.g. you have fusion weapon before gauss weapon so make no sense to develop that) or weird equipment operation of soldiers stationed on a base just to defence it (equipment gray out and number of weapon in the store does not reflect the correct number).
          But all in all, good game and close to release -I hope :)

          Время в игре: 2359 ч. Куплено в Steam
          Рекомендую 21.11.2024 19:02
          0 0

          Im playing this on Steam Deck and it runs like a dream. The game is a great homage to the XCOM series. I think the research and analyse portions are very well written and have a much more serious tone than XCOM to be sure. The story line is perfect, and that Enemy of The State feel while dealing with The Cleaners is realistic and fits seamlessly into the game.
          I prefer the Time Unit system over the simplified XCOM Action Points system. It allows for a much higher degree of strategic planning and a boon to the Fun Factor.
          This game can be aggravating at times, the Ai pulls no punches and can ambush your troops in CQB easily, while other times the RNG will make you want to rage quit because your troopers will sometimes have "oops" moments. These oopsies can be as simple as missing a target 5' away, or as frustrating as your grenade launcher misfiring and blowing up in your grenadiers face and killing/wounding half your squad. This randomness is exactly the kind of shenanigans that makes this game so much fun.
          A great example of this was when i was doing a recovery mission, a few npcs were fighting the aliens and one alien went to shoot the npc in question when its shot missed and the projectile traveled through the building, through a window, and hit something i couldnt yet see. turns out that alien rolled a critical fail in my opinion because i found the dead body of another alien who had been on the other side of that window.
          Now the game does need a little more work on the friendly npc's, because if they are unarmed they just run around and murder poor defenseless windows. I watched as a few npcs broke every window in the operation area, all the while my Zomboid PTSD cringed every time they jumped through a window without removing the glass first...

          Время в игре: 416 ч. Куплено в Steam
          Рекомендую 21.11.2024 11:07
          1 0

          If you liked the first one, the second one is like that but less frustrating. If you found the first Xenonauts to be too frustrating, but otherwise enjoyable, you'll probably like this one.

          Currently needs a bit more variation, the UFOs often show up with only a single enemy type across the entire map, which is unfortunate, but otherwise, in my mind, it's a complete experience at this point.

          Время в игре: 719 ч. Куплено в Steam
          Рекомендую 20.11.2024 15:18
          0 0

          Love it is fun, Next a TFTD game, and the Humans Invade the Alien Planets :-) Hope you all have as much fun as I Do :-)

          Время в игре: 25 ч. Куплено в Steam
          Рекомендую 20.11.2024 14:18
          0 0

          Good graphics and a fun game overall. Love the more action oriented and smaller maps. Very nice to have multiple mission types to. Well worth the money.

          Время в игре: 225 ч. Куплено в Steam
          Рекомендую 16.11.2024 23:50
          0 0

          Fun, bit rough around the edges. Good for people who like turn based tactics games, better if you're a fan of old Xcom - when you extend or disable the turns limit on timed missions.

          Looking forward to mods when this is finished and the mod tools are released.

          Время в игре: 348 ч. Куплено в Steam
          Рекомендую 15.11.2024 04:57
          1 0

          Yeah i do Recommend this game. great game play. nice art work. good story so far. my score is 9.6 out of 10.

          Время в игре: 526 ч. Куплено в Steam
          Рекомендую 15.11.2024 01:58
          1 0

          Tex with the black pants legion and mandaloregaming got me here. Having played a ton of the 1st one, this is very enjoyable.

          Время в игре: 63 ч. Куплено в Steam
          Рекомендую 14.11.2024 12:06
          0 0

          Great game, still in development phase. Some things could improve but it provides a lot of fun if you liked x-com, phoenix point and similars.

          Время в игре: 3154 ч. Куплено в Steam
          Рекомендую 12.11.2024 18:03
          1 5

          In a world where communism still thrives thanks to Reploid intervention, you and your crack team of people who failed the air force's physical fitness test must save the world with the starting budget of less than an M1 Abrams tank. Watch as your crack team of conspiracy theorists are paid with exposure and slowly learn how to shoot more than 50 feet with a stocked AR-15. Build a number of bases funded by presumably robbing banks and committing international credit fraud. laugh as this description becomes more realistic than the story.

          The game is still fun but the Story has gotten even goofier than before.

          Время в игре: 112 ч. Куплено в Steam
          Рекомендую 10.11.2024 11:44
          2 0

          After 30 years - finally something that's a worthy successor to the original UFO enemy unknown. Its captures the core flavour but modernises the combat mechanics, with clear choices and mathematics to the action. Its still hard, with your troops battered and bloodied by the end of each mission, and new recruits will be needed. Its got enough flexibility in load-out whilst also having clear jobs. Unlike the Firaxis X-com which was too much of a console game. The plot is fun, music fits well, and UI excellent.

          UFO Enemy Unknown - Classic
          X-Com Terror from the Deep - Same game, different graphics
          X-Com Apocalpyse - Great concept
          Phenonix point - too weird
          Xenonaughts 1 - too similar to original X-com, might as well play that.
          X-Com Firaxis 1 - Too much of a console game
          X-Com Firaxis 2 - Nice idea, again, not enough freedom.
          Xenonaughts 2 - FInally, something that feels like an update of the original.

          Время в игре: 617 ч. Куплено в Steam
          Не рекомендую 10.11.2024 05:04
          4 0

          The game is niche, only to hardcore players. On normal, early in the game, you will be facing plasma weapon aliens that can 1 shot 2 of your soldiers per turn, can hit from very far, move far more than your soldiers, can do some absurd diagonal cover erasing math calculations and you will have 9 soldiers against 20+ aliens, the balance is very deficient. Unless youre a super hardcored X-Com professional, stay as far as you can from this. This is not a product to enjoy and have fun. Or wait for like 10 years for them to maybe fix these things.

          Время в игре: 1982 ч. Куплено в Steam
          Рекомендую 09.11.2024 18:03
          0 0

          This game is great. It very closely fuses the experiences of the games that inspired it, with writing and gameplay to make it distinct and stand on its own. The new engine is smooth and the models/textures give a player of the first game something very familiar to look at, except with the advantages of a 3d environment.

          It's a challenging game, but if you want to abduct aliens and loot their pants for a change, give it a try. In my opinion, this is an even better homage to X-COM than the first game.

          Время в игре: 14454 ч. Куплено в Steam
          Не рекомендую 06.11.2024 11:40
          1 0

          Do you enjoy games where the enemy just grinds you down? Where your technological gains are minute such that they're barely noticeable? Where your units are killed over and over and over? Everyone dies so often that you don't bother even looking at names because they'll be dead in 1-2 missions?

          If so, this game is for you!

          Время в игре: 805 ч. Куплено в Steam
          Рекомендую 04.11.2024 20:27
          2 0

          I absolutely love classic X-COM. This is a really good modern version of that same model that I love so much. Does Xenonauts 2 do something new? Not really, at least not yet. I'm still waiting for revamped interceptions, but even then that won't do too much and there aren't any other milestone goals that I know of that will step outside the tried and tested formula. But it doesn't have to for me to love the game to death. I would recommend this game to anyone who loves X-COM UFO DEFENSE or for anyone who wants to see a little bit of what playing the original game was like.

          Some things I would like to see improved on:
          - Faster load times
          - More campaign customization. (Looking for a Long War type experience)
          - Base planning or recommendations. Losing in the strategy layer always sucks and it's hard to see where you go wrong, especially for new players. Giving a little bit more information and planning tools could help players make better choices and see where they go wrong.

          Время в игре: 598 ч. Куплено в Steam
          Рекомендую 02.11.2024 09:43
          0 0

          Xenonauts 2 is an exceptional game that has truly won me over. The developers have crafted a captivating strategy experience that feels both fresh and deeply engaging, retaining the essence of classic tactical gameplay while adding impressive modern enhancements. Every new milestone brings something exciting, and it’s more than enough to draw me back in repeatedly, eager to explore the latest updates and changes.
          What I love most about Xenonauts 2 is its replayability. With each milestone, I find myself returning, and the game never feels stale. The tactical depth, the thoughtful tweaks, and the ever-evolving strategies required keep the gameplay engaging. Whether you're an old fan or new to the series, the game captures the thrill of strategic decision-making perfectly.

          Xenonauts 2 is truly a gem for anyone who enjoys a well-made, challenging strategy game. It’s one of those rare games that only gets better with each update, and I can’t recommend it highly enough!

          Время в игре: 3804 ч. Куплено в Steam
          Не рекомендую 01.11.2024 14:22
          0 0

          The game is another forced woke garbage, probably written by someone who's never seen combat. Wait for mods to come out, or all of your characters will be female. They will probably add troons and pedos later as well. Needs mods to be enjoyable just like bg3 or anything else coming from limp wrists.

          Время в игре: 775 ч. Куплено в Steam
          Рекомендую 29.10.2024 17:04
          1 0

          Like Xcom enemy within? You will like this. It is not a shallow copy! Plenty of tactical differences to make it a distinguishable game. For instance: units have action points, so they can fire then move. Cover works differently: the only reliable cover are the ones that completly block line of sight. The aerial combat minigame presents an interesting concept, but still a work in progress.

          Время в игре: 7934 ч. Куплено в Steam
          Рекомендую 25.10.2024 00:39
          0 0

          This game is awesome. Keep developing and add more customization please.

          Время в игре: 342 ч. Куплено в Steam
          Рекомендую 24.10.2024 10:51
          0 0

          Milestone 4 Review:

          The original X-COM UFO was one of my favorite games in the 90s and in my opinion, the basic game idea/design is timeless and one of the better ones out there.

          Xenonauts 2 remains very true to the original with a few teaks and improvements here and there. I liked especially the Cleaner-Storyline with its related special missions, and I felt a little disappointed that there are no further story-missions in die mid and endgame to add some additional flavor.

          I had no technical issues whatsoever and had fun re-visiting one of my favorite games of my youth. The only thing I missed is more creativity when it comes to alien design. All types act and feel pretty much the same. We are talking aliens, so it would have been possible to create a lot of weird and fun stuff for the players! How about some flying specimens? Or swarm-like creatures which come in packs? Alien nests you need to take care of before they hatch reinforcements.

          Despite that I’m looking forward to milestone 5.

          Время в игре: 2010 ч. Куплено в Steam
          Рекомендую 24.10.2024 05:42
          2 0

          It's classic XCOM. If you liked that you will like this.

          Время в игре: 1158 ч. Куплено в Steam
          Рекомендую 23.10.2024 03:59
          0 0

          This game hits that Xcom Apocalipse vibe so well, just a fantastic game and log over due.

          Время в игре: 1380 ч. Куплено в Steam
          Рекомендую 22.10.2024 22:14
          1 0

          Excellent game.
          + Nostalgic value (really like the old-school graphics)
          + Destructible environments
          + Not over-complicated, variable challenge options
          + Upgrades / Research

          - + Perma-death percentage customization option still too high in my opinion.

          Suggestion: Give option to remove perma-death or lower to 2%. Perhaps limited voice lines of characters when you click on them?

          Время в игре: 1869 ч. Куплено в Steam
          Рекомендую 21.10.2024 07:40
          1 0

          So cool! Yet insainly hard. In all seriousness I recommend this game.

          Время в игре: 415 ч. Куплено в Steam
          Рекомендую 21.10.2024 03:08
          1 0

          I am not sure what to think, but I will recommend as it plays well for an EA game. They really need to overhaul the story driven campaign. They need to focus less on characters and more on making the story creepy. The original X-Com hit just the right note. Everything was super mysterious and had one foot in popular lore and the other in their own story. I was also less liking the story missions, though they had good variety. Keep up the variety, but less of a hand holding plot if you know what I mean.

          A little side note from my personal preferences; I want to see a game like this with a more solid foot in realistic modern day military tech. Make the initial equipment upgradeable with cooler and more advanced gadgets. Then slowly work into laser guns and stuff like that. In the age of AI, there is no reason for the soldiers not to have super cool bios.

          Время в игре: 493 ч. Куплено в Steam
          Рекомендую 19.10.2024 17:51
          3 0

          Great potential. I don't want to play it any further until the game is complete. Mostly so I can enjoy the full experience and not burn myself out before then.

          Время в игре: 1049 ч. Куплено в Steam
          Рекомендую 19.10.2024 04:18
          0 0

          Very fun tactical game. The system is fair and brutal. An improvement from the 1st game too. Varied biomes to play in. A lot of upgrade for you base, you soldier, your vehicules and your air ship.

          Время в игре: 1874 ч. Куплено в Steam
          Рекомендую 16.10.2024 14:20
          3 0

          Can you finish this game already?

          I NEED to defeat the aliens!

          I tend to play this every few major updates. I get to the part of the game where it tells me I've done everything they have to offer at the moment. It's a little frustrating to have those alien scum on their back on their heels(?) for the umteenth time and get told I cant finish the job.

          I'm a X-COM: UFO Defense (1994) player (and on), and I really enjoy how this game reminds me of it. However, this game doesn't pretend to think that I'm an ironman player by making it difficult to reload a save. Yes, I like to go back to a save in tactical mode to try to change the next turn. I think of it as the "Edge of Tomorrow" ability to reset the day (turn). They've also added a lot more content from the other XCOM-type games: more research, aircraft, gear, weapons, etc.

          Fun game; please finish.

          Время в игре: 8032 ч. Куплено в Steam
          Рекомендую 15.10.2024 22:19
          2 0

          Early Access review on October 16th. It's still a solid and fun game with quite a lot of more stuff and content than in Xenonauts (CE). Missing basically the last part of the game, "endgame content", which is due soon. Game engine seems to be better than in Xenonauts (CE). I prefer this game to Xenonauts (CE). I'd buy this at a discount. Whether you want to play it straight away, and it is very playable, or wait for the full release is up to you.

          Время в игре: 2727 ч. Куплено в Steam
          Рекомендую 15.10.2024 15:29
          1 0

          True successor of X-Com, much improved over Xenonauts 1.
          Still in EA so you can play around 200 days before running out of new content.
          Great tactic and strategic gameplay.

          Время в игре: 1462 ч. Куплено в Steam
          Рекомендую 15.10.2024 07:37
          1 0

          From PDF militia to Techno-Hyperwar death squad, the tactical escalation is palpable, and the satisfaction of being in an arms race with a dimension hopping empire and somehow -winning-, is a satisfaction that is hard to do justice. Saving humanity is a nice bonus too I suppose
          10/10 vaping saves lives (but only if it comes from a bomb)

          Время в игре: 2712 ч. Куплено в Steam
          Не рекомендую 13.10.2024 03:11
          3 0

          Still to much luck factor, and basically the same game as previous titles. EA so plenty of bugs.

          Время в игре: 2548 ч. Куплено в Steam
          Рекомендую 12.10.2024 18:37
          0 0

          Selling extraterrestrial cadavers for pocket money is my business, and business is good.

          Время в игре: 1695 ч. Куплено в Steam
          Не рекомендую 11.10.2024 20:15
          15 2

          I can't recommend this game. Firstly, "normal" difficulty is absurdly punishing. I guess that's the shtick they're going for but for 98% of players this means they're spend more time reloading saves than playing. Combat is more like Russian roulette since all the enemies one-shot your units.

          Because the enemies one-shot your units so you'll be reloading saves every time some unseen alien insta-kills your guys from off screen. Once in a while a mission will randomly generate in a way that makes it nearly impossible to win so you'll load a save from before the mission to get it to regenerate after spending a couple hours replaying the same doomed mission a dozen times.

          It strikes me as a little absurd that your team starts the mission with no knowledge of the drop zone except what they can directly see. Notionally they land in a helicopter so you'd think they would know what the landing zone looks like but nope. If there's an alien standing right outside your helicopter you won't know until your guy steps one tile out of the helicopter and gets one-shot.

          I really wanted to like this game but it's just not fun for me.

          Время в игре: 1777 ч. Куплено в Steam
          Не рекомендую 09.10.2024 10:36
          5 3

          Its very much EA. The game is very much similar to xcom2, just with less mechanics. one of them is customize/character creation!!!, no skill tree, no weapon attachments, and more. It seems like its just a new game thats a downgrade of XCOM 2 that was released 2016.
          Armors: they arent very well thought out for end game, nor early game.
          "Gameplay & Weapons": they bad and useless most of them. have to play easy mode to if you want to play a balance game mode. at commander settings. only thing that works is shield and machine gun combo, why? First the cover doesnt work as they intended to. half cover, no cover. they dont matter much to the AI aliens. since they shoot through cellings, floors, walls, covers most of the times. when they intend to miss. they hits the cover and remove them. So its better use the UT shoot and run behind a wall. or sit behind a shield soldier, instead taking cover. movement, facing, shooting all cost a decent amount of UT, and the soldier doesnt have much of it. so mostly they spent 1 turn move, and next turn shoot and move. which make the gameplay slow, thats if you dont want to lose most of the soldiers. when it comes to weapons. Sniper, high cost of UT, cant never shoot more than once. mid dmg, cant never kill any armor target first shot, no armor targets 50/50.. its a sniper..and 1shot per turn. if you move you dont have enough ut to shoot. soo useless.I played on commander mode. took me 2x laser sniper shots and 5xlaser pistol to kill a armor alien. rifles are decent, they have decent range, and mid dmg, few fire modes. BUT playing at commander mode. useless. shotgun, high dmg close range. but high risk. mostly you facing more than 5 aliens(depends on difficulty) at the times, some of them get the chance to overwatch fire at your soldier before they get close. useless. explosive? only good to remove covers. like this game.. the soldiers will have 30%-50% hitting enemy behind cover. even tho the soldiers are Maxed out on +100 accuracy. and your weapons are likely shit not dealing enough dmg, unless you spray and pray with machine gun. The enemies on the have +80% hitting you no matter if you behind cover. if they are further away, no worries they take shots like sniper. just with a little less hitting chance. and they mostly 1-2shots. even you updated with the best armor at the times. I dont know what the devs are going with all this.... and wtf with no stealth mode or anything? we fighting with fog of war. but the AI, just sees everything.

          Время в игре: 1974 ч. Куплено в Steam
          Не рекомендую 09.10.2024 04:07
          4 1

          I find myself repeatedly asking myself why I'm not just playing XCOM 2 over again. This game is a poor imitation of XCOM in almost every way, missing critical features that make that game exciting to come back to, and in place of those features they have added a single "UFO interception" feature where you "construct" three component fighter loadouts with few options to shoot down UFOs with an autoresolve button. That's it. There is no more strategic complexity here than XCOM 2 giving you a button prompt to evade a UFO. They took the least interesting part of XCOM 2, gave it one extra layer of complexity, and that's their only addition to the formula.

          In exchange, soldiers do not get unique upgrade paths as they rank up. You do not hunt down miniboss enemies that get progressively more powerful. You do not encounter aliens that feel like unique threats requiring new approaches rather than new pixel art with a slightly more powerful laser. Alien autopsies do not unlock new gadgets that put a fun spin on how you approach fights. Nothing that makes XCOM 2 special is present here, and in its place is a hollow imitation that seems minimally concerned with innovating on anything new or executing on what worked to a sufficient standard. This game rings hollow, which sucks as XCOM 2 is now 8 years old and STILL nothing has gotten close to feeling similarly challenging and detailed.

          I can't recommend this even on sale. It feels like a project with no aim, and all it's going to do is make you more upset that XCOM 2 still has no sequel nor counterpart in the genre. I have gotten half of the achievements and I feel like nothing about this game has changed since I started playing despite going through the same ballistic -> magnetic -> laser -> plasma weaponry tech upgrade you go through in XCOM Long War, which would typically feel like you and the aliens are swapping back and forth in who's on top multiple times by this point.

          EDIT: I keep seeing even negative reviews talk about the "potential" this game has to be great and giving it credit for what it could be. Now that I understand that this is a kickstarter project, this makes much more sense. Avoid this shit like the plague. This game has a hype train of people around it too high on the marketing to realize this game is an inferior copy of XCOM 2 in every single aspect, all because they think it might be good one day. They took 6-8 years to get to a point where they're barely scratching 1/5th of what makes this genre entertaining to play. Do you really think one more patch is going to do it?

          Время в игре: 632 ч. Куплено в Steam
          Рекомендую 08.10.2024 14:38
          0 0

          Really good tactical turn based game with fair amount of depth and plenty of challenge.

          My main criticism is that the enemies can shoot from corners and most the time you can't without just shooting the wall in front of you. This really needs to be addressed as it greatly effects game play, but there is definitely a solid foundation here and I look forward to see how the game comes together in the end. Some minor things that could be addressed include being able to reserve time units on your move so you can ensure you can have enough for overwatch. Also, the fact that you land in pitch black is kinda silly, you should be able to see your surroundings outside for a ways at least. Obviously still have the fog of war, but you should know where buildings are (the insides can be blacked out until you see them). I would think an elite fighting team would have a map or an idea of where things are lol. The weapons feel really well balanced which is nice. Snipers are devastating but take a lot of TU so you can't run and gun with them, it makes you set them up strategically to cover lanes while you send assault/riflemen up. Riflemen are perfect mid range and scouts, and assault just chews things up when you get close so deploying stuns and smokes to get your assault team close is a must. I can't imagine playing this game without good use of smoke/stun as they are incredibly effective.

          Highly recommend, especially on sale. It's not a complete package yet, but I have not reached the current end of developed content yet and I'm like 17 hrs in so it def has some fun game time behind it. What I have played so far feels like a full launch product. No bugs glitches or crashes to report.

          Время в игре: 1073 ч. Куплено в Steam
          Рекомендую 08.10.2024 08:02
          1 0

          Played and loved the first game but was a bit concerned this was just a remake of the first. I was both right and wrong in a good way. They have kept all the aspects I loved and enjoyed but wait... there's more! New maps, new missions, new equipment, new enemies, and many new ways to die. Love this type of game and this game is done super well. Keep up the great work team, definatly got my moneys worth!

          Время в игре: 2655 ч. Куплено в Steam
          Не рекомендую 07.10.2024 23:10
          4 0

          I'm super mixed on this game. There certainly are aspects that I think are better than Xcom. I want to reiterate that this is early access, I hope it gets a lot better, but I enjoy this game (sometimes). I just can't recommend it in this state. I can't even go into all the aspects that fall short. Please keep this game followed and on your wishlist for the future.

          Pro: I like harder games.
          Con: I don't like when games are hard due to bad balance and half-baked mechanics.
          Ex: Cover means nothing to the aliens and everything to you. a single half obstacle (mean only offering you partial cover) can reduce your hut chance by 40% even though it is a tile or two in front of you. However that same obstacle right in front of you only reduces the enemy's hit chance MAYBE 5% (no idea how much, it's not like it tells you). This is true for every mission, despite how low level the enemy aliens are, or how well trained or equipped your troops are.

          Pro: Offers a nice array of weapons and equipment for you to set up various troop types.
          Con: Many items fall into one of two categories, necessary or useless.
          Ex: With the exception of units carrying a shotgun or a shield, there is an item that increases your accuracy on your troop by 5 pts. Not 5%, 5pts. Which when a great rookie stat for accuracy is 60 and the game doesn't really let you increase stats yourself and mostly relies on them getting medals. I had to look up what ranking them does, which is nothing. They gain skills in combat and training, I think... (not that it ever tells you). I'll explain more of the useless items next...

          Absolute Con: Grenades with the exception of smoke and demo charges are basically useless.
          Ex: Grenades cannot bounce, explode on impact, are effected by cover that they are thrown over for some reason, and most of their effects don't matter. Smoke makes it hard(er) for the aliens to hit you, but like I said, they rarely miss anyways, so smoke can allow you to move up without triggering all of their overwatches. Demo charges get rid of their cover, GREAT! The rest... don't do anything. C4 is never used since it needs to be physically planted, but all the doors just open so.... Maybe I can use it on walls to make bigger openings, but VERY limited usage (mostly due to the poor cover system). Standard Grenades basically do the same thing as demo charges but more actual damage to the enemy (not a high chance to kill in my experience) and often just ruin your chance of recovering goods to sell later. Then there is "stun"...

          Pure Con: Stun and Suppressing really only affect you... Flash bangs ("Stun greandes") do not blind the enemy or reduce their accuracy. It only reduces their movement. It can prevent overwatch BUT, since it cannot be thrown against a wall, you would already need to be in their line of sight (most of the time, it has a 3 tile splash, so if you just out of LOS you could get away with it). Most suppression comes from all the times your troops miss, ESPECIALLY the heavy machine guns. Only problem, they are better at suppressing your own troops than they are the enemy. Any ally within 3 tiles of you using the 10 round burst WILL be suppressed.

          Pro: While it currently is very early on, the fighter engagements in manual flight can be neat. Needs hotkeys to be able to quickly switch between the aircraft to prevent the need to pause when you have more than one fighter. Also, I would like a more in depth system when it

          comes to arming your aircraft. Even the first module you make is a major sacrifice, choose 3:
          Missiles, guns, armor, drop tanks (for range, which you WILL NEED)
          I don't have much of a con for this, it's an early system which I hope gets more care in the future!

          Pro: This game feels more like Xcom Long War mod, where death is LIKELY. You are facing a superior foe, soldiers will be lost.
          Con: More often than not, you WILL save scum because your soldiers will die for dumb reasons.
          Ex: The aliens will spot you beyond your view range. why? I don't know, the maps aren't that big. You start almost every mission with no knowledge of what is around you or where in reference to the map you are. That's fine, the kicker is, 80% of the time, you are already surrounded. I have spawned where there are enemies right next to the helicopter than I didn't see because your own helicopter WITH WINDOWS blocks all view around you. So upon leaving the helicopter I had 2 troops get 1 shot when the enemy was already behind me when the mission started. Or when the enemy blows up a car in 1 shot that 2 troops were using as limited cover, and they shot the door... For a game that feels like it wants to be a more realistic Xcom, [/i] it still makes the same mistakes.

          Going back to the expendable troops. I wish I liked this more, but due to the bad ranking system, lack of control over training, cost of new troops with a limited economy, and the fact that your best troops will STILL GET ONE SHOT. Most missions are just reloading the same checkpoint time and time again because you lose for not making a mistake, and your punishment is so brutal that it isn't even fun to continue.

          Время в игре: 2942 ч. Куплено в Steam
          Рекомендую 07.10.2024 12:19
          0 0

          A good sequel to the first Xenonauts with an updated 3D engine and bits of quality of life improvements here and there. My overall experience on the campaign so far is just a repeating cycle of "It's so joever" to "We're so fucking back", and I still can't get enough of it.

          As of writing this review, the campaign does not currently have an "ending" and some of the promised content are still on the works which is acceptable to me since this is still in EA but it might affect your experience on it. Overall, a solid tactics game for me that brings back memories of my days in the OG XCOM UFO Defense and I wish the devs are able to polish this gem in the near future.

          Время в игре: 559 ч. Куплено в Steam
          Рекомендую 05.10.2024 02:38
          2 1

          Best X-Com since the first 3 original X-Coms from the 90s

          Ignore the negative reviews, this game is amazing.

          Время в игре: 575 ч. Куплено в Steam
          Рекомендую 04.10.2024 01:42
          4 0

          At this point of Early Access, this is in good shape, and it achieves the core goal: to revive the feeling of old-school XCOM while bringing it into the modern era. A lot of tedious micromanagement has been replaced with good quality of life. Mission variety is really well done (although there's late-game stuff that is needed, and has been announced for the next update). Some missions have unlimited time: others have soft time limits, where you get told how many turns until enemy reinforcements arrive, or until the abduction tubes take the civilians away. You get to choose whether you care more about the lives of your soldiers, or the strategic benefits of a more risky approach.

          I like that these soldiers have less personality than the mercenaries of Jagged Alliance, etc. It makes it easier to accept my loss rate, which averages one soldier per mission. (It's also nice that upgraded armour comes back, even if the soldier doesn't, especially given how expensive the armour is.)

          So far, I haven't stopped feeling like an underdog every time I go out, but I'm also not so overwhelmed that I need to savescum all the time. That said, the savescum support is excellent and the ability to load a combat save from several turns ago (thoughtfully recorded at the beginning of every player turn) turned a disastrous massacre into a brave success (if a 60% casualty rate can be considered success, but it was the Cleaner HQ, and if I'd attempted to avoid casualties altogether, I'd have been there all day).

          I'm looking forward to the extended endgame content, because the beginning and middle are doing well.

          Время в игре: 600 ч. Куплено в Steam
          Не рекомендую 02.10.2024 04:17
          3 1

          rough audio and controls, helps you realize how good all the xcom games are and go back to them, this one almost has the feel of a mobile game, something you'd play on your phone while your at work, it might be better in the future with more development, but at the moment, not so much, its almost like it needs to be sexier? since the usual flashiness of xcom graphics isn't there? its hard to place my thoughts on it

          ill give it a better chance/more detailed look in the near future

          Время в игре: 13 ч. Куплено в Steam
          Рекомендую 01.10.2024 03:36
          0 0

          Good strategy game. Fair rendition of a tactical genre. Similar titles have also remade classics into something good and I support that.

          Время в игре: 655 ч. Куплено в Steam
          Рекомендую 01.10.2024 00:38
          0 0

          Have played this series since the initial x-com came out in the 90's. Really like what they've been working on in this latest edition taking some of the greatest parts of the series and limiting the monotony and the cumbersome logistics of the previous versions. Love the new twists on the story line to make the game new and exciting for some of us long time gamers. Appreciate the updates and feedback they've been taking to make this a great game.

          Время в игре: 5087 ч. Куплено в Steam
          Рекомендую 30.09.2024 15:18
          2 0

          I like xcom games, and xenonauts one was good.

          I have no idea why (I do it's cause of early access, trying to buy less of them) I hesitated to buy this one so long. It's good.

          Время в игре: 283 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Goldhawk Interactive
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 08.12.2024
          Отзывы пользователей 81% положительных (1315)

          Отзывы пользователей

          81%
          1,065 положительных и 250 отрицательных отзывов
          Обновлено: 01.12.2024 03:18

          Жанры

          Strategy RPG Simulation Early Access

          Особенности

          Single-player Steam Achievements Steam Trading Cards Steam Cloud Family Sharing