Разработчик: ShadowInk Designs
Описание
• 5 Game Modes (Standard, Duel, Arena, Retro, Local CO-OP)
• Standard mode consists of maps with stages, many new maps unlock as you beat stages in any one map (50 stages)
• Arena Mode is survival with waves of enemies that get thrown at you repeatedly, and get harder each wave, major leveling up and money is to be won here (you can unlock more Arena maps as well)
• Retro Mode is a fun and simple 16-Bit Mode (Powerups disabled, class system replaces it)
• CO-OP allows you to play with your Friends in almost every game mode except "Duel Mode"
• Duel Mode is a special mode with special rules: Each time you enter and are a different level you will be matched with an enemy at your level. Duel mode can only be done once per level since rewards are so high.
• In Game money shop where you can buy power-ups, weapons and armor, and many other goods.
• Level up with RPG stats and make your character powerful. (Level cap is 20 right now)
• Over a dozen Power-ups that randomly drop from the sky and help you win the battle.
• Customize your Jouster in the character customizer, change your dragons skin, suit up armor, etc.
• Achievements unlock in game rewards.
• Xbox controller support (FULL)
• New content is added with updates
As you play any game mode, destroying enemies will give experience points, then you will level up and become faster on ground, air, and have an increased attack and defense (FULL RPG STAT SYSTEM, *refer to screenshots)
Customizing your dragon is fun, and makes you look amazing. But it's not all about looks, the armor gives defense boosts. Currently there is a 4 tier armor system.
The shop is fully setup with tons of items to help you on your way, and is expandable, most importantly it is NOT A REAL CASH SHOP.
Over a dozen powerups randomly drop from the sky that aid the player in battle. Each time you play any stage or powerup supporting game mode, you never know when or where they will drop.
20+ achievements available
Every green egg is worth 2000 points, which adds to your High Score of that particular map, reaching a certain High Score in any map will unlock rewards, but it is not the only way to unlock many things.
After 5000 points you get+1 life after 10,000 points gained you get +1 life again (this is to help in higher stages and end game content)
"The Hunter" a special AI enemy appears randomly from the green eggs if you do not get them in time, they will chase you down, but killing them yields reward
Once you get reduced to 1 life, your dragon loses its jouster, but your dragon can still bite the enemies
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP SP2
- Processor: Dual Core
- Memory: 2 GB RAM
- Graphics: 1024 MB
- DirectX: Version 9.0c
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
- OS: Windows 10
- Processor: Quad Core
- Memory: 4 GB RAM
- Graphics: 2048
- DirectX: Version 10
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
Mac
- OS: Mac OS X 10.9+
- Processor: Dual Core
- Memory: 2 GB RAM
- Graphics: 1024 MB
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
- OS: Mac OS X 10.9+
- Processor: Quad Core
- Memory: 4 GB RAM
- Graphics: 2048
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
Linux
- OS: Ubuntu 12.04+ or SteamOS
- Processor: Dual Core
- Memory: 2 MB RAM
- Graphics: 1024 MB
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
- OS: Ubuntu 12.04+ or SteamOS
- Processor: Quad Core
- Memory: 4 MB RAM
- Graphics: 2048
- Storage: 160 MB available space
- Sound Card: DirectX 9.0c - compliant sound card
Отзывы пользователей
👍
I was hoping for a modern recreation of the old retro game Joust, but unfortunately the quality of the implementation of this game is so extremely bad that I find it almost impossible to enjoy it at all.
There was clearly very little attention to quality control applied when making and releasing this game.
It is rife from top to bottom with bugs and inconsistencies.
This is the opposite of a game that has had love and polish put into it. It is like what you would expect from a student game jam except even buggier and lower quality than average even for that context.
TLDR: This game is so poorly implemented that it is completely unprofessional and unworthy of public sale. No self respecting game developer should ever release a product whose quality control is this poor and careless.
Look elsewhere if you want a Joust-like game. I promise you that you almost certainly won't enjoy this one. It's a shame too, since it could have been good in theory.
Crap
Alright this game took my "refund virginity".
Cons:
- Menues seem to enter into a cooldown period whenever you click any button.
- Huge loading times, some sort of PSX level.
- Can't change keys.
- Game won't save the full screen option, wich you must enable each time you go to main screen.
- When you lose there is a retry option that will send you to the stage select menu instead of restarting the fight.
- When completing a stage, sometimes you have a picture covering the "next stage" button and it stays there for too much time
- In some stages you spawn right on top of an enemy causing you to lose a life for free.
- Controls are extremelly clunky.
- The slow time powerup not only slows the enemies but yourself as well making it totally pointless, and in addition you're not able to pick up stamina power ups during this effect. Like really wtf were they thinking?
Pros:
- It's cheap...?
I strongly belive that the NES version of this game they failed to remake has better graphics, gameplay and AI. Im strongly dissapointed
I like this game for the old school feel to it. And i`m a daul booter I really like games on Linux vs. Window (A.K.A. winTrash)
The game has just been banned in my house for glorifying dogfighting, (I don't share the opinion, my mom is one of those moral guardians) so I figure that now is a good time to give my overall thoughts.
First, I'd like to address the issues. For one, this game is rather unpolished, most notably in the Retro stages where I encountered glitches with both myself and enemy dragons. In one instance I got stuck in a platform and needed to reset, another time my sprite duplicated. As for the enemies, they suddenly teleported to different areas and their flight patterns were in broken loops. But these issues seemed to be exclusive to Retro mode because thats the mode I played the most, and I didn't find any bad glitches in the other modes.
Visually, the game could use a touch up as well. I like the attempt at making it look like an older, pixelly game, but the scenery is rather bland, as well as the dragon models.
As for the gameplay, it was reassuringly responsive, and the enemy hitboxes are clear. It's got a good blend of difficulty, which, obviously, is a must in video games.
Overall, despite the setbacks, I enjoyed this game. Nothing spectactular but it did hold my attention as a time-passer. I'll give it a 3.5/5, and I hope it improves steadily in the future.
Игры похожие на Duel Jousting
Дополнительная информация
Разработчик | ShadowInk Designs |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Отзывы пользователей | 50% положительных (6) |