
Разработчик: Studio Thunderhorse
Описание

Мир и спокойствие в Розантике вновь под угрозой
Над Розантикой, безмятежным и прекрасным островом, снова нависла страшная угроза. В волшебном щите, что отделяет Розантику от Скверны, множатся трещины, и сквозь них все чаще просачиваются жаждущие захватить остров создания зла. По чистой случайности Флинн обнаруживает одну из таких трещин и осознает, что его долг — защитить Розантику от вторжения Скверны. В этом ему поможет его верная соратница Декс — дух-хранитель острова. Вместе им предстоит сразиться с древним злом и его повелителем.

Классический экшен-платформер в 2D
Flynn: Son of Crimson — экшен-платформер в 2D, в котором вас ждет множество открытий и приключений на пути к освоению мощи алой энергии. Помогите Флинну и Декс спасти Розантику от вторжения Скверны.

Флинн и Декс
Декс, ваша соратница и защитница, всегда готова прийти на помощь в трудную минуту — сражайтесь бок о бок с ней ради будущего Розантики. Декс способна как уничтожать преграды на вашем пути, так и прорываться сквозь полчища врагов. Лучше друга Флинну не сыскать!
Флинна и Декс связывают узы дружбы, взаимопомощи и искренней любви, и угроза Скверны заставляет их без раздумий ринуться в бой.

Исследуйте Розантику и мир Скверны
Вас ждет Розантика и ее разнообразные области, полные древних тайн и загадок. Сражайтесь, собирайте артефакты и открывайте новые пути.
Скверна — мир тьмы и ненависти, стремящийся захлестнуть и уничтожить Розантику. Вам придется отправиться в этот чужой мир, чтобы сразиться с его правителем, властителем Скверны Зилоком, и его вооруженной кинжалами воительницей Розией.

Овладейте мощью алой энергии
Флинн обнаруживает, что ему, благодаря его загадочному происхождению, подвластна некая сила. Овладейте алой энергией и помогите Флинну научиться ей управлять.
Алый клинок – первое и самое главное оружие в арсенале Флинна, дар богини Сорелл. Освойте смертоносные комбинации ударов, и враги пожалеют, что осмелились встать на вашем пути.
Алый топор – его применение требует точного расчета и умения предсказывать действия врага. Но могучие удары топора нанесут куда больше урона, чем быстрые уколы клинком. А еще с его помощью можно крушить вражеские щиты и проламываться сквозь стены.
Алые когти – идеальны для выполнения быстрых, заряженных энергией ударов, наносимых в полете. Разбудите в себе хищника, карабкайтесь по стенам и сверху обрушивайтесь на врагов неумолимым вихрем.

Станьте истинным властелином элементов
Растительный мир Розантики поможет вашему герою овладеть магией стихий: огня, льда и молнии.
Поддерживаемые языки: english, japanese, korean, simplified chinese, french, german, russian, spanish - latin america
Системные требования
Windows
- ОС *: Windows 8
- Процессор: Intel Core 2 Duo E6550 or AMD Athlon 64 X2 6400+
- Оперативная память: 2 GB ОЗУ
- Видеокарта: NVIDIA GeForce 9600 GT, 1 GB or AMD Radeon HD 6570, 1 GB
- Место на диске: 1 GB
Mac
- ОС: OSX 10.6.8
- Процессор: 2.4 GHz Intel Core 2 Duo
- Оперативная память: 500 MB ОЗУ
- Видеокарта: Geforce 320M
- Место на диске: 500 MB
Отзывы пользователей
The Good Bits
A Lovely World to Adventure In!
Rosantica, the world that our intrepid hero Flynn inhabits is wonderful! From vibrant forests filled with giant bees and man eating plants, to areas filled with acid rain and stranger, deadly creatures there is a great variety in the levels you'll visit! I always looked forward to seeing what the next level had in store, and they didn't disappoint, and mixed with some fun platforming in later levels, the enjoyment of exploring the levels was always there.
The soundtrack worked so dang well with the entire game! It blended well with the different areas you visited. Bright and cheerful tunes during the forest levels, to dark and ominous tracks when you're climbing the Shivering Spire to face off against the final boss. There is a great mixture to be enjoyed so I definitely recommend turning up the volume! :D
Baddies & Combat
Flynn has access to 3 weapons as you progress through the game and they all offer different options during combat. Wanna move quick? Grab the crimson claws and dash around as you slash at the monsters! Feel like smashing some enemies? Grab the axe, and while much slower, provides an opportunity to do more damage and destroy what's in front of you! I liked the variety offered, and there's even a skill tree that let's you add combos to your repertoire and other goodies!
Each biome offers unique enemies to battle which I thought was cool, such as a monster made of blocks of wood that had a giant axe of their own to fight you with, or monsters made of ice with a sword and shield but it was the big baddies at the end of each specific area that I loved. The bosses offered a challenge and they were ready to throw down with a bunch of different attacks!
The Bad Bits
Not A Unique Adventure..
The biggest issue with Flynn: Son of Crimson for me is that story-wise it's pretty bland. I don't know that it's necessarily a bad thing, but I can definitely see it being something people wouldn't care for. I enjoyed running around the world and slaying bad guys and vanquishing evil and all that good shit, but I didn't really care why I was doing it. If there isn't something compelling me to go forward in the story, why would I want to continue?
Another problem, albeit smaller is that it kinda takes too long to get into the skill tree to open up, and again, not having much to play around with could definitely become a detriment in a game like this. I wish the upgrades were made available sooner so that the full fun of combat and platforming, etc could be shown in a better light..
Final Thoughts
Flynn: Son of Crimson is a lot of fun, plain and simple! It offers plenty of variety in level design, coupled a cool soundtrack. I like that there are collectibles to find in the levels to encourage running and jumping around. Combat and enemies are cool, with a good variety of challenge. The only real downside is the story isn't there and it takes some time to really get going, but those things didn't put a damper on my fun. This game is solid, and I had a good time all the way to the final boss fight. I definitely recommend this for gamers looking for a great action adventure experience! ⭐⭐⭐✨/5 (3.5/5)
This is a fun, side scrolling, goal oriented game. just difficult enough with a unique back story to keep you hooked until the last boss. Kind of wish the game had a higher difficulty setting though.
Meh...I had higher hopes, but fun experience regardless
If you think the large wolf companion on the cover is going to play a large part in the game at all, I'm sorry to disappoint you but no. They are pretty non existent and its extremely disappointing. The whole time I was playing I kept asking 'When will I get to team up with my giant wolf?.' You can only summon them in specific spots and its not till late in game.
This game has a lot of potential, but the story is severely lacking. I have so many questions and it will never get answered because they don't continue the story after the final fight. It's very lackluster and it could have done way better.
Played the game on normal all the way through. It was rather hard. The further you go in the game the less healing crystals you can find and you'll die rather often. The boss fights are all specific fighting moves that play on repeat and make the fights dawn out and boring. The final boss fight? Horrendous. You can only attack during specific moments and if you try to do anymore you'll get damaged and punished quickly for it. It carries the fight out for so long that even my stream chat was bored out of their minds watching it over and over.
Went into the game feeling excited and optimistic, but ended up really disappointed. Felt like they should have spent longer on the game to make it what it could have been instead of having just released it the way it is.
Pawsitives: The art style is nice. There are some fun little characters you meet.
This is a very well designed classic platformer, with a fun story, great graphics, and wonderful sound design. Such a fun experience!
Loved the game. It starts simple, but it add a few powers that makes the game really fun!
its ok, very easy to play. Unable to pair up with any sound going through bluetooth which was inconvenient as i dont really like playing games having sound to only come from the laptop speakers. buy it on discount.
Pretty good for what it is. Short little action adventure with very little to no filler going on. Would definitely recommend on sale if you're looking for a quick little action game to scratch an itch.
لعبة ممتازة و مصقولة.. أتمنى نشوف عنوان جديد من نفس المطور
I confess I didn’t know how this game ended up in my backlog. I was searching my library for a short game to play when I saw it. I then made a quick search for it on howlongtobeat.com and decided this game could be what I was looking for. Well, not quite. It is not bad enough that I wouldn’t recommend, but not great either. The combat is somewhat interesting, but even with good ideas its pace felt repetitive. Most of the bosses were a bit challenging and I liked them. The story is a bit interesting too. All in all, I think this game is worth if you buy it on a sale. It has been 50% off on various occasions, so don’t buy it at full price.
It might look good but it's ultimately short. The reason is comes off as long is due to what's easily the dumbest thing in the entire game is forcing you to go back to certain levels under some pretense there's an invasion going on and due to this you're not allowed to go anywhere until it's done. Also the soundtrack is the most generic thing I've heard in awhile and that's terrible. Maybe consider it when it's on sale, hard, but even then you're gonna notice how generic this entire game is.
7.5/10 Played with controller
This is a rather linear but enjoyable 2d game.
Overall, the game experience is enjoyable and feels like a good introductory game to the gaming hobby.
My only real issue deals with the story of the world and it's characters. Something feels like it's missing.
Maybe more detail behind the background of things to draw the player in....
Either way like I said. I find this to be a good introductory game.
Definitely worth playing once if you have some time to kill.
Flynn: Son of Crimson feels like a project that checks off every popular mechanic without actually mixing them in interesting ways and takes forever to get going.
For a game this short, it takes over an hour to beat the first five levels and a "boss" just to reach the hub area and the funny thing is the only thing you can do is trade hidden collectibles for currency, as the NPC who teaches skills is still two levels away. To reiterate, you spend roughly a fifth of the game with your basic moveset.
The gameplay failed to engage me for most of my playtime. Traversing through levels remains static because there’s only one movement upgrade - the wall jump and it’s the last one you get. There's no double jump, and the dash is limited to mounted sections. This would be acceptable if the core mechanics were strong, but they aren't. Flynn feels slow and stiff. Fortunately, the later levels are each distinct from another, making progression feel a bit better. I genuinely enjoyed the underwater sections, the chase sequence, and especially the mounted parts. However, I’m mixed about the Scourge Invasion events - remixed parts of previous levels that you're forced to complete before moving on. The game is linear and these events feel like unnecessary padding. I would rather play something new with harder
enemies than redo a level with them.
Combat is serviceable for the genre, but I found myself avoiding enemies more often than not. They aren't difficult, don't drop much loot, and engaging them felt like a waste of time. Even when forced to fight, it’s trivial, hit a few times, dodge roll forward, and repeat. Almost every enemy can be beaten this way. I know that you can simplify every fight like that, but I mean it in the truest sense - the difference between enemies is just the number of hits you do before dodging forward; you don't dodge backward or jump. In 1v1 scenarios, with trash enemies it's just a chore. Bosses suffer from similar issues - waiting for them to finish their attacks before hitting them while they stand idle. I know it's common design but still.
The art is great; the sprite work, animations, and backgrounds are all impressive, though the designs themselves are generic. The story is practically nonexistent: there's corruption, obviously purple, and a bad purple guy, that's about it.
Overall, Flynn: Son of Crimson is a safe, functional product that’s middle-of-the-road in almost every aspect, and that is its biggest sin.
It's a fun 2D platformer game with cool pixel arts. Definitely on the easy side although bosses can be a challenging until you learn the patterns.
It's not a terrible game, it's not a broken game, but it is a mid one.
If you don't mind an unexceptional filler, this might suffice, but most will probably be better off trying something else on the market, like Yooka-Laylee and the Impossible Lair.
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Дополнительная информация
Разработчик | Studio Thunderhorse |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Metacritic | 81 |
Отзывы пользователей | 82% положительных (162) |