Разработчик: Diceroll Studios
Описание
Мир красок: Тони и Насси должны работать в команде, чтобы вернуть цвета в умирающий мир Умиро, осколок за осколком собирая свою память и пытаясь понять: что же привело их сюда?
Десятки уровней: оценивайте и решайте тайны, запечатанные внутри 40 уровней, созданных вручную специально для того, чтобы бросить вам вызов!
Открывайте новые загадки: вы можете тщательно спланировать прохождение уровня или окунуться в водоворот опаснейших событий. Ваша цель — собирать желтые кристаллы, углубляясь все дальше в тайны Умиро!
Поддерживаемые языки: english, french, italian, german, spanish - spain, arabic, japanese, korean, portuguese - portugal, russian, simplified chinese, traditional chinese, turkish
Системные требования
Windows
- ОС *: Windows 7/8.1/10 x64
- Процессор: Intel Core 2 Duo E7300 (2*2660) or equivalent / AMD Phenom 9500 (4 * 2200) or equivalent
- Оперативная память: 2 GB ОЗУ
- Видеокарта: GeForce 8800 GTS (512 MB) / Radeon HD 6570 (1024 MB)
- DirectX: версии 9.0c
- Место на диске: 700 MB
Mac
- ОС: Mac OS X 10.9 or later
- Процессор: Intel Core 2 Duo E7300 (2*2660) or equivalent / AMD Phenom 9500 (4 * 2200) or equivalent
- Оперативная память: 2 GB ОЗУ
- Видеокарта: GeForce 8800 GTS (512 MB) / Radeon HD 6570 (1024 MB)
- Место на диске: 700 MB
Отзывы пользователей
Fun and short, with a nice story and beautiful designs. I recommend it if you enjoy relaxing puzzle games.
This is a fun puzzle game with cute graphics and interesting story. Most of the chapters were easy enough to figure out, with some I used the help of a very well made guide :)
This was cute and fun! I don't find it to really be all that trial-and-error based because you can work with the movement loops of the black orbs.
In Search of Lost Memories
Maze of Remembrance
Umiro is a challenging puzzle game featuring two friends, Huey and Satura, who are lost in the colorless world of Umiro, searching for their memories. By collecting colorful crystals, which also restore the world’s real colors, they will be able to piece together their memories—understanding why they are there and, more importantly, who they are.
With an isometric camera and minimalist geometric shapes (in both visual and sound design), you will need to precisely and strategically trace the characters' paths with the mouse. The levels are full of traps and dangers for the two protagonists. Sometimes you'll have to be clever, make them go in circles, restart, or backtrack... and most importantly, wait for the right moment to move—one mistake, and you'll have to start over.
In terms of game design, the core of the puzzle mechanics is fairly classic, but it’s well executed, with a difficulty curve that is finely balanced—challenging without being frustrating or boring. The innovation mainly comes from the need to coordinate the two characters, whose paths are independent yet interconnected at the same time—requiring agility, reflection, and anticipation. The gameplay is interspersed with cutscenes across 4 chapters, each with 10 levels, plus 4 bonus levels, offering 4 to 5 hours of enjoyable gameplay.
Memory, a Story of Creation
The core gameplay and its level design seem to align with the game's message: recovering memory and remembering is a difficult process. It requires patience, deep thought, and sometimes, the ability to create your own path and story to piece ideas and fragments back together. It's particularly interesting to observe the contrast between a very structured environment and the imperfect, non-linear paths you trace—almost as if you’re recreating your own story. It’s also worth noting that Huey and Satura’s paths are different, showing that, in a team effort, each person has their own perception, memory, and ultimately, their own story.
Umiro also impresses by drawing comparisons to Monument Valley, as if it were its successor: with its aesthetic sobriety, visual minimalism, geometric design, perspective, interface, game concept, and narrative style. It evokes a sense of nostalgia for those first magical gaming experiences.
[hr][/hr]
In brief
Note: Played on macOS (not mobile)
Pros:
- Well-balanced game design, mechanics that are neither too easy nor too difficult
- Original path-drawing mechanic and the management of two characters
- Strong narrative thread, simple but well-executed and structured, neither too absent nor too overwhelming
- Affordable price, offering great value for a very enjoyable experience
- Clean artistic direction, minimalistic and coherent ambient sound design, almost “relaxing,” with good map and information readability
- Strong coherence between concept, core mechanics, and the game’s intent of memory recovery, well executed and designed
Cons:
Cute trial and error puzzle game where timing is VERY crucial for a lot of the levels. It does get beyond frustrating at points, but overall worth playing it out.
Very short, with a nice storyline as well.
Very beautiful.
Easy, chill, puzzle game. I only spent less than $1 on it and got my moneys worth.
Дополнительная информация
Разработчик | Diceroll Studios |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Metacritic | 73 |
Отзывы пользователей | 72% положительных (54) |