
Разработчик: Larian Studios
Описание
You take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. Embarking on what should have been a routine murder investigation, you find yourself in the middle of a plot that threatens to destroy the very fabric of time.
- A complete revamp: Thousands of enhancements, full voiceovers, new game modes, full controller support, split-screen co-op, hours of new and revised story content, a brand-new ending, new weapon styles, new skills, new puzzles, new enemies, better loot, better balancing and much, much more!
- New game modes for extra replay. Explorer Mode for story-focused RPG fans. Classic Mode for those who want it just right. Tactician Mode for hardcore players, featuring fully reworked encounters, different traps and new and smarter enemy types. And Honour Mode, for the tactical geniuses among you!
- Pen-and-paper-like freedom. Explore many different environments, fight all kinds of fantastical creatures, and discover tons of desirable items. You will be amazed at how much freedom the games gives you.
- Manipulate the environment and use skill & spell combos to overcome your many foes. Warm up ice to create water. Boil the water to create a steam cloud. Electrify the steam cloud to create a static cloud and stun your enemies!
- Play with a friend in co-op multiplayer, either online or with dynamic split-screen.
- Unravel a deep and epic story, set in the early days of the Divinity universe. Discuss with your party members how to handle the many decisions you'll need to make.
- Classless creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to new levels of freedom.
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian, polish, czech, simplified chinese, korean, portuguese - brazil
Системные требования
Windows
- OS *: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
- Processor: Intel Core2 Duo E6600 or equivalent
- Memory: 2048 MB RAM
- Graphics: DirectX 11 Compatible GPU
- DirectX: Version 11
- Storage: 10000 MB available space
- OS *: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
- Processor: Intel i5 2400 or higher
- Memory: 4096 MB RAM
- Graphics: NVIDIA® GeForce® GTX 550 or ATI™ Radeon™ HD 6XXX or higher
- DirectX: Version 11
- Storage: 10000 MB available space
Mac
- OS: OS X 10.9.5
- Processor: Intel Core2 Duo E6600 or equivalent
- Memory: 2048 MB RAM
- Graphics: Intel HD4000
- Storage: 10000 MB available space
- Additional Notes: HFS+ case sensitive partitions not supported
- OS: OS X 10.11.1
- Processor: Intel i5 2400 or higher
- Memory: 8192 MB RAM
- Graphics: Intel Iris Pro or discrete video card
- Storage: 10000 MB available space
- Additional Notes: HFS+ case sensitive partitions not supported
Linux
- OS: Fedora 21, Ubuntu 14.04
- Processor: Intel Core2 Duo E6600 or equivalent
- Memory: 4096 MB RAM
- Graphics: OpenGL 4.x compliant video card
- Storage: 10000 MB available space
- OS: Fedora 23, Ubuntu 15.4/15.10
- Processor: Intel Core i5 2400 or higher
- Memory: 8192 MB RAM
- Graphics: OpenGL 4.x compliant video card
- Storage: 10000 MB available space
Отзывы пользователей
Wanted a proper AD&D game. Played for over 50 hours so far, created a kick ass party and just been owned by a plant and a wasp. :(
Really cool game, but honestly, I absolutely hate the controls.
Exactly the same gameplay as DOS2 just the story itself is a bit bland and the ending is a bit dissapointing but so far i love this game. Highly recommended! 8/10
Great game. Underrated and just as fun DOS2
Amazing RPG, great story, awesome environment interaction. Must play!!
A classic RPG with a great story and game play.
This is my first party RPG. Overall, I liked it. But it seemed too cumbersome and long. I tried to play it carefully, every piece of the map, every quest. And in the end it came out to 200+ hours. It's crazy!
Pros:
-interesting combat system
-class and skill system
-the game gives you different ways to solve the problems
-enemies that you hate with all your soul.
-comfortable difficulty, not easy and not very difficult (played on Tactician)
It's hard to find any cons. For me, it's the cumbersomeness of the game, especially at the beginning. You're bombarded with a ton of information, abilities, talents, a ton of loot (useful, useless, for crafting, blacksmithing, food, alchemy, etc.) and you don't know what to do with it all.
The plot is large-scale. I didn't really like it, but many will like it.
In any case, I recommend the game. It's a well-developed, decent, good RPG.
Quest design is quite poor in many instances, many quests will require either aimless exploration with little to no hints on how to proceed. Some bugs make gameplay more frustrating. Exploring the world requires quicksaving incredibly frequently because of the prevalence of traps that can one-shot your entire party. Combat system was mostly fun, but more difficult fights often felt rng reliant, where powerful enemies would either get repeatedly cc'd and do nothing or kill characters with a single attack. If you are like me and enjoyed Divinity 2 I would not recommend.
Despite all this, it is not a bad game, and many will probably find enjoyment (especially from the combat system).
Well I got a solid 150 hours of game play so it wasn't that bad obviously but I thought the ability to track quests was a bit under done. You would have some old side quest and have no idea where to go to solve it. I also missed the bit about star stones unlocking rooms at the "end of time" which probably made my journey harder. I only found these just before the end of the main quest - so look that up before you play. Not a spoiler - just a fundamental part of the game! Gameplay was supposed to be linear but if you got ahead of yourself, the game becomes very difficult indeed.
This is a wonderful game, though it isn't an alltime classic like its sequel. If you want to get a sense of when Larian started to become a truly great studio, this is an excellent place to start.
Excellent game! it shows it's age a little bit, but still great!
I can't recommend this, even though it does well in a lot of areas, the gear system with the rarity mechanic and game economy is quite good, the world progression and difficulty is also well made, the way enemies scale is thought out unless you decide to go in areas you shouldn't be yet, there is a high variety of spells and builds and the best of all the game acknowledges your presence in the world through dialogue, not saying the dialogue itself is good, bc it is not, but there was a lot of effort into making sure your choice is seen and the world is somewhat responsive to it.
Now for the downsides, the story itself is weak, the dialogue ruins it plenty but even besides that, it throws so many extreme elements at you when you barely started that you have no way of caring about or even processing really
Another one is the point system, 2/5 trees are for non combat elements, like personality traits and crafting yet there is basically no real reason to ever put points into anything that doesn't make you stronger in fights unless you for some reason decide to hardcore roleplay?
With those flaws i still think its a good experience, especially that the game is 11y now, it would be worth experiencing, yet this thing ruined everything for me, the puzzles are just absurd, the game expects you to know exactly what to look for each time or you will be stuck, i believe that more than half of the 18% of players that reach the ending of the game did it through guides, you are forced to look up guides as about 1/4 of the quests are annoyingly difficult to figure out in a non fun way just based on what the game offer you.
I thought this was a safe buy due to positive reviews but now that i experienced it fully, considering that you're like me and you're interested in dos2 or bg3 but wanted to check the earlier game, i recommend you skip it.
Okay, after 30 hours, I think I've formed some impressions of this game.
In general, this is a solid RPG with turn-based tactics; I like this genre overall.
It's story-rich, the characters are highly customizable, and there are primary (Str/Int/Dex/etc.) and secondary (HP/AP/etc.) stats, classes, and perks. Potions, spells, crafting – all the "standard" classic features of RPGs are present.
The graphics are decent and not hardware-demanding. Full HD at ultra settings @ 60fps only loads my GPU by 35-40%, and my laptop remains relatively cool and silent.
The reason I don't recommend it is because it's not player-friendly. There are a lot of traps and ambushes; therefore, I often save/load, and I quicksave before any action... which isn't the ideal way to play, in my opinion. The quests lack hints; the player needs to blindly try and roam around – or read guides online to solve them.
Absolutely epic!!! Loved every minute of this adventure with the characters and world just constantly filled with content to explore. I played from BG3 in reverse so as expected there were less features but didnt make it any less exciting when it came to the story and combat. Really love what Larian does and cant wait for their next project. Highly recommend.
I played Div OS 2 first. This was a little annoying to get into after spending so many hours in the second game. 2 has much more customization and better targeting. I also like the combat in 2 better. However, the side quests, dialogue, and story were still 9/10. The combat was still an 8/10. Kind of wish I played this before 2.
Late game é extremamente massante, tendo que resolver 50 puzzles para dar 1 passo na historia
This is a pretty fun RPG. There's a lot of freedom in how you can build your characters/your party and combat has some interesting nuances. For example, you can light poison gas on fire to cause an explosion or electrify blood/water to stun enemies. This will also affect your party though (I inadvertently stunned my two melee characters a lot at the start of my playthrough).
Exploring the different areas in the game is really fun (although some parts have an absurd amount of traps). I didn't do all of the quests but I did do most of them. From what I could tell, a lot of them had multiple ways to finish them.
The story is OK. Since it's the same developer, it's kind of hard to not compare the story in this to Baldur's Gate 3. I found that story much more interesting than the story in this game. Some of the voice acting in this game can be kind of goofy/obnoxious too.
Two big issues I have with this game are the forced stealth part around the last 1/3 of the game. I had played for ~40 hours with zero need for stealth or skill points invested in stealth. I always think forced stealth is lame. There's also a few truly obnoxious puzzles in this game where you are scrolling the camera along the walls and trying to find a tiny button. I also thought the puzzle to get into the final dungeon was very obtuse.
Overall, I think this is a good game despite being a bit rough around the edges.
I realize that coming to this game after playing Baldur's Gate 3 puts this RPG in a bad light, but I did my best to give it a chance. I ended up restarting a couple times because I had such analysis paralysis about the skills and ablities system. I think I would have preferred simpler classes to have each character belong to, but from what I could tell researching online, this game will punish you if you don't have points in the right range of abilities later on in the game. Meanwhile, other skills and abilities might be practically worthless. The pacing at the beginning is also painfully slow. The game hints that you shouldn't leave Cyseal until you've accomplished more there, but then there are few actual combat encounters, so I didn't feel like I was leveling up as I needed to, and the conversations with NPCs grew tiresome. I also felt little reason to care about the companions I picked up. I finally decided to throw in the towel when returning to the game felt like too much of a chore. I might have proceeded further, but other reviews confirmed for me that there would be many more types of annoyances in the game that I wasn't patient enough to waste my time with.
This is a wonderfully charming, tongue-in-cheek cRPG with a decently long campaign. Very replayable as the class system is incredibly flexible and designed for building unique characters. For me, the story is one of the less interesting aspects of the game. It's not terrible, and long time Divinity fans get some cool easter eggs to chew through, but you won't be replaying this for the epic plot and branching story unfortunately. On the bright side, this is such a fun game to build characters and have fun combat scenarios, especially with a friend or family member - although your mileage may vary depending on who you team up with.
I've been replaying it again with my sister and having a blast. If you ever get bored, saving and then rounding up a whole town into a combat thunderdome never gets old. The only real criticism I have is levelling charisma to any extent is borderline pointless due to the random rock-paper-scissors minigame that resolves persuasions. I understand its purpose for if two players disagree on what to do, but against NPCs I feel the system is lacking.
I really enjoy the environmental effects in combat such as blowing up oilfields with fire. It can trivialise combat at times, but generally is a fun mechanic and the game on a whole has great reactive systems. For example, the cheese vendor had been getting on my nerves so my sister suggested planting tenebrium (toxic ore) into their inventory and watching them rot from a (safe) distance... I think if you're sadistic enough you might be able to come up with some creative ways to kill enemies in this game. Or you know, those shopkeepers that won't shut up in Cyseal market.
Did I objectively have a good time playing this game? I suppose in the long run I did, in the sense that playing this game with a friend made for certain kinds of fun. But the amount of bugs encountered made this game harder than it already was. Turn order issues, enemy hitboxes causing weird AP costs, ridiculous amounts of instant kill traps, and unclear quests made this game significantly more frustrating than it needed to be. A shame, since I think this large number AP system is the best between DOS1, DOS2, and BG3. Do I recommend? Yes, but understand that you need some mental fortitude to deal with some hard BS.
The Rock-Paper-Scissors minigame sucks Braccus Rex's dead rotten necro balls but the rest of the game is good. 8/10
Well, here we are. After 73 hours, I have finally finished this game. Yes, it is long, as it should be. Before I played this game, I wanted to play Divinity series from the start, with Divine Divinity, Beyond Divinity and Divinity 2. I skipped the RTS game. And then I played this game. Boy this game feels such a step up comparing to other Larian games. Not to shit on Divine Divinity, it was a fun game, and I also had fun with Divinity 2, not so much with Beyond Divinity, but Divinity series lacked this... polish. I mean sure, they were great at storytelling but the gameplay aspect didn't really give that satisfying feel. Well, Larian then made Divinity Original Sin, and this game tops them all so far.
Unlike other divinity games which were action hack and slashers, this is a turn based tactical strategy RPG. I think this is where Larian found out they were best at, the gameplay feels so much better. Combat has Melee, Ranged, all sorts of spells you can learn and use, and probably the best part about this is you can actually co up with other player and argue over choices. This feels actually really unique, I've never seen a multiplayer Tactical turn based RPG on this level. Well done Larian, gameplay is great. Although side note, it may feel a bit clunky sometimes during the combat. If you can forgive that, you will have a great time.
The story is even better. Larian are masters at writing a great story, and top it off with the Larian humor that they had in the original divinity games. I won't spoil much, but from start to finish I enjoyed it a lot.
Music is good, but I feel like they should have added more. There's only couple of fight OST's that keep repeating, they should have added more.
In addition, you don't need to play other Divinity games like I did to understand the story, because this story is actually a prequel to divine divinity. There are some recurring characters from past Divinity games and some Divinity veterans will recognize a melody from Ego Draconis that's in this game too.
Some devs mentioned that this game was the so called "Final Fantasy" of Larian Studios, due to their financial problems because of other divinity games not selling well. I am glad that Larian was revived by this game, because it only gets better from here.
Absolutely recommend it.
The weakest divinity game in the series. Toony and poor writing, annoying game mechanics and suffering from bloat. Just buy dos2 (loved that game so much), skip this one.
Great game, although not as good as Original Sin 2. The final boss fights of the game were a bit disappointing for me, but of course my thoughts on the game did not change. 7.85/10
I'll admit I wasn't expecting much from this game. I thought it would just be good to play it before moving on to DOS2 but I'm really impressed by it. The writing and voice acting is fantastic, the skills and skill trees are fun and varied and there's a lot of replay value. Definitely a great starting point to get into the Divinity series. Another masterclass from Larian.
cool easy to understand combat mechanics, you can have multiple strats on how to knockout enemies, combat itself is repetitive
music is good
Dialogues became boring overtime, not a lot of choices, pretty much linear progression, (go there, do that). You can skip them and there will be a summary at the end of it in the logs menu
puzzles are interesting
graphics ok
This was the first turn-based RPG I've ever played. It took me forever to get into the genre because it looks both overwhelming and underwhelming at the same time, but I could not have been more wrong.
The pictures does not make it justice.
The story, music, voice acting, everything is just fantastic. It has you hooked and you just want more.
The only complaints I have are that the game doesn't have auto-saves, which made me lose 3,5 hours. The main city comes early and is the most boring part of the game, which makes the game drag on for too long before anything happened.
9/10 - A real gem and worth every € I spent on it. I was glad I gave it a try, which turned out to be an unforgettable journey.
Doing the Puzzles in this game makes me wanna run my head through a wall. its like doing an entire cod zombies Easter egg. however either than this and the game not giving you any direction to go to hiberheim so you don't do a entire section of over-leveled enemies. the game is fun with good combat and a good story.
I like the premise and the world. Turn based combat is great. I think that's all you want from an RPG. Voice acting is a great addition. I don't think I could get through all the dialog otherwise. Not for long play sessions at least (+2hours).
Cons. The main plot is actually a subplot? I mean the scope of the story is bigger than I though. It's hard to leave this game and pick it up after a while. I had to start over, there is too much stuff. Which means a lot of replay value too. I haven't beaten it yet at 127 hours.
There is an optimal way to approach battles. Not a problem for me playing on classic(normal) difficulty. I like to figure out the battle puzzles so far. Can't imagine playing on the higher difficulties. Surely a lot of exploits are required.
You can get lost in the character building and the ability to reset your stats comes in late. Since there is a sequel most of the guides or advice you can find through googling refers to the second game. Meaning it's hard to experiment with builds. You can still find info on the most OP builds available.
Advice. If you get sidetracked easily like me. Do not take the "Pet Pal" talent. Because this will allow you to talk to animals for extra info, often leading to new sidequests and making a jumble in your head. I do plan to take it for my second run. Yes, I already plan to play it a second time.
the game that made me fall in love with larian sotrytelling and world
I'm only a little of a way in, and I'm playing primarily going off of a vague memory of playing Divine Divinity on the Xbox 360 and absolutely hammering the complete and utter bollocks off of it and loving it in all of it's polygon glory. Still absolutely gutted there's never been a remake because I cannot remember the story other then turning into a dragon...Anyway I digress... Divinity:OS is a turn based RPG, with several onion layers worth of lore I've found. Don't get me wrong the NPCs are one line wonders unless they have quest dialogue and I am kleptomaniac-ing my way around to own all of the books to know all of the recipes. i enjoy the dialogue check skill game as well (it's rock paper scissors), I'm still trying to figure out if there is a party rest option for out in the wilds? Or do I just let my team rub each others faces 15 times with bandages until they're fully healed? and 10 minutes later in real time (where I'm loose a tiny ounce of my soul every time staring at the cooldown timers). Gameplay is smooth, considering its coming up to be an 11 year old game, graphics still look good and that music score... ooft, fucking superb. I zoned out in Cyseal just listening to the guitar strumming in the background... why? It soothed me, like my mother never could. Now there is no quest trackers. other than the markers on the map. you have a log with your thoughts and observations for you to deduce what to do next and I love that. You aren't really hand held through the game, you have to really read the conversations not so much read the books because nine times out of ten there's nothing in them other than the quest items. But so far I'm really enjoying playing
Hands down great story and game. Please keep making games like this
Divinity OS 2 is probably my favorite game of all time besides BG3. Decided to check out Divinity OS 1. I am about halfway through the game now and this game has the same charm and addictive gameplay that the second game has. Divinity OS 2 is more polished than this game but that does not take away from this game. Larian studios continues to improve upon their formula for games with every release! I give this game a 10/10. If you like Divinity OS 2 this is another great adventure.
It's soooooooooooo buggy omg. Like the game is already boring as hell but the bugs make it so much worse.
I played BG3 and Divinity 2 on the PS5 and I honestly did not think that this game would be close to them but I was wrong, yeah it is older and more buggy but the story makes it all worth it, I can see the inspiration they got for both games, they have to be the best or the best game studio at making RPG, DND type of games, I have nothing but respect for them, I thought i would not enjoy it as much but I was proven wrong straight away, I recommend playing Divinity 1, Divinity 2 and BG3. You will never go wrong with Larian Studios
at the end i was kinda tired of the puzzles, but an amazing game none the less
I have about 30 hours into this game
I have about 4 in the second one
I recommend the second one. Holy misclicking Batman, the UI in this game is god awful. The second one fixes most of the technical problems, and for my money the first 4 hours of the story are way more engaging than the 30 hours I played here.
Listen this is not a terrible game, but right now I recommend you play the second one, and check this one out if you're done with the second one and wanna play something similar. This game has a lot of technical problems and the second one fixes most of them.
Very difficult but great way to pass time if you've got a few hours.
I got this game after playing BG3 and have thoroughly enjoyed it, the music, the storyline, the gameplay, are all great :)
This game took its time growing on me, but once it did, I was hooked. At first, I thought it was just another turn-based RPG. Then I started to see just how much depth and freedom it really offers.
The story begins in a pretty straightforward way. Nothing too special at first. But the more I played, the more I realized how much my choices shaped the world. Even the side quests pulled me in. I’d set out to do one thing and suddenly find myself in the middle of a moral dilemma, second-guessing what I thought was the right decision.
Combat is where the game really shines. Every fight feels like a puzzle, rewarding creativity and strategy. I’ve teleported enemies into traps, accidentally set entire areas on fire, and barely survived by making some last-second, desperate move. No two fights ever play out the same way, and that’s what makes it so addictive.
The characters, the writing, the world, everything just works. Even when I wasn’t playing, I kept thinking about what I’d do next. And that’s when I knew the game had me.
I played Enhanced Edition and the original (many years ago). I had way more fun than I anticipated. Game has nice rock/paper/scissor kind of combat which is entertaining and not draining. Story is quite what you could expect from these games, the writing has some substance.
Not sure if I would recommend Enhanced Edition over the original (where memory fails me). There are some questionable puzzles near the very end that can be frustrating and frustration might taint the grand finale (I peeked into guide once or twice). I haven't touched crating as it felt tedious with not entirely smooth ui/inventory management.
Admittedly, this game took me a while to get into— surprising, considering that Divinity: Original Sin 2 is my favorite game. I bounced off this entry three or four times before finally knuckling down and sticking with it, and I'm very glad I have. I've spent years looking for a game that plays anything like D:OS2, and, of course, it's this. I just had to get past Cyseal to see how much it shines.
The first few hours of the game were super confusing to me. Every time I felt sure that I knew where to go and what to do, my party was far too miserably under-leveled to even attempt it, so I ended up looking up guides a lot, and I'm genuinely impressed by anyone who has finished this game without one— some of the quest lines are incredibly convoluted. Still, I'm having a blast playing now. I can see all the mechanics that were polished and brought over to D:OS2, and it makes me appreciate that much more just how incredible the second entry is while still enjoying the first.
I'm just about finished with the Luculla Forest map, so I'm guessing I'm getting somewhat near the end. The story is interesting, the combat is fun, and the voice acting is delightful (hearing so many familiar voices doing an assortment of accents and changing up inflection to sound like different characters is fantastic— especially when they're sitting right next to each other in game, chattering away with the same voice). I still prefer D:OS2, but I'm really glad I pushed through to give this game a fair chance, because I'm honestly having a blast with it, and I expect it's something I'll come back to.
It was my first Larian game and actually first experience of a turn-based rpg game. I must confess that i shocked by the addictive gameplay and great rpg factors,. Exploration and fights are both great and really entertaining. Story and characters are also good. I plan to play both DOS2 and BG3 in near future for sure.
Tiene algunas cositas molestas que se notan por lo viejo que ya es, que supongo Larian mejoró en sus siguientes juegos (que todavia no jugué), los puzzles son medio irritantes pero todo se puede cheesear de alguna manera, worth the try good rpg ahead.
Great crpg. Combat and lvling up is much improved in its succsessor , but the game is 100 % worth playing .
Exceptional. The puzzles, combat, voice acting, and design are all really great (and the writing is hilarious, you could tell everyone had a really fun time making the game). The plot is a little one-note and predictable, but overall a really great experience.
Good enhanced edition but the collection didnt needed the original Divinity games
Not really my thing. The game is beautiful, has great music and generally has a fun yet still serious tone. I also enjoyed walking around town, talking to characters, and generally appreciated the freedom I had in how I could solve non-combat quests. However, the combat is boring to me. It's incredibly slow-paced, not just because it's turn-based but also because everything takes a long time. I also didn't enjoy leveling up because you need two level ups (two skill points) to level up a skill. It's very slow progress, and my characters don't feel like they're getting stronger. Everything surrounding combat feels slow and frustrating; not my thing.
This game got me into CRPG's and I keep coming back to it, the sense of humour is spot on, perfectly made considering every rat and cow has voiced dialogue, whilst not as good as Larians later sequel and BG3, if you can get this on sale it's a massive win.
5/10 As a big fan of the RPG genre, I decided to give this game a chance before diving into the adventure of the second part. With this game, there is no middle ground—every minute of gameplay is either pure enjoyment or pure frustration. In addition to the excellent voice acting and sound, and the incredibly pleasant graphics and atmosphere, the player constantly feels like they are in a maze. The game is extremely linear, not in the physical sense of the map, but in terms of encounters and difficulty. No matter what level you are, there is almost always only one path to success, while the others lead directly to death. One of the hardest games ever, but not in the sense that it requires skill or has a learning curve, but rather in that every situation has a strictly linear and default solution, and it’s constantly up to you to figure out what that is. The freedom to approach each fight is strictly limited, and while there is exceptional potential for creativity in gameplay, given the skill mechanics, this potential is not fully realized. The story, as well as the dialogues, are the best part and what keeps me in the game. The biggest flaw is the lack of personal decisions that have serious consequences. Most side dialogues have only two responses, almost a generic positive and negative response, in terms of the player's alignment. The map has many shortcomings and lacks usefull informations. The crafting system is extremely simple, to the point of being impractical. The inventory system is chaotic, not complex enough for a game that offers an incredible variety of items. The game does have enough hardcore elements to keep hardcore RPG fans engaged. How long that will last for me remains to be seen.
+ Very good sound and voice acting
+ Interesting story and almost ideal balance between dialogue (reading) and action
- Extremely linear game in the sense that you're forced to follow a specific path as you progress
- One of the hardest games, even compared to Dark Souls titles, not in the sense that it requires skill or has a high learning curve, but in that you can’t win fights creatively—you're forced into specific combos and traps based on elemental mechanics
- Well-written story and dialogues are ruined by the limited player choices in decision-making; the RP potential is almost non-existent
- The UI, especially the inventory system, requires constant management
- Poor controller support (toggle between targets, looting, small cursor, etc.)
Игры похожие на Divinity: Original Sin - Enhanced Edition
Дополнительная информация
Разработчик | Larian Studios |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 25.04.2025 |
Metacritic | 94 |
Отзывы пользователей | 87% положительных (10348) |