
Разработчик: Running With Scissors
Описание
Чувак возвращается!

Прошло несколько лет после событий, опустошивших некогда гордый город, известный как Парадиз. Только Чувак и его верный товарищ Чамп смогли вырваться невредимыми из этого катаклизма, теперь бесцельно едут по раскаленным пустыням Аризоны в поисках нового места, которое можно будет назвать домом. После того, как случайная остановка на заправке закончилась тем, что их машина, трейлер и остальное их имущество были украдены, все, что у Чувака осталось — это его лохматый компаньон и его халат, и ни один из них не пахнет приятно. Однако, на горизонте они замечают незнакомый, ослепительный и манящий город. Что ожидает их там? Слава? Удача? Может быть, биде или даже два? Эденсин ждет.
POSTAL 4: No Regerts — это сатирический комедийный шутер от первого лица с открытым миром и долгожданный настоящий сиквел игры POSTAL 2, которую с любовью называют «The Worst Game Ever™»! (P.S Третьей части никогда не выходило.)

Ключевые особенности
- Свободное перемещение, открытый мир, геймплей с элементами песочницы: с понедельника по пятницу в любом порядке выполняйте свой ежедневный список поручений, будь то незаконный ввоз мигрантов через границу, участие в ралли на местной спортивной арене, задротство в виртуальной реальности или просто сбор подписей для старой доброй петиции! Также ищите дополнительные побочные квесты, испытания "Going POSTAL" и коллекционные предметы Кротчи, чтобы получить дополнительные награды! Или забейте на все, и просто творите хаос на своем пути!
- Выбор озвучки Чувака: Jon St. John, ветеран индустрии и легендарный голос Duke Nukem, дебютирует в роли Чувака! Также возвращаются любимые фанатами Rick Hunter (P1 и P2) и Corey Cruise (P3), голоса которых можно выбрать опционально, теперь Чувака больше, чем когда-либо, на кончиках ваших пальцев!
- Совершенно новый город: Добро пожаловать в Эденсин. Исследуйте его и раскройте мрачные секреты этого игорного города! Посетите местную тюрьму, но не в качестве обитателя! Познакомьтесь с таинственными и необычными местными жителями на мексиканской границе! Путешествуйте по дорогам на своем модном скутере! Защитите свою кожу и любые неприкрытые отверстия от горных жителей в загадочном Темном Домике! Испытайте свою удачу в казино в элитной части города "Заг" под бдительным присмотром монолитной башни ERC!
- Пацифизм или Насилие: Наслаждайтесь полной свободой выбора действий! Новое оружие и другие средства для мирного урегулирования (или, по крайней мере, не летального) конфликтов, но насилие по-прежнему никто не отменял!
- Новые друзья и враги: Встречайте Кунни, лучшую часть (в зависимости от ваших предпочтений, конечно) Кротчи! Зацените биты, и, возможно, некоторые другие подпрыгивающие части DJ Carter Cruise! И размотайте возвышающуюся империю туалетной бумаги ужасного П. Тинклейджа!
- Много оружия: Начиная с классики второго постала, как легендарную лопату, газовый баллончик и знаменитый мачете-бумеранг! Так и абсолютно новые пушки, такие как АК, четырехствольный обрез, и сверхмощный M60! А при помощи новых птичьих клеток вы сможете устроить пернатый хаос! Spurt’n’Squirt позволит побаловаться с разными жидкостями: наполните его водой, чтобы потушить огонь, бензином, чтобы создать импровизированный огнемет, или мочой, чтобы устроить золотой дождь прохожим в Эденсине!
- Паверапы: Разбавьте свое прохождение такими уникальными вещами, как классический кошачий глушитель, замедляющая время кошачья мята, и энергетический напиток для взятия пушек в обе руки! А если хотите руки как у Джеки Чана, ноги как у Чака Норриса и уретру как у слона, то примите дозу витамина X (осторожно вызывает уменьшение яичек)!
- Комбинирование оружия и другие возможности: Безумие или нет, но пойманных кошек можно комбинировать с гранатами или ракетницей, взрывной характер этим кискам обеспечен! Бахнув кошачьей мяты управляйте пулями через снайперский прицел! Хотите достигнуть новых высот? Задействуйте крюк!
- Кастомизация Чувака: Хотите поностальгировать? Переоденьте Чувака в плащ из POSTAL 2! Возможность смены скинов на оружии! И это еще не все способы для кастомизации!
- Интерактивность: Соберите смертоносную собачью армию, просто подкормив пару дворовых псов собачьими лакомствами! Переносите предметы на уровнях, чтобы забираться в различные места, или бросайте их в прохожих! Приобретайте оружие и паверапы в торговых автоматах! Впервые во франшизе, функционирующие унитазы, но не забудьте смыть за собой!

Поддерживаемые языки: english, polish, russian, simplified chinese, french, italian, german, spanish - spain, japanese, spanish - latin america, turkish
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 8 and 10
- Процессор: 2.5 GHz quad core processor
- Оперативная память: 8 GB ОЗУ
- Видеокарта: DirectX11 compatible graphics card w/ dedicated 2GB VRAM
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 25 GB
- Дополнительно: 30FPS frame lock recommended for these specs.
- 64-разрядные процессор и операционная система
- ОС *: Windows 8 and 10
- Процессор: 4.0 GHz quad core processor
- Оперативная память: 8 GB ОЗУ
- Видеокарта: DirectX11 compatible graphics card w/ dedicated 4GB VRAM
- DirectX: версии 11
- Место на диске: 25 GB
- Дополнительно: SSD Hard Drive is recommended. Above specs are for current build and will get lower as we optimize further
Mac
Linux
Отзывы пользователей
I really wanted to play it but sadly it kept crashing when it barely loaded the game, I don't know if my computer is bad or if the game is badly optimized :/
I love postal and it just hurts me that I can't play this one T_T
I already knew this Game won't be on the same Level as Postal 2, considering P2 still has such a long Update Cycle.
Issue is that this Game is still Stuttering like hell for me, even after Upgrading.
Bunch of unfinished and half Hearted Points and Assets in the Game, including lots of really Weird Cutscenes and moments Post Mission which leave you wondering "Have they even cared?"
Jokes are just, meh. Sure "Get with the Times" and all that, but the Edginess and Absurdity Postal had to offer was just part of the Charme of the Series. It's missing here.
things the game needs or things that need to be changed, soldiers need a proper model, there needs to be drivable cars for more fun and faster travel depending on the car but instead we got this weird buggy and mobility scooter, there should be swat model instead of just a cop with armor, there needs to be a use for the police cars, a proper bank heist would be good, and for the second time we need drivable cars, and we need the napalm launcher and the mp5 would be good aswell, and it sucks when cops wuss out sometimes in the middle of combat Even soldiers, the flare gun needs aiming, sniper needs dual wielding, we need a flamethrower, and for the third time we need Drivable Cars.
its like a shitty version of postal 2 but with slighty better graphics also pretty sure rws forget about this game because its almost 3 years old and still buggy
Postal 4 lacks the edgy humor that Postal 2 had. Even Postal 3 was edgier and funnier than this game. It's like RWS had the script writers for the newest Saints Row game. It's actually pathetic how soulless and safe Postal 4 is.
This game also runs like total dog sh!t, massive frame drops for no reason and the graphics are laughably worse than Postal 2 in my opinion. And if you don't think so, then you can't argue that this game looks like it should be running on Playstation 3. SO WHY DOES THIS GAME SUFFER FROM FPS DROPS?? Like wtf were you smoking when making this sh!t, RWS? It actually runs worse than Postal 3 LMAO!!!! Please tell me you guys still know how to develop a fvcking game.
Oh and your BS postal rampages and fetching paintings and dolls is a boring and lazy way to pad playtime for people who want to do a completionist runs.
Main story line is boring and not fun or edgy which I already said so honestly that's all I got to say about this mess of a "game" which I don't think it even qualifys as given how bad it is.
I am actually having to drink massive amounts of tequila just to get through this slog of a playthrough. After I get 100% achievements I'm going to never play this sh!t game again.
Congrats, RWS! You guys made a game just as bad if not worse than Postal 3!! GGWP!
While this game has the POSTAL comedic charm and current cultural references unfortunately the game itself has many bugs and will crash at random. Its unfortunate but the Comedy and Gags of the game do not out-weigh the annoyance of having to redo parts of the game several times due to bugs. It also has poor optimization and will beginning to have frame rate issues almost immediately while playing and continues throughout. I really wanted to give this game a positive review because I love the comedy and crudeness of POSTAL, but this game is too buggy to be enjoyable.
You would certainly hope so, but this version of the game is way better than the early access version, the town of Edensin feels way more alive and lived-in and generally less Jank than before. I believe there is at least one more update coming that will add co-op among other things that will hopefully iron out the remaining gameplay foibles.
Also, I beat this game my first time as a pacifist, aside from the Dam it wasn't too bad.
While it was nice to see Postal with better graphics, there wasn't much else better than Postal 2. It seems almost more restrictive with how they set it up compared to the other. Bugs still prevalent in the game and items go missing often. Also, Zach seemed like he just voiced everything in his home lol.
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{Gameplay}---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{Audio}---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf
---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{PC Requirements}---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{Game Size}---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{Difficulty}---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{Story}---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{Price}---
☐ It's free!
☐ Worth the price
☐ If it's on sale
☑ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{Bugs}---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{1/10}---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☑ 6
☐ 7
☐ 8
☐ 9
☐ 10
---{Author}---
☑ Mr. Wulf
On lowest possible settings, still struggles to keep frames on a decent machine. Refunded, shame hope it gets an update one day to make it playable on more hardware.
Love the Postal franchise, but yall should really wait on buying this game. It can be fun, but it runs like dog shit. Buy Postal Brain Damage instead
Its very 50/50 I love the game series (1,2,BD and 4) ALOT of bugs and fps issuses but I feel that it will get better in do time
Been playing this on-and-off for a few years now and while the game itself can be pretty fun, it feels like there's some new bug or issue every time I boot it up. Not fun bugs like "Haha this NPC behaved in a funny way and got stuck", but progression breaking or performance-related issues.
I've had items vanish from my inventory, mission objectives not work, collectable numbers not track correctly, broken UI elements... For instance I was in the prison segment and my entire menu system didn't work which could usually be solved by a quick save/load. I did so, but then all the NPCs on the map vanished, all the doors were open, and all the mission objectives didn't work anymore. I was just trapped on an empty map with no way of leaving or finishing the mission.
The game has a lot of potential to be fun, but it somehow consistently performs worse than Postal 2. I'm all for fun jank like in Postal 2, but Postal 4 is just flat-out broken at times.
Not a bad game, reminds me of Postal 2 for sure. Game is very buggy and glichy. Such as stuck at map menu, some missions will not let you progress. Even though you did the objectives correctly. And weapons stuck in hands of character. Making you unable to toggle or conceal. Hopefully the devs can get it all figured out or i would consider buying this again.
unfunny, uninspired buggy mess. Unfortunately Postal has fallen from grace.
Very stiff, very clunky and very poorly optimized. Do not waste your time, money or sanity on this game. Just Play postal 2 or postal 1.
The game is extremely buggy. I have played and completed postal 2 with great enjoyment. However this game has A LOT that's lacking. Here are some problems that I have seen:
1- Extremely buggy. In some missions even if you complete the mission, the game will not realize that you have done it all and try to give the same tasks to you.
2- About bugs again but more crucial: At some point in the kunny island, it was impossible to finish the mission - I have tried for hours cuz I had no health items and you start with same health and the ammo you spent doesnt come back. However here is the problem: I have shut down all the power except for the DJ's cabin. I bribed the DJ, she takes the money and doesnt do anything. There is also no visible powerbox to turn off too. So this mission was impossible and ended my experience of Postal 4.
3- Worst optimization I have seen in years: I have played games that require an above-average system on my PC and they all work fine but this game just sucks. It's so bad I had to play in 1376x768 pixels. Had to downgrade the graphics and stuff too but doesnt work fine.
4- Lazy mission patterns: The missions are just not exciting or funny at all, feels like a rip off version of Postal 2.
In the end, if I could refund this game, I definitely would. I played and tolerated just for the sake of the OG game but this one is just badly made. Sorry. 3/10
The only satire thing about this game is the description calling it comedic
Very few regerts will be had playing the only numbered sequel to Postal 2.
Postal 4 is not as horrible as the critics claim it to be, yet also not as amazing as some people try to defend it as being. I think with as much care as they put into postal 2, this game could eventually be a solid 9/10, its just kinda at a 7 right now, the point of postal 4 is to be buggy, however restarting missions because of unity crashes is only super funny the first three times it happens. The gameplay and story are amazing, just needs a bit of touching up.
This game just sucks, plain and simple. RWS captured lightning in a bottle with P2 and have been trying to recapture it since to no avail. The visuals here are garish and cluttered, the writing and cutscenes are passable at best, the daily tasks are mind-numbingly boring, the bugs are too numerous to count, and it feels like nobody sat down and playtested this mess. All I see is copy-and-pasted glossy and soulless Unreal Engine 4 assets. The biggest crime of all however, is the machete. Look how they massacred my boy. In P2 the machete was a dopamine printer. You'd enter a room full of NPCs and you'd leave with a pile of viscera in a matter of seconds. Now it's a faint shadow of its former self, as dismemberment has been pushed aside in favor of floppy UE4 ragdolls. We do live in a different era than 2003, but I sorely miss the humor of the devs at the time. It's way too on the nose nowadays and will age very poorly compared to the timeless gags of P2. Slingshotting Mexicans across the border is cool and all, but that's nothing compared to infiltrating Tora Bora and getting your hands on a WMD.
I reallllly wanted to like this, I had so much fun in Postal 2, but honestly this game needs a lotta work and revising of the main formula from missions. I feel making it as Postal 2 was (the factions you are now hostile with progressively growing in number) would help this feel a lot better. Aside from the base game bein mostly underwhelming, I can't even finish tuesday because the graffiti mission has me softlocked each time I run it.
DO NOT BUY. I had to use an extra 3 hours of my time just because of the autosaving/zoning into limbo issue. In addtion, automatic things do not trigger, meaning I have to keep reloading the game and when I do, I am in a totally different place where I´m supposed to be, my inventory/skins etc etc are gone and what not. I knew the game was going to be buggy, but this is just crazy.
I don't get why this game loses when compared with Postal 2, performance is bad even after all this time after release, the A.I. and interactions don't hold a candle to the ones from Postal 2 and the humor looks to be toned down a bit because "muh wider audience", who is this game for exactly?
HUGE Postal 2 fan, but this game just simply has none of the charm to it.
Performance is pretty awful, the map is inexcusably ugly for a modern game. All the characters/NPC's look like they've been drag/dropped from an asset library. Art style isn't really that consistent.
I've tried multiple times to try and get in to it but I just can't.
Shame because I've always wanted RWS to succeed.
This is absolutely bullshit. Poorly optimized, stressful missions and the map is ridiculously big and lifeless, especially the NPCS walking around aimlessly. I'm a fan of the Postal series, I have all the games (except Postal 3) and I tried everything I could to like this game but at the end of the day, it's just bad. The cutscenes, the story, the weapon animations, the music and the Dude's design are fine, but the rest of the game is... just purely bad.
I regret everything!
Even if this game isn't perfect or as great as POSTAL 2, there is still plenty of fun to be had and this was made with much love and care by RWS as they did with POSTAL 2 and all the other games they made. It ain't perfect, but still fun as any POSTAL games... except 3...
So bad it’s bad.
I’ve played my fair share of janky garbage. Heck, my favorite guilty pleasure is Duke Nukem Forever. It sucks hard, but captured a certain flavor that makes me come back every other year.
Postal 4 on the other hand is like vanilla ice-cream covered in shit sprinkles. Even if you outmaneuver the crap it’s still a bland, tasteless experience that’s not worth the effort. Everything this game does Postal 2 did better twenty years ago!
https://steamcommunity.com/sharedfiles/filedetails/?id=3429026041
--- Terrible Open world ---
The devs made the classic mistake of going the “bigger is better” approach and bit off more than they can chew. The map is huge and empty, which many copied assets and so little to do. Traversing the map was a chore and there are too many buildings with nothing worthwhile. The world is so static you can’t even pop balloons or run over signs on your scooter.
NPCs just wander around aimlessly. Rarely do you see them use scooters or do something interesting. Where is the fun stuff like the marching band from Postal 2? It’s all so lifeless und barebones.
--- Terrible Inventory System ---
The inventory is a nightmare to navigate because it hordes every single item you pick up including the many collectibles, which have no purpose outside of selling them at specific vendors. If you’re smarter than me you’ll probably rebind some keys sooner than I did to minimize the tediousness.
Every so often when picking up an item it overwrites the one you had previously selected, so now you have to cycle through so much clutter that the fastest way is to pause instead and select the item you want directly.
This game seriously needs to get rid of those redundant items so I don’t have to scroll through them every time I’m trying to find my healthpipes.
--- Terrible Combat ---
Postal 4 gives you many weapons and too be fair they are well animated – but most of them just lack oomph! NPCs barely react to you, can survive half a dozen pistol shots and melee is downright useless. It takes several swipes with your machete to chomp of limbs, so what’s the point?
Enemies rarely get amputated and usually ragdoll after getting shot and that’s just not satisfying.
When I shoot a NPC in the face with a shotgun I want them to explode like a fckin piñata!
Even running them over with the scooter is not as entertaining as it should be. Nothing has any impact.
--- Terrible Optimization ---
My rig is powerful enough to play the latest Resident Evil and Cyberpunk in stable 60fps on Ultra, but Postal 4 is in a league of its own. It’s so badly optimized I had to turn off most post-processing effects, switch to potato-resolution and most settings went down to either medium and lower.
This game looks like total ass and still my rig was struggling. And this is after years of updates. I shudder to think how bad it was at launch.
Constant glitches, crashes and soft-locks haunted my playthrough.
I managed to trap myself in a closet because the door wouldn’t open, I’d get stuck walking up stairs, textures taking their sweet time loading in, guns shooting continuously after respawn, enemies popping into existence, cutscenes not playing properly, after the mission were the dude get’s turned into a cat it wouldn’t turn me back – so many big and small issues…
The last section in particular deserves special mention for how positively awful it is:
You have to reach the maps exit by using the longest way imaginable and while every single NPC is shooting at you constantly. All you can do is drive, spam the heath-key and hope you don’t die. Adding to the frustration are stupid UFOs that will abduct you causing the game to glitch out or entrap you. I had to savescum my way to the credits.
No wonder this game gives you 5 autosaves. It’s barely functional.
https://steamcommunity.com/sharedfiles/filedetails/?id=3429024147
--- Terrible Humor ---
The writers completely missed the point of Postal 2. Most of its humor came from the juxtaposition of the mundanity of life and the absolute insanity that would ensue. You’d patiently wait in line at the bank to cash in your cheque when suddenly robbers shoot up the place. It slowly built up the wackiness.
Postal 4 on the other hand wants to be Mr. Funnypants. It tries so hard to make you laugh and nothing really works. Same with the satire. Postal 2 was dumb and edgy, but it has become a wonderful time capsule of the 2000s and the war on terror.
Now the devs play it so safe it’s not even safe-edgy – it’s just lame.
I don’t know how many of the OG devs were involved in this, but let me remind you that in the very first game you could unalive actual Kindergarteners. It was vile, shocking and ballsy as fck.
You’d think that in these dark times of PC wokeness the devs would go all out and create something magical, but alas with old age their balls must have shriveled away so now all we have left are lame reddit-tier jokes about mobility scooters. A punchline so lame Postal 3 did it first.
Speaking of old age, you remember Bane from The Dark Knight Rises? You know, the movie by Christoper Nolan from over ten ago? Well, you meet a parody of him early in the game. There have been 5 Batman movies since then, but I guess the overused voice gag was too good to pass up.
There’s also a recurring character who’s clearly supposed to be the G-Man from Half-life 2, a game that hasn’t been relevant in two decades. The only thing funny about this is how hilariously dated it is.
The game makes fun of covid, but in the safest way possible. All we get is an unfunny announcement and NPCs wearing facemasks. Is that it? Why not have comical large covid bacteria roam the city infecting people and when you shoot it from afar it explodes making everyone around vomit blood. Or how about giving the player covid-grenades so we can spread the Shanghai Shivers ourselves? At least have NPCs fight over toilet paper or something.
There are no jokes about the Orangeman or Sleepy Joe. The closest I could find was a Trump Halloween mask I couldn’t wear. The devs don’t even have the guts to make fun of the obnoxious woke crowd. Imagine if you could cancel people by pointing your phone at them and they shot themselves on the spot. Now that’s comedy.
A mission set inside an amusement park could have been the perfect opportunity to make fun of Disney and their dominance (and ruination) of western entertainment – but of course nada. The writers couldn’t think of anything clever; so poop jokes it is.
I’m actually insulted by the absolute state of lameness in this comedy game.
--- Terrible Game ---
The graphic designers did a fine job with the posters and vending machines. Cutscenes look good and are nicely animated. And as I mentioned before, the weapon animations are great.
But all that talent is wasted because even if it was properly optimized the game still remains tedious unfunny slop. A shallow imitation of a game from twenty years ago. Playing this was exhausting.
Postal 4 is complete utter waste and I regert paying full price for this.
PS: Oh, and RWS? That running joke about making fun of Postal 3? Yeah, that doesn’t work if your own sequel is arguably worse.
Well it's definitely not anyone like the second game. It's a watered-down version. These devs aren't edgy anymore, and it's clear they just replaced the humor they once had with over repetitious poop jokes. We get it, haha poo poo poo.....
First game ive had issues with running on my PC. The developers need to optimize the game for better frame rate. The game either breaks or the frame rate drops so low its hard to do anything.
Clearly a child of love. Only mother could love that face.
Play as a Postal Dude, a lovable crackhead, embodiment of chaos and intrusive thoughts.
Overall less janky than a Postal 2. A little. A little more stable than Postal 2 too. Also, a little.
Runs like crap regardless of graphical settings.
Autosaves are often, but unreliable. Feel like the last holdout of game breaking glitches too.
Guns no longer feel like it's 1997: they hit where you aim them, they have more animation frames than in Doom 2, headshots actually work.
Money is more important than in Postal 2, where it was only useful for crack and akimbo powerup. You can buy pretty much any item in game now, and various quality of life upgrades like more inventory space or open carry licence.
Definitely could use more Fast Travel points, because map is a lot bigger, and getting between jobs sometimes means plenty of loading screens.
Pick your Dude: You can choose Jon St. John, Rick Hunter, Corey Cruise, or Zack Ward to voice Postal Dude. What a service!
Has rampages, like PS2 era GTA. Damn, I miss PS2 era GTA.
This game kinda gets a bad rap. Postal 4's weapons pack more of a punch than Postal 2's.
Like all of the Postal games before it, this entry is raunchy, over the top violent, and hilarious. Although none in the series have been without their flaws, Postal 4 is very buggy which can make it difficult to play and somewhat frustrating. I still had fun, but the game's issues really detracts from the overall experience.
Hey, i'm old skool postal and have played these games since day 1 back in 97 with the plastic and cardboard game boxes we had to physically buy!
Not a bad thing to say, its a great game, has all the crazy sh-it we love. No woke sh-it and fun to play.
Few UI bits to improve etc but its a great game.
These negative heads are kids with no life's, who go and review every game they play, thinking they are critics being paid millions and never touch grass. Ignore them loosers and check it out yourself. Come back after an update and check it out some more!
Just buy the game dickheads and support an old skool dev company who have always been on the communities side!
Good:
- There are lots of stuff we liked since Postal 2
- Better Graphics
- Lots of guns
- You can midfinger people
Bad:
- Poor Optimization. It's so BAD.
- Finding path quite often broken and sucks
- Worse civilian AI than Postal 2
- You can't cut people head by one single machete swing
- A LOT OF GLITCHES
in my two decades of gaming, this is the first title to give me motion sickness. i really wanted to like postal 4, and running with scissors have proven that they take a lot of pride in their work, but they're still chipping away at sorely-needed optimization improvements years after release. to date, the framerate is choppy and constantly has migraine-inducing palpitations, like the heart of an average american. performance issues aside, there's a level of inspiration that just feels lacking here compared to the game's predecessor, postal 2. a few points of comparison:
postal 2 had a vast weapon selection to experiment with and visit all sorts of harm on people. in postal 4, the arsenal doesn't get much more exciting than the utilitarian workhorse weapons and a couple of dismemberment-capable melee weapons. even then, this game's dismemberment is very limited, and you'll barely be able to begin torturing a pedestrian before the light passes from its eyes.
postal 4's story follows the same formula as postal 2, but otherwise has little to no connection with previous events. al-qaeda, perhaps the most thoroughly-developed faction in postal 2 and 3, are conspicuously absent here. RWS staff Mike J & Vince Desi once again appear as themselves, but their self-inserts explicitly lack continuity with their postal 2 counterparts. the game might as well be another coma dream, for how few plot threads persist from Paradise Lost. returning the world of postal to the status quo isn't a bad idea, but postal 4 makes the same mistake as postal 3 in sweeping postal 2's events under the rug as quickly and conveniently as possible to roll back what little character development and worldbuilding the series has had.
postal 2's side content relied on creative scripted sequences that invited the player to step in with whatever sort of violence one pleased. the tora bora raid is one of the game's longest and most unique shootout sequences, explains the extreme taliban presence in town, and goes completely unmarked as an objective. in postal 4, there are gamey challenges to complete that usually follow a pattern of "use [weapon A] on [quantity B] of [set of targets C] in [D seconds] to earn [$E]". also sprinkled around the map are a large amount of collectible krotchy dolls and paintings, which can be redeemed for cosmetics and some other minor rewards. both activities quickly begin to feel like box-checking exercises. i spent most of my playthrough hunting for krotchy dolls, and in the process discovered a fundamental issue with postal 4's resource management system.
in postal 2, resources like health and money pickups only respawn after each ingame day, pushing the player to be increasingly clever with his movement and weapon use as difficulty increases in order to avoid running out of these finite resources. in postal 4, pickups respawn every time a map is loaded. due to all the time i spent collectible hunting, i quickly became so inundated with crack pipes that, despite playing on Very Hard, the highest non-gimmick difficulty setting, enemies could only kill me (and even then they struggled) if i wasn't able to take cover during the full second it now takes to smoke up. ammo is so plentiful (and perhaps bugged) that i finished the game with over 6,000,000 units of gasoline in my gas can despite my efforts to intentionally waste as much as i could on innocent civilians. in addition, postal 4 attempts to nerf the police disguise by introducing a suspicion meter; if the player commits too many crimes while disguised as a cop, the disguise becomes ineffective and the player is no longer protected against earning a wanted level. however, this nerf comes with another infinitely-respawning pickup: the police badge, which, when consumed, immediately clears the player's suspicion meter and wanted level. as a result, the player can cause a "sovereign citizen incident" at the police station, run into someone's house and simply eat a badge to make the cops call off the search for the impostor who just offed 40 officers on their last day before retirement. the effect of all this is that the game inevitably becomes a cakewalk outside of challenge runs.
if you've played Two Weeks in Paradise ad nauseum, you've made it through both Corkscrew Rules & Eternal Damnation and you're still desperate for a new week of postal, postal 4 does have the same gameplay and sense of humor as its predecessor, and it's not a bad choice to pick up at a steep discount, though i'd recommend turning the difficulty way up and playing straight through the main story without going too far out of your way for side content. for my money, though, the third-party spinoff postal: brain damaged feels like a truer successor, with creative, content-dense level design that builds on the same sense of surreal cynicism that inspired postal 1 & 2 in its own way. if you're new to postal, i shouldn't have to tell you that postal 2 is the definitive postal game and an incredibly entertaining game in its own right.
My game doesn't even launch anymore
Not as good as Postal 2
Crashes harder then the Daytona 500 February 18 2001
not super long at all, silly and chaotic, can beat in a day or two, solid postal entry
10 дропкикнутых полицейских из 10
Generally not as enjoyable as the previous title, the humor doesnt land as well and the gameplay itself feels repetative, and not to mention the poor optimization
Yes its still postal 2 but still it wont out match The REAL postal 2. But duke FUCKING nuke'em him self is the FUCKING dude
8/10
Good Dude Bad Arizona
Plays like a postal game, is a postal game, this is basically what I want from a postal 2 successor. It feels right, even if though it's so deliciously wrong. Been a fan of this company and their products since the postal 2 demo came out and I was playing only the demo for months on end. Don't buy this expecting like a grade a shooter, but I'll definitely say it's a grade a postal game that's still missing some beloved features like the get down button (as far as I know) but Running With Scissors is constantly actively talking with the community on steam as well as on reddit as far as I've seen. Just get it, if it's not for you you can always refund.
bugs and crashes
It's Postal, with some new weapons and a fresh coat of paint. Still offensive and over-the-top with more dumb hilarious nonsense. New setting with the same dumb world as before. Either you like it because it's postal and it's goofy or you hate it because it's postal and you're either a snowflake who gets offended at the tongue in cheek crap going on or you are an elitist that can't handle jank.
This game ain't for kids and it ain't for snowflakes. It's for Postal fans.
As a long time fan of the series I enjoyed it for what it was. The map is big, the interiors are cool, and there's good variety in the missions. I enjoyed the main campaign. The game is funny and has a lot of fan service. It is buggy and imperfect, and poorly optimised. If you're a fan of Postal 2 then get this, but wait for a sale, it's not worth full price. Do not play this if you haven't played Postal 2.
postal dude is hot
when your "patch" stops the base gameplay of FUCKING SHOOTING A GUN IN FUCKING POSTAL, Plus the missions go from boring to bad, you have out did Postal 3 in shitty at this point, gg RWS lost a long time fan forever.
As a big Postal fan i didn't liked this game.
Because it has some optimization problems even tho i played with Nvidia GeForce RTX 4080.
Missions feels empty and they're not that fun to me.
And game feels like it's not finished yet.
But of course there is positive things too.
I liked animations (radgolls are mid) , humor (of course i'll like it, its a Postal game) and weapons.
And when i compare it to Postal 2 i would say that Postal 2 is still better that day.
But when i compare it to Postal 3 (worst game ever) it's better then postal 3.
My rating is: 6/10.
This game is not good.
No, not in the "ironic" way fans want you to believe that this game is "so bad its good", its just not good. None of the jokes are particularly funny, and honestly the writing felt egriously masturbatory at times with how often they punched down with "hey at least we aren't postal 3!". It plays identically to how it did when it was in early pre-alpha. I get that they wanted to play it safe and not experiment too heavily after how disastrous postal 3 was, but did they really have to copy postal 2 so closely to the point this very well could be marketed as a (poorly done) remake of postal 2? its "the force awakens" level unoriginality! except they forgot to actually copy the fun parts of postal 2 but they did make sure to keep the dated humor and terrible level design, which was forgivable for Postal 2 which came out in 2003, but this is just slop for full price. In fact they could have just as easily tweaked a few things and made this as another DLC for postal 2 with how much they repeat the same ideas as that game except 20 years later.
in conclusion, buy postal 2 if you want a mindless juvenile humor simulator. Its cheaper, runs better, and far more enjoyable despite its age.
og postal 1: insane
redux postal 1: fun
postal 2: best
postal 3: buggy russian mess with charm
postal 4: tr00n bs
Игры похожие на POSTAL 4: No Regerts
Дополнительная информация
Разработчик | Running With Scissors |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 28.03.2025 |
Отзывы пользователей | 73% положительных (6107) |