Разработчик: Terry Cavanagh
Описание
VVVVVV — это игра-платформер, которая исследует одну очень простую идею для механики: что, если бы вместо прыжка вы меняли гравитацию?
Игра не устанавливает искусственные препятствия вашему прогрессу. В VVVVVV нет никаких замков, усилений, переключателей — нет ничего, что бы остановило вас на пути к цели, кроме самого пути.
Ключевые особенности:
- Элегантный и минималистичный дизайн уровней.
- Быстрый и увлекательный геймплей, бросающий вызов.
- Часто встречающиеся точки сохранения — вам не придётся повторно проходить одно и то же испытание.
- Более получаса музыки в стиле чиптюн, написанной композитором Магнусом Полссоном.
- Особые игровые режимы, включая испытания на время и режим "Не умирая".
Поддерживаемые языки: english, french, italian, german, spanish - spain, dutch, japanese, korean, polish, portuguese - brazil, portuguese - portugal, russian, simplified chinese, traditional chinese, turkish, ukrainian, catalan, irish, welsh, arabic
Системные требования
Windows
- ОС: Windows XP
- Процессор: с тактовой частотой 2 ГГц
- Оперативная память: 256 МБ
- Видеокарта: совместимая с Direct X9.0c
- DirectX®: DirectX® 9.0c
- Жесткий диск: 42 МБ свободного места
- Звуковая карта: любая
Mac
- ОС: OS X версии Leopard 10.5.8, Snow Leopard 10.6.3 или новее
- Процессор: Intel Mac с тактовой частотой 2 ГГц
- Оперативная память: 256 МБ
- Жесткий диск: 42 МБ свободного места
- Звуковая карта: любая
Linux
- OS: Ubuntu 12.04 LTS
- Processor: 2 GHz
- Memory: 256MB
- Graphics:
- Hard Drive: 42MB
- Sound: Standard audio
Отзывы пользователей
This game is flipping great!
10/10
I wish it were longer
I wanted to like this game. The concept was intriguing and I respect the fact that it takes inspiration from the Atari era when most games that go for a pixel-based art style take after the 8-bit or 16-bit eras. Not to knock those games at all, its just nice to see something unique every now and then. However, the game got stale for me because it lacked one of my favorite parts about metroidvanias: progression.
VVVVVV prides itself in its lack of progression gating. You can theoretically go anywhere your skills can take you as soon as you finish the tutorial. While I appreciate this idea in other genres, I don't think it works in metroidvanias. If you aren't going to give the player movement upgrades of any kind, you better have a compelling base movement system. This is where my problem lies: I don't find the ability to swap gravity, on its own, compelling, especially since its the only movement other than walking. One of my favorite things about metroidvanias is going to an area, finding a new item, returning to an old area, and using that item to access secrets I couldn't access otherwise. VVVVVV completely lacks this element, which is a huge turn-off for me.
VVVVVV is a novel concept, and I can understand the appeal, but the concept is built upon sacrificing one of my favorite aspects of its genre. That said, if you are interested in the selling point I outlined, go for it. Worst case scenario, you play more than 2 hours, don't like the game, and lose 5$ you'll never get back. Not much risk to picking it up if you're curious.
A classic of the genre. Deserves all the praise it gets.
This game was a blast. Oldshool NES style precion platformer that's not afraid to murder you again and again. But like all good precion platforms, the endorphin hits when you beat a hard room or level are truly top notch. It's short, only like 4-5 hours to beat. For 2.49$, absolutely worth it.
Clever mechanic, cool game.
this is the best platformer of all time
Still the best Atari game out there.
Very fun short game if you like a bit of a mind bending puzzle platformer. I come back and play through it all the way sometimes just because it has great momentum and control to the movement.
One of my fa
VVVVVVirtual giant psychedelic sad elephant.
gravity manipulation with awesome soundtrack
Way more fun than Celeste. Hugely underrated with a great soundtrack.
"Simplicity is the ultimate sophistication"
- Steve Jobs
vvvvvv
epic sauce
christ
Noice little game.
- cool simple idea
- nice keygen music
do not expect hours of gameplay (although you could stretch the longevity with the alternative gamemodes)
but worth a couple of bucks!
i love the super gravitron its the best thing ever it made me gay
It's a great little game. Incredible music, fun gameplay, and very creative
Good V Game V
I hate the super gravitron. That is harder than beating the entire game without any deaths.
My favorite platformer of all time.
The ingenuity that went into the Platforming Puzzles in this game is seriously phenomenal... but be warned... forget about getting all Achievements in this game if you aren't a complete and utter Platforming God(dess)...
VVVVVV
Fun mechanics but I will never play this again because some of the rooms are created by Satan himself (I'm looking at you - yes you - the room with the three platforms moving up and down and having to get your crew member across). Any longer and I think the game would have gotten a bit frustrating so I would say it is the right length.
I hate this game.
V^6 IS SO PEEEEAAAAK I LUV CAPTAIN VIRIDIAN
Man, what a classic.
V for Viridian
Hard, but enjoyable
Great little platformer with awesome music.
The one time I finished the challenge to get THAT TRINKET, I landed on the wrong side of the cube.
I think this is a neat idea, but I had zero fun while playing this game. I want to play games to have fun.
I loved it! What a blast, yet another example of simplicity done right. Take a core concept and see how many neat things you can do with it; add some good tunes and enticing yet approachable post-game content, and you've got an amazing experience that is well worth the price. I got it for less than $2 it truly does not get better than that
Carter scott SUCKS ass at this game
Getting the trinket on "Edge Games" is harder than edging to futanari netorare doujins for 4 hours but this game is still really fun
Please excuse my long playtime of 73 hours. Most of those hours I spent working on a level.
I really like this game, and I could take note of various aspects and details of the game that I personally find to be awesome. I'd finished the game several times and have enjoyed nearly every single run I've had. The level designs are intriguing and the snark radiating from the level names are worth a smile similar to the one on the crewmates' faces. (But I don't think that would be physically possible in real life; it would probably seem off-putting... and a little creepy. Ehhh-h-h.)
The soundtrack and sound design are also very awesome to listen to. My personal favorite songs in the entire soundtrack are "Popular Potpourri" and "Piercing the Sky", both of which manage to give me chills during pretty much every single second I listen to them. The custom levels included are challenging and feel cool to play. On the topic of "custom levels", I love the inclusion of a level editor, as I am, as I very proudly state in most of my reviews regarding games with level editors, an avid fan of level editors. Also, the Gravitron is paaaaiiiin. It's so epic.
What I find strange though is that the controls can feel kind of slippery at times. Case in point: I am moving my character and I end up holding the arrow key to get to a point where I'm about to fall through a hole, with spikes on each side; I let go of the key when I reach the spiked hole so as to not die from the spikes, and instead of stopping instantly—which would be the action most likely to be expected, the character continues to move at least 2 pixels to the direction of the arrow key I was a split second ago just holding and my character ends up dying. The strangest occurrence, but it's not entirely detrimental to my experience of the game, which has been great from start to finish.
Because of this game, I will forever be haunted by the words "Veni Vidi Vici", and I cannot complain about that lol. This game is awesome.
Don't be fooled by my short playtime on Steam, I have another 80 hours on 3DS. This isn't even that long of a game, probably only about 5-10 hours. However it's incredibly fun and leaves you wanting more after beating it, which it gives you! The level editor and player levels add hours of fun on top of this already brilliant game, and better yet, all of the hand picked custom levels are brilliant! (Quite rare for user made content to be this good in any game!)
this game makes me angry
good game
good game
good game
good game
good game
good game
Carter Scott is ASS at this game
Yess
Legendary game!
Solid game with banger music and sounds
te quiero terry
It's Celeste but instead of playing as a trans woman you play as an early internet smile emoji
peak
Minimalistic, challenging, amazing soundtrack. Did I mention the soundtrack is amazing?
cool
Дополнительная информация
Разработчик | Terry Cavanagh |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Metacritic | 81 |
Отзывы пользователей | 97% положительных (4177) |