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Разработчик: Team Meat
Описание
Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming.
Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren't enough SMB also throws in epic boss fights, a level editor and tons of unlock able secrets, warp zones and hidden characters.
- Story mode, featuring over 300 levels spanning 5+ chapters
- Play as a Head Crab! (Steam Exclusive)
- 33 legitimate Achievements
- Warp zones that will warp you into other games
- Over 16 unlockable able and playable characters from popular indie titles such as, Minecraft, Bit.Trip, VVVVVV and Machinarium
- Epic Boss fights
- Full Level Editor and Level Portal (January 2011)
- A story so moving you will cry yourself to sleep for the rest of your life
Поддерживаемые языки: english, russian
Системные требования
Windows
- OS *: Microsoft® Windows® XP / Vista / 7 (Windows 8 is not officially supported)
- Processor: 1.4GHz or faster
- Memory: 1 GB RAM
- Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
- DirectX®: DirectX® 9.0c
- Hard Drive: 300 MB
- Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller
Mac
- OS: 10.7 through 10.9 have been tested.
- Processor: Intel based Macs only.
- Memory: 1 GB RAM
- Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
- Hard Drive: 300 MB
- Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller
Linux
- OS: If you're running the Steam client, you're good
- Processor: 1.4GHz or faster
- Memory: 1 GB RAM
- Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
- Hard Drive: 300 MB
- Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller
Отзывы пользователей
This is the perfect hard game in my opinion. Also your completion of this game is hereby void, unless you have acquired the "golden god" achievement. <3
I like how respawn is quick and levels are challenging but short. Good 2D platformer.
its very fun and challenging like cuphead
Finally completed.... Chapters 4 and 5 are mostly absolute trash, sadly. I expected the end to be incredible frustrating but its levels turned out to be among the best! Well worth the fight.
Also, skyscraper...
i love this game first when i learn how to play it when i started to enjoy and the rst is history
Amazing 2d platformer. Timeless masterpiece :)
The thing i like about super meat boy is that all the levels are simple but hard and it only takes 2 minutes to learn the controls and i just zone out and become brain dead while dying over and over again on a level, also i finished the game quickly because i have played trough the game twice on PS4 already but if its your first time playing it will take a while to finish or %100 the game
love how this game makes you have godly precision after you beat the level, and you get to cackle and snicker at your old tries, in the replay
you die. ALOT. but still a 10/10
Ah, yes.
The Binding of Isaac team.
I know most people started not liking SMB due to Forever, but the first game is genuinely fantastic! It's not as easy and it doesn't baby you, it also gives you a false sense of security multiple times which is really funny to watch happen live or something like that. Now, I've gotta go drink bleach cuz' of The Guy.
I liked this game very hard but one of the best plat formers i have ever played. I highly recommend
Finished the game but it has weird delay when jumping which makes the game annoying sometimes ,I think the movement could be better WAY much better
Bro when I was young, I remembered Dr Fetus and Meat Boy a lot for no reason. For Dr. Fetus, I just remember he just flipped meat boy a lot which was funny to me even as I am writing this review. For Meat Boy, I remembered that Meat Boy was in Geometry Dash and I also loved his smile for the cover of the game idk why. But yeah, 100% play this game because they have hard levels and this game is just like N+ but even harder
Thank you Team Meat.
If you like any of Edmund's other works. You kinda have to try out Meat Boy
*insert 2010 indie platformer here* *yawn*
If you're into precision platformers then you'll get a lot out of it, although you've probably already played this if that's you. To me, even after only 45 minutes and beating 2.5 "worlds", I feel like I've seen everything the game has to offer - all it's going to do is make the jumping puzzles harder and harder until it ends. Meat Boy has "heart and soul" I suppose, and the soundtrack isn't bad, but that's about where it stops for me. There are no enemies outside of "bosses" (the bosses are effectively just time requirements for level completion because they chase you while you jump over stuff), no navigation puzzles, just jumping over/around sharp things as fast as possible until the game ends. High difficulty has its place but there comes a point where it just feels like padding to make what is actually a pretty simplistic game feel bigger than it is. I'd be interested to know how long Super Meat Boy took to make... I'm guessing 2-3 months at maximum assuming one person. (Edit: I found out it's made by the same person who made Binding Of Isaac. That explains it. S/he seems to have a habit of releasing concepts instead of real finished games.)
Newgrounds is the publisher, or was (I assume the contract expired). That should tell you a lot if you're of a certain age. It's *very* late 00s in its attempts at humour and is clearly programmed in Flash. It's basically just I Wanna Be The Guy except it costs $15 (wtf) and doesn't run in a browser. I think I got it in a Humble Bundle 10-15 years ago so it probably goes on sale for next to nothing. As for my continued quest for a modern 2D platformer among a sea of metroidvanias and "precision platformers" that is better than and builds upon Jazz Jackrabbit 2 from 1998, my princess is in another castle.
I SPEND 53.6 HOURS ON THIS GAME WHICH 40 HOURS OUT OF THAT TOOK THE NO DEATH RUNS, I CAN'T BELIEVE I ACTUALLY DID IT.
This game is really fun and enjoyable, I like that even getting through the main game with ignoring the achievements is still fairly challenging, warp zones, dark worlds, multiple characters, Just WOW.
I recommend playing this game because it's great, but even if you're insane like me, don't go for the no death run achievements because it will mentally break you, gg.
That's definitely not the greatest platformer ever... I know it's part of why it's mythic, but the floaty physics and slow movements make every level a pain to go through. But it could be fine if it was only this...
Yet that's not the only thing wrong with this game. I also find some mechanics to be quite frustrating, especially the things that follow you or aim at you, which instantly make any level inconsistent as hell!
Overall this could be a nice game if the game mechanics and game design were more polished. But as for now, it remains hard for me to have fun playing this game, as opposed to some actually amazing platformers like Celeste or Geometry dash.
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In my previous pc, used to play it without issues. My pc nowadays can run most recent games, so the problem is the game being outdated.
0/10 support, via email or via discord, there's literally no one trying to help me solving the problem, it just crashes without giving me any kind of errors, so there's nothing else to do.
Dead devs.
Classic speed runner. Gets crazy difficult at later levels. Offers a fun and refined challenge.
el hijo de perra se recorrio no se cuantas trampas por un coñito, perdida de dignidad total.
very super...................................,... meat boy
A brutal and unforgiving fast paced platformer. Great if you want to get some steam to blow off in another relaxing game.
Awesome game, tons of fun!!! It is very tough and unforgiving but very fun, will not be for everyone. Has some bugs but overall great gameplay, visuals and fantastic music. Collectibles are fun to collect instead of being annoying like most games.
never thought id like a game like this but its pretty fun when its not making you rip your hair out and i love the level design
ok i have reasons to hate this game exept i typed out a entire review and then steam just like glitched or something and deleted the entire review i am NOT typing out that entire review all over again
Nice challenging game however it can be boring sometimes
This is a certified precision platformer classic.
Levels can be done insanely fast, it has a bunch of different characters with different rules as unlockables, achievement cornucopia, regardless if you are a casual who just wanna finish this game for the story, or a hardcore 100% achievement junkie, this game has something for everyone.
oh, and steam doesn't say it but, it also has a level editor.
This game was amazing back in the day, and i had a lot of fun with this game on my youth
I recommend you get this game on a sale, as it goes often for -81% off.
It can get hard but you can have a fun time with it. That's what she said!
Heyooh!
Super Meat Boy isn’t just a game; it’s a test of endurance, skill, and your ability to suppress the urge to hurl your controller. Completing it 100% feels like a true badge of honor, especially with its brutal difficulty and precise platforming. If you’re a fan of old-school, unforgiving games or love a good challenge, it’s hard to beat this indie gem—even if you wish there were a bit more to it.
Whether you’re speedrunning or chasing bandages, Super Meat Boy offers an unforgettable, bite-sized adventure. It’s a short, sweet, and often expletive-filled ride that will stick with you long after the credits roll.
Super Meat Boy has me hooked—I haven't 100% completed it yet, but the challenge keeps pulling me back. It's tough, frustrating, and incredibly rewarding, and I can’t wait to finally conquer it all!
Very fair, tough as nails indie platformer!
When I say tough, I mean 5-years-of-playing-until-getting-through-just-the-light-world kinda tough. Its not that tough, I just suck at games.
Its very fast paced and difficult, though if you are super skilled, you can blow through the light world in 5 hours or so. That's why the Dark World is there, to piss you off even MORE!!!
playing with slippery meat is as fun as you'd expect it to be 10/10, would slip 'n' slide again.
love this game hard but fun no death feels like the games fault it is almost always your fault
My favorite precision platformer ever. This game is 100% worth checking out if you dont mind the grind.
One of my first games on Steam. Found it through its excellent soundtrack on Spotify. An in-game option lets you switch between the 2010 and 2015 soundtracks. The "Battle of Lil' Slugger (Ch 1 Boss)" that won me over on Spotify was from the former since I got the game in 2014. For under $5, probably during a sale. A really good price given how much game is here.
Took me about 30 hours to get the "The End" (Beat Light World) achievement in version 1.2.5. That's over 100 levels: 5 chapters with 20 levels (or 21, if you count the boss fight). Then there's a 6th chapter with 5 more levels and the big boss fight. Then if you beat each level under its par time, you unlock its harder Dark World counterpart. Another 100 levels. And then, there's another chapter from beating Light World and a Meat World chapter I didn't explore. (There might be more?...) Additionally, players can collect a level's bandages (without dying) to unlock new characters, find hidden portals to unlock and complete secret chambers (without dying!), and beat entire chapters (without dying!) to get achievements. Although the game's pretty closed-world -- some levels can even fit on one screen -- it feels open because of all the possibilities.
So lots to do, but the game statistics say I'm only halfway through the game. And I have only 16% of the achievements. Definitely felt like achievements though! Would like to replay to get the rest of them, but I know the remaining ones will be much harder.
The game is easy to learn, difficult to master. It's pick up and play with keyboard controls of Left/Right (Arrows) + Jump (Space) + Run (Shift). It surprised me how much variety of movement there was from so few controls! Characters have special abilities, with the default character's being that he can stick to (and, due to gravity, slide off) walls. Story is equally straightforward: Overcome obstacles, dodge enemies, save the princess -- here, Bandage Girl -- from the diabolical Dr Fetus and his EVIL LEGION OF THE UNBORN!... Well no it's just him really, but some of those levels are so tough that it feels like singlehandedly taking on an army of something!
No voice acting, but very expressive pantomime animations after defeating bosses. Basic character sprites, making it very performant even on my ol' machine, which is good because as a precision platformer some levels are all about timing. Laid-back, cartoon-like world with a quirky sense of humor that reminded me of games like Conker's Bad Fur Day or Gex. Secret levels can hearken back to classics like Mario. One of the things that makes this game unique from others I've played is that some unlockable players are from other games or franchises, like VVVVVV and Half-Life. Once I get all the characters, I'd like to play their games too. This playthrough I primarily used the first character, Meat Boy, only trying the others if I got frustrated, which happened rarely and usually in Dark World.
The game eases players into it with simpler sequences to start. When you finish one, there's a replay of all your session's attempts to solve it. (If I was completely new to a level and solved it in one go, watching myself converge on a solution reminded me of Machine Learning training videos.) All the same, it could still be Try, Try Again for me even early on: If you die, then it's back to the start of the level with you! Beaten levels, on the other hand, are autosaved to the cloud. (There are probably better ways of doing this, but... this playthrough I disconnected from the cloud so I wouldn't mix myself up with a past play attempt.)
You eventually reach a proficiency where you move really fluidly through the challenging and fun puzzles. (I liked the level design in "Chapter 4: Hell" the most.) It's really fun to go back from higher levels and breeze through one that I used to find difficult. When I had trouble with a level, I usually tried to "gun it," going as fast as I possibly could, reasoning that "There has to be some way to beat the par time." So my playstyle probably overused Running when there were more elegant solutions that didn't. It may have also had something to do with how I finished Light Mode with 6000+ deaths....
I originally wanted to call this one done on getting the "The Real End" achievement for beating Dark Mode. But there's a twist to the end of Light Mode: First beat the boss, then run for the exit. There's a checkpoint between them so if you die in the second part, you still respawn after the first. But I don't think there's a save; it all has to be done in one sitting. I made it out to be harder than it was when I found that out through experience! If I tried again without setting the game down for a couple of months, I probably could have finished Dark Mode before 2025, which is what drove me to finally finish Light Mode.
Really solid game! Didn't encounter any bugs. Found a "backdoor" once that made a boss fight a little easier, but I think that was there intentionally. If I were to change one thing about the game, it might be to make it so that you could see what's coming up, especially with bosses/levels that had auto-scroll. Camera is usually restricted to being centered on the map, if it fits on one screen, or on the player's character. Then again, "not knowing" is part of the game's challenge.
Also, if there's a way to rewatch cinematics in the game, I didn't find it -- I beat the game and in my excitement I think I skipped over the closing cinematic! (Oh well, even then it still felt like I finished the game. Plus, they're probably online somewhere.) Looking forward to playing this one more in the future, and maybe its sequel Super Meat Boy Forever.
Thanks for this game and the tremor in the hands of 10,000 super meat boys out of 10. Good luck to people without a supervisor, let's not forget them and their fingers.
Very Very difficult but was worth it. The animation and art style is great. The levels were challenging but not unfair and overall an amazing game worth playing.
For how old this game is quickly becoming, it holds up surprisingly well. It definitely shows its age in certain parts of the game, but overall it's still a fun and challenging classic platformer.
Final verdict: 8.5/10 [Very Good]
I've been playing it for years, I love super meat boy now I play it on PC yay.
Also you should play it if you like 2D platformers and don't get easily frustrated (or have higher than average patience) because you're gonna die a lot, but when you beat a level it feels so good.
very fun game, would recommend this if you like something with difficulty but also short if you are skilled enough. now i shall torture myself for the 100% achievement.
Well Done (...it's a meat joke)
Super Meat Boy continues to be one of the most finely-tuned precision platformers to this very day. Coated in the of-it's-time Flash-era vulgarity while still maintaining a bold, distinct visual style while delivering the perfect feedback loop of controller gripping challenge accompanied by satisfaction like no other.
+ Short levels that make for snappy pacing
+ Tight momentum-based controls, especially when climbing/jumping from walls
+ Replays and meat trails add further satisfaction to level completion
- Slippery controls that lead to occassional imprecision
Vulgar, grotesque, and downright beautiful. Very challenging platformer, but the vibe is absolutely there. Highly recommend.
I love this game!It's hilarious and you can get it on a lot of other platforms too!But if youre bad at video games you would probbably want to skip this one.
very hard very fun i love how satisfying it is to beat a level after like a a hour after failing at it and trying all the different characters is all ways fun 8.9
This game is something.
+ Beautiful 2D graphics
+ Funny story
+ Later extra challenging
+ Some area skips, especially in The End are extra rewarding.
- Failure is required
10/10 I hate Dark world maps.
Very hard yet very fun and addicting gameplay.
The fame speaks for itself. An extremely solid, quite difficult platformer with exact to execute gameplay and fluid input.
literally a childhood classic.
back when i was wayyyyy more younger, i remember seeing people play this game back on youtube and i was so interested in this game, when i first played it the game felt like a life changer and even if it was hard as crap, it was still enjoyable most of the time, and the 2010 soundtrack just takes me back alot. so if you're thinking about buying this game, BUY. IT. NOW!
the hardest part of the game was trying to beat 1-3 without knowing the sprint button existed
Дополнительная информация
Разработчик | Team Meat |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.02.2025 |
Metacritic | 87 |
Отзывы пользователей | 94% положительных (12576) |