Разработчик: Pavel Kostin
Описание
ДОБАВЬТЕ В ЖЕЛАЕМОЕ НАШУ СЛЕДУЮЩУЮ ИГРУ!
Об игре
Добро пожаловать на борт Сан-Франциско, научно-исследовательского корабля, зависшего где-то в далеком, далеком космосе. 30 лет назад экипаж загадочным образом исчез, оставив на борту ленивого бортинженера Одиссея, любителя кофе с печеньками, и Бартона - робота с искусственным интеллектом, который явно знает больше, чем говорит. Однажды утром вся техника словно сошла с ума, милые лабораторные крысы стали плотоядно поглядывать на Одиссея, а кофе испортился! И, кажется, на корабле завелись призраки…
Разгадайте десятки умопомрачительных сценариев и головоломок, раскройте тайны Сан-Франциско, спасите свою команду и вернитесь домой! Таинственный Артефакт, удивительные открытия, трагические жертвы. Прямо как в кино, но только под вашим руководством.
- Пиксельное приключение, полное отсылок к известным адвенчурам и юмора с закрученным сюжетом.
- Интеллектуальные головоломки (и система подсказок) – скажите нет бездумному подбору предметов в попытке угадать замысел дизайнера.
- Путешествия во времени и параллельные вселенные.
- Обширные локации, которые можно исследовать в любом порядке.
- Старый квантовый преобразователь “Шапконтроль” позволит примерить на себя роль капитана морского судна, Индианы Джонса или уточки.
- Кот Джонси в качестве игрового персонажа (вдохновились сериями “Чужого”).
- Иииии секретный персонаж, который повлияет на судьбу наших героев!
Обратите внимание, что приобретая игру, вы получаете доступ к полному сезону (эпизоды 1-5).
Поддерживаемые языки: english, russian, german
Системные требования
Windows
- ОС *: Windows 7
- Оперативная память: 2 GB ОЗУ
- Место на диске: 200 MB
Отзывы пользователей
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SPACE DONUT
On my second attempt getting through this game, and many years after my first attempt, I have finally completed it with the aid of a walkthrough. The question is, was it worth it?
PROS:
Nostalgia is what comes to mind first while playing this game. I love the graphics and the colors are beautiful, plus it’s a sci-fi game and I love sci-fi! Its overall design is a nice throwback to earlier point-and-click adventure games. I also found myself enjoying the way they voiced the characters, having them speak gibberish that sounds very similar to an actual language and conversations people (and robots) would engage in. The game controls were great and I especially loved being able to double click on an exit to speedily move my character across the screen.
CONS:
There are a few spelling and grammatical mistakes in the English language version of this game. At this point, I think it is fair to say they will always be there. Fortunately, the mistakes do not take away from the story. The story itself is a bit of a slow burn. Some puzzles could have been left out and some dialogue rewritten (or left out altogether) to progress the story at a quicker pace.
My main annoyance with this game is the puzzles. Admittedly, while I do have a fondness for point-and-click adventure games, they do not share the same fondness for me. I don’t believe I would have gotten through many games of this style without referring to a walkthrough at some point. On my second attempt to play this game, a new, full *walkthrough was available on here (thanks so much, TheDeluxeTux!) and I referred to it heavily, more heavily than I have for any game ever. I never would have made it through without it. The puzzles didn’t seem logical enough for me. I didn’t find the hint system to be useful enough to propel me forward. I knew the task that I needed to complete, but the hints given were often more descriptive of the task itself rather than giving me an actual clue as to what I could do/use to accomplish it.
Also, I couldn’t progress the game at a few points without restarting and going back to an earlier save file (luckily, I utilized different save slots often after successfully completing certain tasks). Afterwards, the game fixed itself and I was able to progress.
OVERALL IMPRESSION:
No matter my issues with this game, I still really enjoyed it overall. Did I want to scream because of the puzzles? Sure, but this game was still highly enjoyable. The art was graphically pleasing and the story was interesting enough to keep me wanting to continue. This is especially true during the later episodes when the pace quickened and things started to really kick off. With all that said, I would like to say thank you to the developers for making this game. I do hope to see you involved with another game of this style in the future.
*Walkthrough referred to available at this link -
https://steamcommunity.com/sharedfiles/filedetails/?id=2768722972
I love good point-and-click adventure games and - based on reviews and the screenshots - I was excited to play this one. Unfortunately, this is not a game that I would recommend to anyone.
Decent graphics and passable music; the low-cost "voice acting" is a clever idea but it becomes grating pretty quickly. That mostly sums up the positives.
The story is very thin and inconsequential, the characters (both of them) are unlikable and annoying (their "friendly banter" in unbearably awful), the puzzles are repetitive and require backtracking and moon logic all the time - the whole game feels more like a tiring, annoying chore than a game. There are many better games out there, either to buy or for free.
Much as I tried to like this game, it proved to be impossible task - as impossible as the puzzles in it. They are EXTREMELY poorly clued and you find yourself searching for some invisible trigger or out-of-nowhere spawned hotspot to get forward. Even after reading a walkthrough, I still had some problems to get some things done. The game provides a hint system, but it's not helpful at all. It just repeats the tasks you're supposed to do, but doesn't clue you in on how you're actually supposed to accomplish them. There is potential, graphics are nice, story is good and interface is okay, but the game is just too hard and illogical to recommend openly.
So, the first episode being free is a notable marketing tool to give you a small taste of what this game is all about. If you don't know this game, I advise you to look for it and start with that one. I started playing episode 1 and as soon as I finished it, I decided to get the complete Season. This is a point and click puzzle game with a silly story, where you need to avoid a catastrophe, but Odysseus (the main character) is really reluctant to do anything. I found it to be a very entertaining game and got addicted in playing it until the very end. The art is really well done and it's a very likeable type. It's like a fusion of cartoonish pixel art and imitationalism, which they made it work really well together in here. I love the fact that when the main character talks, you hear just a mumble and when the robot talks it is a simple digital sound. You read what they say and it feels like you're actually listening to their words. It reminds me the Charlie Brown's teacher when she speaks which is a great throwback to a childhood memory. The game is slow-paced which can make you impatient and irritated to no end, but I think it is purposely made according to the character's personality. He is kind of a slow, lazy worker that manages to do things all by himself (with a little help from the robot) even though he doesn't want to. The exchanges between the characters are hilarious and gives you a really enjoyable time. The story is foolish, the characters are foolish and even the tasks can be foolish, so be prepared for that. All the foolishness became a great combination that makes you get really into the story and the game. Just don't take this game too serious and believe me: you'll have fun!
An interesting story with plenty of playtime for your money.
Minor spelling errors and a few gameplay issues (such as certain areas not responding to clicks, making it hard to move about the room).
Some frustrating achievements/puzzles, but there are answers to every issue online.
i really wanted to like this game ... but too many annoying puzzles - i'm pretty savvy with point & click games, but i had to look up the walkthrough SO many times, which takes the joy out of solving puzzles. i got to the beginning of episode 4 and realised it was shitting me more than i was enjoying it. also the mumbling which replaces proper voice acting was annoying too. i gave it my best shot (23 hours) ... but sorry, can't recommend this one.
An extremely slow burn, but I loved it
Odysseus Kosmos is a massive, 6-part sci-fi epic. Released episodically, the game's story follows a lonely ship's engineer who has stayed behind on a starship while the rest of the crew has temporarily left, on some type of mission. However, the ship is orbiting a black hole, which is doing some awfully weird stuff to the flow of time in the star system.
I was expecting this game to be a comedy ("comedy" and "funny") are currently store tags for the game, but it isn't really a comedy. It has jokes, and some lighter moments, but the game does a wonderful job of building this atmosphere of strange lonliness over a very long playtime.
Odysseus Kosmos starts very slowly. Odysseus is all alone on this large, empty, dark ship - it's kind of falling apart, and his only companions are a snarky maintenance droid, and a few lab rats. The entire prologue and the first two chapters don't even have much of a plot to speak of - they mostly consist of of exploring the uneasy relationship between Odysseus and Barton as they fix mechanical problems around the ship. However, you start to see little breadcrumbs of weirdness start to sprinkle in - Odysseus starts flashing back to childhood, and begins seeing fleeting hallucinations of a mysterious young woman in a halter top and miniskirt, and starts to notice that maybe Barton is hiding stuff. By episode 5, all of the slow-burn setup of the early chapters starts to have all sorts of unexpected payoffs.
There's quite a lot of puzzles, as well, and the puzzle design is enjoyable. I was able to figure out most of the puzzles on my own. Some are admittedly a little obscure, but the game also does have a fully functional hint system to prevent you from getting too stuck.
I am very glad I bought this game. I thought it was executed really well, and I thoroughly enjoyed my time with it.
It is a plain point-and-click adventure about a lazy space engineer who is always arguing with his robot. There are lots of text of them arguing. It is supposed to be funny, I guess, but it is not. I just got tired from reading their senseless dialogs. I wouldn't like to meet a person like that in real life, a person who wouldn't shut up. So, I couldn't play even 1 episode.
An interesting game, with funny dialogues and a cool story. A separate plus graphics. The game drags on.
One thing is a pity: the musical accompaniment is too weak
Some of the puzzles are too hard (in the "how could someone guess this" sense) but I am satisfied with the overall experience.
If you've played many of these formats of games, I really recommend Odysseus Kosmos and his Robot Quest. I'd avoid giving this game to a new player of the point-n-click genre. Here is why...
I've play many point-n-click adventures over the years, so I feel safe saying this one is good. Worlds away, literally and figuratively, from the oldies of the 90's and 00's. The story unfolds nicely, containing a nice balance between reveling foreshadowing and not giving away too much too soon. The ending is satisfying and makes the game play feel more rewarding. The game drops clues automatically when I was spending too much time re-exploring the same areas for missed objects, clues, and fun. The available hint button can usefully progress a person through the majority of the game smoothly and uses the same humor as the story.
The game does have a few problem spots that involve object use order and use order in relation to onscreen movement. Spent a half hour in episode 2's first screen because i used the object to trigger movement, when it needed character movement, then object use. I even asked a member in my household to try and the order was not intuitive for them either. When somebody produces a walk-through that details the order, then a player could quickly see their solution with less frustration, but when I played through I'd have to hunt through videos to find just the spot I was stuck. So, I'd save and wait until I could fuss the order out through lots of frustrating trail and error. If it wasn't for those few times,where I knew what the puzzle and story wanted but had to hammer through the order, this would rate even higher. Having all the piece of a puzzle and not being able to put them in the exact way is the fast road to never finish game graveyard land. Luckily this one had me interested in Oddy and Quest's story to push on to the sweet end.
Great art, music and sounds are good, that's about it. Odysseus is annoying. I hate looking at walkthroughs and had to do so several times for this game. I hate puzzles where the solution is "randomly click until you find what you need". That's not a puzzle, it's busywork. And even if you understand the solution to a puzzle, the creators decided to make the process so drawn-out and ridiculous to the point the solution only makes sense to someone deranged ("Oh, you want to remove that cloth from that umbrella? Why not use...your hands? No! That's stupid! Use that foam sealant instead!"). I would never recommend this game to anyone.
Cons:
* Puzzles make absolutely no sense. You'll reach a point where 'try everything on anything' is the only way forward
* Heavily triggered. Items and actions will appear arbitrarily after some other arbitrary action has been performed, with no particular reason why it wasn't available before. Even if you clicked there a million times before (and this happens **a lot**)
* Backtracking, always backtracking
* Some puzzles are plain frustrating, random retries until you "get it right"
* Characters are annoying, and not even 1-dimensional. More like dimensionless. They are there for a sole purpose of doing something specific in the plot, and have very little to say other than 2-3 plot related lines
Pros:
* The story is ok-ish which is somewhat of a saving grace.
Don't buy it. Not even on sale. It had a lot of potential but ended up wasting it all with senseless puzzles and objects that just suddenly appear.
Loved this game!!! This is an old school sci-fi comedy point and click that is very challenging. I loved the two main characters and their interactions. I played without the hint system (forgot it was an option!) and it took me over 20 hours to play the 6 episodes. I thought the story was engaging and though I kinda figured out what happened, I wanted to keep going as to the hows and whys, etc. The challenges are the traditional type - how do I fix this, solve this problem; and some standalone puzzles. All the info is out there to solve everything, just some answers are not easily seen right away. Exactly my kind of game!
The only thing is that you have to get all 72 achievements to get the extended "true" ending. You get an ending without it, but by the time I finished the first time I went back with the help of some achievement guides to collect them all. That is saying something for me since I don't usually do that. But I wanted more Oddy!
I would love to see more games by this developer. Excellent game. I enjoyed it a lot!!
I really want to recommend it, but I just can't. The graphics and animation are great, the sound is good - and the main theme is awesome.
It's just.... the actual adventuring part of this adventure game doesn't work very well. The puzzles are pretty arbitrary in places, with no real explanation or logic of what you're supposed to be doing which just leads to trying every combination of stuff to try to get through it. There are places where it feels you have to use the 'show hotspots' function to get any further, which is at least better than playing hunt-the-pixel, but there are times where you use the in-game hint system for a bit of direction that seems a bit random from where you've been already.
The general story is interesting enough but, again, I'm just not all that keen on the actual implementation. The final episode was a bit of an anticlimax after spending so much time beating my head against a wall trying to move forwards through the earlier episodes.
Played the first two episodes out so far. Almost reminds me of an old LucasArts point&click game. There was puzzle after puzzle, most of which made a fair amount of logical sense but still quite difficult at times to figure out. The puzzles were nicely woven into the environment to make them feel realistic. The artwork for the game looked amazing too.
The only real complaint that I have about the game is that it was a bit too heavy on the puzzles without enough story to carry them. There were so many puzzles that it felt like you were essentially doing one task broken down into a hundred subtasks without much motivation to keep progressing. I got a bit bored with it halfway through and took a break for a while since I tend to lose interest without progressing stories in these games. Aside from that complaint, there were a few minor UI issues (hard clicking objects behind your character, text windows that popped up over one particular area had some bleeding issues, etc) but nothing that really bothered me nor prevented me from playing.
Well, I have to say it is a rare delight when I come across a game that actually draws me in with intrigue. Let me just say that this game, I feel, heralds back to the early point and click adventure games I first played when I was young ("Hero's Quest", "Maniac mansion", and "Zak McKracken and the Alien mindbenders" to name them). So far I enjoy the story and all the little mysteries. I don't have much else to say except the pilot and episode 1 are currently free and what do you have to lose is giving it a try.
Point-and-Click adventure is an often neglected genre these days. There are far too few of them anymore, so it's always nice to see such a high quality example of the genre pop up. Extremely well written with natural humor. No over the top schlock or slapstick. Nearly all of the puzzles are extremely intuitive. There's no "rub this item on everything until something happens" going on here. You should be able to figure everything out on your own without the need of guides or hints, but it's not so easy and obvious that you don't feel like you're just walking through a story. I played through all of Episode 1 when it was free and immediately knew I was going to pick up the entire game so when I saw it on sale it was an instant buy from me.
So the second episode is out now and while I'm thinking about solving map here's some time to write the review.
Odysseus Kosmos and his Robot Quest is full of nice humour and easter eggs to quest games. The game has several fun quests with puzzles to think about. Pixel graphics nice enough.
Sometimes I feel lack of guides when I stuck with something, but this is mainly community, not developer fail.
I like the names of achievements.
Well, this is an old school sci-fi poin and click quest. Puzzles make sense for the most of the game but in the last episode I got stuck twice and had to go to community hub for help.
Story is quite shallow it is situation itself is quite interesting.
Well worth buying. The game is looong.
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Дополнительная информация
Разработчик | Pavel Kostin |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 69% положительных (42) |