Разработчик: 3y3.net
Описание
Solaria Moon - это космическое приключение в 3D, которое переносит нас на борт огромного грузового космического корабля Taranis. Главной героиней является молодая девушка-программист, Люси Ламберт. Она неожиданно просыпается в своей капсуле после гибернации, находясь в растерянном состоянии и не понимая, что же случилось на борту. С этого момента начинается приключение полное секретов и загадок, ждущих решения.
Главные особенности
- Космические приключения в 3D.
- Детально проработанная графика
- Интригующая история полная секретов.
- Десятки головоломок соединенных с историей.
- Множество интерактивных элементов.
- Исследование космического корабля Taranis.
- Отличный оригинальный саундтрек.
- Полный испанский и английский дубляж.
Раскройте правду
Неожиданный отказ системы управления Taranis спровоцировал критическую ситуацию в капсулах с искусственной гибернацией. Только один член экипажа, Люси Ламберт, выжила при перезагрузке системы. Она обнаруживает, что капсула товарища по команде, Николая Павлова, пуста. Начиная с этого момента Люси придётся воспользоваться своей изобретательностью и внутренним инстинктом для того, чтобы найти Павлова и выяснить, что же происходит на борту огромного грузового космического корабля.
Исследуйте огромный космический корабль Taranis
Для того чтобы двигаться вперед, Люси должна заглянуть во все укромные места космического корабля Taranis. Медпункт, кабины экипажа, отсек реактора и пульт управления - это всего лишь несколько деталей сюжета, которые помогут Люси продвинуться в поисках правды: все о космическом корабль Taranis и его экипаже.
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Поддерживаемые языки: english, spanish - spain, french
Системные требования
Windows
- ОС *: Vista, Win 7, Win 8, Win 10
- Процессор: Intel Core i5-650, 3.2 GHz or AMD Phenom II X4 965, 3.4 Ghz
- Оперативная память: 4 MB ОЗУ
- Видеокарта: NVIDIA GTX 470 de 1 GB/AMD HD 7870 de 2 GB
- Место на диске: 10 GB
- ОС *: Vista, Win 7, Win 8, Win 10
- Процессор: Intel Core i7-3770, 3.4 GHz or AMD FX-8350, 4.0 GHz
- Оперативная память: 8 MB ОЗУ
- Видеокарта: NVIDIA GTX 780 de 3 GB/AMD R9 290 de 4 GB
- Место на диске: 10 GB
Отзывы пользователей
This is a short, mediocre and unoptimized 3D indie adventure game with tedious and repetitive puzzles, bad controls, and bad voice acting in a spaceship setting. You play a young female computer engineer who woke up from hybernation because of a malfunction in the spaceship, and she decided to find out what is going on with the ship in which one of your crewmates has disappeared and two of them are deceased. story sounds like bad Alien-inspired fan fiction, and the game feels also really low budget, and my patience ran out after two hours, and I decided to uninstall this game.
Very basic puzzle/adventure game. Graphics & story mediocre; the characters were poorly-developed and two-dimensional. Puzzles OK but mostly tedious, math- or sequence-based puzzles. You can beat this game in an hour or two, tops.
Game is short.
Voice acting is bad.
The puzzles are stupid, nonsensical and feel out of place in a spaceship environment.
The game camera is annoyingly jumpy
Pass.
Not recommended, only for the die hard sci-fi adventure game fans imo.
I will start by saying that the game has some good moments, I managed to play it through and liked some of what the devs made here, but overall it was a letdown. The biggest selling points are the graphics, standard sci-fi setting and the low price. The game play, controls, short length and a few bugs here and there were the biggest downfalls. It just didn't feel clean and I sort of forced my way through until the end.
Left/right controls turn the camera instead of strafing.
Some puzzles are too easy. Some are too hard in the sense that there is a large number of possible combinations and I could not find a deduction path. I had to either resort to randomly hitting buttons or even to do some Python programming to find the solutions.
Attractive space feeling, unrealistic, but a nice and relaxing playthrue to my likes. Short, amateur, just a trivial space mystery story, without lore or history depth.
The wriddles are based of a handful of repeated grid technics, and they have no logical connection with the environment or story, but thats OK for me regarding I treated the game as a 'relaxing casual break' of my main gaming endenvours of the time. The wriddles do challenge a bit the gamer intelligence, but after using pen and paper to structure down the logic of even the harder ones, they pose no threat any more. It feels like inteligence and creativity is less usefull than organised observation of the pazzle patterns to finally solve the matrix. In any case, they wriddles were interesting enouph to keep me playing the game. But regardless the short duration of the game, if a x3 expansion was relesased with the same logic of pazzles, I feel I would got bored of them.
Not a bad game, but since there is no 'middle grade' in STEAM, I will not recommend this since I feel it is too short for its original money price. Nice effort from the development team, but I believe there are other better amateur adventures out there. If you look for a casual space short episode, purchase Solaria Moon when on sales. But the few evenings gameplay cannot compete with other 10euro projects that offer moth-long entertaintment.
It`s not a perfect game, but very enjoyable.
You wake up from hibernation in a space station. some of the crew died, one fled before you woke up. The game happens inside the station and while you investigate what happened to the programmed hibernation to fail you start to discover there might be a strange reason behind all that`s happening.
I found the game quite enjoyable: reasonable grapichs, relaxing music that matches the overall "isolated in space" atmosphere the game wants to convey, a lot of puzzles. The game is quite short (although worth the price you pay for) and the story let me down near the end. Some people might like it better than I did.
I also liked that when the character speaks there is a little portrait like a spaceship log, and the main character's voice is really well dubbed. You can't say that about the other crew members, but it doesn't take you away from the immersion.
Give it a go, it's well worth it.
I rather liked Solaria moon. It's a modest game to be sure, and to enjoy it, it's good to come with modest expectations. This indie space adventure does a good job recreating the kind of bright and sterile sci-fi interiors, reminiscent of Star Trek or 2001: A Space Odyssey, and for me, this already puts things in the right atmosphere. The puzzles are focused not so much on inventory manipulation as on pulling levers and pushing buttons in the right sequence, sliding tiles around etc. I'm usually not a big fan of these, but they were well done in this game, and mostly not too hard. All in all, it took me 3 hours to play through this game and for the 99 cents I paid on sale, I consider that decent. For the full price, though, (currently $9.99), this game might underwhelm.
It took 10 minutes for me to ragequit. I don't think a game has ever pissed me off this fast. This review gets a little salty, but rest assured that I'm not exaggerating. This game is bad.
First off, the protagonist is a psychopath. Her peers literally die during a catastrophe (a retarded one, mind you--the system has an error and reboots, and somehow a measly minute off of life support is enough to kill everyone, even though they could easily be woken up and immediately ready to walk), and her reaction is to monologue about it out loud, to nobody (talking to herself), in a monotone voice that conveys zero emotion. Hey, you know what? I tend to think aloud too, but at least my reaction to someone's death isn't casually stating the obvious for absolutely nobody to hear and then moving on without even taking a moment of silence to let the situation sink in. Aside from the horrible voice acting, that is just not an appropriate response at all, when your peers died and you narrowly survived. Casually stating "they are dead because of a system error and the other guy is missing" (which by the way, was ALREADY CONVEYED BY THE CUTSCENE BEFORE THAT! Show, don't tell) is not what a human being's reaction would be. A human being's reaction to that situation is "OH FUCK EVERYBODY'S DEAD AND I ALMOST DIED AND I'M ALONE, THIS IS HORRIBLE". is this character even fucking human?
After that, I was tasked with picking up clothes, something that our lone protagonist who is completely alone in the ship should not even care about, and yet she was so insistent on getting clothes that I couldn't do anything else until I looked at virtually everything in the room before finding the stupid locker where her clothes were. Why? What is the point of this? Why not just make that a cutscene?
After that, the game ended, because the only way forward is to solve a tedious rubix-cube-like puzzle that's not fun or interesting whatsoever, and I cannot will myself to spend any more time trying to sort the pieces in order. And what does this even have to do with the game? For a 3D game with FPS controls (and ugly troll doll-looking characters who don't act like human beings and can't voice act to save their lives), a random puzzle doesn't make sense.
Okay, so apparently this is a puzzle game. At least partly. Probably something like the witness. But the puzzles are garbage and un-fun, so that's actually worse. What the witness gets right that this game gets wrong is that the puzzles, while difficult, are actually *interesting*. A puzzle-piece swapper that is somehow the security authentication system for deactivating the sleeper pods to already-dead characters and plays like a rubix cube is NEITHER interesting nor fun. It's actually aggravating because what the hell is the purpose of shutting off life support when the goal is to escape the room? There's nothing else to do in the room, so that puzzle must be the way forward, and yet I don't understand why I'm doing it. Not only is this puzzle--the FIRST PUZZLE--too difficult to solve in a timely manner (give me a break, I suck at rubix cubes), but my efforts in trying to solve it feel pointless.
And that clusterfuck is just the first couple minutes. I know I only played that couple of minutes, but you have to understand that first impressions are everything, and this game sets a very bad one. People say you can't judge a book by its cover, but in reality, 99% of the time, you can. Crap is easier to spot given experience. And boy, is this game ever a trainwreck.
Oh, also the controls are bad, apparently. I wasn't paying attention to that because I was busy having my mind blown by everything else that was awful about the game. Had I stuck around long enough to experience the A/D-turning-instead-of-strafing everyone else is talking about, I would be complaining about that, too. As you can see, I only scratched the surface of this abomination.
It's almost like in my 10 minutes of playtime, I tested the game more thoroughly than the devs/QA team did. You know that one guy in the QA team? The guy who nags you on a daily basis about how your puzzles are poorly designed and the tasks don't make sense? Polish this, bugfix that? You should have listened to that guy.
I don't really have any comments on the other aspects of the games. The music is clearly unmemorable because I don't remember any music, and the graphics are whatever. As I said in an aside somewhere above, the characters are ugly troll-doll-looking things. And I say that because just look at the hair-do on the protag. What is going on up there?
This interesting looking game boots up in 1400 resolution. The animated menu slides my resolution (1280 X 800) off the screen making it unselectable, and the game, presumably, unplayable. I'm not perservering only to discover that the puzzles are half off - screen. Shame.
'A' and 'D' turn the character rather than standard strafe, and this is only the beginning.
Solaria Moon is a space adventure with nice graphics. It also has horrible controls, annoying voice acting, terrible puzzles and boring story. Lucy has wooden movements and is slower than a slug. I definitely do not recommend this game.
Good enoug for it's price if you are looking for some easy game to beat in 2 hours..
Controls are awful, few bugs here and there.
An ok puzzle game where you play as Lucy Lambert, a member of a crew traveling aboard the spaceship Taranis towards Europa moon. Waking up before time from hibernation, you find 2 members of the crew dead, and the fourth one, Pavlov, missing. So you start investigating, fixing things around by solving puzzles, because of course nothing works.
Playtime
The game is quite short for the price I think, especially in comparison with any puzzle games in a similar price range I played.
Exploration
The game is completely linear. You can barely explore around, just the area where you are supposed to be. I also did not really like having Lucy telling the player all the time what and where he was supposed to do/go next. It felt too much like playing some tutorial. I also found that too little information was given about the crew members personality and life onboard the ship. I really would have liked to know more. But the biggest drawback is that you were not even allowed to go back to previous floors already explored...
Puzzles
You will need to take notes on paper to solve most math/logic puzzles. Puzzles are varied but not very innovative. By that I mean, when you come by a puzzle, you straightaway know what you have to do to solve it, and you just spend most of the time in the game doing the actual solving, like you would solve systems of equations in school. I am not sure if puzzle games are supposed to be fun that way... What was greatly missing in this game for me is the part where you actually first have to think and search, trying to understand how the puzzle works before attempting to solve it. That makes me realize that designing good and interesting puzzles is not such an easy thing for developers to do.
But what really killed the game for me were those two not puzzles that mostly consisted for the player to click right and fast enough. I am talking about a huge pipe circuitry to rearrange before a set time, and some kind of positioning system with randomly moving colored nodes where you have to click at the right time when a node passes through the center of the circle of the same color, knowing you only have 5 tries before it resets... Those not puzzles were so frustrating and uninteresting... I only have about 4 hours in the game, but it took me a while to find the motivation to finish it because of those 2 fake puzzles... I am just so bad at clicking...
At least I found the game ending hilarious...
Otherwise, I encountered no problem with the game itself and the controls with a keyboard/mouse.
So, if you are a good clicker and would enjoy a short linear puzzle game with straightforward puzzles and little exploration possibilities, you might give this game a try.
meeeeeeeeeeeeeeeeeeeeeeh...
Mediocre puzzlebased adventuregame. Simple and lame puzzels.
Horrible voice acting. Quite nice graphics for the very booring spaceship interior
but the character models looks really bad.
The controls are simple... but yet messed up. It uses the standard WASD + Mouse
for movement but A and D rotates the character instead of strafing, which is anoying AF and can't
be changed.
Not worth it unless you really love puzzle based adventuregames and have really low standards.
I can't recommend this game due to the following reasons:
- Controls are AWFUL;
- Puzzles are repetitive and non-sense, just a bunch of math things being used repetitively;
- Controls are AWFUL;
- Voice acting is terrible. Seriously, where in the world did you guys record the voices? On a 1990's microphone during lunch at gramma's house? The actors are also very amateurs, they look like they're eating the mic. Everything is very amateur;
- Controls are AWFUL;
- Graphics are 5/10. Cmon guys...for a 2017 game, it could be better. Don't say it's a Indie game, because Hellblade is there to prove that everything is possible.
- Controls are AWFUL;
- Story is 100% predictable. I had zero surprise during all the gameplay, and I couldn't feel what was supposed to be the feeling of being a survivor on a spaceship.
- Controls are AWFUL....seriously, I felt like playing playstation 1 games with very rough mechanics.
- The crane puzzle is really something that want to make you feel motion sickness. What the hell was that motion puzzle? It's not necessary, you guys could let it motionless and the puzzle could be done normally.
- The game is too short! Which is a good thing in the end. All the repetitive puzzles and non-sense content with terrible controls was just making me upset of still playing it.
Although the game isn't good enough for me, I won't ask for a refund, because I like to support indie creators. Even though the game has multiple limitations, I'm happy to see how devs are putting their thoughts and making storylines in a thematic scenario. It's all an effort, in the end, and well, I'm not surprised it cost only 1,99USD.
Yet, if you are looking for a thrilling, exhilarating space game experience, Solaria Moon won't be able to fulfill your wishes.
its an ok game.
it has some small bugs, that can be navigated around. and the steering is a little bit awkward, and some of the voice acting needs work, but overall its an ok game.
bought it for 2 euros on sale.
Nice adventure game. A calm experience without stress that makes me think a lot... Scenes are very bright and gives an oniric impression making very nice to play. Music is also very good and gives the game a genuine atmosphere.
The only think I miss is more levels and puzzles cause you can finish the game in a couple of hours.
This was a fun 3rd person puzzle game to finish over an evening. It felt a bit short but definitely entertaining with a story that kept my interest.
I bought the game after I saw some reviews of Youtube and it has fulfilled my expectations until now. The game is easy and addictive, the story is really interesting and well formed.
Puzzles are very difficult, at least one game where the player is supposed to be smart! One thing that has happened to me is that you feel identified with the protagonist from the beginning and you like it. I am a male player, but being a female character has not displeased me or felt strange to me.
The graphics are acceptable, even on some levels they are very good, as in the bridge or in the engine room.
In general a game more than acceptable, with a good script and an adequate gameplay. He had not enjoyed an indie like that in a long time.
The panning / bobbing of the camera while solving puzzles was giving me a little motion sickness, especially during one puzzle where I had my point of view as a security camera who was constantly panning from left to right to left to right.
To see what I meant, check this link, around 03m10s into the video. https://youtu.be/_PinzLEamt4
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UPDATE: I take back what I said about the puzzles being straightforward and not that hard. Further into the game and the puzzles will be challenging, but fun nonetheless! I can't wait to get back into the game and see what other puzzles are in the game!
For those who are curious on how difficult some puzzles will be (or to those who are struggling with the puzzles and curious on how to solve them), here's another gameplay video of mine (once it is done uploading). https://youtu.be/iWRziLGgyuU
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Less than an hour into the game:
-Puzzles are straightforward and not that hard (which is good)
-Camera was a bit hard to control with the mouse (luckily you can adjust sensitivity)
-Better voice actor / audio dialogue is needed, but it's bearable.
So far, it's a fun game to play! To see more of the game, click on the link to my gameplay video: https://youtu.be/w-eo9Vj-Sxw
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Дополнительная информация
Разработчик | 3y3.net |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 36% положительных (22) |