Разработчик: CAPCOM Co., Ltd.
Описание
Players will be able to choose between modern widescreen format or the original release’s 4:3 ratio. Interactive loading game screens from the original game are also included.
Поддерживаемые языки: english, french, german, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: WINDOWS® 10 (64-BIT Required)
- Processor: Intel® Core™ i5-2500,3.3GHz
- Memory: 2 GB RAM
- Graphics: NVIDIA® GeForce® GTX 470
- DirectX: Version 11
- Storage: 34 GB available space
- Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)
- Requires a 64-bit processor and operating system
- OS: WINDOWS® 10 (64-BIT Required)
- Processor: Intel® Core™ i7 3770 3.4GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 950
- DirectX: Version 11
- Storage: 34 GB available space
- Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)
Mac
Linux
Отзывы пользователей
There were a decent number of issues with Okami when it first came out.
And by a number, I mean one. The unskippable cutscenes. Particularly the opening cutscene that takes, no joke, 20 minutes before you can control your character.
WELL GUESS WHAT, YOU CAN SKIP IT NOW. YES I RECOMMEND THIS GAME
One of the Greatest game ever created. The Art style, the Music, the connection to Mythology. If you dont like this game then their is something wrong with you, sorry to tell yea :P
Game was probably amazing when it was released and still gives some nice memories to people that already completed it but for my taste all mechanics are quite outdated.
Okami HD is nice cashgrab as they did change only resolution and tried to sell for full price.
Game was locked in 30 fps...
I've had this game since the Wii.. And I've bought it in almost every iteration available. I can promise you that this game is worth the money for the sound track alone. I've 100% this game on three consoles now. I can't recommend it enough.
Ōkami HD is a beautiful action-adventure game where you play as the sun goddess Amaterasu in the form of a white wolf, using divine brush powers to restore a corrupted version of feudal Japan. With a stunning cel-shaded visual style and Zelda-like progression, it's a cult classic best suited for players who enjoy exploration, mythology, and artistic expression. However, it suffers from pacing issues and some dated design choices.
Pros:
+ Unique Brush Mechanics: The Celestial Brush allows players to alter the world by drawing symbols, unlocking creative combat and puzzle-solving possibilities that remain fun and innovative even today.
+ Timeless Art Style: The cel-shading visuals inspired by traditional Japanese painting have aged incredibly well and give the game a distinct, vibrant personality.
+ Deep and Satisfying Progression: The game borrows from Zelda’s dungeon formula, requiring new powers to unlock new areas, which creates rewarding exploration loops.
+ Dynamic Combat System: With three weapon classes and the ability to combine primary and secondary weapons, combat remains engaging throughout the game.
+ Exploration and Secrets: Hidden paths and secret locations filled with unique rewards make exploration deeply satisfying.
+ Emotional Restoration Theme: Restoring corrupted lands and watching nature flourish is one of the most visually and emotionally fulfilling parts of the game.
+ Cultural Richness: The game is filled with Japanese folklore and artistic references, making it a delight for those interested in the culture.
Cons:
- Annoying Voice Sounds: The gibberish voice sounds become grating over time, especially in longer dialogues, and not all of them can be skipped.
- Pacing Issues: The game overstays its welcome with unnecessary length; it could have ended at the 30-hour mark instead of stretching to 50+.
- Lack of a Run Button: Amaterasu only sprints after walking for a while, making exploration slower than it should be.
- Low-Budget Storytelling Moments: Some events are told via static storybook sequences due to budget limitations, which can feel underwhelming.
- No 60 FPS Option: The HD version is locked at 30 FPS, with no way to increase it, which may disappoint performance-conscious players.
- Lack of In-Game Guidance: The complete absence of quest tracking can lead to confusion, often requiring external guides for progression.
Final Rating: A
*Rating from lowest to highest: C, B, A, S.*
one of my childhood favourites and now that i'm older i finally understand the full extend of some of these scenes lol still very fun and entertaining to play
Restore Nippon with many strokes of a brush. Get Drawn to life or some other artsy game, throw in Japanese culture, and watch as things come to life with color!
this is like 50% too long
Play De Blob instead, goofy ahh uncami fans
Great classic! Runs amazingly on Steam and great on Steam Deck!!!
Great game. The story is really nice and the art style was unique. Although the fishing game can be a pain sometimes (Probably because I didn't have enough patience lol)
I have to say it's been some time since I have really absorbed myself in to a game. What had drawn me in to begin with was its animation, very pleasing with a dreamy glowing aesthetic every where you go. It truly was an imperturbable experience as I felt very at ease in mind and spirit during my time with it. All in all, a great game with a solid amount of content to keep you drawn to it!
I've had people specifically tell me not to play this game because they knew I wouldn't like it, so out of spite I installed it and gave it a shot. The art style is breathtaking and that's pretty much it. The writing is charming but it's just walls upon walls of slow moving, unskippable text and cutscene after cutscene after cutscene. Played about 3 hours, past the tutorial-ly bits into the first area and I wasn't MISERABLE persay but I could tell this is one of those games that's as vast as an ocean and about as deep as a puddle in terms of gameplay and that just doesn't appeal to me whatsoever. I found the gimmick to be more annoying then anything, also kept thinking to myself if it were a DS game it probably would be better. Combat is spammy and not hard, at all, the few dungeon areas I did were mostly just cutscenes and easy puzzles. I ended up closing the game and checking to see if it gets any better and was instead told it's just 40 more hours of this. No thanks, not for me.
One of the Greatest game of all time
anyone should experience at least once in their life
10/10 best game of all time
and such a great line from the game
"You're gonna have more believers than you know what to do with!" and Yes Ammy you did it we will wait for sequel
A bit of a flawed gem in my opinion. The first few hours are the most grueling. After the game opens up and you start gaining more brush techniques the game gets into a groove. The constant interruptions remind me of Navi of Fi from Zelda but worse. Visually stunning with a unique premise and lore with okay combat. Loved this game as a kid but never made it out of the first village. Ages later and halfway through my playtime I finally started getting invested.
My biggest issue is the amount of dialogue that completely destroys any sort of momentum the game builds. There is a way to slightly speed up dialogue and some cut scenes are skip-able but there are far too many "put the controller down" moments.
The game hasn't aged particularly well and it shows.
I think this might be one of the reasons only 14% of players (at the time of writing this) have beaten this game. It was very difficult for me to remain dedicated to this game till the end.
Hopefully Okami 2 irons out these issues, but this is well worth exploring if it goes on sale.
Honestly the game itself is not so bad, but what makes me recommend against it is its pacing. It's a 40-50 hour game, that doesn't let you skip dialogue parts. Whenever such cutscene happened, of which there are plenty, it made me want to smash my steam deck against the wall.
The story is fairly interesting, but feels disjoint across the arcs. I tried reading up a bit on the Japanese mythology, but wasn't able to confirm how close Okami is to it.
I powered through the game until the end, I don't like leaving unfinished business, but there was no redeeming quality at the end.
Great music and an unique artstyle is what makes this game very appealing in the beginning. However once you start playing you can tell very fast that the game is dated. Gameplay and it's story couldn't catch me within the time i played. Wish i could have refunded it.
um jogo incrível kk, eu simplesmente amo esse jogo.
I have not beat this on steam but I loved this game when I was young and I adore it even more now, can't wait to beat it on my deck.
The artstyle is... unique?
Too much talking. I've seen it is a 30-50 hours long game. What a bummer. I've somehow thought that it's something similar to Katamari Damacy — cool concept executed in ideal ~4 hours of gameplay.
Too much talking, too much dialogue that is not written well. Somehow it has even pervert notes in it.
Idk, might pick up later. Maybe I don't. I've loved my first hour with this game, but I really doubt that I have a desire to play it further.
good boy simulator
I played this on PS2. And then on PS3. I just can't find a PS4 copy. This is one of my favourite games of all time. Though the HD version seems easier than I remember? I don't know. But I still love it.
This is the best Zelda game in the same way Galaxy Quest is the best Star Trek movie.
Gorgeous. A game I missed out on back in the day.
I love this game so much. I can't wait for the other okami game to come out!
Played for the first time in 2008, still a game i come back to every year or so. Art style and soundtrack are unforgettable. The celestial brush is really the highlight of the game, there's so many unique and niche uses for it that aren't immediately apparent.
Is the combat system simple? Yes and no, you can just brute force through most fights. But experimenting with the brush can yield unique reactions or loot drops from mobs, a curious gamer will have tons of fun options to explore and discover.
There's also NG+ after you finish the game, but I rarely ever go there. This one's a certified banger, if you loved old school Legend of Zelda then play Okami asap.
I love Amaterasu with every fiber in my body..... Issun is there too I guess
A very unique and exciting adventure, no experience comes close to playing this game!
OK, now I understand why people love this game so much... Excited for Okami 2!
I will say, the combat in this game is definitively still better than like... majority of games. My only issue with it was I wished the game had better pointers on what countered certain enemies; though, nothing wrong with a little bit of brute force.
Another thing, the entire ending fight (Yami) was probably way more emotional than I felt like it should of been but only because seeing everyone get together to help was amazing.
I actually have more than 100 hrs on this game, having completed it on Wii several times before the HD remaster.
THIS is one of the most beautiful games I have ever played. If you like Japanese culture adjacent content and you haven't played this, I would seriously consider giving it a try.
- The art style, the gameplay and how the two intersect is an experience in its own.
- The exploration is amazing and feeds into the "level-up" system.
- The story is beautiful and funny and sad and heartwarming.
- The combat is good and fun overall but the game does suffer a bit from reusing (nearly?) all of its bosses.
[*]The final act suffers from being less engrossing and a bit weird but the climax and ending are well worth it.
Masterpiece 9/10, Although I had some crashes , the game is still amazing (I believe the console version has no technical issues and more optimized).
I hated this game but I couldn't stop playing it.
I guess I'm just not patient. I got tired of waiting for words to flow across the screen so I could be interrupted from the gameplay to half care about a mediocre story. (Also, the sound effect they use to imitate speech is horrible; I'm glad I could turn that off.) Sometimes you can speed it up, but other times you have to just wait for the words to appear. The opening in particular was painful to get through because it's like 20 minutes of dialogue. Then when I quit the game I didn't realize I hadn't saved, so I had to go through it all AGAIN. I thought I pressed every key on my keyboard, assuming one of them would let me skip past it all, but nothing helped. Later I found out that the key was F1. I hadn't even considered the F keys.
The game is obviously heavily inspired by Ocarina of Time. There's even a tiny person to guide you: Issun the sexual harassment bug, always making inappropriate comments toward the female characters. He helps interpret and explain things, but sometimes he prevents you from doing things. At one point he wouldn't let me read any of the signs. Why not? Let me read the signs, you little pervert.
One interesting innovation is how you have a paintbrush to paint 2D shapes that affect the 3D world. This doesn't make much sense but it's pretty cool. Unfortunately it's also very frustrating because I drew the wrong thing like half the time. It seems it's really hard to draw a circle with a mouse. At one point it had me draw a Japanese character, which I don't think I'd done before. I kept doing it over and over, copying it as close as I could, but the game wouldn't accept it. Finally, after about 10 tries, it worked. I have no idea what I did that was different.
You'd think I'd give up on this game since it frustrated me so much. But no, I had to see it to the end. Then I played through it a second time! It seems the "sunk cost fallacy" is big for me. The game has 100 hidden beads, and I only found about half of them, so I wanted to go through again and get them all. There's no way I could have found these myself but fortunately someone made a video showing how to get them.
Look... it's not bad. But it unfortunately suffers from being a product of its era; you can tell that it was made for the Wii, which wasn't HD. Even this HD remake is only at 720. I've heard it was excellent when it was originally released and played on the Wii.
It's basically Zelda, in almost every way; its writing, its humour, its gameplay style, etc. I'll be intrigued to play the sequel when its released, which will hopefully not be hampered by niche input technology and resolutions.
As an experienced gamer who has been playing games since elementary school and has explored a wide range of titles, if you ask me what my top 1 game is, it's not The Witcher 3, Baldur's Gate, or any other big AAA title. You might be surprised, but it’s Okami. I’ve played this game no less than four times since I was in middle school. I know everyone has that one game that touches their heart—it doesn’t need to be flashy or backed by a huge budget, but it’s the kind of game that brings you to tears every time you play, like a hidden treasure. Just thinking about it makes me feel lucky to have played such an amazing game.
You can say I have a sentimental attachment, and I can’t deny that, but even now, I’ve never found a game as creative, with so many details, a compelling story that’s both tight and warm in its delivery, as Okami. In the game, the wolf god chooses to sacrifice his life over and over again for humanity, never asking for anything in return, quietly guarding the land until danger arrives and he will appear without hesitation, lighting up the world. My favorite dog (or wolf) in the world brings me endless emotion.
I know this game has a slow start, and the fact that the protagonist is an animal might not attract everyone, but no matter how many years pass or how many people I meet, I’ll always wholeheartedly and sincerely recommend this game. Even if it’s just one more person who gets to experience it, I hope everyone can enjoy this masterpiece.
After waiting from 14 to 32 years old, I’ve finally heard that a sequel is coming. I’m so moved, with tears in my eyes—years of dreaming are finally coming true. I encourage everyone to experience this prequel before the sequel comes out. Trust me, it will not disappoint you.
Awesome story, good gameplay and great graphics. Really enjoyed it a lot.
Amazing, as one would expect, definitely recommend.
(I also definitely recommend having a controller for this game as I've found mouse and keyboard can be kinda wonky and make execution of various maneuvers more difficult.)
Okami HD is a timeless masterpiece that holds a special place in my heart, having first played Okamiden on the Nintendo DS as a kid.
The art style is still gorgeous, and the Celestial Brush mechanic is super fun and satisfying. The story is filled with heart, humor, and cool mythology, making it an unforgettable experience. Whether you’re new to the game or revisiting it, the HD version looks amazing and is totally worth playing. If you love great storytelling and beautiful gameplay, this is a must-try!
This is a PS2 hidden gem, with a unique art-style.
Use Helix Mod, Reshade and Lossless Scaling (60fps!) for a better visual experience.
I had to quit this one. I remember playing this some on PS2 and it was pretty fun. I dont remember the super long intro with the most annoying "voices" ever. They dont even read the lines, its similar to the adult voices in Peanuts but somehow more annoying. So you read the text while this gibberish is playing in the background. I had to mute this for long periods of time before finally giving up.
Okami has a very unique fighting and puzzle solving system which gave me very lasting memories since the Wii era. It's a fun take on Japanese mythology and having absolutely amazing music. The characters are fun and interesting, and the world layout is simply massive.
When this game came out, I was too young to be able to play this game so unfortunately I never got to play it until I got older. However, it was well worth the wait. I never really had heard of Okami until the announcement of the sequel during the game awards. With everyone's reactions I took it as a sign to give the game a try and see what the hype behind it was all about.
It very much lived up to it's expectations, the mechanics are so unique and creative with great story telling and enjoyable world. It's honestly a game that I think most people should play. It's something truly special that I personally don't think has been replicated at all.
I recently finished 100%'ing it and now I can confidently say that I will be buying the sequel day one because this game is a literal treasure.
One of the funnest games that I played in 2024. I know it was released a long time ago but it was awesome. It reminds me a big of LOZ:TP with how Ammy handles and the combat's fun and punchy. The art is also amazing along with the story, quite fun and I highly recommend
Beautiful game. The art makes it just perfect, they were going to originally do realistic graphics which would have made it probably forgettable, but it's unique art and Zelda like gameplay, makes far and above one of the most unique and best games of it's kind,
I first played them game for hours on the Wii. I will say the brush works better with the motion controls but it is still a fun game on the PC
Very good game. It's visually appealing, game-play is solid, the characters and story are amazing. A hearty 25 hour affair, longer if you're looking for the 100% mark, especially blind. If you have the time, the game is very much worth your dollar.
I am six hours in and already I curse myself for not having played this years ago when this was out on the Wii. This game bursts with the same sort of charm you find in all Kamiya games; outstanding comedy, engaging and thrilling combat (thankfully nowhere near as hard as Bayonetta or DMC), and with some of the best art design I've seen in a game ever. Do yourself a favor, play this.
Masterpiece. Every aspect of this game has love and care put into from the artstyle, to every npc, the animations, the atmpshere. The music is phenomenonal, the entire ost has basically stayed rent free in my head since the first time I played the Wii version of the game in 2008. The story is substantial and long. I can see people thinking the game can start dragging in the final act and could have ended earlier but I think the prolonged journey pays off in the end. It's bittersweet when the adventure does end and you have to unimmerse yourself from the ancient Japan woodcut water-color setting and go back to reality but the revived Clover studios and Kamiya did bring us old fans good news 19 years later. Ammy is best girl. The Sun Always Rises. Can't wait for the sequel.
I've heard a lot of great things about this game and it had me very curious ever since I saw Amaterasu in MvC3. After the sequel got announced I figured it was time to give it a shot. I never expected this game to be a true gem in gaming and become my favorite game ever. This is truly a masterpiece from the art style, amazing story, and fun combat. It can make you laugh in its funny, light, wholesome moments and also shock you with its dark tones and twists. If you like action adventure games much like Legend of Zelda then this is a must try. 10/10
How the hell i've missed this masterpiece. dog simulator game with some metroidvania elements. combat is very simple but unique. the soundtrack are gorgeous. story isnt confusing like nowaday games. exploration are rewarding. the art style is amazing, in fact all the things in this game are amazing. the third game that made me cried. lets hope that Okamiden get the remaster ver on steam
An amazing, cute, and beautiful adventure and exploration game with a fantastic art style and soundtrack based on Japanese mythology and religion, particularly Shintō. The game feels and looks like a painting made from brushwork, specifically the Sumi-ê art style, and this Oriental and mythological aesthetic permeates throughout the game's worldbuilding and plot. It brings to the forefront a lot of Japanese myths and religious knowledge through its beautiful graphics and amazing journey in the flesh of the lovable and cute Ammy (or Ōkami Amaterasu), a female wolf who serves as the avatar of the Goddess of the Sun, Amaterasu. She gathers strength to fight the darkness that begins to consume the mortal world of Japan/Nippon, along with her traveling companion Issun, who acts as comic relief and a major friend to Ammy. It is a really fun adventure story that manages to capture the feeling of a long journey, filled with many great and memorable moments—ranging from heartwarming, cute, and comedic to tense and emotional.
Its gameplay is really creative, introducing the concept of the Celestial Brushes, where you can interact with enemies and the environment by drawing, inspired by Shodō, the Japanese artistic calligraphy. Each of the 13 brushes is gathered as you progress through the game, each with its own unique skills and uses. Ōkami also features really interesting dungeon designs (similar to those in The Legend of Zelda), and its story unfolds in large chapters, each lasting around 20+ hours. The game showcases a vast bestiary drawn from Japanese mythology, with different bosses and enemies in each region of every chapter. Additionally, the world is filled with implicit NPC side quests and secrets scattered throughout the journey, each bringing a different approach, with some even incorporating minigames.
Ōkami is definitely a classic from the PS2 era and one of the best games on the console, which is no small feat. This truly highlights what a masterpiece it is, and being able to replay it now in HD—without any major issues—is a nostalgic and joyful blessing.
Mind numbing busywork meets rice painting graphics. Okami is a blatant Zelda clone with one of the all time greatest art styles, but with some important caveats. Whilst the story is certainly great, the music is unforgettable (it's been randomly on spin on my mind ever since the Wii release) and the characters are all likeable, the game's inflated duration will hamper your overall enjoyment of it. This is so because, even though the busywork (digging treasure, making things bloom, completing the same sidequest in different parts of the world, etc.) is not obnoxious at all, the downtime generated upon completing it very much is. Each time you pick a treasure up, for some godforsaken reason, you are treated to two prompts that you must skip: one telling you what you just collected, and another, some lore or the effects of using the thing. Since there are treasures everywhere you look, the time you spend skipping these cursed descriptions could very well be in the hours. And since upgrades are gated behind money, you need these to sell them. Collectible items have no other purpose, not even healing wares, since everything heals you. Worse, the battles are a chore. They are over before they even begin due to your damage output and enemies having ultra long round start poses with full vulnerability. After you ice these imps in a few cuts, you are then forced to see them die very slowly, so that perhaps you might choose to cut them or spin them around to have them spit a demon fang (another mostly worthless item), before seeing them spin one more time... and then finally die as they turn into a bed of flowers. THEN you are treated into a pointless end results screen that nobody gives a crap about and that you have to escape from by pressing a button, or else it delays even more. THEN the barrier has to dispel for you to move away. My recommendation: get the accessory to prevent enemies from targetting you on the overworld as soon as you see it on a vendor (though you'll lose a lot of money for upgrades).
There are a few more things that contribute to your annoyance, staining what would otherwise be a fine work of art. Feeding animals and healing the greenery around Nippon has you sitting there waiting for "praises", level up currency, to slowly float towards Ammy before movement is possible. There's also tons of loading screens, with nothing to look at but a blank rice scroll. I don't doubt that, had all these woes been addressed for this re-release, allowing you to seamlessly acquire praise and unearth treasure, as well as fight monsters with less downtime, all this busywork would've been actually fun to do.
There's one final piece of advice that I have for anyone picking this up. This looks absolutely atrocious at 30 FPS, so you must (no, really, you must) get Lossless Scaling and use the frame generation utility. At x2, the game looks mighty fine with little to no artifacting depending on the area. There will be some input delay, but it's not important in a game like this. The jump to twice the FPS is well worth the cost. You might also want jackfuste's fix pack for ghosting effects and ultrawidescreen as seen on PCGamingWiki, to improve image quality. I know this sounds like a totally negative review, but the treasure buried underneath all this dirt is worth the hassle.
Дополнительная информация
| Разработчик | CAPCOM Co., Ltd. |
| Платформы | Windows |
| Ограничение возраста | Нет |
| Дата релиза | 02.02.2026 |
| Metacritic | 92 |
| Отзывы пользователей | 93% положительных (4408) |
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