Разработчик: CAPCOM Co., Ltd.
Описание
Players will be able to choose between modern widescreen format or the original release’s 4:3 ratio. Interactive loading game screens from the original game are also included.
Поддерживаемые языки: english, french, german, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: WINDOWS® 10 (64-BIT Required)
- Processor: Intel® Core™ i5-2500,3.3GHz
- Memory: 2 GB RAM
- Graphics: NVIDIA® GeForce® GTX 470
- DirectX: Version 11
- Storage: 34 GB available space
- Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)
- Requires a 64-bit processor and operating system
- OS: WINDOWS® 10 (64-BIT Required)
- Processor: Intel® Core™ i7 3770 3.4GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 950
- DirectX: Version 11
- Storage: 34 GB available space
- Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)
Mac
Linux
Отзывы пользователей
o jogo é bom, o problema é que é muito fácil e chega a ser enjoativo. no meu primeiro playthrough eu morri literalmente 0 vezes em 30 horas de game
Its an interesting and fun game. Doggy goes woff woff and then goes God mode. *surprise pikachu face
This is basically a legend of zelda style game mixed with light platforming. There are puzzles that you solve by using abilities that you acquire. You got the dungeons that at the end you fight a boss. The only difference from zelda is that there is A LOT of storytelling in this game.
Some aspects that i didn't like:
- You can tell this is an old game. this is demonstrated by the limited fast travel, how characters are horny for females, some mechanics in boss battles, no 60 fps or higher, objects and NPCs popping into existence when you get closer to them.
- When the game opens up you may get lost...like not knowing where to go next to progress the story cause the game whats you to first "fully" talk to an NPC AND THEN you can actually progress the story.
What i did like:
- The world its kinda fun to get through. The NPCs look interesting and most of the time they have something interesting to say (like a hint/start a sidequest, world building info, etc)
- The world looks beautiful
- The abilities that you get are fun to use in puzzles
- The painting mechanic worked for me 90% of the time. this is a hot take from what i saw from other reviewers (i played the game using keyboard and mouse)
- There is a ton of story telling. At times lol-ing around and then hitting you with some sadness. I can't say that i was ever bored with the game's story
- I love that the "Level up" of the character is not accumulated from killing enemies cause the combat in this game is kinda repetitive. so basically you can finish the game by only fighting the mandatory enemies/bosses.
Old but gold.
Played the first time on PS2. After seeing the announcement of the sequel (and almost having a heart attack because of it) and finding out it had a PC remaster I came here and 100% the game.
It is as awesome as it was back then. Truly an ageless masterpiece.
Just played this for the first time. Genuinely did not think it would be too crazy of an experience, but it has left an impact for sure. The experience is put together so well that you can only come away feeling satisfied once you are ready to put it up.
Definitely worth the try if you haven't played it. Also. Good dog.
Lost track of how many times I've played this game. First time on the steam deck though and loving it just as much! The game plays perfectly. This game always manages to put a smile on my face (except for when I inevitably cry when I finish it)
The game is good.
Though, if you hate drawing circles, I'd advise caution.
Didn't expect to be this insanely good, it become one of my favorite game
Platforms tested: Windows desktop, Steam Deck
[table]
[tr]
[th]Pros[/th]
[th]Cons[/th]
[/tr]
[tr]
[td]Incredible art and soundtrack[/td]
[td]Aggressive LOD, which makes finding things difficult at times.[/td]
[/tr]
[tr]
[td]Game has lot of content.[/td]
[td]30 FPS cap[/td]
[/tr]
[tr]
[td]Classic dungeon adventure design.[/td]
[td]Heavy filter[/td]
[/tr]
[/table]
Things to know
Game does not have auto-save. Save often!
The game has a very annoying fishing minigame which is required for 100% completion.
In windowed mode the cursor is bound to the window and win-key is disabled. If you want to use a browser, prepare to alt+tab.
There are no DLC or microtransactions.
This review contains spoilers.
Overview of Story and Gameplay
Okami is an action-adventure game. It was first released on PlayStation 2 in 2006 and later on Nintendo Wii. It later got an “HD” version on PlayStation 3 in 2012 before getting a release on modern consoles and PC in 2017. With the announcement that Okami would be getting another sequel nearly 20 years after its release, what better time than to try out Okami and to see why the game is so highly praised.
In Okami, the player assumes the control of Sun Goddess Amaterasu in the form of a wolf. Amaterasu, or Ammy for short, is called to the mortal plane in action after a certain moron accidentally releases Orochi, the eight-headed serpent, who promptly goes to curse the whole world. Amaterasu is accompanied by Issun, another moron and a wandering artist seeking out Celestial Brush techniques for himself.
The gameplay is a Zelda-like action adventure. You control Ammy in wandering around the world of “Nippon,” solving puzzles, searching for treasures, and fighting enemies. Occasionally, you stumble upon Zelda-like dungeons with a boss fight at the end.
Okami features light RPG elements in the way of allowing players to upgrade their equipment with specific items and enhance their health and ink pots (the game’s version of mana). The stat enhancements are done with specific currency that is obtained by exploring the world and doing good deeds, such as feeding animals or advancing quests. The battles only drop specific items used for trading, and no experience points or levels are featured in the game.
The special game mechanic that separates Okami from other Zelda-like games is the use of the Celestial Brush. At any time, the players can bring up a canvas to draw shapes to use special skills. Celestial Brush skills are used both in battles and out in the world for solving puzzles. On PlayStation and Wii consoles, it’s possible to use motion controls to draw the shapes, but on PC, it’s mainly done via mouse or analog stick.
The game features various minigames, both in loading screens and during your adventure.
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The Tech
Let’s get this out of the way. The game is locked to 30 fps (the menus run at 60 fps). There are no mods or anything to increase the frame rate. You can try external tools to generate more frames, but the game will run 30 fps, nonetheless. The game also has a very strong post-processing shader applied to it. You can reduce the intensity of it in the settings, but you need external mods to remove it.
The game has very aggressive LOD, which means that your viewing distance is not very long. This can cause the player to easily overlook things as certain objects may not appear unless you are right next to them! Fortunately, there are very few missable items during the game.
The game supports only 4:3 and 16:9 resolutions, in windowed, borderless, and exclusive full-screen modes. This means that on platforms like Steam Deck, you will get black bars. On ultra-wide screens, the game supports proper resolutions but just draws the game to a 16:9 frame in the middle of the screen. One thing to note with g-sync compatible displays is that due to the 30 fps cap, you may experience flickering on the screen if you don’t turn off g-sync.
Most display options, such as screen mode, v-sync, and resolution, can only be edited in the title screen. In-game, you can only adjust graphics settings levels from low to high (affecting AA and AF). Aspect ratio and loading screen minigames are toggled in the “Original settings,” while the Filter is on the top-level options screen. The sound settings offer only three different sound type levels. The game features no voice acting.
Curiously, something in the port uses a lot of CPU power. This means that the CPU draw is very high, be it on desktop or Steam Deck. This leads to a whopping 19W power draw on Steam Deck, resulting in around 2 hours of playtime.
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Misc.
DLC
The game has no DLC that affects the gameplay. The game has a wallpaper DLC and soundtrack divided into 6 different purchases.
Achievements
All achievements are achievable in a single playthrough. The game has no difficulty options, so no achievements are tied to difficulty. Some achievements are missable, and a few require completion of minigames. The game has a New Game+ mode, so if you miss an achievement, you can replay it.
[hr][/hr]
My Opinions
This game came out first in 2006, and the subsequent releases have not changed anything in the game itself. Surprisingly, the game holds up pretty well in 2024.
The adventuring is fun, and the dungeons, while short, are enjoyable to explore. The different powers keep the very long 40–50-hour adventure fresh. During your adventures, you also have the chance to play various minigames. In the original version, the loading screens had minigames. These are, by default, disabled on modern releases, but you can enable them in the main menu.
There are a variety of enemies to battle. Most of them can be blasted away, but there are plenty that require you to approach them with your Celestial Brush powers. The boss fights are generally easy but have some fun quirks. Just keep in mind that this game predates Dark Souls by a lot, so don’t expect Souls-like bosses.
The controls feel responsive and allow inverting the camera controls. The Celestial Brush may feel a bit awkward initially, but after playing for a while, one gets used to it.
That said, there are aspects of the game design that haven’t aged well.
The very slow dialogue speed (which you can mostly speed up by holding B on your controller) can make some of the cutscenes last very long.
There is no auto-advance for the dialogue, which can make some cutscenes annoying.
The fishing minigame, especially at higher levels, is extremely annoying and time-consuming.
The lack of auto-save can be surprising for some players, though save points are plenty and the game is very forgiving.
All in all, I really enjoyed my time in Nippon. At the time of writing this review, I am still finishing my 100% run, and I will update my review if my opinion changes.
[hr][/hr]
I highly recommend this game. It can be had for very cheap, and with the upcoming sequel, I have no doubt that one would enjoy this game.
Okami is my life's all time favorite game. It taught me just how much art can truly go into games, and for many years it served as an enormous source of inspiration from me. Having first played it on the Nintendo Wii thanks to a friends' recommendation, I've since then played this game from beginning to end nearly a dozen times by this point, spending hundreds upon hundreds of hours with it across a whole bunch of platforms (Besides this steam version, I own the Wii, PS2, PS3, PS4, Switch versions). And I've even once had a birthday cake made with Amaterasu and a cherry tree.
To know that there's a true sequel coming for this game, brings tears of joy to my eyes... From deep within, thank you for all your effort, Hideki Kamiya & everyone else who worked on this game and are working to make the sequel a reality.
Always saw the collabs in Monster Hunter from Okami since MH4u and I never had the chance to play it on nintendo DS, so I bought this piece of art and it's amazing, the art style is so unique and the voice sounds are honestly funny, the mechanics are also really cool, so now that we're getting Okami 2, I'm so damn glad I ended up playing this game, can't wait for the next.
Not even done with the game yet, but I have to say that this may be the best game I have ever played.
Amaterasu is a very good doggo. Peak game.
Slow start, but not bad. Combat is mediocre, but I enjoyed the fight with Waka. Here's hoping there's more like that. The paint brush, adding objects to the landscape either for utility or to attack enemies, is an interesting mechanic (I enjoy painting the bomb into a fight and blowing up everybody!). The graphics, of course, are gorgeous, though some of the character models leave a little to be desired. It looks a lot like The Legend of Zelda: Skyward Sword.
Characters are where the game shines, with figures like Susano and Onigiri Sensei standing out as humorous figures. It took a while for me to really get into, but I think it's turning out okay.
Recommended for players of moderate skill; it won't drive you bonkers trying to advance, like FromSoftware's titles, but offers the occasional difficulty spike which makes for a fair challenge. Combat starts absurdly easy, but grows on you after a while as you unlock new abilities (BOOM! lol).
Contains elements of light platforming and light RPG-style character advancement. Good for dipping your toes into a wide range of mechanics. Controls translate well to an XBox or PlayStation controller, would probably handle fine with keyboard and mouse as well (I haven't tried yet).
It is good as I remember it when I played it back on PS2! Gotta love the art style of the game that is timeless, and not to mention uniqueness of the gameplay that I didn't find in any game I've played so far.
If you enjoy a game that has:
- Nice story
- Elements of comedy
- Touch of mistery
- Puzzle feeling to certain quests - and sometimes take a lot of time to figure out (at least that was the case with me)
- Feeding other animals
- Unique eye pleasing drawing-like art style
- Enjoy peaceful art and ambiental music
Then this is a game for you. Of course, there is much more to this game, but I outlined what I liked about the game. :)
alright, everything in the first arc of the story was amazing. everything in the final arc of the story was amazing. but what the FUCK was that middle arc. it genuinely had no reason to exist, didnt add anything that couldnt have been added in a "second half". other than that, WOW! this game's combat is really fun, but way too easy for most of the game. obviously the artstyle is breathtaking and its even more when you are actually playing. charming characters (except for arc 2), unique boss fights (except for arc 2) and a generally great story all around! except for arc 2. would be 9/10 but arc 2 ruined it. 8/10 :)
Not only is this game some of the best evidence that video games are a form of art just like painting or cinema, it also gave me greater appreciation for the natural beauty of the world we live in, even genuinely moving me to tears during certain moments. Ōkami is one of the greatest titles ever developed, and it will forever remain as one of my very favourite, if not the most favourite games of all time. I highly recommend everyone at least gives it a try.
Also, hey, they announced the sequel this month, after 14 years of waiting for a new entry in the series! That's fantastic news, too!
Very good game, visually beautiful!
It's by no means difficult except for a few instances, however the story and fun array of weapons/skills to use (Glaive is OP) makes the core gameplay fun. It should take about 25-30 hours if you want to speed through the story, 35-40 if you want to 100% the game. Good luck with fishing.
Important lesson at the ending makes the journey worthwhile, plus you play as a dog god.
Absolute steal for 5 dollars
Very good game and port. Caps at 30fps, but I don't think the game engine allows more than that. That being said the water color art and motion blur do a pretty good job at 4k to make it look and still play pretty responsive even given the frame rate. I played 3 different versions of this game and loved them all. If you like Zelda and would rather play as a dog, then here ya go. Not terribly long, but a wonderful game and story. Pick it up and play it anything above made you say okay I think this might be it. I went ahead and picked this up after hearing about Okami 2.... lets go!
Okami is a fantastic game. This is a terrible port. Play it on a console emulator instead. Fullscreen options are finnicky and cancel out on fullscreen mode. Controller support is terrible. Game uses inverted controls by default, cannot enter control settings using a controller, only discovered this can only be done on keyboard on my fifth attempt. When switching to keyboard controls to change settings mid-play, the game never re-recognises the controller i was using, and switching to invert X axis actually inverts the Y-axis, and the other two options do nothing. It doesn't matter though, because the setting resets to "normal"(if anyone would call airplane controls normal on a third person camera) when you re-enter settings. It's a shame i can't play this fantastic game on this terrible desktop port.
This game is an absolute masterpiece. The art, music, characters, story, everything. It's hilarious and heartwarming all at once. A joy to play. I played it years ago when it first came out on PS2 and loved it, so of course I had to snatch it up on here. Happily playing it again now while eagerly awaiting the well-deserved future sequel!
I've loved this game since I first played it years ago. Beautiful graphics are even better in HD
It's my favourite game of all time end of and has been for the previous 20 or so years of my life. Played it when I was 7-8 years old and have never forgotten what a beautiful experience this game gave me
Story, visuals, gameplay, all are perfectly crafted and so much love and care went into Okami. Go experience it
A sequel just got announced which prompted me to finally review this game on steam, I'm so excited.
100% Orange Juice
One of my favorite games of all time. The game is a bit hand-holdy, although I understand this game is designed for literally anyone to play, so I understand. Otherwise everything is 10/10.
Entertainment: 31/40
+ It's a joy to see the art style in motion.
Design: 14/20
+ The brush techniques are very neat and unique.
+ You are able to run very quickly with some time to speed up.
+ Combat it simple enough to not be overwhelming, but complex enough to allow combos.
+ I found the exploration of the world and characters in between major events my favorite parts.
- The game is really easy. I beat it without dying despite not really trying.
- The brush techniques have very little synergy with each other.
- The combat system is confused. You can do some really cool combo similar to DMC, but demons are designed similar to Zelda enemies, bosses in particular. This means that the combat speed feels artificially capped.
- The dungeons are by far the weakest part of the game. The puzzles in particular are very "do-the-thing".
- Final dungeon is a boss rush.
Presentation: 18/20
+ The style is oh so unique and beautiful.
+ Character design goes for the silly and the characterizing instead of the realistic.
+ The music was great. In particular the ending.
+ Almost all demons had a cool and fun design. Bosses in particular.
- I really do not like the aesthetic for the final area, or the final boss.
Story: 11/20
+ I love Ammy's character. She is such a goober.
+ The primary support character Issune had a nice arc.
+ It had a really nice rising tension up to a certain point.
+ It integrated many stories from mythology, so if you're into that you will have a good time.
- It's got a surprising pervy energy to it. I would not say it ever goes as far as becoming lewd, though I could see it upsetting some people.
- At a certain point it feels as though the game should have ended, and then it doesn't. That part had a boss that was better than the last, a dungeon that was better, and more narrative build up.
- At some point the story takes a turn that only confused me.
Total: 74/100
Statement: I can see why this is the favorite game of so many people. I think it's one of my favorites now, but it is far from the best. Also there's a sequel coming. wtf
Dog gameplay, dog character, dog story, dog graphics, dog music, dog ending.
Came back here after the sequel announcement and finally bought the PC version: soo happy to know that my beloved childhood game is making a comeback <33
If you've never played this game before, please consider doing so!! You might think that playing as a wolf comes with lots of jank, but this game handles it very well. Not to mention the art style and the brush mechanics, which make this game truly feel like a living painting. Simply put, it's a unique and engaging experience.
The PC version does unfortunately have a couple of issues, but they can be overlooked. You'll be hooked onto the game in no time.
Ah, Amaterasu... Origin of all that is good and mother to us all...
Simply my favourite game ever.
The OST is insane, the story is cool, the characters are lovely and inspired by Japanese mythology and litterature, there’s a lot of humour, the game isn’t repetitive and takes between 30 and 40 hours to complete, the sumi-e graphics are one of a kind and simply stunning… For €5 on sale.
Yes, it has some small downsides, like slow texts, a lot of mistakes in the French translation that weren’t fixed with the HD release (that’s a bit of a shame, really), camera being a bit slow too, capped to 30FPS (which I think is on purpose, it would probably be weird with the painting style), but guys… The game is 18 years old, and still absolutely amazing.
If at first you have issues with the game resolution, close it and open it again and you should be able to access higher screen resolutions (had to do that for my 1440p screen).
Decided to play it again after Okami sequel announced. Never in my life I thought it is possible to see the sequel after so many f***ing years. We are even getting Okami sequel first before Half Life 3.
One of my favorite games on PS2 when i was in high school
unique artstyle , gameplay and the music are stunning, it bring me back to my childhood
top notch 10/10
can't wait for the sequel!
Booted this up on the ps3 for 20 minutes years ago, as an adult I've learned to appreciate games like this. So far it's been very relaxing and the art style is gorgeous.
While I don't have a lot of hours recorded on steam for this game I play the hell out of it on Wii and Switch! The art style is amazing, story is so fun to play through. Good suspense, and comedic moments. The soundtracks and audio is hella fantastic! I highly recommend this game so much! And with the new sequal coming out it's a perfect time to get into it and play it! This game will make you cry and laugh and it is such a good time you will not regret playing!
3 Playthroughs already about to make it 4, I'm so glad Okami is coming back I've waited half a decade for this moment
One of the best games of my childhood. Time to replay for Okami 2
In honor of the sequel being announced, it was about time that I wrote a review of my favorite game of all time.
I first found Okami for the Wii in a small local secondhand video game store for about 5 bucks. I was around 12 when I got it and it fundamentally changed my brain chemistry forever—pouring over the bestiary, learning about yokai and Japanese mythology, and learning about Ukiyo-e woodblock painting shaped my later teens and probably what I still like to this day as an adult.
This is one of the best Zelda games ever made without being a Zelda game; it wears the inspiration on its sleeve but still has a very well-developed identity of its own. It has been dethroned a couple of times by games with recency bias, but the king always returns to the throne as my favorite game of all time.
My masterpiece and muse.
I played this to completion on the PlayStation 2 and I have no words for how much I liked this game. It's a masterpiece to me in every way, but especially in terms of characters, story, art style, gameplay, soundtrack and japanese folklore/mythology. I still remember it fondly and feel a little joy whenever I start this game for whatever reason.
I can't recommend this game enough. Just buy it and play it immediately if you haven't done so yet.
Here after the 2024 game awards. BEST GAME OF ALL TIME IS GETTING A SEQUEL BABYYYYYYY WE'RE SO BACKKKKKK
31 hours on steam, 100-ish hours on ps3, countless more on ps2. This game is a core part of my childhood. ALSO OKAMI 2 ANNOUNCED CHAT WE ARE SO BACK
Appearing after the Okami Sequel was announced and all i can say is this game is truly a master piece, It is visually stunning and the story and characters are equally as amazing, if you have not played this I would HIGHLY recommend it I promise you will not regret it.
You owe it to yourself to play this game. A beautiful, heartfelt and utterly unique adventure. Plus, a sequel finally got announced. I may only have 11 hours on the steam version but I have played this on every system its been released for. I still have an original PS2 disc copy.
Genuinely if you haven't played this game, do so. You won't regret it.
REJOICE OKAMI FOLK!
Sequel just got announced
So happy to see this game getting a sequel after all these years.
If you haven't played the game, I highly recommend to do so. The story is great, the artstyle is great and still holds up till this day (artstyle > graphics), the music is great (Ryoshima is my favorite), and the brush mechanic is the main highlight of this game. No other game I know that has such mechanics integrated into combat and exploration.
11/10 Ammy is best doggo
P.S. If you have a drawing tablet, I would recommend playing the game with it. It's very fun
I remember this first coming out, played it on PS2.
Loved it.
Played it multiple times throughout the years. Still loved it every time.
and to find out we are getting a sequel?
Hideki Kamiya we are with you the whole way because you brought an amazing game into our lives and we are so happy to see that story continue!
(Highly HIGHLY recommend this game if people have not yet played it!)
This game, from the visuals, to the music, to the story, helped me develop a love for Japanese mythology way back in 2012, to know it's finally getting a true sequel makes me extremely happy. If you haven't played Okami yet I highly recommend it.
While I know Okamiden exists, it didn't feel the same in my opinion, not a bad game but not great. It still had good music and the visuals were cute but the characters and story weren't up to par with the OG to me. I guess this kinda doubles as a review for the DS game aswell so if you have a working DS or 3DS set of systems and some spare money give it a try, hopfully it'll tied you over till Okami 2 releases or 100% this one, or do both.
Probably one of my favorite games, the visuals, music, and gameplay are stunning. I've played this on wii, switch, and now here. Truly a marvel experience.
However, this game is typically best with either a touch screen, or motion controls for the brush, it takes getting used to via controller, and mouse is just iffy. Good luck, have fun, and watch out for giant logs
I have played and owned every version of Okami that has released since its 2006 release. It is a unique and beautiful game that I can't recommend enough. It is a game that I come back to each year to experience again and again.
11/10 - Would Wolf Again
Okami is easily one of the most beautiful games I’ve ever played, both in its art style and its storytelling. The story? Chef’s kiss. It’s emotional, epic, and sprinkled with just the right amount of humor. I’ve played it several times over the years, and I always find myself coming back to it every few years.
Played this on the PS2 extensively, then the PS3 remake and now PC. My favourite game of all time
5/5 what a creative and wonderful game
Easily the best Zelda game where you play as a wolf released in 2006.
Fun fact: This game is based on tradtional japanese culture and isn't an anime
So yes I recommend this but with several *major* hesitations. Is it fun? Yes, sure. It's a huge game with tons of side quests and absurdities and storylines and characters, so if you want a complex playground, go for it.
However! My two main issues are one writing and one setup. The setup one is that there are a great many times when you lose control of the camera or the angle is limited and I've had that complicate fights or jumps or whatever several times because I can't see where I'm going. If view angle is a thing I have to fight alongside the puzzle/boss, I'm playing a different skillset and it's super annoying to realize I've missed a jump/opening because I can't get the game to let me see it.
The other, the writing, is that I am deeply over the perv sexism of the buddy character Issun (and the way nearly all of the female characters are drawn with hanging-out boobs and a weird hip sway every time they move). There's one character where every single interaction mentions her breasts, and Issun calls every woman "hon" or "babe" or whatever while completely demeaning whoever they are (one is a QUEEN, literal royalty, and Issun can only focus on her being pretty. Like. Eastern and Western cultures alike would skin you for that kind of disrespect of royalty to their face, I don't care that it's meant to be a joke). It's a funny character quirk the first couple of times, but after about seven it lost any sort of amusement and is now like having to sit through the annoying Chad at the office who talks about however many "girls" he scored at the bar over the weekend. I know this game was made in 2006 but come on, this sort of nonsense was already ridiculous in the 80s.
The game itself is enjoyable (clearly, since I'm investing so much time) but I dearly wish Amaterasu would eat Issun and I would love for the camera to stop glitching. I do give a shout-out to the woodcut-style paintings of the backstory cut scenes, those are beautifully done, and I am so grateful that the options menu allows me to turn down the volume of the voices so I don't have to listen to them during all the (many, many) cut scenes. I won't be returning to this game, but I do recommend it with reservation.
A beautiful remaster of one of the best games of all time, I recommend using a controller or the steam deck for the best experience
Дополнительная информация
Разработчик | CAPCOM Co., Ltd. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 92 |
Отзывы пользователей | 93% положительных (4167) |