Разработчик: Bethesda Game Studios
Описание
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
- Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
- Adds up to 80 hours of new gameplay and quests for current Morrowind players
- Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
- Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
- Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
- Direct the construction of a mining colony and face the threat of savage werewolves
- Become a werewolf and indulge your thirst for the hunt
- New armor and weapons including Nordic Mail and Ice blades
Поддерживаемые языки: english, french, german
Системные требования
Windows
- OS *: Windows ME/98/XP/2000
- Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
- Memory: 256 MB
- Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
- DirectX®: 8.1
- Hard Drive: 1GB free hard disk space
- Sound: DirectX 8.1 compatible sound card
Отзывы пользователей
Es un buen juego. Una vez te acostumbras a las mecanicas, que estan bastante pero BASTANTE anticuadas, se vuelve muy disfrutable. Tiene uno de los mejores sistemas de magia de la saga Elder Scrolls, junto a su cantidad de objetos, tanto magicos como normales. La exploracion es satisfecha, las clases y las razas impactan mucho en tu playthrough, y puedes ser lo que tu quieras. Hay cosas que se quedaron en esta entrega que lastimosamente no aparecieron en otros juegos.
Unless your a mod maker or have an old ass computer won't be able to get past the beginning of game if you are a modder maybe could release a mod fixing the broken beginning of the game that crashes during tutorial. Needs to be patched or removed from the steam store. There are supposed patches on nexus but they don't fix the game breaking crash and shouldn't require mods to play a vanilla game in the first place.
This game is a timeless masterpiece. No matter how many hours I have or playthroughs I complete this game will never lose it's charm
My play time on steam is only a tiny fraction of my time in this game. I've played this game on both console and PC since 2004. I still think this is the best game of The Edler Scrolls series. I'd pick the vanilla version of this game over the vanilla version of Skyrim. Skyrim only beats Morrowind, in my mind, because of the fantastic mods available.
Great Game. My favorite of all time. Plenty of things to do and many different ways to play. Would highly recommend to anyone of all backgrounds. Now a days its older but it's golden
It's aged surprisingly well, if you can get past the combat. Treat it less as an action RPG and more of a 3D visualization of what is going on, and it gets a lot better. Some graphical mods to make it more visually appealing, and it's a great game even today, for some audiences.
Hard to say anything new about this game in 2025, but I'll mention that you really should get some mods if you're thinking about playing this game. It is very easy to have a vanilla experience, with a handful of mods to fix all the worst problems and allow you to use a modern PC to a fuller potential.
https://modding-openmw.com/
Its morrowind yall, people still be making mods for this game, thats how good it is.
It has stood the test of time and is a monument how good games used to be (by AAA studios anyways). buy it or use OMW, dont make a difference to me partner.
mega stuffy, quests take away bring, but the story is interesting purely because of this I will put a like ( this game needs a remake and if the remake will be I hope they will somehow fix all these stuffy identical quests and I hope the fight with Dagoth will look better, although for those years it already looks normal )
It requires a bit of modding and a lot of reading dialogue boxes, but it's a great RPG, and Bethesda's best writing.
Gem of an RPG. We'll probably never get anything quite like Morrowind ever again.
For any prospecting players, this game is a lot like Fallout 1 where its mechanics can cause 'culture shock' to the modern gamer. Melee hit chance is in this game and that can throw off new players. If you want to hit your strikes make sure to have that weapon skill as a major (AND use that weapon type in question. Don't use the iron dagger as a knight etc.), increase your agility when you can, and keep your fatigue up.
Also, you should get OpenMW so the game is playable. It took me less than 10 minutes to install it.
Morrowind is an interesting game. Many people who play this will probably just quit after wandering around outside for five minutes, eventually dying to a mudcrab or a kwama forager do to not being able to land a single hit with their starting dagger while at 0 fatigue and a Short Blade skill level of 5. While Morrowind's mechanics are not overly complicated in retrospect, there is a bit of a learning curve in figuring out how to create a viable character, level up, and actually engage in combat.
Unlike later Elder Scrolls games, your character in Morrowind lacks a lot of the quality of life features that players in later games may take for granted. You cannot run at full speed or constantly jump without deleting your Fatigue (which in turn makes you less effective in combat/skills), every weapon strike and spell casting is subject to a percent chance to fail based on your skill levels and attributes, fast travel is limited to specific NPCs that operate travel services, many enemies in the open world are NOT scaled to your level and can be incredibly powerful if you stumble across them early on, and there are NO quest markers--just text instructions in your journal that vaguely tell you where to go or who to talk to.
This sort of gameplay appeals to many players, while turning others away. Some may consider the RPG combat mechanics to be less immersive, while seeing the quest and fast travel limitations as more immersive than later titles. I've always liked the very deep level of customization allowed in the game. Morrowind lets you craft your own custom spells with almost no limitations other than your own character's skill level, gives you immense freedom with enchanting gear, has a huge number of gear slots, has an impressive variety of spell effects ranging from useless/niche to broken, and allows spell effects and stats to scale up virtually without limit. You can, for instance, go from barely being able to run faster than a crawl to being able to jump across the entire world in a single bound. Morrowind scaling is crazy.
A large part of the appeal of Morrowind also comes from the setting and story. The world has a very alien feeling, with giant mushroom trees, and poison jellyfish cows, dinosaurs, tower-sized bug taxis, and so on. And the cultural dynamic is quite unique compared to other fantasy settings. You really do feel like an outsider in a relatively hostile land that you need to earn your place in. There are complex faction dynamics, race relations, cultural clashes, and a story that I think sets it apart from the setting and narrative of later ES titles like Oblivion and Skyrim.
Morrowind isn't a game for everyone. Many people may not be able to get past the dated graphics and clunky controls/mechanics, but overall, this is an incredible open world game, full of secrets, hidden areas/dungeons, and hundreds of hours of content, that I fully recommend.
It's even better than I remember. Played Morrowind to death in the early 2000's but picking it up in the mid 2020's has been a lot of fun.
Morrowind has the best story of all the Bethesda games. Tragedy, pride and betrayal.
Classic dungeon crawler. Punishing difficulty, obtuse design. Ugly without mods and borderline unplayable. If for some reason, you're still curious, then this game is 100% for you. It is a fascinating Pandora's box of classic CRPG goodness. The modding community has kept this game up for 21 years, and I doubt they'll stop anytime soon.
По моему мнению лучшая из частей своей серии, в нее хочется постоянно возвращаться снова и снова.
Played this for 300+ hours on disc before buying it on steam to re-visit. A bit of a rougher experience than Skyrim and Oblivion to be sure, but it holds a special place in my heart. The artifacts, the dungeons, the weapons, and just the world in general; it's a must-play for any open-world RPG enthusiast.
This has been a lot of fun so far. Definitely a break from more modern games. What is this actually reading the quest log and map?! XD I personally find that endearing and part of the fun. I never played any of the older Elder Scrolls games so this has been a new experience. I did download some graphic mods, which I recommend. It makes the game more pleasing to look at. Do not recommend "Uncle Crassius", that guy is a weirdo...join some other house so you can avoid him...
still did not finish the game sooner or later just is a very long a slow game not making it bad but showing how some oldschool games used to be like this at the start slow but once you get in the middle or end of the story its rolling still good love the skyrim series
Fascinating experience especially when coming from newer ES games seeing how the design philosophy was changing over time. I enjoyed it but it took some effort to get into it. I still like Oblivion more but its definitely a cut above Skyrim as an RPG. Accessibility and graphics are not to be underestimated when it comes to games appeal but at least I won't point and laugh at Morroboomers anymore, they do have a lot of good points.
Design and writing don't hold up to today's standards, but it was still very fun to play and to glimpse into the budding elements of RPG design that now permeate the genre. I'm also a huge lore-fanatic of the Elder Scrolls series, and so while the pacing and narrative delivery were very foreign to me as someone who didn't grow up with these games, I was still able to appreciate the vision.
I can imagine that in 2002, when the range of choice was so constrained to only a handful of big titles, the sandbox, exploratory nature and the "we won't hold your hand" design philosophy was extremely appealing. A big (comparative to it's size, almost empty) sandbox that takes hours and hours to explore and just make sense of is hugely valuable, it kept you playing and kept you occupied, while there was nothing else to turn your attention to.
I don't think the issue is necessarily that "zoomers these days have no patience for delayed gratification", I think it is largely just that existing as a video game is no longer a quality that can be insisted on, there are thousands and thousands of alternatives that are begging for your attention, and I think that kind of competition has driven developers to streamline their design and focus in on the things that players REALLY want when they have the luxury of choice.
It was also very satisfying to see the evolution of what Bethesda has been approaching over decades, and I'm glad they have been able to identify the old hard-nosed rules of RPG that detract from the flow of a game, and morph these things into gamified echoes of realism and sandbox.
This is an amazing game for people who don't mind buggy messes, easily my favorite of the elder scrolls games so far
Playing this for the first time since it was released on the original Xbox. It's so nice running it on modern hardware with the assistance of OpenMW. The engine updates are really nice and allow you to appreciate the game for the achievement it originally was, but with niceties such as widescreen support and greater fluidity all around.
The game itself is an absolute classic. It doesn't feel as big as it once did, but still features a varied map that requires actual thought to navigate. You have to reference your journal for directions and check road signs in order to get around. I've even started a OneNote page in order to keep some of my own notes and screenshots as necessary. This may sound like a pain, but it actually adds to the immersion in a way.
The mechanics are dated, for sure, but not in a ways that make it unplayable. There are many indie games today that employee similar mechanics, but they're called quirky or streamlined. If you understand the way the game is calculating things such as hit chance, then the animations and mechanics make more sense and become acceptable.
From a visual standpoint, I'm actually very impressed by how this looks when using the OpenMW engine. I'm not using any additional mods, but the new engine really gives the game a look that is easy for me to accept today. Widescreen support goes a long way, but better fluidity and some added visual flairs to lighting and water help as well. The game also includes some cool touches I had forgotten from a visual standpoint. Upon entering Ald'ruhn for the first time, I noticed my character was blocking their face due to a sandstorm. If you turn their back to the storm, they dropped their arm. The game's music is as classic as the other Elder Scrolls games.
All in all, I'm really excited to be playing this one again.
a word of advice: do NOT install the better balanced combat mod. it is neither better nor balanced.
Morrowind has a fanbase famous for gatekeeping the title. And there is a reason for that. While Daggerfall was the game that established and expanded the Elder Scrolls universe, it was Morrowind that defined the franchise we love today. Once you overcome the initial challenge, Morrowind becomes one of the most memorable games you will ever play. Playing with OpenMW is heavily encouraged to improve the quality of life.
Gameplay is a bit slow at first, but after you finish those 'fetching' quests, the quests become more interesting and rewarding
Grew up playing this on Dad's OG Xbox. Still loads of fun to this day, especially with such a vast community supporting it. Downloading and playing this game is never an experience I find myself regretting - Just get ready for some crashes lol.
Man, where to start? From the jump, the atmosphere is incredible, you can see the starts of the IMMERSION-centered ethos of Bethesda's games, even if the clunky UI and crunchy RPG systems kind of get in the way. I can see how the real old school RPG heads can get nostalgic for the numbers and the different weapon skills and the spellcrafting... but man, gameplay wise, it is pretty rough to get there. Though there's something to be said for a game that expects its players to be smart and patient enough to learn and reap the rewards of learning - not all of it is just friction for friction's sake - it does make your mastery feel earned. As an Elder Scrolls fan, the worldbuilding is great, it was an interesting experience to see what the people of Morrowind were like and let myself be absorbed into my character.
If you are looking at Morrowind you already know what it is and there are way better reviews than what I can make.
The game is good, play Tamriel Rebuilt, Oblivion killed my baby, etc
Amazing game with no quest hand-holding. Instead of map markers and an Easy Mode HUD you have to listen to a guy say "Go down the road until you see a tree... then go West and look for the rocks. Past those rocks there are some islands. The cave is over here."
And that's all you get.
You can kill anyone you want. That means "Ooops... I hard locked the story." Deal... role play that sucka! That's the point of the game.
It's definitely not an easy Bethesda game to get into if you're more used to their titles that came after it, but if you stick to your class' skills in the early game, this game can be a lot of fun.
I've tried to get into Morrowind 3-4 times in various ways over the last 10 years, and I was finally able to break through the first few hours and finish the main quest for the first time in my life. I used OpenMW and 2 QOL mods to rebalance the movement and jump speeds, and one to now use up stamina while walking at full speed because I didn't want to spend hours upon hours going even slower than a snails pace, pushing half way on the controller thumbstick, just so that I would have stamina to spare if a fight broke out.
I also cranked the difficulty down half way to the left on the slider. It's a single player game. I'm not trying to prove anything to anyone. I just want to have a good time. I also used a map to see which fast travel methods connect to each city or town on the map. It made navigating those systems bearable. And also I used UESP to find out where locations and NPCs were at, because I have ADHD and it was not fun to be pulling out the journal every 5 seconds to re-read the names of people and places I was looking for.
While this game was a ton of fun, I still greatly prefer the more modern titles like Oblivion and Skyrim for how much easier they are to play. But I will say this, if this game doesn't click for you, try again later sometime. It might click eventually, and it might not. The game is certainly cheap enough at major sales to throw money away on it just to see for yourself.
I have played every other installment of The Elder Scrolls. I had not tried Morrowind until now. Wow. This game was ahead of its time. I decided to run mods and make the game look as good as possible. Right from the start I knew this game was going to be good. There is zero hand holding. It makes you take time to fully understand every quest. You have to use your journal to get to your destination and know what to do and how to complete each one. When you go out into the world it is staggering to me what it would have been like back in 02 to cut your teeth on this game for the first time and I wish I had. I was mainly playing GTA 3 back then. The caves and underground areas are done so well. Far better than Oblivion which is one of its downsides. So many caves in that game look the same or similar. Just 14 hours in and I find myself thinking about playing this game all the time. I am not going to spoil anything here so I will come back and add to this review once I finish my first playthrough. So far this is Bethesdas best game by far and I don't see them topping this one. Skyrim is close but just feels different.
This is literally one of the greatest RPGs ever written. Yes, it's 25 years old. Yes, you have to mod the hell out of it to make it playable. Yes, it's worth it...especially if you loved Skyrim and Oblivion and can't wait for ES VI to get your Tamriel fix.
Play Morrowind...and keep your eyes on the sky. Saint Jiub hasn't started his holy crusade yet.
Fantastic game. Really loved the old school challenging aspects not found in many games today. Dialogue is great.
This is a highly unique game; the variety of skills and classes are awesome. You evolve your character into a villain or a hero. A huge number of dialogues and some challenging quests are above its age (considering w its publishing age 2002). Every RPG lover has to try out this game.
Yeah surprise surprise you grand delinquent peckerheads. Didn't expect to see my positively alluring aesthetically tantalizing and sexually appealing mask again, did you? That's right - Daddy's home b*tches. You come here to this place where destiny is made looking to recharge your god batteries but instead find your worst nightmare has returned to take his rightful place as the One True God of Morrowind. Took me near 2 eras of dreaming to reconstruct my physical form. Looks like you retards wasted no time running this country into the ground while I was gone. I'd ask where Nerevar is but we all know the answer. Nice way to end a marriage Lexi. Most mentally stable are content with filing for a divorce. But hey, I guess matricide does the trick just as well. And let's not pretend both those gonzo d*ckwitz standing next to you weren't in on it too. Yeah I see the stunned looks in your eyes like all three of you just got busted stealing from the sweet roll jar. These are the gods our people have resorted to worshiping? You 3 morons ever look in a mirror ever do any self-reflection. Want me to do it for you? Fine. Why not start with that hermaphroditic poet taster other there. Nice to see you Vec, is that half-gold half-gray skin color thing supported to be some sort of metaphor because it make you look like a clown. I heard Molag Bal rode your head like bucking pendulum so maybe that supernatural syphilis is starting to mess with your mind. And hey, Almalexia Lexilex Lexi-Almalunatic. I like your outfit. Glad to see godhood hasn't altered you aspirations of prostitutional success. By the way your husband loved me more than you, And last and most least Sotha Sil, Sotha Incel, lord of the C*ckwork city. I see you decked out in fake Dwemer gear so I guess you're still same self-hating chimer who secretly wishes he was born a dwarf. How quaint. god's damned ignoramus, you make everyone you meet feel uncomfortable, You know what - give me the god's damn tools. Excuse me did you seriously ask me what tools, you know what tools. Don't play dumb with me you parables of false idolatry. Give me Kagrenac's tools and I might be merciful enough to let the three of you *nuts live as ashslaves. No? Allright fine by me, let's fight you ashholes.
https://steamcommunity.com/sharedfiles/filedetails/?id=3389726625
the best one in the series. playing it vanilla it's fantastic but, with the right combination of mods this is one of the best RPGs ever made. bethesda ain't topping this one.
Delectable game, genuinely. It's a true RPG and honestly? So fun. The antagonist? Great. I love him.
Great game. Very dated but still enjoyable. The graphics and lack of voice acting for most NPC interactions being the main faults with this game.
There is a unique and interesting Class and Leveling system. Each character and playstyle feels very unique as a result.
*With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, OR persist in the doomed world you have created*
lol good times
Most unique ES made (IMO). Spell making and quests felt really enjoyable.
The gold standard for open world RPGs.
Sadly Bethesda will never reach this level of creativity again.
I've been on and off with this game for years on several different platforms. Through this experience I've come to the conclusion that vanilla Morrowind fucking sucks and is not fun. I don't care if "it gets better at higher levels" or whatever, if every fucking action I take is a dice roll based on my stamina bar, it will not be fun. I could imagine a system like that working if it weren't for the fact that the very act of moving your legs drains your EXTREMELY VITAL STAMINA at a pretty steady rate, meaning if you don't stand still for 90 seconds before every fight in the early game, you'll miss every action and die. Any people who defend this game's combat system likely inhabit nursing homes and use hearing aids.
Otherwise, Morrowind is actually a very good RPG with a captivating story, interesting dialogue, and cool quests. I don't think it's the best Elder Scrolls game, but once you get past the learning curve of the early game, it's a very fun and immersive RPG.
This is still one of the most entertaining open world adventure games ever made. If you can get over the clunky animations and the RNG based fighting system, this game is a gem unlike any other in the Elder Scrolls series. The music is absolutely fantastic, and the systems are fun.
Morrowind is a great game, fully deserves a bit of love and care that (as of posting this) Bethesda will likely never give it in the form of a proper remaster. I first played it back in 2008 on my very first laptop cause it was the only thing that I could get to run on it and over the years I always came back to it every now and then to enjoy the charm of an old story. If you have a niche desire to play older RPG's then this should be high on your list.
My first foray into TES was Oblivion. Though when I was younger, I can remember watching my old man play Morrowind (and the other titles from time to time) as I got ready for school in the morning. I only really gave it a shot a year ago.
First impressions are often make or break, and let's be honest with ourselves - the combat, some behind the scenes dice rolling + rng, is strange and hard sell at best,. The graphics, well, it's certainly a game from over twenty years ago. Getting from A to B was challenging, for someone used to conventional navigation means - a mini map, a quest marker, fast travel, etc. So understandably, playing Morrowind, especially with zero expectation, is a bit of an adjustment to make.
But I'm glad that for some reason, I kept on going. For one, the Dunmer are my favorite TES culture by a country mile. I've always had a soft spot for them, and my first Oblivion and Skyrim characters were Dark Elf Spellswords. I craved that fantasy of slinging fireballs while wielding a sword. So I understood the implications of playing Morrowind, and desired to learn more of the lore. I kept going, did my research, configured the game with OpenMW (thank God), and kept on playing.
Truthfully, the game is what you make of it. There's so much you can do. You can build such a unique and incredible character, and make compelling, game-changing decisions with how you choose to pursue quests, or pick a faction over another. And honestly, I know it's been said a ton, but Vvardenfel is unlike any other fantasy setting I've personally experienced. I've been around the ringer for fantasy games of all types, you name it, I've clocked time or at least dabbled. The atmosphere and feeling of Morrowind is second to none, I think only Kenshi has given me similar vibes.
To try and wrap it up, if you're a sucker for good story and world-building, do yourself a favor and give Morrowind a shot. If you don't like the default configuration, definitely consider OpenMW for bug fixes and client adjustments, as well as mods to tweak your settings and gameplay (Tamriel Rebuilt is an incredible mod btw).
One of my favourite games of all time. I recommend using openmw and one of their mod lists to modernise the game. The game is much more enjoyable if you take your time and work things out for yourself. Talk to NPCs and take their advice!
This game fucks
Definitely a huge barrier of entry for newer players (like I was) but man this game is sick.
Despite its age, I love the visuals and atmosphere. Tbh I think it holds up better than Oblivion does (seriously beast races look god awful in that game). It's got plenty of that "old game" charm to its models, ui, and sound effects that put it in its own special place in my opinion.
The unique setting and intriguing lore have captured me like (almost) no other game has. The progression is great too. While the early game sucks balls since you can't hit anything, I love that you can actually FEEL like your character is getting stronger by actually being able to land more hits and deal more damage as you progress in your build. It creates a huge contrast from how you started vs how you are in the late game.
The magic system is busted and it's peak.
Fuck cliff racers
I want to lick Caius Cosades's chiseled abs.
the steam version keeps crashing and closing for me, please fix the alt+tab issue too
This game is hands-down the best Bethesda game. My favorite RPG, and just my favorite game. Ever. I first played it as a kid on my potato of a Windows XP computer—one of em clunky white boxes that could barely run 3D pinball without crashing. Later, I pirated it (oops) for my slightly better, but still struggling, 2010s gaming laptop, and now, FINALLY, I own the legit version. It’s been my go-to comfort game for over a decade and a half.
I’ve beaten it like five times at this point...and it still feels like there’s a lot to try out with builds and roleplaying options. And when I finally feel like I've exhausted it, I’ll jump into some big overhaul or new landmass mods to keep it fresh.
Speaking of mods, the modding community is absolutely wild. There are mods where you can leave Vvardenfell and go explore a town in Skyrim (Skyrim: Home of the Nords), an island in Cyrodiil (Province Cyrodiil), and then there’s Tamriel Rebuilt, a massive project to make the ENTIRE province of Morrowind playable. The team responsible for the mod is also doing a great job staying true to the original game’s vibe, and as of now, they’re already halfway through the mainland.
TL;DR: Great game, it’s been 20 years, and it’s still one of the best RPGs ever made. So much to bite into, and the modding community is busy cooking more to keep you fed for years on end. If you’re into old-school RPGs, you NEED to give this game a shot, but only if you don’t mind the good old RPG dice-roll combat.
And a tip—As of 2024/25, if you decide to try it, play with the OpenMW engine! It’ll save you time and effort. Just keep in mind that OpenMW has less modding compatibility as of right now...but you won’t be messing with mods on your first playthrough, will you? Save the actual modding for later runs, ya know? And don’t listen to those purist nerds on Reddit telling you to download 3-4 mods (MGE XE, MCP, MWSE, etc.) just to make it work almost the same as OpenMW does right out of the box. Cheers. Thanks for reading.
Игры похожие на The Elder Scrolls III: Morrowind® Game of the Year Edition
Дополнительная информация
Разработчик | Bethesda Game Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 89 |
Отзывы пользователей | 96% положительных (15727) |