Разработчик: Finger Squad
Описание
EARLY ACCESS NOTIFICATION
This game is still highly in development, if you want to have the full experience it's better to wait until full release. We hope you will give us feedback during development to help us improve the game.You can also join us at Discord for feedback at
In END STATE you manage an international mercenary company hired to track down a network of terrorists in a war-torn country where warring rebel groups, criminal organizations and private security forces fight for power.
HIGHLIGHTS
- REACTION SYSTEM
Opportunity Fire triggers a reaction test when an enemy walks in to view. All participants in these situations can choose to shoot which often to intense firefights. - BALLISTICS SIMULATION
Each bullet is traced through the scene and react with the environment according to its penetration value and the resistances of walls and objects.
DESCRIPTION
The game features a strategic satellite map where you manage your organization, hire operatives, buy gear and find missions. Explore the Eastern European themed Brekovia, encounter enemy patrols, engage road blocks and make contact with the different factions operating within the country.
When you enter a mission on the map, the game switches to tactical scenario where you control each of your soldiers in turn based tactical battle. There are many viable tactics to each scenario, ranging from stealthy take-downs, coordinated assaults, strategically positioned snipers to explosive entry using C-4. Choose the best approach for each mission.
FEATURES
- Turn-based tactical combat, with action points and interruptions.
- Strategic layer where you manage your operatives, skills, equipment, leads and missions.
- Interactive levels with different types of cover, peeking around corners, climbing through windows.
- Destructible environments.
- Bullet penetration, different materials
- 10+ weapons. Lots of armor, helmets, grenades and other equipment.
- Character appearance customization.
- Skills and experience.
- Stealth with advanced visibility and hearing systems.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7, Windows 8, Windows 10, Windows 11
- Processor: Intel® i5-4200m 2.50GHz or similar.
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® 750M or similar with at least 2GB Video RAM, 1280x720 minimum resolution.
- DirectX: Version 11
- Storage: 5 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 or Windows 11
- Processor: Intel i7 6700k 4 GHz or AMD equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD equivalent
- DirectX: Version 11
- Storage: 5 GB available space
Mac
Linux
Отзывы пользователей
Darn campaign mode still locks up.
as much as i absolutely love tactical games like this,
currently my only "con" to the game is not being able to move all units at once,
(ofcourse in combat thats a given), however its painful when moving one unit at a time in a zone thats got no hostile units at all,
outside of combat, and settings up abuses or choke points,
i'd be nice to have the ability to select all units to move together has a group, till needed otherwise
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so for the moment ill sadly have to give this a thumbs down till your can group move units,
also the hostiles "detection/alert cone" (the red squares), it'd be extremely nice if thoses were more visable,
for example.... when trying to sneak up on enemy hostiles in a wooded area,,,, its almost impossible to see the "danger/alert zones" unless you've zoomed in the maximum amount
i personally prefer to get my units into position before i engage in combat, without ofc walking straight into their "overwatch" cones
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I will be keeping this on follow, and re-wishlist it for when the visibility of the detected/overwatch zones are a bit more visible or at least some form of visual/audio warning that you are about to be noticed
I had this game in my wishlist for a long time while waiting for new patches to come. So, when I saw the July update (0.7 version), I jumped in. After more than an hour playing, I can say for sure it's a cool game.
Long story short, for those seeking for information before buy it, 'End State' is clearly inspired by Jagged Alliance, what becomes obvious with the body parts aiming. The turn-based combat follows the same mechanics, although the exploration is not free as in JA3 (your squad walks turn-based before combat, such as in XCOM).
Of course there are missing features, hence the EA - by the way, I think it's a solo dev project: no voice acting (although the sound of the bullets and ricochets is pretty cool), some kinky animations, lack of more informations while in the mission's map...but for me this things were not deal breakers.
Besides the battle's audio and the cool JA's mechanics, the graphics are the highlight - impressive work on the scenery.
The price is fair for the work done, let's hope the dev will keep improving it.
Дополнительная информация
Разработчик | Finger Squad |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 68% положительных (69) |