Разработчик: Overhype Studios
Описание
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About the Game
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?
The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
- Manage a medieval mercenary company in a procedurally generated open world.
- Fight complex turn-based tactical battles with historical equipment and brutal injuries.
- Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
- All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
- Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
- Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
- Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
- A dynamic event system with atmospheric encounters and tough decisions outside of combat.
- Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
- Two full hours of orchestral soundtrack.
- 70 Steam Achievements and Steam Trading Cards.
Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we strive to reflect the creativity, complexity and originality from the old days when game developers were passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of the best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat and Jagged Alliance.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
- Processor: 1.2 Ghz
- Memory: 1024 MB RAM
- Graphics: OpenGL 3.3 compatible video card with 512 MB
- Storage: 1500 MB available space
- Additional Notes: Make sure your video drivers are up-to-date!
- OS *: Windows 7, Windows 8, Windows 10
- Processor: 2+ Ghz
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.3 compatible video card with 1024 MB
- Storage: 1500 MB available space
- Additional Notes: Make sure your video drivers are up-to-date!
Отзывы пользователей
Difficult for sure. Once you get a handle just superb combat system and so fun to replay over and over.
Save scum and play beginner for awhile. Big learning curve. The game is hard, but learning what the challenging parts are compared to the easier parts will make the game possible to play.
This game is fun but my sole complaint is the high number of 'critical exception' crashes I've randomly had which always seem to happen during long battles (e.g. noble war fights) and because there's no saving during battles, I have to restart the game and fight the battle again from scratch which is enormously frustrating and really ruins my player experience. This appears to be down to my choice of antivirus software so I can't really blame the devs for that though.
Hard to describe. But don't let the initial simplicity of the game fool you. It's deep fun and just very unique.
This game SUCKS!
A pretty art style doesn't make a good game.
Your mercenaries are weak and tucker out within a few actions.
Archers on your side are useless.
The tutorial refuses to teach you how to play.
The RNG will screw you over in more ways than one.
STAY AWAY from this horrible plague-carrying piece of diseased cow fuck!
This game would be good but the RNG bias towards the AI even on the easiest difficulty makes this game unplayable. I wouldn't waste your money. they brag that this is a difficult game, but without the RNG it wouldn't be. you can have a 99% chance to hit and 9 out of 10 times it will miss, the inverse for the AI.
It's a good game. It knows what it's going for, and it nails its target. It really hits the gritty vibe well.
I know I'm a scrub, but I wish it had more ways to tune the difficulty. Ways to adjust the combat difficulty in different ways would be nice, but I'm more focused on the economic side. I'd personally like to be able to run around and have difficult, tactical battles without having to worry as much about the other stuff. So being able to adjust stuff like food consumption rate, job availability rates, etc. would be awesome.
>play the tutorial
>nothing is explained
why even make a tutorial at this point then???
they dont even have keybiding in game, instead its posted in forum for some reason + the UI is pretty bad too, it just feels bad to play it....
Fantastic game, hope the devs give it some more love, the mod community is great though.
I got a few hours in and i gotta say, I still have no idea what I'm doing.
10/10 there's nothing quite like watching the company you've been putting
together for the last 8 hours get hunted down and murdered by tiny green children riding rabid wolves.
Very engaging action/tactical RPG about managing a mercenary company, where losing is fun, and stories around your band of warriors form naturally through gameplay. Lots of variation in gameplay, and builds, with good enemy AI. World-building wise, it has a good mix of low fantasy elements with "gritty" elements of medieval society without feeling over-the-top or like it's trying too hard to be edgy.
Tough and punishing, you WILL lose units, it WILL happen a lot. Start on beginner for the love of god.
Very addicting, with great depth in its gameplay and well crafted world
Fun game, great challenge and diverse playstyles abound
actually i bought this game a long time ago and after 3.5 hours i quit,i didn't write a review because i thought devs could've tweak the things for at least beginner difficulty with time but ofc i was the naive one thinking a beginner difficulty should be for BEGINNERS... the only reason i quit was the ranged combat btw. the melee combat is actually fine because you often get %50+ hit chance and you actually feel that %50 chance is fair, you don't miss too often with melee weapons. but the ranged combat omg its mind numbingly awful,let me explain why
on early game you'll get MAXIMUM %45 hit chance with your ranged bros and thats only if they are good(stat wise) and got some good perks otherwise you'll get stupid numbers like %5-%9 majority of time and those are on DAYTIME btw its even more awful with the night time accuracy penalty. the entire early game ranged combat is like this: miss,miss,miss,hit 1 time for a miniscule dmg,miss,miss,miss rinse and repeat. is this sound fun to you? %45hit chance my shoes, even with %59 hit chance you are missing left and right in this game. and early game is not 3.5 hours btw, i told to myself how long this missing charade lasts anyway so i've watched couple of guides on Youtube and people were missing their shots for 10+ hours non stop until they get good bros which is a huge grind...
so how to get fun in this game? Grind your butt for hours to get good bros and then pray to the rng gods that you won't miss %75+ hit chances with your stupid ranged bros. if you guys watched the movie "Men in Thights" there is character named Blinken and your ranged bros are basically him. %6 hit chance on a point blank range, wow just wow.
yeah the game has 99 things the developer did right but this one thing makes the game a chore to play and thats why i can't recommended it to anybody who hates stupid rigged rng mechanics like me. X-com is probably the biggest regret purchase i've got on my entire life and this game seriously close to that. its such a shame tho because this could've been fixed at least for the beginner difficulty but these developers are thinking that rolling a dice and missing %99 of the time is fun and challenge...
You are getting what you've asked for, and a lot more, 0 reasons to not invest your time into this gem.
Amazingly immersive game, world feels alive, combat feels very tense through great audio. Balance feels great, armor works, team composition matters a lot. A lot of great tiny decisions that just make sense that would otherwise sour the experience. Great game well worth the price.
One of my all time favorites, especially for an immersive open world medieval sandbox. Better captures the feeling I was hoping to get out of Bannerlord with a mercenary struggling rising up to fighting tense tactical battles, just play Hedge Knight start for the main character vibe
I have tried to give this game multiple tries. Each time, I get frustrated by the game design philosophy of the devs, where you are presented with options that are either a waste of your time or will completely ruin your run. The game does not present this information to you intuitively, you are just supposed to know that you can't fight certain enemy types until you get a high-level party. Or that sometimes the arena battles will make you do a fight that's wildly more difficult than any arena battle you've done so far, without any warning.
Great game, with decend chalange and good mechanics. Btw the soundtrack especially the barbarian one is awesome
This is the greatest game I have played in years. Open world xcom fantasy. So much fun.
Before you buy, bear in mind that this game is VERY hard and subject to a lot, perhaps not always fair, RNG. But if you like inflicting pain to your mind as well as your body this should be a 10/10 experience.
This game has become unplayable. I used to play it years ago when it was released, and it was great! Now, you start with almost no money, abysmal armor, no weapons. You get only the lousy missions where you have to crawl in a forest or on top of a mountain for days looking for a non-existent place until your funds run out, or until direwolves attack. I played this on beginner three times recently, and in all games I lost from the first battle to unbeatable enemies. They reworked the balance and made it unplayable.
3 crashes, broken textures and after the last crash, the autosave is now constant crash on load so i have to go back to my other save which was 6 hrs ago... Would 100% not recommend in the state the game is at the moment.
very fun. haven't gotten close to beating the game. Maybe got midway through when all my brothers get massacred. very fun though. Especially with the different starts you can do. Oathtakers, peasant militia, beast slayers and lone wolf are my favorite ones so far.
After spending 75 hours with "Battle Brothers," I wanted to enjoy the experience of managing a mercenary company in its richly designed world. The game's atmosphere and art style are commendable, creating a setting that is both immersive and appealing.
However, despite the time invested, I found myself not achieving much and feeling increasingly frustrated. Even on the beginner difficulty, the game is punishingly hard. The early game is especially unforgiving, often placing you in situations that feel nearly impossible to overcome. This steep difficulty curve can be discouraging for new players trying to find their footing.
The missions lack variety and quickly become repetitive, making progression feel like a tedious grind. Traversing the expansive map during caravan or courier missions is slow and unengaging, which made it difficult to stay focused on the game.
While "Battle Brothers" has a lot of potential with its compelling concept and world design, the excessive difficulty and repetitive gameplay overshadow these strengths. If you're considering this game, be prepared for a challenging and oftentimes frustrating experience.
Gotta love this Dogshit game. "Just get good"
Yup, gotta love it when my bro has a 95% chance to hit and misses 4 times in a row!
Then enemy AI with 10% chance hits me 3 times and I die to the wonder world of RNG.
Games are supposed to be fun, and man is this one that. I don't care that I have an invincible squad I've played for "1500 days" on easy, with unkillable mercs. Sometimes I just have to go back and wreck havoc on anything I wish. Ahhh... I've played quite a bit, the replay value is extremely high. If you have fun getting slaughtered due to a difficult game this is definitely for you, if you want to "learn" how to overcome seemingly impossible odds try BB. If you like breaking a sweat over a turn based RPG, this may do you right. If you eventually play a game and have love tooling around a fantasy world as human armor clad gods, it'll take a while, but yeah Battle Bros. Good stuff.
Here's to 100 days of save-scumming fun! However you want to do it. Try to start with unexplored map, iron man. Either way, may your daggers slip through the armor you wear later.
P.S. Base game is easily worth it, so are DLC's. Added content is really great. Last one free from Devs, this game is so under-hyped.
RNG trash. so hardcore. wow, much oldschool. rolling a dice is not a game you really play, you are more of an observer.
5 crossbow shots to kill a wolf?
raising a shield and aiming spear at your enemy leaves you exhausted in 3 rounds?
alright, people love this game. i don't and i don't get it.
good game, imo, release a game with lots of skill builds, people use 1 maybe 2 adding archers, don't hide the content that is bit lacking and wiki necessary to understand tf there is once you reach lvl 11? around 11. Better quests, classes instead "origins" aka you start in different places but pretty much the same. Explained lore not DS style needing wikis all the time. Release that, get rich. Still this game got cool mods and just vanilla is dope, next time please fk gamepad support.
The pros just nearly outweigh the Cons of this game. The combat is fun, the time period and low fantasy theme is amazing, and the idea/concept of the game is great. The armor is customizeable and the enemy variety is super great!
The single con is the RNG engine they built into the game. They claim "It's been tested by third parties to be proven completely random RNG" but it's very obviously not. You will have battles where once you start every single ranged enemy on the map will hit you with 100% accuracy before you even start the battle and half of your men are already dead. You reload the save and the same thing happens over and over and over and over. It's kind insane how they claim its "Random" when the AI enemies nearly never miss their attacks, but as a player you miss over 60% of your attacks easily. I've had hits that are 95% hit chance miss several times in a row, while the low ranked loin cloth enemy walks up to me and stabs me 8 times in a row and kills me. There is clearly a problem with how the rolls are made (I believe it's because the random numbers are generated straight up on a scale from 1 to 100 instead of randomly choosing positive hit integers on the scale for the players to score a positive hit. So for instance if you have a 40% chance of hitting, you will score a positive hit on numbers 1-40. That's great and all but the game makes you roll super high numbers like 90% of the time. You'll be rolling 90s constantly, again I don't know how that's random when clearly 90+ rolls is a favorite of the game. Or the game just cheats for fun. Either way XCOM's random hits are more accurate, and that's saying something.
If you play the game with mods, it's a little more balanced. But just prepare to reload saves quite a bit.
Battle Brothers is constant management of risk/reward. How will you turn a bunch of farmers and rat-catchers into an elite mercenary company? Battle Brothers plays like Mount and Blade or Starsector with turn base combat on a grid based map. Unforgiving by nature, Battle Brothers may turn many people off due to its learning curve.
Let me start by saying if you are looking for a Fire Emblem game, you have found it. You are going to need to roll at least 100 times to find a good map seed but once you do you get transported to Middle Earth and what could appear to be a shallow experience is actually a never ending story. When you start the game you are in a race against the clock and you must quickly recruit, outfit, supply, pay and train a company of battle brothers. You have to build a good team as fast a possible because the game gets more difficult after you have been playing for awhile. Major events will happen like a greenskin invasion, wars between the kingdoms and undead scourges. There are also hundreds of random little events that can occur if you are in the right place, at the right time, with the right people. Each brother you encounter will have a different story and build. The game continually gives you just the right amount of vague story information to keep you engaged and it never really ends. It is easy for me to get carried away and pretend like I am actually playing a LOTR game or Dragon Age. You cannot buy a caravan/warehouse or conquer a town like in Mount and Blade but in every other feature Battle Brothers is a better game. Something simple like unlocking the people who sit around the fire in your camp is really satisfying and it is hard to explain why.
Occasionally I get the itch to come back to this game because a solid 85% of it is best in its genre, but then I remember that these guys put Alps in the game and it reminds me they can't be trusted to design anything ever again without adult supervision.
Very fun concepts, but unfortunately the game doesn't reward you for interacting with them. Monsters are harder fights that give garbage loot while humans are boring easy fights that give good loot. There's tons of weapons, with their differences largely not being relevant. I hate seeing something interesting and needing to think, "do I have fun? or do I win the game?"
Hi,
ich weiß ja, die Entwickler sind Deutsche, also schreib ich mal was auf Deutsch. Ich wollte mich hier nur melden, um den Entwicklern meinen herzlichen Dank auszusprechen, dass sie so eine fantastische Welt für mich geschaffen haben, in der ich mich vollends einfühlen und wohlfühlen kann.
Danke.
There's just something about Battle Brothers and I keep coming back. You get endless replayability and a wonderful modding community; including 2 great overhaul mods (Legends and Reforged). This game will scratch any RPG, strategy, and micro itches you may have. Don't let the minimalistic graphics keep you away. I've struggled to find a game that executes as well as Battle Brothers. My only complaint would be frustrations with the RNG on higher difficulties.
Amazing game that gets the mercenary vibe down super well and has enough content for weeks of playtime. And it my have replaced my Mount & Blade addiction.
Cool turn-based tactical RPG that combines engaging combat, squad customization, and exploration. The turn-based combat is challenging and rewarding, offering a satisfying balance of strategic positioning and intense encounters; stay away from beasts in teh early game. Customization options for each mercenary feel meaningful, allowing you to craft the perfect squad and get them hammered. The game shines in its exploration—traveling to new towns, seeking out hidden ruins, and taking on contracts make the world feel alive and dangerous. It's a game that pulls you in and keeps you hooked with its blend of tactical combat and exploration. Recommended.
Challenging and rewarding still not very good at the combat part but still enjoyable despite my lack of abbility
Epic sandbox, rpg game. Cant get enough of it. One of the few games where the turn based combat system is not a drag. The difficulty curve is steep but it feels rewarding when you progress. Min maxing galore for those that like it. Experts can get so good to play with transmoging. Rich modding community aswell.
Cons - You have to imagine your own story for every new game or the runs can start to feel a bit too similar once you get the jest of it.
Would love another expansion but the devs might have finnaly moved on.
This may be among the best games I've ever played. The tactical combat is simple to understand, but devilishly complex to master. The story elements are well crafted, but definitely not rated-PG. You really get to know your recruits. They have personalities. It's a shame when they die. Just a great game all around.
quite addicting but not very forgiving. would've like a little more tutorial in the beginning. a little more survivability would add more attachment to the characters and make the game more fun as the stakes would be higher
This game is tantalising and I am sure once I figure it out I will love it but the game considers itself to be "challenging" but so much of the "challenge" is from a lack of information given to the players. The first mission in the tutorial I got totally bodied. I put my archer in the back, make a shield wall in front and and axes on the flanks. I moved in and flanked the opponent and I got TOTALLY destroyed by NPCs just running up at random and tanking everything until i died. the hell else was I supposed to do? that's not challenge that's just dumb. what is worse I have zero idea what to do differently.
Also:
How do I stop zombies from spawning?
Why am I missing so much?
Why is my ranged unit doing almost no damage?
It took me quite a while to figure out the attacks of opportunity but why do the npcs not trigger them?
Just banking on the community to teach people about your game is really lame.
If you like turn based strategy this is it, i was hesitant because of the art, but it only took me a few minutes of playing to grow to love the art in this game, it really does grow on you.
It is addictive and it is pretty fun, But i hate the dice system. When it says 99% of hit chance you still miss 3 times in a row thats the deal breaker for me. But hey to each his own.
If you can get past the fact all the characters look like potato-morphs - it's an amazing sandbox type of game. Intricate combat systems & unforgiving consequences create unique stories and experiences. I would only recommend this to seasoned tactical rpg fans, but if you fall into that category and don't mind the art style, this one is a must have.
Most replayable game I've ever played. Fantastic balance and variety, emergent storytelling, tortuous challenges and exciting power scaling.
The strategy game I needed with the graphics I never wanted. A match made in heaven.
dont upscale your ui or you cant play without modifying files yourself, not sure why a game would include a basic option and then have it completely break the game
I bought this and for some reason it sat in my steam library unplayed for quite awhile. After actually trying it out I had to say to myself "how did I forget about this game?
A difficult low fantasy tactical RPG with emergent storytelling, Battle Brothers is a gripping turn based combat mercenary sim.
If you're a fan of tactical turn based games, you'll find yourself restarting this again and again. Either for fun, or because something went horribly wrong with your last troop (which can also be a fun tale.)
Дополнительная информация
Разработчик | Overhype Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 80 |
Отзывы пользователей | 89% положительных (12554) |