Разработчик: Firaxis Games
Описание
XCOM 2 – это продолжение полюбившейся игрокам и критикам стратегии XCOM: Enemy Unknown, получившей в 2012 году титул «Игра года».
Земля изменилась. Двадцать лет прошло, с тех пор как мировые лидеры подписали акт о безоговорочной капитуляции перед пришельцами. Организация XCOM, последний рубеж обороны Земли, уничтожена, а её остатки рассеяны по миру. В XCOM 2 планетой правят пришельцы, застраивая её сверкающими городами и обещая человечеству безоблачное будущее. Однако инопланетяне втайне вынашивают зловещие планы и уничтожают всех, кто отказывается жить по новым правилам.
Только те, кто обитает на окраинах нового мира, сохранили остатки свободы. Они собираются с силами, чтобы дать отпор захватчикам. Вынужденные постоянно скрываться от превосходящего их по силе противника, бывшие агенты XCOM пытаются возродить свою организацию, разоблачить оккупантов и уничтожить их раз и навсегда.
- XCOM В ПОДПОЛЬЕ: станьте капитаном «Мстителя», транспортного корабля пришельцев, переделанного в передвижной штаб XCOM. Новый открытый мир игры даёт вам возможность самому выбрать, где нанести очередной удар, как заручиться поддержкой населения и когда проводить спецоперации, срывающие планы «Адвента».
- НАНИМАЙТЕ БОЙЦОВ СОПРОТИВЛЕНИЯ: пять классов бойцов, каждый со своим уникальным деревом талантов, позволят вам создавать отряды из солдат, навыки которых лучше всего подходят для реализации ваших тактических планов.
- ПАРТИЗАНСКАЯ ТАКТИКА: новая игровая механика предоставит вам больше свободы в сражениях. Используйте укрытия, чтобы устраивать засады на вражеские патрули и забирайте с трупов поверженных противников боевые трофеи. Спасайте ВИПов и раненых товарищей по оружию, оттаскивая их в зону эвакуации.
- НОВОЕ ПОКОЛЕНИЕ ВРАГОВ: разнообразные противники, от новых продвинутых видов пришельцев до военных «Адвента», цепных псов нового режима, создают тактическое разнообразие на поле боя.
- ИССЛЕДУЙТЕ, ПРОИЗВОДИТЕ И УЛУЧШАЙТЕ: конструируйте и стройте отсеки на борту «Мстителя», чтобы получить превосходство на поле боя. Используйте учёных и инженеров, чтобы исследовать, создавать и улучшать оружие и броню, которые оптимально подходят для вашего стиля боя.
- КАЖДОЕ ЗАДАНИЕ ПО-СВОЕМУ УНИКАЛЬНО: отправляйтесь на задания по всему миру – от диких земель до самого центра контролируемых пришельцами городов и глубин вражеских комплексов. Вас ждут практически бесконечно разнообразные комбинации карт, заданий и целей.
- СОЗДАВАЙТЕ СОБСТВЕННЫЕ МОДИФИКАЦИИ: специальные игровые инструменты позволят игрокам создавать собственные кампании, тактические и стратегические игровые особенности, пришельцев и новые классы бойцов, а затем делиться ими с игровым сообществом посредством мастерской Steam.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, russian, simplified chinese, traditional chinese
Системные требования
Windows
- ОС *: Windows® 7, 64-bit
- Процессор: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
- DirectX: версии 11
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible sound card
- Дополнительно: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
- ОС *: Windows® 7, 64-bit
- Процессор: 3GHz Quad Core
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible sound card
Mac
- ОС: macOS 10.13.6
- Процессор: 2.5GHz Intel Core i5 or greater
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 1GB AMD 5750, Nvidia 650M, 1.5GB Intel Iris Pro 6200 (See Notes for more details)
- Место на диске: 45 GB
- Дополнительно: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- * All 13” MacBook Pros released since Late 2016
- * All 15” MacBook Pros since early 2011 with a 2.3GHz processor or better
- * All 17" MacBook Pros since Early 2011
- * All 21.5” iMacs since late 2013 with a 1GB NVIDIA GeForce GT 750M or better
- * All 27” iMacs since mid 2010 with a 1GB Graphics Cards and a 2.5GHz processor or better
- * All 27” iMacs Pro's
- * All Mac Pros released since Late 2009
- Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
- ———
Linux
- ОС: Ubuntu 14.04.2 64-bit or Steam OS
- Процессор: Intel i3-3225 3.3ghz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA 650 (1GB), AMD R9 270 (2GB) or better
- Место на диске: 45 GB
- Дополнительно:
- * Intel GPUs are not supported at time of release.
- * Nvidia requires 352.55 or newer drivers.
- * AMD requires Mesa 13.0.1 driver compiled using LLVM 3.9.
- * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.
- ОС: Ubuntu 14.04.2 64-bit or Steam OS
- Процессор: Intel i7 series
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA 960 (2GB)
- Место на диске: 45 GB
- Дополнительно:
- * Intel GPUs are not supported at time of release.
- * We recommend Nvidia 358.16 drivers for best performance in XCOM 2.
- * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.
Отзывы пользователей
A very difficult but fun game. Definitely a must for tactics fans. I'm not sure if it's because I was playing on Veteran difficulty, but the game events move by so fast, sometimes I barely could get anything done lol
Other than that, beautiful graphics, similar but improved mechanics, and the RNG are crazy still lol
Always nice and good to enjoy, plenty of workshop mods added since its been out so long if you wanna be less vanilla with your game
The in-game chatter is absurd. Everyone has multi-page prepared statements that uses the most amount of words possible specifically to troll you, kill the momentum of the game, and ruin your mental flow. Gameplay is PAUSED while most of this happens, meaning you're mashing the TAB or ESC key just wanting to continue your turn.
- Talking heads non-stop while in the base telling you inane things
- Incessant chatter and unskippable cutscenes while you're MID-TURN
- Talking heads that talk over each other to tell you WHAT YOU JUST SAW (see below example)
- Reams of dialogue that literally tell you the same thing twice (it's as if the writers didn't throw anything away; every 1st, 2nd, 3rd, and final draft of dialogue made it in the game)
- Constant reminders that the aliens are bad mkay and you have to stop them
- Squawking EVERY SINGLE TIME a soldier gets a negative effect telling you they need to heal after the mission
- Resistance members that call you to give you their life story for 3 minutes
- Aliens call you randomly just to trash talk for 2 minutes
And my personal favorite:
- When the person babbling interrupts THEMSELF to begin reading another dissertation on how you're 3 turns away from the objective and to remind you for the 400th time how important the objective is.
If all that sounds nit-picky, let me give you 1 example in-mission.
When a Chosen spawns in mission:
1) Even if it's your turn and you're about to make a move, gameplay is paused, zooms over to Chosen.
2) Unskippable cutscene where the Chosen does their WWE intro, followed by a screen where you have to hit "Confirm" to confirm you have eyes and saw what just happened
3) Chosen now takes his turn
4) Gameplay still paused while you wait for the Chosen to read you his 5-page prepared statement after his turn
5) Gameplay still paused while HQ cuts in, "Commander, we got the Chosen right where we want them. It's time to strike!"
6) The same talking head interrupts himself: "Commander, the Elders must've gotten wind of our operation. They sent in one of the Chosen! We should try and track him down and deal with him before he causes too much trouble!"
7) Enemy now take their turn
8) The enemy turn is PAUSED just so the Chosen can comment on you getting hit. The game waits for his entire speech to finish before letting your turn start.
9) After 3 minutes, you finally get to move again.
10) Gameplay pauses again so the Chosen can comment on one of your wounded soldiers, "Oooh, I bet that hurt!"
11) The Chosen interrupts himself to begins reading his prepared statement again on how the Elders chose him and you're a puny human and how he's gonna get you.
They chose to sacrifice the momentum of the game and the player's mental flow for the sake of telling us the same things over, and over, and over, and over, and over, and over, and over. Why?
The game is fine, but playing it is like death by a thousand cuts. 30 hours in I simply couldn't stand it anymore, and no mods exist that can cut this nonsense down.
This game is addictive. Frustratingly difficult at some points but I do like it.
Great character customization options.
Definitely a high replayability factor. Interesting enough story, interesting customization that isn't required to partake in and challenging enough without becoming too frustrating.
XCOM 2 Review: A Masterclass in Tactical Strategy
XCOM 2 flips the script on its predecessor by placing humanity on the defensive from the very start. Set 20 years after the events of XCOM: Enemy Unknown, the aliens have won, establishing a seemingly benevolent global regime called ADVENT. As commander of the resistance movement, players must lead a guerrilla warfare campaign to expose the aliens' true intentions and liberate Earth.
Gameplay Excellence
The core turn-based combat system builds upon the solid foundation of its predecessor while introducing new mechanics that enhance both tactical depth and tension. The addition of concealment allows for ambush-style operations, adding a layer of strategic planning before engaging enemies. Mission objectives are more varied and often include time pressure, forcing players to balance risk versus reward in ways that create memorable moments of both triumph and devastating failure.
Combat feels weightier and more consequential than ever, with each soldier's move potentially spelling the difference between mission success and squad wipe. The expanded class system offers deeper customization options, while new enemies require constantly evolving tactics to counter their abilities.
Strategic Layer
The Avenger, your mobile base of operations, provides a engaging management experience between missions. Research paths, facility construction, and soldier training all compete for limited resources, creating meaningful choices that impact your campaign's direction. The "scanning" mechanic for gathering resources and responding to events adds a dynamic element to the strategic map, though it can sometimes feel like busy work.
Technical Performance and Presentation
At launch, XCOM 2 suffered from significant performance issues, with loading times and frame rate drops affecting even high-end systems. While patches have improved the situation, some technical hiccups persist. However, the game's art direction is stellar, with detailed character models, atmospheric environments, and impactful animations bringing the resistance struggle to life.
Modding Support
The robust modding tools provided by Firaxis have resulted in a thriving community creating everything from quality-of-life improvements to total conversions. This extends the game's longevity significantly and allows players to customize their experience to their preferences.
Strengths:
- Deep, engaging tactical combat
- Meaningful strategic choices
- High replay value
- Strong narrative premise
- Extensive modding support
- Improved character customization
Weaknesses:
- Technical performance issues
- Occasionally punishing difficulty spikes
- Some mission types become repetitive
- Strategic layer can feel thin in late game
- Time pressure may frustrate methodical players
Verdict
XCOM 2 is a remarkable achievement in tactical strategy gaming that improves upon its predecessor in almost every way. Despite some technical shortcomings, the compelling narrative, deep tactical gameplay, and extensive modding support create an endlessly replayable experience that will challenge and reward players willing to invest in mastering its systems.
The game successfully balances the tension between tactical and strategic layers while maintaining high stakes throughout the campaign. Its thematics of resistance against overwhelming odds are perfectly reflected in both story and gameplay mechanics.
Final Score: 9/10
For strategy gaming enthusiasts or anyone who enjoys deep tactical combat, XCOM 2 is an essential addition to their library. The base game provides dozens of hours of content, while expansions like War of the Chosen and community mods extend that value significantly further.
10/10 game. Absolutely had a blast with this and have come back several times. A perfect update on the original series.
Fantastic game, very fun with a good amount of depth, still holds up to this day and likely will for a long time. would recommend for anyone.
Probably will never see a better TBS game than modded X2, I have made my peace with that now after thousands of hours across platforms.
I like the fact you can create your own characters and its a very custom turn based game
Turn based, love the game, particularly with longwar enabled.
I like the shoot and cover mechanic as well as the resource management.
The hit chances are all made up and mean absolutely nothing. RNG does not exist in this game. It's just a monkey in a box telling you your shots never land.
Very entertaining, with a wide range of tactical options. Particularly the additional factions and adversaries introduced by "War of the Chosen" offer an interesting variety of possible strategies.
good game and fun gameplay but holy shit the community is horny
Really fun universe, and exploring it is an incredibly immersive reward for each battle; my only complaint is how lengthy the fights can be but mods can help.
XCOM 2 is an amazing game and pushed me to my real discomfort zone when it came to getting some of the achievements. I absolutely adored the journey that was this game after having loved Enemy Unknown for years and years, but as much as I did enjoy my time there was always a weird disconnect in some areas that made XCOM 2 hard to love for me.
Maybe it's growing older and not having nearly as much time as I'd like to spend on games like this as XCOM is an incredibly time demanding game especially on the hardest difficulty. Or maybe it's the little technical issues and bugs that still persist years later like the sound getting vamped up out of nowhere and destroying your ears or the autosave function not working properly so you lose hours of progress from having to go back before you even started a mission. Maybe it could be the atrocious client that was added onto the game partway through it's lifetime, before ultimately getting removed years later anyway. Honestly I don't know if any of these could be solely responsible, but just the grand culmination of many things. There is just purely a lack of passion I felt for this game compared to my love for Enemy Unknown. That's not to say I don't recommend this game, I absolutely do as this game does so many things well and is genuinely better than it's predecessor in so many ways, from growth of characters, mechanics, visuals, just everything honestly. Especially when you add in mods you can really push just how silly or serious you want your XCOM experience to be. This game is an absolute gem and trove of content if you put your heart into it.
Like a lot of games I get obsessed on, my heart was in deep enough to grind out the 100% and I put nearly 300 hours into this game, but for me this is where the road ends for now. While I enjoyed my time immensely, XCOM is a very demanding game, and I'm really looking forward to enjoying my time (and filespace cause man this game is big) in new pursuits and waiting to see what the future of XCOM holds from the sideline until it's my time to return.. whenever XCOM 3 comes out :D
This game is amazing. You have so many options when deciding how to build your teams that it can cater to a variety of playstyles. Mods allow for endless replayability. This game can be as challenging as you want it to be.
Xcom 2 is an amazing addicted game, especially with Mods. I can take years off from playing it, and start new, and it's just as exciting.
Just started a new Legendary play through using the Spartan mod, will play as Silver Team.
still king of the genre ~9 years after release
moddable as hell, and so many good mods available
not very optimised but it's been out so long it should run okay on most things nowadays
still worth full price nowadays, but goes dirt cheap in sales
With more than a 100 playthroughs of the original UFO from the 90s, I could barely tolerate the game system of the first reboot and only out of nostalgia. Yet, I finished it on Ironman twice. This second episode of the reboot is just terrible. It only took an hour of gameplay and I already uninstalled the game. Going back to the old UFO for another playthrough.
Game is best version to date in my opinion. Bugs are down to very minor visual annoyances. Kept me glued to my seat through the whole game.
A great game with some of the worst difficulty spikes I've ever experienced. Wouldn't recommend as it sucks the fun out of it.
This game likes to claim that it has some random to it. 78% chance to hit. Bullshit. I just ran it back to nack 40 times and got 0/40 hits. Wow. I must be the luckiest or unluckiest person ever. You want it to be that my guy never hits the alien no matter what, then f*cking say that. Lame ass game.
Picked up Xcom and Xcom 2 after watching a review on YouTube. Money well spent. Couldn't get Xcom to load so I returned it after a few hours of trouble shooting, but Xcom 2 loaded and ran without an issue. I kind of missed the beginning story line without Xcom but easy enough to figure it out from the intro to Xcom 2.
8/10.
The DLC definitely elevates this game in terms of balance and adding some much needed things to do, particularly outside of the battlefield. Otherwise, it's 7/10. If you want a silly but challenging RNG based turned based stratagy game with a grand strategy element, then this games delivers... even if it feels a little unpolished in places.
DETAILS
THE GOOD
- Without a guide, you're unlikely to create a scenerio where you have an overpowered team in the War of the Chosen.
- There's a real sense of your choices making a difference, from what you buy at base to how you equip and move your soldiers
- There are plenty of ways to customise the game so it's either really challenging or a walk in the park, although the game does lean towards challenging which I personally like but your mileage may vary
- I always feel like I need to think and strategise, which is really what this game is about
THE NEUTRAL
- Story is silly but isn't that great really which is probably fine it's not a story based game really but something to be aware of.
- Graphics won't blow you away even for the time and all that, but they're still decent.
THE BAD
- I know this game is RNG based and you need to accept that, but things like mission timers can sometimes vary from an age to near impossible regardless of difficulty
- It would be good to have more things to do at base, particularly early on
- Some soldiers are better than others. This balancing issue is both better and worse in the DLC (better in the sense that all classes are viable, but worse in the sense that certain heroes can become stupid strong). Weirdly, Legend difficulty is the most balanced.
- If we're being critical there's quite alot of glitches, mostly humorous or harmless (mostly) but probably shouldn't be there
XCOM games are turn based strategy rpg games. Since there aren't too many games in that category, I guess they automatically get a thumbs up from me.
I like the challenge and the consequences for screwing up. You'll find yourself going back to saved games a lot, but when you finally win it's great. It's all about the strategy of give and take. The game forces you to make tough decisions.
A cool game you want to get back to, but then remember the abysmal RNG that doesn't make sense and uninstall. Failing 96% chance actions in this game is commonplace.
I've beaten the game with all the DLCs and a dozen QoL mods. The game can feel a bit tedious — difficult at first and then turning into a waiting simulator. By the end, I was pretty tired of missing 70%-80% chance shots, though, to be fair, I did land a couple of unbelievable ~23% hits. Honestly, I feel like I need a break from it. Recommended if you don’t mind games with a limited number of turns and every mission is critically important (well, that's what Central says). I think there are mods to remove or extend the limitations, but using them won’t give you the true XCOM 2 experience.
Oh, and Central and the Chosen talk way too much. Apparently, there are mods to mute them, I just wish I’d known that earlier.
I've just finished this game. This is the best tactical game in the universe. Many other games are actually copying its concept. It is a significant upgrade from the XCOM 1. It has a lot of variety of units to play with. A ton of enemy variation. Remarkable randomized variety of environments and missions. In addition, it has some adrenaline rush from the in-game Avatar project. Excellent game overall.
If you love XCOM 1, then you would die just to play XCOM 2.
Nice old classic. No rush, no other players. Just you smacking some aliens
Now xcom 2 is a game that will have you gagging! It's a turn-based strategy game where you lead the resistance against alien invaders. The stakes are high, the tension is thick, and the gameplay is absolutely addictive.
First of all, the customization options are fierce. You can create your own squad of soldiers, and honey, you can make them as diverse and fabulous as you want. You can customize their hair, their makeup, their outfits, and even their nationalities. You can have a squad full of fierce queens, butch warriors, and everything in between. It's a celebration of diversity, and I live for it!
And the gameplay? Oh, it's so strategic and satisfying. You have to carefully plan your moves, because one wrong step could mean the end for your squad. But when you pull off a flawless victory, it's like winning a pageant. You feel like you're on top of the world.
And let's not forget about the story. It's a classic tale of good versus evil, but with a sci-fi twist. You'll be fighting to save humanity from alien oppression, and honey, it's a battle worth fighting.
So if you're looking for a game that's challenging, rewarding, and full of diverse representation, then XCOM 2 is the game for you. It's a must-play for any gamer who wants to save the world in style.
Now go out there and show those aliens who's boss!
XOXO
Loved Xcom 1, pacing felt great. This one while deserving of some praise, the typical start is dealing with message overload of actions as you try to wait for 3 days, each of the initial battles often results in injured soldiers and some mind blowing 70% misses to extend the battle in which the aliens will then cause damage to you. The first Xcom your weak level was managed with weaker aliens, but battle one is psionic aliens who can raise the dead of a guy with 3 health to 6 health or a nearly indefensible ray to mind control and if fails cause panic. Within 3-4 battles you are fighting 8 hit point robot mechs and faceless mimics, meanwhile you have injured people riding the pine for 32 days. Would I like some resources? Yes I would but I have been interrupted by 3 different messages. Like drinking water from a firehose, and while this should feel eventful and exciting, it is far more overwhelming as you dwindle your time researching things which you might not even want to create. I know the bros will say well replay once you know, but no game should be inherently designed to play thru on ignorance to then just say "oh this is the order". Like I said, Loved Xcom 1, played the heck out of it on Xbox360. This one just scales to quickly, offers too many arbitrary decisions before your thrust into a long mission where 30 minutes in and a canon on 86% chance to hit from 4 tiles away completely misses. Why? Play a Shadowrun tactical shooter and be far less aggravated or some other one with significantly less events and a terrible recovery system. Bottom line, I want to really love this one, but the setup to get into it is just not enjoyable.
2K Removed the 2k launcher what isnt really bad news
however now playing with mods has become sooo janky and unsatisfying
ive been trying for half an hour to just get the game going
>xcom operative is right besides an enemy
>said operative is using a shotgun
>accuracy is 99%
>miss
>THATS XCOM BABY
>xcom operatives dies from cringe
>THATS XCOM BABY
all jokes aside, this is one of the best turn based strategy game you could ever find! and it has mod supports too!
X-COM feeling.... check
Good mechanics... check
Storyline... check
Replayability... check (especially with help of mods)
DLCs... check
Only downside for me is the vanilla game is a wee bit short... but there are mods (not hacks) for a longer game experience
Overall 8/10
It's fun until you get to the ruler enemies. I'm not a glutton for punishment so I uninstalled the game after running into that Muton ruler (I killed the snake ruler) but I can see why folks love this level of difficulty. I'm bummed b/c the game is fun and solid....but the rulers make it not fun for me personally. They get to react way too often. If there was a setting where I could skip the rulers I'd reinstall and play again. That's my only grip, as I said the game was very fun and engaging up to that point. Looks like the aliens won and Earth is lost. Onto new games.
I really struggled to understand how this game worked untill it one time just sank in, once i worked it out i just restarted and opened it on hard and had such a good time.
After 180+ hours on this game I can reluctantly recommend this game.
Reluctantly recommend because this game is one of the best turn based games ever made (at least in my opinion) It is a very interesting game that mixes resource/time/priority management and also turn based combat. It is also punishingly difficult sometimes, the hit chances are ball-crushing and sometimes very frustrating. There are a lot of bugs (at least if you aren't using mods to fix them) and I can be quite inconsistent at times.
I will also say: this game is ALWAYS on a "Doom Timer" (similar to the Final Fantasy game "Lightning Returns") and......... this sucks...
The game is very good gameplay wise, but it is very difficult to get to that "sweet point" in the game where your favorite units click and find their identity and you find your groove as a player. By the time you get there you'll either be close to finishing the game or the game will force you to. I will say this can be worked around either with mods or modifying the game yourself (there is also an option to extend the doom timer, giving you a bit more time however I haven't used it thus far).
So yes, I recommend this game simply because I personally enjoy this game, I like punishingly difficult games. However I also realize It might not be for everyone, If you're iffy about his game wait for a discount, If you're interested buy it. This game is my cocaine and I can't stop playing it...
hands-down one of the most addicting strategy games out there. The missions are intense, the stakes are always high, and I love how replayable it can be. You can customize your squad but don't get too attached to them if you play in the one difficulty that you should play this game in, where all stakes are high and makes the game intense, legendary. It really makes you care about your soldiers, which makes it even more crushing (but kind of awesome?) when things go wrong. The mix of base-building, research, and tactical battles keeps everything exciting, and no two runs feel the same. It’s one of those games you just keep coming back to. must try it!
I love this game so much. Tactical engagements can be super fun and rewarding. Adjust the difficulty to taste. Mods also allow for a lot of replayability, with new classes, enemies, and items. I have 1000 hours and I plan to put in countless more.
Awesome gameplay. Love it, since the very first version more than 20y ago!
extremely difficult. tons of really weird hidden meta tactics. the first one was way funner. also everything is on a weird timer so your forced to make extremely questionable decisions that rarely pay off.
Very nice ideas but I felt this game is dictating me to much how to play. Makes it very difficult if not impossible to play if you choose your playstyle
Enter game
Find a soldier I like and customize his look, armor and equipment
Write a backstory for him
He misses every shot and dies like a punk amateur
Write a passive aggressive memorial for the wall like everyone else that died
Repeat until you win or lose
Best game I've ever played
At the beginning is very addictive. Great mix between managing resources, strategy, concealing, level up characters, researches, tension to do things over time, cool missions and so on.
But, if you are telling me some enemies, like the snake things, can catch your soldiers doing the tongue thingy when there is a wall and a closed door in between, that is a problem. More when you have to spend time thinking in the strategy, positioning, order of actions... Come on...
Also it feels you are not allowed to do any mistake or your squad gets wiped out inmediately and you have to load again.
Sometimes there is too much dependency on the random.
XCOM 2 is quite a worthy sequel to XCOM Enemy Unknown, in fact, I really enjoyed the focus in this game. New mechanics were added, graphics were tightened, but at the same time some working things were replaced by other mechanics, which on the one hand breathed new life into the gameplay, but on the other hand you don't quite understand why it was needed. Do I like this game more than its predecessor? No. Is it a good game? Absolutely, yes. A solid 8/10, recommend it!
Best Turn Based Strategy game ever. If you don't want to feel a HUGE void inside of you that no other game can fill after completing it, don't play
if you like using stratagey to win war games, with a little bit of random game play this game is for you
Дополнительная информация
Разработчик | Firaxis Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 88 |
Отзывы пользователей | 86% положительных (40795) |