Разработчик: Firaxis Games
Описание
XCOM 2 – это продолжение полюбившейся игрокам и критикам стратегии XCOM: Enemy Unknown, получившей в 2012 году титул «Игра года».
Земля изменилась. Двадцать лет прошло, с тех пор как мировые лидеры подписали акт о безоговорочной капитуляции перед пришельцами. Организация XCOM, последний рубеж обороны Земли, уничтожена, а её остатки рассеяны по миру. В XCOM 2 планетой правят пришельцы, застраивая её сверкающими городами и обещая человечеству безоблачное будущее. Однако инопланетяне втайне вынашивают зловещие планы и уничтожают всех, кто отказывается жить по новым правилам.
Только те, кто обитает на окраинах нового мира, сохранили остатки свободы. Они собираются с силами, чтобы дать отпор захватчикам. Вынужденные постоянно скрываться от превосходящего их по силе противника, бывшие агенты XCOM пытаются возродить свою организацию, разоблачить оккупантов и уничтожить их раз и навсегда.
- XCOM В ПОДПОЛЬЕ: станьте капитаном «Мстителя», транспортного корабля пришельцев, переделанного в передвижной штаб XCOM. Новый открытый мир игры даёт вам возможность самому выбрать, где нанести очередной удар, как заручиться поддержкой населения и когда проводить спецоперации, срывающие планы «Адвента».
- НАНИМАЙТЕ БОЙЦОВ СОПРОТИВЛЕНИЯ: пять классов бойцов, каждый со своим уникальным деревом талантов, позволят вам создавать отряды из солдат, навыки которых лучше всего подходят для реализации ваших тактических планов.
- ПАРТИЗАНСКАЯ ТАКТИКА: новая игровая механика предоставит вам больше свободы в сражениях. Используйте укрытия, чтобы устраивать засады на вражеские патрули и забирайте с трупов поверженных противников боевые трофеи. Спасайте ВИПов и раненых товарищей по оружию, оттаскивая их в зону эвакуации.
- НОВОЕ ПОКОЛЕНИЕ ВРАГОВ: разнообразные противники, от новых продвинутых видов пришельцев до военных «Адвента», цепных псов нового режима, создают тактическое разнообразие на поле боя.
- ИССЛЕДУЙТЕ, ПРОИЗВОДИТЕ И УЛУЧШАЙТЕ: конструируйте и стройте отсеки на борту «Мстителя», чтобы получить превосходство на поле боя. Используйте учёных и инженеров, чтобы исследовать, создавать и улучшать оружие и броню, которые оптимально подходят для вашего стиля боя.
- КАЖДОЕ ЗАДАНИЕ ПО-СВОЕМУ УНИКАЛЬНО: отправляйтесь на задания по всему миру – от диких земель до самого центра контролируемых пришельцами городов и глубин вражеских комплексов. Вас ждут практически бесконечно разнообразные комбинации карт, заданий и целей.
- СОЗДАВАЙТЕ СОБСТВЕННЫЕ МОДИФИКАЦИИ: специальные игровые инструменты позволят игрокам создавать собственные кампании, тактические и стратегические игровые особенности, пришельцев и новые классы бойцов, а затем делиться ими с игровым сообществом посредством мастерской Steam.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, russian, simplified chinese, traditional chinese
Системные требования
Windows
- ОС *: Windows® 7, 64-bit
- Процессор: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
- DirectX: версии 11
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible sound card
- Дополнительно: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
- ОС *: Windows® 7, 64-bit
- Процессор: 3GHz Quad Core
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
- Место на диске: 45 GB
- Звуковая карта: DirectX compatible sound card
Mac
- ОС: macOS 10.13.6
- Процессор: 2.5GHz Intel Core i5 or greater
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 1GB AMD 5750, Nvidia 650M, 1.5GB Intel Iris Pro 6200 (See Notes for more details)
- Место на диске: 45 GB
- Дополнительно: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- * All 13” MacBook Pros released since Late 2016
- * All 15” MacBook Pros since early 2011 with a 2.3GHz processor or better
- * All 17" MacBook Pros since Early 2011
- * All 21.5” iMacs since late 2013 with a 1GB NVIDIA GeForce GT 750M or better
- * All 27” iMacs since mid 2010 with a 1GB Graphics Cards and a 2.5GHz processor or better
- * All 27” iMacs Pro's
- * All Mac Pros released since Late 2009
- Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
- ———
Linux
- ОС: Ubuntu 14.04.2 64-bit or Steam OS
- Процессор: Intel i3-3225 3.3ghz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA 650 (1GB), AMD R9 270 (2GB) or better
- Место на диске: 45 GB
- Дополнительно:
- * Intel GPUs are not supported at time of release.
- * Nvidia requires 352.55 or newer drivers.
- * AMD requires Mesa 13.0.1 driver compiled using LLVM 3.9.
- * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.
- ОС: Ubuntu 14.04.2 64-bit or Steam OS
- Процессор: Intel i7 series
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA 960 (2GB)
- Место на диске: 45 GB
- Дополнительно:
- * Intel GPUs are not supported at time of release.
- * We recommend Nvidia 358.16 drivers for best performance in XCOM 2.
- * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.
Отзывы пользователей
At the beginning is very addictive. Great mix between managing resources, strategy, concealing, level up characters, researches, tension to do things over time, cool missions and so on.
But, if you are telling me some enemies, like the snake things, can catch your soldiers doing the tongue thingy when there is a wall and a closed door in between, that is a problem. More when you have to spend time thinking in the strategy, positioning, order of actions... Come on...
Also it feels you are not allowed to do any mistake or your squad gets wiped out inmediately and you have to load again.
Sometimes there is too much dependency on the random.
XCOM 2 is quite a worthy sequel to XCOM Enemy Unknown, in fact, I really enjoyed the focus in this game. New mechanics were added, graphics were tightened, but at the same time some working things were replaced by other mechanics, which on the one hand breathed new life into the gameplay, but on the other hand you don't quite understand why it was needed. Do I like this game more than its predecessor? No. Is it a good game? Absolutely, yes. A solid 8/10, recommend it!
Best Turn Based Strategy game ever. If you don't want to feel a HUGE void inside of you that no other game can fill after completing it, don't play
if you like using stratagey to win war games, with a little bit of random game play this game is for you
[h3]The game has been noticeably complicated. In the "professional" mode, some generated missions are more difficult than the level of development of fighters and are actually failures.
yes this game is so much fun and well oriented i will recommended it to everyone who like strategic game
An old game now, but brilliant example of its genre. Appeals to my logistical, strategic mind. Plenty of replayability, but bear in mind that it has significant flaws:
- the pod system means that if you move too far forward while in a firefight, you will trigger three or so more enemies, which is often deadly for your team. Sometimes taking that one step too far can lose you crucial soldiers which loses you the entire campaign. If each enemy were triggered separately, it would be manageable, but a whole pod at a time means that you often have a massive difficulty spike triggered at random.
- the difficulty curve is all wrong: brutally hard near the start of the campaign, levelling off to a cakewalk for the second half of the campaign with a couple of tricky boss fights.
- the NPC dialogue is incredibly repetitive and even installing mods only gets rid of some of it. You will learn to hate Bradford.
Embrace a little fatalism (or savescumming) instead of getting frustrated and it's an incredibly rewarding game.
Great game, performance is a bit iffy tho. Still if you have a decent PC. It's won't be a problem. Onto XCOM 3.
still best in its class; and then the Workshop adds infinite replayability on top of that
After a challenging welcome, XCOM 2 has grown on me and in the end I could not put it down. An amazing experience and a great game.
This is the most narrow recommend ever, and really it's only because I got the whole package for less than $10.
The main problem is the gameplay. Way too much RNG, way too much "ambient" dialogue, and the story is way too cheesy. Many times I sat there scratching my head as to why the developers thought a certain game mechanic was a good idea at all. Many times I wondered why the Alien Hunters DLC even exists.
But at the same time, this game has great customization options, great visuals, and even better workshop mods. Being able to create your squad and witness them on the battlefield is what I'd love to see more of in strategy games. It scratches a creative itch that I haven't been able to get out of other customization games in a while.
The gameplay and difficulty are really the main barrier here, the rest of it ranges from great to near perfect.
5/10 for base game, 6/10 for WoTC.
The game itself is perfect. You manage units that have to complete an objective and kill enemy units on a multi-layered grid. It's all about exploiting your advantages and mitigating the enemy's advantages. Sometimes things don't go according to plan so the name of the game is having contingency plans for your contingency plans for your contingency plans. As someone that deals with complex issues for a living, this game scratches the itch and makes me think in ways I haven't before. Sometimes there are graphical bugs that take you out of the action but it never affects the game itself. Until something better rolls around, this is the best game I've ever played.
There are a lot of products on the internet that call themselves "games", but are either money laundering schemes or incomplete products from 15 year olds with an SDK. So, if I say "XCOM 2 was the worst game I've ever experienced", I don't intend for it to compete in a "when did the traction engine become a 'tractor' way", but I also want to communicate the sentiment, nonetheless.
XCOM 2 is a turn-based combat tactics game that acts as a sequel to a more coherent version of itself from four years earlier. In the original, a small alien incursion is taking place and XCOM must enforce Earth's immigration laws through a one-world covert campaign that can't be trusted to existing militaries. In the sequel, the aliens have taken over because you canonically lose the first game.
The playstyle, tactics, and even tech progression is pretty much one to one with the original -- including the fact that you are excavating an Avengers-like dropship to build facilities in place of digging your underground base. You deploy a squad of four to various locations throughout the parts of the world that America thinks are important, and after spending a lot of money in R&D you have the breakthrough that your six-seat flying bus could, once again, have six butts in those seats.
Answering the question of "what's the problem" is a pretty complex task because every area feels like it was rushed or bumbled through in low quality. There is a lot to download, but it doesn't achieve quality, stability, or feel particularly engaging. With 84% positive reviews on Steam, what do people see in it? Is it the tactic mechanics? Apparently not, since only 30% of players even finish the game at all. Multiplayer has been *famously* dead since the year it came out, so not that either.
I think the arc of the campaign is supposed to kinda mirror the military training style of telling you that you're terrible, then after a while, telling you that you're great so you think you *must* be improving. Because the early game is pretty rife with going out and getting 50% of your squad killed, but ending the game with god units that it would be pretty difficult to even wound. I suspect that a lot of people in that "70% that do not finish the game" camp play the early part and go "this game is so varied and challenging!" but on close inspection, this is just not the case. The later success is because of gear and overpowered abilities, and not any sort of real strategy-learning on your part.
Most of the enemy units have a special ability that is supposed to make them a unique threat, whether it's the sectoid's mind control or the light mech's triple explosive rockets. Now, granted, your own units can have different gear and classes that gives them the same repeat abilities. The difference is that if I'm going to have a unit throw a grenade, there's lots for me to consider. Do I need armour shredding right now? Will it help if I destroy this unit's cover from this direction? Should I save this for if they group up? Will I need a grenade to blast through a wall later?
The AI has no ability to make these kinds of strategic determinations at all. Enemies use their gimmick ability the first opportunity that you see them, no exceptions. The mechs will always use the rockets turn one, the sectoids always try mind control turn one, the green robot dust man will always use shadowbound turn one. Even if it means that a muton will hit himself and fall through three floors to his literal death, he will absolutely use that grenade on the roof he is standing if you're next to him when he's discovered. It's just maddeningly annoying that every fight works the exact same way with minimal differences. No wonder Alien Hunter's strategy for upping the difficulty was just having the enemy take another turn after your every action.
Narrative-wise, you (the player) are the most powerful human person that has ever lived on planet Earth – the player of XCOM 1. It turns out that your tactics were so beastly, you were kidnapped so they could use your uniquely brilliant brain to run all the combat simulations for the occupation of Earth, which you did quite handily by yourself. Later on, you alone are able to create the magic portal to the boss's secret underwater base because your superior genes. Like, the moral of the story is pretty clouded here, being somewhere between Star Wars' "you can accomplish anything if your family line is the chosen one" and an even cringier form of eugenics.
In the end, the world is saved because you were able to change linear television programming to show that the aliens were corrupt. Everyone rioted immediately and successfully reclaimed the world with baseball bats because the alien military was too freaked out to shoot them with the guns they were all holding. Thankfully, American politics in 2023 and 2024 has shown us this truly does work and isn't just a liberal pipe dream. No wonder the enemy is themed with socialist realism art styles and XCOM asks you to take a selfie at the end of every mission.
Meanwhile, though XCOM 1 was "Enemy Unknown", XCOM 2 is "Unknown how the Unreal Engine was made this unstable." My computer with an SSD, Ryzen CPU, and pretty high end GPU still takes 45s to a minute to load every mission, the intro cut scenes to those missions being so glitchy you can only see a few frames of them before you cut to the ground. This was true at the time of launch, but running much better hardware eight years later, nothing has changed. Every action that one of your units take still ends with 5-10 seconds of locked camera but nothing happening.
The hilarious part about the loading process is that there's a special scene of your squad flying in the drop ship that's clearly supposed to be played during loading, but it doesn't display until after the 45 seconds of black screen with a spinning loading logo loads the actual mission, so when you see the drop ship interior, you immediately have a button to launch the mission. Fortunately the game saves every turn for when it inevitably crashes to desktop and you have to spend a half hour to get it to launch again at all.
This game is just such a train wreck. And that's not even dealing with how Firaxis brought in the Long War people to do Long War for XCOM 2, then released War of the Chosen to deliver similar content as a paid product while hopelessly breaking Long War's mod in the process.
Praise Jesus Christ I'm finally done with this game and this company.
One of my favorite games of all time. Not only is the story interesting, the game play is easy to understand but difficult to master. In this day and age where most games hold your hand and walk you through everything and give you unlimited number of ways to finish the game so you can feel like you accomplished something, THIS GAME MAKES YOU EARN YOUR VICTORIES!
When you finally beat a boss or accomplish a mission you struggled with, it actually feels like an accomplishment. It's absolutely wonderful for those who want to master a game instead of be spoon-fed a story line.
Duuuude what can't believe I haven't reviewed this game yet. Dude it rocks my favorite way to play is with comprehensive dumbass lore between all my custom characters it's great. Fantastic gameplay. Terrible optimization. Buy it if you are a fan of having fun like omg this game rocks.
One of my all-time favourites. Countless hours spent on this baby. Ironman is the way to go. You get all the feels, losses, wins and so many areas of strategy and tactics.
Pretty good for what it is (game from 2016), still holds up well, fun storyline, pretty easy to work out (if you can't, there's lots of help on the community boards).
I like that the default settings aren't set to 'make graphics to melt my machine' automagically. It starts reasonable and lets you up it if you want.
I do like the 'V" storyline. Nice way to just relax and have fun with a bit of alien escapism.
ok im gonna level with u. i really wanted to like this game. the concept is good, the design is good, the ideas are good. however, the execution is maddening. I would rant about it but its a steam review and idc. the randomness in this game, while good for some, made me very upset. however, everything outside of the rng is phenomenal. I do not reccomend this because personally its randomness made it unplayable for me.
personally, i do not consider this game fair, but i also recognize that's not necessarily a bad thing. if you are comfortable with making all the right decisions and still failing because of bad luck or unforseen circumstances, try this game out, you'll love it. elsewise, try something else.
i know this is shoddy but this game is popular and old enough, if you like the idea of this but don't like the RNG, check out my review on Phoenix Point
Genre defining and very fun.
Nothing beats getting attached to your favourite units only for them to get heartlessly ripped away from you permanently after missing a 92% chance to wipe out a threat... 4 times... in succession...
very good, very fun. did not think i would like turn-based, but TURNS out it doesn't actually effect the flow.
very fun to optimize your squad and get attached to specific soldiers you create and who survive many missions.
Great tactical game, very fun and addictive. The small amount of base building is also good. Do NOT play Alien Hunters without War of the Chosen, it's ridiculously unfair and will ruin an otherwise great game.
A very fun and immersive game. DEFINITLEY RECCOMEND IT! Espiecally with mods it makes u play it for hours.
Too addicting. Very painful. Sometimes absolute bullshit. 9.5/10 game very game yes
Occasional crash but otherwise very fun (when rngesus doesn't f*ck you)
Can i just scan for resources without interruptions for 5 minutes.
Really buggy. I've had one mission crashed the game if you reload, one mission made animations stall after reloading which never let your turn end, and another that would sit on the loading screen if you reload. Some missions become hardcore mode because of the various reloading bugs. The UI has buttons overlapping each other at times. There is soooo much wasted time in pointless animations; like one enemy will point at something at the start of its turn for at least 4 seconds, pause, take its turn, pause, then point again for like 4 seconds every single time. The design of the campaign was interesting enough to make me want to play but once I enter a mission I'm reminded why there's a hint of dread every time I launch the game.
Unless you enjoy being assaulted by aliens and are some kinda masochist. Don't get this game. It's a mess in terms of difficulty. Story time.
Decided to reinstall. Got bored of other titles. Was playing on the hardest difficulty, Ironman. 4th mission in. Not even one lad wounded. Going amazing.
Suddenly. I find a pod. It's an officer, and two grunts. Easy fight. I got the high ground on a three story building. They are all in half cover. So I take the shot on the Officer first. Got four shots off. A 84 percent, 92 percent, 77 percent, and a 32 with my assault. As you would expect, shotgun missed. But then. Miss, miss, miss. All four shots. Into the fucking dirt. Some particular grain of soil was no more.
Then the grunts returned fire. They had a 21 percent chance to hit each. 10 percent chance to crit.
Both shots crit. Sniper and drone operator get critted. I then take a ten minute break to down a coke and dull the pain. Return to my setup.
Just to see that one of the grunts shots, had set the building on fire. And my assault was the human torch.
Out of morbid curiosity by this point. I used a medkit I had on my assault and stopped the burning. Didn't even shoot back. I then hunkered down and said out loud.
"There's no way they hit me with less than ten percent each!"
One grunt misses. As you would expect.
Second grunt misses. Thank god.
Then the Officer shoots.
Crits my heavy.
And takes out the floor under my assault.
The last thing I saw before the game over screen was my assault falling three stories to her death.
I then looked at my ceiling fan and contemplated life for nearly two hours.
I paid 90 dollars to have my shit kicked in digitally. I could've used that 90 dollars to have a street hooker to do it. And still have sixty dollars left for dinner.
So in context, only buy this game if you feel like you want to cosplay Kurt Cobain. It is a exercise in "How strong is human willpower against unending cons."
And on a final note, this story is actually tame compared to other sins I was a victim of. I would continue to rant about this godforsaken title created after the Devil decided to go on Tiktok, but it's 3AM and I got work.
XCOM 2 is the ultimate test of friendship, because nothing says 'I trust you' like watching your buddy’s soldier miss an 85% shot and get exploded by an alien. It’s like a tactical simulator where every decision is a gamble, and the house always wins. You’ll scream, you’ll rage, and you'll absolutely lose your favorite soldier to a stray crit shot... but hey, at least you get to name them, right? 10/10 would definitely get my squad killed again for a chance to see aliens cry.
This series has always been both one of the best, and one of the worst game series in the strategy genre. Now, however, the entire series has taken a massive spiral. Xcom Enemy Unknown cant even start due a launcher issue, and this game is effectively unmoddable, atleast within reason. I followed every guide in on youtube and still couldnt get them to work. Aside from that, the game fun, but often unbearable. You sit through an unskippable mini cutscene every time a new enemy squad enters line of sight, you're constantly getting the camera ripped away and made to listen to unskippable dialoge that you for some reason arent allowed to play through. On top of that, completing even a single thing on the world map with any less than 4 interruptions (not including research or Xcom facility updates) takes a literal act of god.
But it's not all bad. The character customization is pretty cool, and the combat is actually a ton of fun when you're not begging the game to actually let you play. A lot of people complain about RNG, but if you just put scopes on your operative's rifles that becomes much less of a problem. The research options are all pretty cool and it's fun to read the results of all the alien autopsies. If you picked up War Of The Chosen, you're in for a wild ride, but a fun one. Just be sure to play the base game or watch some videos to get you familiar with all the new options first, it might save you a few headaches and keep you from feeling lost at first. All in all I think anyone who loves the strategy genre should give this one a shot, just dont buy it full price. It's not worth it. It goes on sale pretty often so catch one of those and enjoy!
XCOM 2 - RNG Is Not Your Friend
XCOM 2 is a game about fighting an alien occupation with the ragtag remnants of humanity. You’ll build a base, recruit soldiers, and watch them get obliterated because that 95% shot somehow missed. Every mission is a high-stakes mix of strategy and panic, especially when the aliens start dropping in those towering “Oh no” units halfway through the game.
The game’s unpredictability is its charm—and its cruelty. You’ll curse the RNG gods, reload saves like a cheater, and still come crawling back for more. If you can handle tough decisions and the crushing weight of guilt over a poorly timed overwatch, XCOM 2 is tactical perfection.
The turn-based combat is addictively tense, and the soldier customization means you’ll get way too attached to your squad… right before they get wiped by a Sectoid. If you love strategy, emotional trauma, and yelling at RNG, XCOM 2 will have you hooked—and occasionally throwing your keyboard.
Challenging but invigorating gameplay! My only warning is that this game will keep you awake late into the night as it feels impossible to put down once you have picked it up
XCOM is a great tactical game. I absolutelu loved it the same way I loved the first game. I will definetly play them again one day. If you enjoyed the first one you will love this. If you did not then this one is not for you either.
Note: I highly recommend this game for PC, but DO NOT get this if you play on Mac. It's completely unoptimized, and I had to refund it. I have an M2 Max, and even at the lowest settings and resolution I wouldn't get any more than about 20 FPS. This is an optimization issue, as I can easily play Baldur's Gate 3 on ultra at 4k resolution with an easy 50-60 fps, even in act 3.
That said, otherwise this game is incredible. It's very replayable, the tactical gameplay is addicting (aside from the rng, 95% my ass) and the story is decent enough.
Good Game BUT!!!!!!
you gotta be in it to understand it IE no movies, music other things in the background much like CYBERPUNK if you miss what they're saying then you ain't got a clue what is going on and its annoying cause its a game you gotta be in the mood to play yet its a good game wish i played it more
i remember high school teacher always use to talk about this game in class was the best way to get out of english homework was ask the teacher about XCOM and yep its a good game lol
Had a lot of fun with this one and the mods have kept it fresh and alive for years.
Immense fun. Challenging and immersive tactical strategy game that is so satisfying to play.
A pretty painful downgrade from the first game really. Mostly in how the difficulty works. What i mean by that? In the first game both you and the A.I would miss if the chances were low. Now? The A.I almost never misses,and even the most basic enemy hits real hard .In the first game cover was also more substantial in the sense that it actually worked.
The worst thing introduced though is you being able to instantly lose missions without your operatives even dying. Gettin cced(crowd controled) by 15 kinds of stuns,mind controls, and whatnot is such an abhorent thing.
You get more toys to play with and all,but the downgrade in the base game leaves a sour taste in my mouth. This game sadly feels like an unworthy succesor.
The peak of tactical strategy games. I dont think it can get any better than Xcom2
if you can get this to work, its a great game.
i, however, cant because it doesnt want to launch.
any tips?
At the start, you're gonna hate it. You're gonna die, and be pissed and rage-quit after missing shots.
The game has a system of shooting, which is, let’s say…unpredictable. But you'll learn, and try again. Then you'll learn again, and try again, maybe watch someone on YouTube. Then you'll get going. You'll have momentum and perfect missions, and it looks great for the resistance. You,re rich in supplies, and you feel like you're a god, about to take down the aliens!
Then you try the codex mission
I hope you like chrysallids
In all seriousness though, the game is great, get the war of the chosen after trying the base game, you may find the game's concept is not as “fun” as I advertised it to be. (May have been a true story about that damn mission)
My spec-ops soldiers who have trained in world-class institutions and have hundreds of hours of combat experience cannot hit a robot the size of a building that's standing right next to them.
The absolute classics of genre, Xcom is a deeply designed strategy and squad tactics game. The number of finely polished details, mechanics, brilliant oldschool scenario which may leave you in tears - all is a perfect match for turn-based tactical games fan.
Plenty of freedom on different layers: world map influence, research, soldier training, battlefield operations style. Charismatic characters and cool popping up dialogues between them. Excellent writing. Actual battlefield scenarios and engagements are top-notch and provide challenge even for a skilled player and powered up squad. Visuals are looking decent even in 2024. Highly recommended to be played with DLC as well, as it drops an abundant supply of new enemies, cool mechanics, scenarios and even outfits.
Thank you for reading. Now I will have my evening prayer to the God of Gaming, for him to give us much anticipated, however highly unlikely coming, Xcom 3.
XCOM 2 is an absolute rollercoaster of emotions! Every mission is a high-stakes gamble, a tense chess match against alien invaders. The strategy is deep, the tactics are brutal, and the losses... oh, the losses.
MY FAVORITE TURN BASED STRATEGY, EVER!
Although this game can be little frustrating but it's so worth it, you can connect with your soldiers and losing them can make you wreck even in the finale when they all salute to you for all the hard work. Instantly cried.
I bought this game back in 2018 and didn't liked it because too difficult and asked for refund (thankfully Steam rejected it because over 2 hours of gameplay) then I decided to learn more I absolutely hooked up even more!
Completed the main game without WOTC DLC back in 2019, now I finished the War of the Chosen DLC it makes the whole experience new!
---{Gameplay}---
🔳Try not to get addicted
☑️Very good
🔳Good
🔳Nothing special
🔳Ehh
🔳Bad
🔳A colonoscopy is more fun
---{Graphics}---
🔳Is this real life?
🔳Crysis benchmark
☑️Great
🔳Average
🔳Ok-ish
🔳Bad
🔳From 1984
🔳MS-DOS
---{Audio}---
🔳Composed by Hiroyuki Sawano
🔳Awesome
🔳Good
🔳Decent
☑️Forgettable
🔳Ugh
🔳Play with audio muted
---{Audience}---
🔳Kids
☑️Teens
☑️Adults
🔳Everyone
---{PC Requirements}---
🔳Runs on your calculator
🔳Potato
☑️Decent
🔳Fast
🔳Crypto Miner
🔳Ask NASA if they have a spare computer
---{Story}---
🔳There's a story?
☑️I mean... it's there
🔳Low-Effort Fanfiction
🔳Eh
🔳Good
🔳Worth paying attention to
🔳TLOU
---{Playstyle}---
🔳Varies a little bit from person to person
☑️Weapons AND character classes
🔳Weapon OR character classes
🔳Creative AND Survival
🔳Creative OR Survival
☑️Melee AND Ranged
🔳Melee OR Ranged
---{Difficulity}---
🔳Plays itself for you
🔳Mouth breather
🔳Consciousness required
🔳Easy to learn / Hard to master
🔳Not so easy
☑️RNGsus giveth, RNGsus taketh away
🔳Dark Souls
---{Grind}---
🔳Nonexistent/not applicable here
🔳Only if you care about leaderboards/ranks
☑️Not necessary to carry on
🔳A bit of grind
🔳Average grind level
🔳A bit egregious
🔳Ragnarok Online
---{Game Time}---
🔳Can 100% and still get a refund
🔳Short
🔳Average
🔳Long
☑️Depends on you
🔳Bottomless timesink
---{Price}---
🔳Just buy it
🔳F2P
☑️Worth the price
🔳Wait for sale
🔳Maybe if it's 75-90% off
🔳Nah
🔳Burning money would be more productive
---{Micro-Transactions}---
🔳Gacha
🔳Mobile Game(Necessary if you don’t want to wait 15 weeks to construct a toaster)
🔳”Premium” Currency AND Normal Currency
🔳Pay to skip the grind
🔳Fashion simulator (Skins/Emotes/Etc)
🔳Only to flex on poor people
☑️DLC
☑️Belgium
---{Bugs/Glitches}---
🔳Bug-free
☑️Nothing noteworthy
🔳Good "Bad" bugs
🔳Don't need to look far
🔳Everywhere
🔳Battlefield
---{1/10}---
🔳1
🔳2
🔳3
🔳4
🔳5
🔳6
☑️7
🔳8
🔳9
🔳10
Quite possibly one of the greatest strategy games ever made, enough said. any true fan of strategy games will love if not at least enjoy this game i've played the campaign multiple times and every time its a blast and with how the game works every game is a new experience. sometimes you'll get lucky with how events play out and other times your skill are tested to the max with unlucky rolls on events and combat. this game is truly a masterpiece.
Great game, lots of stuff to do and lots of things to kill.
Perfectly destroy the cover of an enemy I need to kill
All my remaining Soldiers are ready to kill with a 90%+ chance to hit
Misses 2 99% in a row. Followed up by hitting that 16% chance to hit
Enemy still lives with 1hp remaining
*Proceeds to lose a soldier and fail mission*
Me: This game is beautiful. I wanna self terminate my existence.
great tactical game, been out since forever so catch it on sale with the expansion and all the dlc. 100% worth it.
A really, really well crafted game that provides the foundation for the greatest (or second greatest) full overhaul mod to ever exist. Hit up the LWOTC content and play it forever.
Best game of the genre. I have been trying to find an equal ever since but to no avail. If you like tactical rpg, this is your game, you won't have any regrets.
Дополнительная информация
Разработчик | Firaxis Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 18.12.2024 |
Metacritic | 88 |
Отзывы пользователей | 86% положительных (40523) |