Разработчик: The Revera Corporation
Описание
Water Planet is a single-player first-person adventure set in a distant blue world. Gather resources to fuel an interstellar ship as your on-board A.I. Gemini guides you through sunken ruins and ocean depths while listening to the music of VIRGO.
Upon entering the atmosphere of a distant blue world, you are awoken from cryosleep to gather resources to fuel your interstellar journey onward. With the guidance of your on-board A.I., Gemini, hunt down crystal shards amid sunken monuments and alien flora.
When intermittent energy surges disable the link between you and Gemini, encounter a lone cybernetic jellyfish named Aqua. Travel through portals, dive to the depths of the ocean and fly on a hover transport that connects the ruins of a lost civilization. Enter the world and music of VIRGO on Water Planet before you launch back into hyperspace.
Developed in Unreal Engine 4
VR and Desktop Modes Both Supported
Water Planet supports the HTC Vive with its motion controllers and standard desktop play as well. No VR headset is required, but it is suggested.Key Features
- Soundtrack and Original Score by VIRGO - Includes songs from Water Planet EP, accompanied by an atmospheric and evolving score that builds throughout each level, all written and performed by VIRGO.
- Emotive Narrative - While gathering resources on a distant planet, help your new cybernetic jellyfish friend name Aqua.
- Expansive Levels - Explore open waters, trek over liquid mountains and wander through alien structures across a blue-hued and abandoned world.
- Interactive Music - Be a part of the music throughout the game and have a chance to interact with it in an unexpected way.
- Checkpoint System - Unlock checkpoints at the start of each level to resume play or revisit a level.
- Objective Markers - In addition to narrative guidance from Gemini, your onboard A.I., luminous light spheres guide you.
Trading Cards and Badges
Collect 15 unique tradings cards featuring scenes from the game. Craft badges to show off Crystal Shard collecting expertise ranging from Novice to Legendary.Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64 bit
- Processor: Dual Core 2GHz
- Memory: 4 GB RAM
- Graphics: Nvidia 460 or equivalent for desktop (non-VR) play, Nividia 970 or equivalent for VR play
- DirectX: Version 10
- Storage: 3411 MB available space
- VR Support: SteamVR. Standing or Room Scale
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64 bit and newer
- Processor: Quad Core 2 GHz or better
- Memory: 8 GB RAM
- Graphics: Nvidia 760 or equivalent for desktop (non-VR) play, Nividia 1060 or equivalent for VR play
- DirectX: Version 11
- Storage: 4000 MB available space
Mac
Linux
Отзывы пользователей
I played this game awhile ago,
I still think of this game being one of the most beautiful (yet short) game out there.
~*~2024 is the Year of the Backlog!~*~
Very short walking simulator (I think I spent more time waiting for the rest of the card drops than I did playing the game my first round through). But it is packed to the gills with beautiful music, interesting visuals, and an adorable jellyfish friend.
Nice little bite-sized aquatic alien adventure.
Viewed with the Vive Pro 2,
No issues, Controls take a moment to get use too but not difficult.
Beautiful world with beautiful music. I did not complete the experience but plan to come back and enjoy this wonderful creation. I love the Artistic creation here and who knows, there may be a water planet out there in the heavens. Subtitles are useful but not needed for me and would have liked a way to turn them off.
I saw a negative review from a friend here at Steam and I have to disagree with him. I love the graphics and can tell a lot of work was put into this creation. The music was also perfect for this. Thank you very much
Water Planet, a surreal VR experience about collecting crystals on a planet of Water.
Very short, could have been longer if I had got all the stuff and explored everywhere. It was a nice experience and for $1.99 on sale. I'd buy it again. Just walk, minimal story, graphics okay, but it is a nice VR experience if you get it on sale. Not worth full price but worth a 90% discount it'd be worth it.
Fun playing while your drunk and wanting a relaxing experience. The music is beautiful even though its not my genre. The voice acting is horrible. The game is short. Fun for a relaxing reflective experience.
In no way I would buy at $20, wait for a sale.
Water Planet is an musical journey followed by Gemini, An computer and Aqua, An lonely Jellyfish. Water Planet Provides endless exploring through the story and worlds you travel through. Loved the music provided ingame by VIRGO, Finished the entire story but left out some achievements to get. Overall 8/10. Very Fun and Mysterious game!
Wonderful experience, I look forward to showing it to others. Not sure what this 'genre' this is, I love the music and story.
Aqua!!!
It's not terrible. I mean there is some stuff to enjoy here but it wasn't enough for me to recommend this.
This game is about an hour long, the graphics and the voice over are quite bad, the story is almost non existent.
The game itself is a walking simulator where you are really just walking around, (sometimes diving), pressing buttons and listening to dialogue or music. Speaking of the music: this part is easily the best of the game. It is made by VIRGO. I didn't know this artist before, but yeah it's pretty good. And sometimes the "alien" environment is nice to look at even though the graphics aren't great like I said.
So overall, it's a rather mediocre game which costs 20 bucks which is just way too much for this game. I got it for 5 bucks and even that is really the maxium I would pay for this game.
Game will only launch in VR. The controls are choppy when on land and when you are in the water there is no real control at all. The overall movement in game made me nauseated. It is voiced, but would have been better had it not been. I read other comments that stated if you go off track the music stops, I stayed on track and there was still hardly any music. In the end I couldn't even finish the game. Save your time and your money, skip this one.
A walking simulator with mediocre graphics but pleasant musics.
Interestingly, its monotonous style doesn't bother that much after a while, on the contrary, composes its surrealist theme. And that makes it intriguing, even though its weak and shallow environment design. Its genre and level of details reminds me of 'Soul Axiom Rebooted' as nearly same apart from less uniform but more dense puzzles.
Storywise, it tries to tell something about humanity and its future, faking like it hides some secrets behind its story, something beyond, something meta. Probably, I won't get that, or that's just a fake feeling, the game didn't hook me of that enough.
Exploring in a strange planet, listening to some psychedelic songs, considering there is a mystery to follow, all of them together makes the experience pleasant to some extent.
It has so many positive reviews. I think it is just because of its musics. There are better and much more complete VR walking sims like 'Journey For Elysium', 'Unknown Fate' and 'Soul Axiom Rebooted' that deserves that possitive review rate more.
If you played and liked this, I recommend 'XING: The Land Beyond' and 'MIND: Path to Thalamus' as well. And lastly for non-vr only gameplay, 'Aporia: Beyond The Valley'. These are almost incomparable with their epic scenery.
I had an enjoyable time playing this game. After an abortive first attempt I gave it a second try and managed to play all the way through in one go without any problems. I noticed parts where there was possibly a checkpoint, but I did not take advantage of these. I expected there to be more music, but i did enjoy the songs of Virgo anyway. The signal from the AI was very helpful and the creature like a jellyfish was a bonus too and made the story more meaningful.
I'm from Tampa and there is something about this exhibit that reminds me of the architecture of Florida in the 90s. Not sure if it was the brutalist structures and pyramidal arches synthesized on a beach but it evoked a strange nostalgia. The space ship was entirely Miami Bauhaus in design and tripped me out imagining if Bauhaus did somehow manage to survive the 21st century.
The trance tracks and reprisals were accompanied by some haunting vocals. This, along with the above, made me wonder if the overall idea was to reflect on the benefits of being alone with brief interruptions of that on a factor of lifetimes.
If you are into art and music, or want to evoke some 90s Floridian nostalgia, I recommend Water Planet.
This game is more like a melodic experience than a game...I'm a big fan of walking simulators well down and this must be the most enchanting walking (swimming?) simulator I've played in a while.
Don't lose yourself in the captivating songs and the fairytale-esque landscapes of towering ice and endless oceans.
I have to express a little surprise about the price point chosen for this game. For a $20 walking (and swimming!) simulator, I expected something at least close to AAA product, when what you're actually getting is a pretty short indie game (developed, unless I'm mistaken, with the Unreal 4 engine).
That said, it's a well-made indie game, albeit with its fair share of avoidable flaws.
First up, I'm not a huge fan of walking without footstep sound effects (just feels like you're floating, especially without headbob), although the other sound effects are certainly more than adequate. The voice acting is also slightly variable: both voices on offer are intentionally robotic, yet the first one you'll hear is unnecessarily devoid of anything remotely approximating charisma...while the second one, a character named Aqua, was comparably spot-on, and even a teeny bit heart-tugging at one point.
While we're on the subject of sound, there's another thing I should mention, that may be a turn-off for some. There's a handful of girly synth-pop songs that dominate the soundtrack from time to time, regrettably cranked almost twice as loud as anything else in the game! Now...should you be averse to this type of music, this may be a bit of a deal-breaker for you. Personally, as a fan of quality electronic music, I ended up digging these songs very much; but it is a slightly risky decision on the behalf of the devs. At the very least, they need to TURN THESE SONGS DOWN SLIGHTLY, for the sake of our headphones and eardrums if nothing else!
Another frequently cited "problem" with walking sims is the movement speed. While this game's walking speed is pretty spot-on, the swimming speed is another matter altogether. The urge to explore - a key factor in walking sims - may be slightly curtailed for some by the frankly sluggish swimming speed (though the sheer abundance of Achievements may persuade some otherwise). Suffice it to say, seekers of slow-moving serenity should be well-pleased.
The game's biggest flaw, in any case, is its save system; or rather, complete lack thereof. This non-existent feature is barely forgivable in a game that well-and-truly exceeds an hour in length, and even more so when I managed to encounter a game-breaking bug about a third of the way through, forcing me to start over from scratch. A very UNimpressive moment in an otherwise fairly impressive experience (many of the visuals, in particular, are rather jaw-dropping; even if the story itself is ultimately underwhelming).
Unhesitatingly recommended to walking sim fans, and indeed any gamers fascinated by all things watery...yet I can't stress enough to wait for a sale. Unless you have a wallet fit to burst your pants - or you're an idiotic reviewing type, like Yours Truly - this simply isn't worth the price currently being asked. For ten dollars or less, however, I wouldn't hesitate to nab it if it sounds like something you will enjoy. (Perhaps doubly so, if you happen to have one o' them VR thingamabobs. Me: I might be comfortable enough to splurge on slightly overpriced indie games, but I'm a ways off affording one o' them contraptions just yet...)
Verdict: 8/10.
(PS If you enjoyed this review, feel free to check out my two Curator pages: http://store.steampowered.com/curator/9284586-ReviewsJustfortheHELLofit/
http://store.steampowered.com/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210
Cheers!)
Water Planet is a game in the burgeoning (I kid, there are only a couple) swimming/walking simulator sub-sub genre. It looked like a game I could really get in to, especially after having played ABZU and Debris recently. Water Planet really combines swimming and walking quite well, whereas most of ABZU and all of Debris was underwater.
Story
The story is sort of ancillary to the experience here. At least, the overarching story of you finding fuel for your newly derelict spaceship. While searching for said power source, you partner up with a talking robotic jellyfish with a dry sense of humor who leads you on a merry adventure to unite you with the needed power source while also functioning as your tour guide. In return, you will power up the poor little fella when s/he runs out of power itself, and will help to reunite the jellyfish with his/her fellow peeps. That alone, plus the actual world exploration which teaches you a bit about what had transpired previously on this world, makes this an interesting story. Now, I don't feel the connection to the product page description of being an environmentally conscious game is all that strong, but at the same time, I appreciate that it isn't in your face, preferring instead to take a gentle hand in disseminating its message.
7/10
Gameplay
The gameplay in Water Planet is pretty standard swimming/walking simulator fare. A heavy dose of exploration, but with he inclusion of visible objectives and checkpoints, and with a few wrinkles as well. These wrinkles take the form of lite puzzles, either via short sequence puzzles or simple button pushes. Beyond that, you do need to collect power crystals, which is also your main motivation to move forward in the game. Finally, there are a number of teleportation portals. You won't really get lost ever in the game, but some backtracking can be had if that is your preference. The game also handled immaculately, and ran at a consistent 90fps throughout.
9/10
Graphics
The graphics in Water Planet are pretty stunning overall. They aren't quite at that ABZU level, but you will still stop to take in the various areas and imagery often, and screenshots will abound.
9/10
Audio
The audio was on point in Water Planet. Be it the dialogue with your friendly jellyfish, the music, or the ambient sounds of the world, Water Planet was a success from an audio standpoint. But...that soundtrack...is worth a purchase even if you never play this game. It was amazing.
9.5/10
Verdict
Water Planet was a nice and gentle experience that lasted around an hour. There is some replay value to be had in general exploration of areas not necessarily highlighted by the story, and there are areas easily missed on your first playthrough that you will want to visit for the 100% cheevos. That said, the price is definitely a bit too steep for the experience to be had in my opinion. I could justify about half the base asking price personally, but probably not more than that.
Still, it is a pleasure to experience what Water Planet has to offer and it's definitely worth your time. A bit more than 8 our of 10 would be my rating. Like 8.25. :)
If you found this review helpful and would be interested in supporting my Curator group, it would be appreciated. Cheers.
https://store.steampowered.com/curator/32549618/
I greatly enjoyed the lonely, melancholy atmosphere of this Water Planet, and my discovered companion, a friendly aloof jellyfish. I travel many worlds in VR, and this was one of my favorite. Also great soundtrack.
+ Beautiful soothing experience with nice music in alien world
- Only trackpad movement, no option for teleport (pukes.....)
- Annoying and immersion breaking large subtitles right in front of you much of the time
- Terrible voice "acting" (computer generated voices?)
- No save options
Thank you. It was a very elegant and soothing experience where music was driving the visual appreciation most of the time.
On the other hand, it's not for people who leave the movie theaters the moment titles start running.
Gave it a try. The world is just bland. Music is great, but again the world doesnt draw you in because it is too bland. Other similiar games w one color scheme did it, but not this. Maybe for 5 dollars, but 20...refund please.
Experienced on the Oculus Rift with Touch Controllers
So I bought this game on launch for the full retail price of $19.99 USD. I'll be honest, the main reason for me doing that is because I had a slight nerd crush on Virgo. She's a talented music artist and the music soundtrack is the absolute best thing about the game. She kind of reminds me of a nerdy EDM Lana Del Rey (musically speaking).
However, as much as I like her, I can't recommend this game. It's just not very good and it's only about an hour long (although you can finish quicker or sooner depending on how much you want to explore). It's a very basic and simple walking simulator which has some good ideas but nothing that stands out besides the music.
The art style could have been great, but the textures are ugly. It's not a pretty world. I think someone had an amazing idea for a VR world (Virgo?) but the 3D model artist (Unreal assets?) just weren't up to the task. It's running on the Unreal Engine and it's probably the ugliest Unreal game I've seen and it doesn't run smootly. I was getting a constant 45 Frames per second.
There's no real need for motion controllers. This game could easily be played on a gamepad. I actually preferred playing on the Xbox One gamepad until I discovered I couldn't trigger the event with the Jellyfish with any button push on the Xbox gamepad, so I had to switch back to the Touch controls. Unfortunately, the Touch controls are terrible for navigation. You press B or A to snap turn & left grip is to jump. To swim you have to rotate your wrists so the arrow on your Touch controller faces the direction you want to move. For no reason, my character would auto jump in low water crossing areas.
In the end, the world wasn't interesting enough to want to explore. The voice acting was bad. The story was mundane. The gameplay was almost non-existent. The only reason I kept going until the end was due to the soundtrack which I enjoyed. I think I would have been better off just buying the music.
Rate 4/10. It really is priced too high. Much better walking simulators at $20 (What Remains of Edith Finch is the same price and has an actual story (longer too) + gameplay with AAA production values).
p.s. please don't hate me Virgo! I'm still your fan!
Feels like a walking simulater. The world itself is pretty. As long as you follow the story you have music. Go off on your own its silent. It can be frustrating while on teh ship, the UI is not helpful at start. Unsure what happens if you miss crystals. But the world is beautiful. Defionatly worth emerging yourself into. Wish it was a little more interactive.
On further review, this game has no save option. In this type of game that is a deal breaker for many. YOU always have to start from the begening. Could save or some type of save option needs to be added.
The game is two or three hours, depending on if you go off course and explore beyond the main story. A few puzzles. Really wish this world would be put into a sailboat, fishing, gliding, rock climbing, type of world. Very pleasing.
Дополнительная информация
Разработчик | The Revera Corporation |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 73% положительных (33) |