Разработчик: Nippon Ichi Software, Inc.
Описание
Every stage is a puzzle waiting to be pieced together. The further you get, the harder it becomes, but the greater the risk, the bigger the reward. Discover how to solve each stage as you delve deeper into the story’s grim origins.
Key Features:
- Color & Time - Without color and time, the player cannot progress, but with Rose's power you can take advantage of both these key elements.
- Blood Memories - Splatters of blood are waiting to be found all throughout the castle, and each one contains a gruesome death.
- Visual Storytelling - Collect Blood Memories to unlock the past by watching a series of vignettes pieced together by each victim's death.
- Live, Die, Repeat - Utilize both Rose's and the giant's power to solve each stage, but if death happens to cut your journey short, be careful not to make the same mistake twice.
Поддерживаемые языки: english, japanese
Системные требования
Windows
- OS *: Windows 10/8.1/7
- Processor: Core i3-2100 3.10 GHz
- Memory: 2 GB RAM
- Graphics: Intel HD Graphic 2000
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: Onboard
- OS *: Windows 10/8.1/7
- Processor: Core i3-6100 3.70 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 Ti
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: Onboard
Отзывы пользователей
Its an interesting puzzle game that has some really annoying challenge bits / room designs (mainly the skateboard part in clock tower area 4 {recommend being on the far right of table right before the gap you need to jump mostly then when in air move left to balance the table on the platform [3 down from start]} ) but, overall love the art style and music / dynamic scenes ( wish there was a fast forward, speed up, or skips options for re-play and credits rolls ) < Controls are a bit weirdly setup on PC if don't edit them and even then some have a 2nd button can't seem to change >
Stunning little puzzle adventure, it had a twisted Alice in Wonderland-esque vibe which was stunning to traverse through.
The music is fine. Usually I try to find more good things to say, but I just can't with this one.
The limited color palette is an interesting attempt at creating an atmosphere, but that doesn't work when the clunky controls and broken physics do their thing again. I also don't enjoy gore all that much, so the story fell flat for me too.
100% achievement completion really boils down to speedrunning - which is actually the best part in the game. Going through every level again may sound like a pain, but learning and optimizing routes through them is enjoyable. Unfortunately, only a fraction of the players even give this a try. Overall, it's bad.
Good game, good puzzles, frustrating towards the ends, but overall I think it was something I enjoyed.
Pros
-Story is not presented through dialogue, but instead through collectibles/memories & character's expressions
-Beautiful OSTs
-Good atmosphere + theme
-'Chibi' style the game has for its characters
-The different general areas of the game are designed in a way where it never feels the same each time. Uhh good level design, not sure how else to put it
-The non-boss enemies have good designs. They somehow seem creepy + pitiful at the same time. The OSTs that play in the background really push that notion forward, I think.
-The mostly grey/desaturated color palette definitely works in the game's favor, not just in design but also mechanically with the red popping out more. I feel like this game wouldn't be as good if it was all colored normally.
-For time attack, you can go at each level one at a time, in whatever order you want.
Cons
-Boss fights do not have checkpoints.
-You might get more worth out of the game by waiting for a sale.
-The physics for this game can be a pain in certain levels.
Last thing to keep in mind would be that the story/game is genuinely dark. I don't really have anything else to say.
While the idea is neat, there's something about the pacing that's deliberately monotonous and tedious, to the point that it felt like a punishment to play.
'A Rose in the Twilight' truly lives up to its name—it's like a rose. It is undeniably beautiful, yet it also cuts deeply into the player. Just as one might lament the thorns on a rose but still take joy in the flower itself, this game evokes a similar experience.
로제와 골렘.
some of the puzzles were a bit hard at times and there was one i didnt particularly like, but overall its a solid game and i had fun getting 100%
id recommend it if you want a kinda sad story and cool visuals and neat puzzles
Игры похожие на A Rose in the Twilight
Дополнительная информация
Разработчик | Nippon Ichi Software, Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 84% положительных (141) |