Разработчик: Feral Interactive (Mac)
Описание
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.
As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.
Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.
Improvise to survive – Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?
Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.
When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again.
Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother’s ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.
In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.
Created using the CATHODE™ engine.
Поддерживаемые языки: english, french, italian, german, spanish - spain, czech, polish, russian, portuguese - brazil
Системные требования
Windows
- OS *: Windows 7 (32bit)
- Processor: 3.16Ghz Intel Core 2 Duo E8500
- Memory: 4 GB RAM
- Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
- OS *: Windows 7 (64bit)
- Processor: AMD: Phenom II X4 955 - 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 - 4 Core, 3.0 GHz
- Memory: 8 GB RAM
- Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
Mac
- OS: macOS 10.10.4
- Processor: 2GHz Intel Core i5 or greater
- Memory: 4 GB RAM
- Graphics: 1GB AMD 5750, 1GB Nvidia 650M, 1.5 GB Intel Iris Pro 5200 (See Notes for more details)
- Storage: 35 GB available space
- Additional Notes: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- * All 13” MacBook Pros released since 2016
- * All 15” MacBook Pros released since Mid 2012 with a 1GB graphics card or better
- * All 21.5” iMacs released since Late 2013 (Models with an Intel HD5000 graphics card are not supported.)
- * All 27” iMacs released since Mid 2010 with a 1GB graphics card or better
- * All Mac Pros released since Late 2009
- Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
Linux
- OS: Ubuntu 14.04 64-bit, SteamOS
- Processor: 2.6GHz Intel i3 or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia 6xx series (driver version: 355.11)
- Storage: 35 GB available space
- Additional Notes: NOTE: AMD and Intel graphics cards are not currently supported by Alien: Isolation. Game requires at least OpenGL 4.3
- OS: Ubuntu 14.04 64-bit, SteamOS
- Processor: 3.2GHz+ Intel i7 Quad Core
- Memory: 8 GB RAM
- Graphics: Nvidia 970 (driver version: 355.11)
- Storage: 35 GB available space
- Additional Notes: NOTE: AMD and Intel graphics cards are not currently supported by Alien: Isolation.
Отзывы пользователей
Absolutely incredible and terrifying at times, while from time to time it's a hassle to deal with the bad mechanics or the bugs, nevertheless this games is a gem and probably a masterpiece for those invested in the old movie. The only caveat that made me quite annoyed at the beginning but now I honestly enjoy is that the alien reminds me of the adversaries from the old NFS games when each time you get too far away it gets a boost in speed. 9/10!
i bought this and a bunch of related dlc's during a sale and i've only played Isolation so far but i'm loving this game. there's so much to it, figuring parts out and avoiding enemies. storyline is good too. i havent even finished this game and i'm recommending it, very enjoyable, easy to play and understand but challenging enough at times that it's not boring
Definitely one of the best horror games I've played. Even though I've watched gameplays and speedruns of this game, I still felt the terror as the alien dropped at my location and stalked about trying to find me. Though, I feel like my first experience was sort of ruined by playing on the hardest difficulty: Nightmare. Being able to use various gadgets and mapping tools is definitely a core part of the game, something that disappears in Nightmare. If you're going to play this game for the first time, definitely play on Hard. Despite the lack of gadgets and whatnot, I really enjoyed stealthily moving around and making my way around Sevastopol.
Expanding on the gameplay, the alien's AI is absolutely insane and I'm still impressed by its complex system today. Being stuck in Mission 5 (iykyk) because of this difficulty was frustrating but really fun. The AI may be unfair sometimes when it just auto-tracks to your location, or somehow finds you even though you're silent, but you learn how to eventually adapt to the alien's tactics as it does to you. That is what I feel like makes this game so great. Throughout your playthrough, you're going to need to adopt new strategies, be more silent, etc. etc. if you want to progress. Each use tool sparingly, move silently, and make sure not to use the lockers. Through your many deaths you'll find some sort of strategy that works for you.
As for the story, I wasn't entirely interested in it, despite the fact that this game is more story-based. Regardless, I found the whole basis to be interesting. The fact that you have to explore around all over the ship to find some of these logs makes it worthwhile to take some risks and go off the beaten path for a bit.
I would highly suggest getting this game, but only during a sale. I find that $40 for a game that takes about 40 hours to 100% acceptable, but considering the age of the game, I'm sure you'll be able to catch it when it's around $10 like I did.
Still after many years one of the best horror game experience to really soil your underwear, can't recommend it enough.
Video games and horror have a very love-hate relationship. On one hand, video games can establish an atmosphere on a level that you can't achieve in something like a movie thanks to the immersion of experiencing things first hand. On the flip side though, the interactive nature of games risks defanging that very same tone. This, to me, is where horror games fail pretty much across the board. No matter how scary your game is, some of the tension of a game is drained away the instant you die for the first time. The veneer of a horror experience is sanded off to reveal the game underneath. Alien Isolation is no exception to this problem.
The AI in this game is great, and does a decent job masking the gamey nature of the experience. But once the cracks start to show, it's hard to unsee them. Horror, more than any other genre, relies on immersion. But once that's gone, you're just left with a handful of what feels like cheap scare tactics.
The game is TERRIFYING, the Xenomorph is TERRIFYING, and its AI is AMAZING even for today's standards. Movies like ALIENS made the creatures seem like jobbers to me & Alien: Covenant kinda demystified the creatures and made them seem less special for me, but god this game reminded me just how terrifying cinema's most iconic creature can truly be if done right. If you're a fan of the 1st Alien film, this is gonna be everything you wished for and then some, it's a love letter to the film. Easily one of the greatest & scariest horror games of all time. Best Alien game of all time. CANNOT wait for the sequel!!!
One random great thing worth mentioning: Sound design is masterclass, can't have cassette futurism without good analog sounds.
One random bad thing: Some puzzles and encounters might kill you over and over for a bit. Just trial and error things till you get past. It's not even always the alien during these moments.
This game just keeps on delivering. I chickened out of a few play through's before just because it is so intense. This time i kept going and finished it. Definitely one of those defining gaming moments. Great world building, awesome and believable levels, pacing that is both frustrating and game enhancing at the same time and I've never felt so vulnerable in a game before. Sound design is perfect and the story is thouroughly entertaining. Wopuld recommend
For being released in 2014, and playing in 2024, this game is phenomenal. I'm new to horror games as a player, but I've watched many play-throughs. This game is like no other - I haven't seen a game that truly encompasses the feeling of being alone, being hunted, and leaves a constant tingle down you spine quite like Alien Isolation. The sneaking mechanics, the strategy, and the open microphone if you do play with it are such cool strategies, and there's so many ways to go about things. I love the alien AI sometimes, and sometimes I hate it - but you'll learn patterns over time, and sometimes you just have to go for it in this game.
The graphics for their time are good, but I wish we had more of an opportunity to see the rest of the ship and the outer portions, as through the small windows it doesn't do it justice.
Absolutely recommend on sale, but for full price after 10 years? Still, a big no. So, grab it on sale if you can!
Solid 8/10 game, it's such a loving homage to the alien franchise that it even has the same problems as the movies
It is still one of the greatest survival horror games even 10 years after its release. If you're a fan of the Alien franchise or survival horror in general, this is a must-play.
Look, i love this game so much and have had fun with it since getting it. But I stopped playing due to the insane amounts of gamebreaking glitches in the game that will just straight up ruin your mood. There is one glitch in particular that you will run into a bit and its where the entire game starts going shaky and you and the alien both move at the speed of a snail while barely having any control of your character. This is a common glitch and its just very annoying cause theres only temporary solutions for it. My advice is to wait for a remaster of this game or for an unofficial patch to patch all this out. But for now either wait until its on sale for much cheaper or dont buy it at all.
Alien: Isolation expertly captures the look and feel of the Alien universe, and The Creative Assembly's AI-controlled nemesis is an inspired move that will inform the survival horror genre, but the game is held back by some poor characterisation and storytelling. That idea of never being comfortable with how the game is unravelling is something that feels quite unique and it’s extremely well imagined here.
https://steamcommunity.com/sharedfiles/filedetails/?id=3348210097
Game has aesthetic of the first alien movie and harmoniously integrate in the "Alien" franchise/world. And there is a balance between game difficulty and feeling of suspense/tension and a good history that leave you with a pleasant aftertaste.
Game played on the second to hardest difficulty (where you still have access to visualization of HP and map).
Worth the money, amazing campaign, for 10 year old game the graphics are amazing and the overall gameplay let's you sink in this game for long hours. 10/10, You have to play it.
Apart from Outlast, I think this is the best 3D horror game out there. Before this I knew nothing about the Alien franchise, movies or otherwise, but this game manages to nail the basics of it. It's about the closest thing you'll see to being a 1:1 scale of the Ellen Ripley movies, and manages to be good in it's own way while being similar to what started it. The gameplay is very addicting, and the locations look wonderful, and the spook factor leans in decently too without relying on any cheap jumpscares or anything. It's one of the best games i've also played to date and a nice horror experience.
While the gameplay, enemy A.I, puzzle mechanics, and design are well done, there are a few pet peeves I think make it unable to be a solid 10/10, such as the way the characters are presented, yet not have enough screentime, the randomness of the Alien on certain occasions, the backtracking on the last 4 missions of the game, the lack of narrated cinematic cutscenes throughout the whole game, forcing more content into the game via random plot twists, and killing characters off in the most stupid ways. The game has 19 missions total, (technically 18 since the last one is basically just a custcene) and of them I mostly liked Mission 1 - Mission 10 because they had the most narration, and the plot elements just made more sense. Starting on Mission 11 the game just kind of goes all over the place with the story and the enemies and content, and kills characters off via the most cheesiest ways when clearly the characters could avoid the danger(s) present, or it seems impossible that they could've gone out that way. (And spoiler, it's not done by the Alien) Also, Missions 17 and 18 are the next missions after Mission 10 that introduce you to a different location apart from the Apollo Core and Engineering. Also, outside of the main cast, there are also some characters in the story that we don't get to see in the game, and can only be heard via a recording or document. And while it's a shame that we don't get to see EVERY location and person on the station, thankfully they do get a second chance in Survivor Mode. (Which I highly recommend)
As far as Survivor Mode goes, I think it's a nice touch outside of the Main Campaign, and overall I liked it. But the only thing is that the Alien acts FAR more aggressively than even Nightmare mode of the story, as it can chase your tail constantly and windows for movement can be far and few between, so it can seem impossible at times. For that reason, I recommend buying it on sale, if at all. This isn't the case for Last Survivor or Crew Expendable, however, as they act similarly to the Main Campaign in terms of the Alien's A.I., making it far more favorable for the player.
While Isolation wasn't perfect, I still think it has great atmosphere, gameplay, locations, collectibles, and I certainly didn't find it boring. I would say the game could be better but it's still fun, and I would recommend it to anyone and everyone. And while Amanda Ripley's story continues in Alien: Blackout, i'm still looking forward to Alien: Isolation 2 so I can see what they do with her story because i'm excited for it big time.
Day 29 of the October Horror Reviews - Alien: Isolation
I think it's fair to say some media doesn't age well. Certain writing styles lose their lustre, pacing in older films can be offputtingly slow, characters in TV shows can become problematic icons of a time best forgotten. When we think about games that captured the zeitgeist, or rather, horror games that achieved this, we might think of Silent Hill, Resident Evil, Five Nights at Freddy's, Amnesia, Outlast, etc. Alien: Isolation is an example of a game that's both aged well, and kind of captured the spirit of the time.
A heartfelt (and terrifying) tribute to the original film, while putting you into the shoes of a new character 15 years on, the game drips with tension - and feels like a departure from what became steadily more popular at the time: "Helpless" horror, where you had no weapons and were expected to just avoid the monster or be stealthy. Or both.
Don't get me wrong, being helpless in a horror situation evokes a certain feeling of dread - what are you gonna do? How will you survive? How will you escape? But in Alien: Isolation, while you are, in essence, completely helpless versus the overpowering, apex predator that is the xenomorph, the game doesn't leave you weaponless, and in fact, encourages you to still be stealthy while simultaneously making use of your arsenal at various periods.
The AI at the time was revolutionary, especially as the alien seemingly was able to figure out certain patterns, and would counter them. But it's this kind of ingenuity in development, this kind of respect for the original series and what made the xenomorphs utterly terrifying, and the visuals, sound, gameplay and lore diving - it all comes together to form a brilliant symmetry that adds up to one memorable experience. It's slow burn for the first while, but as you get further along... you'll regret being aboard the ship.
This is one game that's aged like a fine wine, and I think will continue to do so for quite some time. Give it a try if you get a chance and you haven't already! 9/10
Walking simulator but actually scary and stressful. A masterpiece of a game in the outdated survival horror genre that has managed to hold up well even in today's age. Super hyped for the sequel!
I really loved it, the last few missions were a bit tricky because the multiple Xenomorphs and facehuggers but other than that, I had a fun time.
I do have some nit picks like I don't like how in order to use an item, a med kit for example you have to stand still and I'm not a fan that the map doesn't have legends to tell what things are in the level, you have to go up to the object and sometimes I found myself not knowing what to do at some points so I looked up some walkthroughs to set me straight.
While that weenie at Ign hated the Xenomorphs AI, I was actually praising it during my play through because when you're alone with it, it makes the game feel terrifying.
8.5/10
A bunch of little issues that compound until you just can't stand to play it anymore. The parts with the Alien are amazing but everything else just feels like filler and unnecessary tedium, especially the fucking androids.
10/10
Love this game, best survival horror game out there with some impressive ai for the Xenomorph. Amazing atmosphere and gameplay as well. Graphics are a fucking beauty (especially for its time). And there are some amazing mods you can download and use as well. Both DLC's are amazing as well.
Again, absolutely love alien isolation <3
The only downside is that you can't sex the alien :c
This game is incredibly slow, incredibly boring, and incredibly frustrating to navigate. Not to mention you just spend forever hiding from things instead of progressing. You just hide and walk in circles.
Alien: Isolation is a survival horror game set in the universe established by the movie Alien (1979). You play as Amanda Ripley, Ellen's daughter, who discovered a clue about her mom's whereabouts in the massive space station Sevastopol. But when she arrived, the station is in chaos, with people killing each other, androids gone rogue, and a killer Xenomorph hunting. Separated from her friends and unable to return, she must find the information she came for and escape.
While you're able to fight enemies in this game, I find it best if you just treat the majority of this game like a stealthy, horror walking sim. The reason being, loud noises will attract the Xenomorph, which you cannot kill nor outrun, and acts like a stalker enemy who appears randomly or when triggered. You can scare or distract it with your items or weapons, but the scariest part is that it learns, making your tactics less effective. For example, you can throw a flare to distract it. But do it to often, and it will ignore the flares.
However, the Xenomorph's appearance can be used as a tactical advantage. You can show yourself to human enemies, they will shoot, go hide somewhere and hope the alien appears to finish them off, clearing your path. This doesn't apply to androids sadly, which it ignores and never makes enough noise to attract as well.
As a game set in an established universe, I like how the story fits and doesn't contradict. I mainly love how the station's aesthetics matches the other stations and spaceships in the universe. It's also cool how in the Nostromo audio logs, the original actors from the movie return, with the exception of Ian Holm (Ash), and John Hurt (Kane) whose character died first.
If you're a fan of the Alien franchise or survival horror games, there's no doubt that you should give Alien: Isolation a try. It's a tense horror adventure with familiar settings and characters. My only complaint is that the station is a bit too mazelike, especially when you go collectible-hunting. There's no better way to experience being the main character in the Alien movies universe. If you want more, there are the DLCs and a Survivor Mode you could try where your main mission is to escape a map while evading the Xenomorph. But beware, the map is smaller and the alien is more active...
One of the best games I've ever played! The constant tension in the isolated ambience with all kinds of sounds and echoes really makes you feel like you are actually there, under flickering lights, wondering if that next corner will be your last...
I thought my brother was crazy for replaying this horror after already completing it once. But the story is very rich with a lot of covered detail that will leave you thinking after you complete the game and make you realize that you only scratched the surface of what really happened on Sevastopol...
Total recommend!
What a cool game! Highly recommend it for the immersive spook factor. I love the original Alien movie so I figured cool why not. Can't say I was the least bit disappointed. There's never a dull moment with the alien's clever and downright cheeky AI.
Some parts were pretty unforgiving. While it bordered on unfair it never quite crossed the line, and getting through the rough spots rewards one a wave of relief and accomplishment. All in all you're looking at a true timeless classic
Such a great game, love everything about it. story, game play, characters and the Xeno itself. Glad it's finally getting a sequel.
Even after so many years, it's an incredible game that really captures the essence of the original movie.
You have to play this with headphones - the sound design is super impressive—every little noise, from the creaking ship to the alien's growls, keeps you on edge and makes you feel like you're really there and you have to look for a hiding spot.
The visuals are fantastic (awesome graphical effects for a game with this age) with all the creepy details that make it feel like you’re walking through a movie scene.
It does a great job of combining a scary atmosphere with solid gameplay and if you love horror games or are a fan of the Alien movies, this one is definitely worth checking out!
The best horror game I've ever played, I played this game and beat it seven or eight years ago and I still think about it. When I heard that the sequel is coming out I literally screamed with excitement.
Rare is a game that I play it again and again once I finish it. This is the one! Loved it 10 years ago when it came out, love it still. Can't wait for a sequel!
Alien: Isolation starts off with some pretty slow pacing and lore/world building, but if you have the patience, it becomes incredible when the Xenomorph is introduced. This game is without a doubt the BEST representation of the original 1979 film and MUST be played if you are a fan of the original movie.
P.S. - I'm super excited for the recent announcement of it's long-awaited sequel!
After 10 years of silence, we are finally getting a sequel to this amazing game.
Hallelujah lads!
One of the best sci-fi survival horror games I've played, and it was such an excellent tribute to the original ALIEN/ALIENS films that it made me love them even more.
I don't like scary games, the fear overrides the fun in a lot of games for me but I love the Alien IP and what I found when I played Alien Isolation (only once) on the hardest setting was a game that really immerses you in that vibe and since I don't play stealth/horror games like this it was a bit fresh for me, something very different but poured from a backstory I can only appreciate with a fan's gentle nods.
It is a bit criminal that this type of gameplay was chosen, because horror produces stress and in many cases the kind of stress that makes you want to stop altogether and just not really feel in a positive way, so it feels pretty niche to me. I would have preferred an Alien-themed Factorio/Satisfactory, Natural Selection, Total War or even Frostpunk type game because I would have a much easier time walking out of the experience with a smile.
But building a horror/stealth game is what they chose and it was what I had to dig my hands into and although by the end of the game I was a tense, tired mess I still appreciated the experience as a fan. And as an Alien fan I recommend it, and I really hope any game that follows takes a different style/approach as the kind of work that must go into this should be appreciated and stealth horror is just tough to love. Great job anyway Devs I am glad to have this in my library.
Crazy this game is already 10 years old. I played it multiple times on PS4, and loved every minute of it. Lately I've noticed a big resurgence of people talking about this game, and I'm so glad I'm not the only one remembering it all these years later.
Somehow, this game is still a graphically impressive game, even rivaling a lot of games coming out in 2024.
The alien itself is the star of the show, creating a survival horror experience like no other. It's unpredictable, terrifying, and will adapt to your play style. One strategy will not work throughout a playthrough, it will adapt to you and its terrifying.
Easily one of the best survival horror games ever made, one that's left a serious impression on me over the years.
Hard to believe this is from 2014 - graphics could be a 2024 game for sure. Great ambience, like being in the first Alien movie. Excellent sound design.
Stopped the game for long time without completing it... because my the game is really horrifying.. but... Alien : Romulus brought me back. Anyone else? ahha
I have gifted this game to friends and family who would of otherwise been too scared to play it, then guilt trip them into playing it because "i bought you a 40 dollar game" (I lied to them, it was on sale) then watch as they struggle in horror.
Alien: Isolation is easily one of the best survival-horror games I’ve played. It nails the atmosphere of the original Alien movie, and the tension is constant. The Xenomorph is terrifying—it feels like it’s always one step ahead, making you second-guess every move. The visuals and sound design completely suck you in, and no matter how many times you play, that feeling of dread never goes away. Resources are limited, so you’re always on edge, trying to survive. Honestly, if you’re into horror games, this one is a must. It’s got that perfect mix of fear and excitement that keeps you hooked.
One of, if not the best horror experiences I've had in gaming. The atmosphere, staying true the original Alien film, is excellent and perfectly conveys the feeling of being alone in space with a monster that will rip you apart if so much as spots you.
The AI of the alien in question is far superior to similar games in this genre and makes every encounter tense and terrifying, whether it's stalking around the locker you are cowering in or following you down the dark vent you thought you were safe in .
The story is well paced, hits the right beats at the right times, and builds to an exciting and tense conclusion. The characters, although fairly simple, are also well written.
Overall, I can't recommend this game enough if you are looking for an atmospheric, tense, and well told horror story set in the cold lonely reaches of space. For me, it's best piece of Alien-related entertainment outside of the original 1979 film.
This isn't your typical "run and gun" alien game where you blast your way through hordes of extraterrestrials with a smirk and a cigar. No, Alien: Isolation is more like a game of hide-and-seek, except the seeker is a space monster with murder on its mind, and you're hiding like a scared kitten who just knocked over a vase.
The premise is simple: survive. You play as Amanda Ripley, daughter of the Ripley, whose decision to explore a creepy space station feels like an extreme case of “following in mom’s footsteps.”
Now, about that alien. This is not your average video game enemy who just follows a script. Oh no, this Xenomorph has a PhD in Psychology and has read every survival guide you’ve ever skimmed. It lurks, it learns, and it’s apparently mastered the fine art of trolling. You hide in a locker? It checks the locker. You throw a noisemaker? It stops, thinks about it, and then proceeds to investigate directly where you’re standing. It’s like it knows. And it’s terrifying.
But fear not, you’ve got tools! Useless tools. Sure, you get a motion tracker, but all it really does is beep loudly enough to alert the alien. And flamethrowers? Great in theory, but it’s like trying to scare off a lion with a hairdryer. The real hero here is the locker. You will spend hours in that thing.
Every corridor is dimly lit, filled with steam vents, and makes random noises that seem specifically designed to trigger your fight-or-flight response. The whole place just screams, “Maintenance overdue,” and the humans on board are somehow worse company than the alien. They’re either trying to shoot you or giving you that “I’ve been stuck in space for too long and I might snap” vibe.
The game's visuals capture the Alien film's aesthetic in stunning detail, giving you that perfect 1970s vision of the future. The CRT monitors, clunky machinery, and chunky, analog-style tech on the Sevastopol Station feel nostalgic, yet entirely immersive. The game’s art direction really nails the "lived-in" future feel, where everything looks worn down, grimy, and used—a stark contrast to the sleek, high-tech environments often seen in other sci-fi games.
The game’s sound design is a perfect partner to its visuals, enhancing the vibe. The ambient noise of the station, the hum of machinery, and the distant sounds of the Xenomorph in the vents all combine to create a sensory experience that constantly keeps you on edge.
In conclusion, Alien: Isolation is the perfect game for anyone who wants to know what true anxiety feels like. It’s a masterpiece of stealth horror, where your greatest accomplishment is not beating the game, but surviving long enough to reach the next save point.
While this game does have a handful of flaws that hold it back from perfection, I still hold it as a 9/10 and I would say one of the best games ever made.
Graphics = still gorgeous even in 2024. Atmosphere = incredible. Sound design = utterly superb. The AI (for the alien hunting you) = somehow still unmatched even after ten years. Level design = fantastic. Gameplay = tense, but extremely satisfying.
There's also a LOT of attention to detail in making the station feel like a lived-in community, and a lot of effort went into other immersive details such as the player animations, environmental physics and ambient sounds. I can feel the respect and love for the Alien IP just oozing out of every facet of this game.
All of this makes for some truly spine-chilling confrontations, and the AI being so sophisticated means it feels so much more rewarding when you manage to prevail against it and survive against the odds.
9/10, would recommend to anyone -- get terrified, be scared! Persevere anyway. The only way out is through. I believe in you!
On top of my most liked horror games.
For many good reasons too. Skipping the technical points (the game is so well optimized that it even runs on mobile), it has a convincing story, great moments and the feeling that puts you right into the atmosphere of the original Alien (1979).
Enemy AI is great, the Xenomorph's alien is well written and it branches depending on how you play the game.
Big recommend from me.
After the events of the original Alien film, explore the Amazon-megacorp-esque space station, The Sevastopol, searching for clues about the long-missing USCSS Nostromo, all while searching for an escape for you & your crew.
The gameplay loop looks like this:
[quote]
Progress through the linear story, while running, hiding, and escaping from the Alien (and anyone/anything else that may be after you). Acquire new tools and learn new strategies, as the environment across Sevastopol evolves. Learn about the backstory of the station, as well as the chaos ensuing.
[/quote]
This game is not like Dead Space or Resident Evil. There are weapons, but they are discouraged/difficult to use, due to the mechanics of the NPCs (primarily sound detection). It's primarily a stealth game, that just happens to have a few weapons.
I really enjoyed playing this game. Even after 10 years, the graphics hold up great, and the level design, NPCs, cutscenes and everything else are such a joy to experience.
I only have a couple major cons for this game:
- The difficulty settings scales really well, however at the higher difficulties, the limits of the Alien's AI start to show, with some small "areas" making it annoyingly/unreasonably persistent.
- There's a fair bit of backtracking if you're looking to collect all items/logs/blueprints.
I would recommend this to anyone looking for a story-driven, light-psycho-horror.
这个游戏真的很有沉浸感,不敢想象如果是VR版的会有多沉浸,可能太有代入感以至于没有多少人敢买吧,哈哈哈。虽然知道异形不会隔着屏幕来咬我,但是每次死的时候还是会下意识地第一时间重新载入存档,避开死亡画面。系列电影中太空、科幻、惊悚元素都很好地还原在本作了,值得!
I've replayed this game so many times. Besides the main story, I really dig wandering alone in the enclosed space pod—it's super quiet and kinda creepy.
The visuals nail that cinematic vibe; the empty space station is full of dust and has this cool retro industrial look. All the manual controls are really detailed, too.
Instead of cheap jump scares, this game is all about the tension of being trapped. You have to face your fears as you sneak past enemies in tight spots, inching your way to the end.
The sound design is intense—hearing the alien's footsteps and the beeping from the scanner gets your heart racing. It's always a rush, and even when you're sweating, you can't lose focus if you want to survive.
I'm not usually a horror survival player, but this game provided such an immersive experience that I really grew from it. It helped me build mental resilience and stay calm under pressure, allowing me to analyze situations effectively before making my next move.
Recommend this to players who are hesitant but want a challenge. You'll often find that pushing through the pressure makes you stronger, and this experience can really boost your confidence in yourself.
When I first played this in 2014 it scared the pants off me and I found it a bit hard to finish. 10 years later I tried it again and it hasn't lost any of it's shine. I've finished it and I'm now going through to get all the achievements on hard. The graphics are still really good and the plot is awesome, especially for those of you who like single player campaigns. The maps and navigation is intuitive, but you can sometimes get lost. The secret is to keep moving. You can fight if you want, or avoid violence for most situations. Definitely one to put on the wish list and wait for a special.
Beat the game on the hardest difficulty which I wouldn't really recommend doing unless you're masochistic, but I had a lot of fun! Very scary 100% would recommend!
For someone like me who are not into horror games, I really wish more people try out this masterpiece.
This game gave you the ultimate immersion as you in an Alien movie combined with some fun puzzle/stealth gameplay instead of those cheap jumpscares. You can feel the Xenomorph that play hide and seek with you is not lifeless AI you encounter in other game, gave the feeling you are actually being hunted by some intelligent space organism.
TLDR:
Please play this game you will never regret it 10/10
I first played this game years ago on the xbox 360 with my cousin co-piloting. I was not new to the horror of the Aliens games/ movies, my cousin was. We were both shrieking with pants-shaking terror at various parts.
The Alien AI in this game is ahead of it's time. Making it a constant challenge to outsmart the Alien. The futuristic 80's analog-styled technology is brought to life, making the immersion seamless and felt in every environment interaction of the game. Weather you love survival games, horror, or the Alien franchise- you will be in for a heck of a ride.
This game is one of few that genuinely scares me with its atmosphere and AI. Have played much prior to buying on steam.
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Дополнительная информация
Разработчик | Feral Interactive (Mac) |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 81 |
Отзывы пользователей | 92% положительных (23212) |