Разработчик: Chris Charbonneau
Описание
Features
- 5 difficult levels featuring 40 unique stages and 5 mini boss battles
- Fast-paced, exciting gameplay with unique mechanics
- Amazing electronic soundtrack featuring 12 songs
- Play in Normal or Endless mode
- Learn the patterns in Practice mode
- Minimalistic, colorful art style
- Full controller support
Gameplay
In order to beat a level, the player must make it through all the stages and the boss battle with just 3 lives. If you survive a stage for 30 seconds, you'll be advanced to the next one. Completing two stages will grant a checkpoint; if you die, you'll be sent back to the previous checkpoint. You're allowed to use checkpoints 4 times per attempt. Every stage is a different pattern that must be learned and overcome.Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1 Support
- Storage: 201 MB available space
- Sound Card: OpenAL Compatible
- OS: Windows 10
Mac
- OS: Mac OS X 10.7 Lion
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1 Support
- Storage: 199 MB available space
- Sound Card: OpenAL Compatible
- OS: Mac OS X 10.12 Sierra
Linux
- OS: Ubuntu 12.04 LTS
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1 Support
- Storage: 210 MB available space
- Sound Card: OpenAL Compatible
- OS: Ubuntu 16.04 LTS
Отзывы пользователей
Sullen is an unusual twist (or should I say spin) on the shoot 'em up/bullet hell genre. Ostensibility this is a weak ripoff of the arcade classic Gyruss, and features the same core paradigm, instead of moving across the bottom or side of the screen, you move around the circumference of a circle, and the obstacles and enemies appear within that circular playfield. Where it differs midly from the Gyruss game the developer is ripping off is that there's a lot more bullets to dodge as well as some other obstacles, and you can "jump" over them, lifting you inwards from the circumference momentarily.
None of this makes the game better or more interesting than Gyruss. Gyruss but with slightly worse graphics is not what was needed to revive the old, dead shoot 'em up/bullet hell genre. It's not 1980 anymore.
One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision.
The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.
These technical defects push this game below acceptable standards for any modern PC game.
You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Sullen has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is "First of Many", for dying (something that playing this low quality "game" will inspire many to want to do), trivial to achieve, but less than 1 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 1 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game.
That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards.
So, should you buy this game? Is this one of the best of the 100,000+ games on Steam?
Sullen is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
⠀
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
not compatible with atari 2600 stick...
am hugely disappointed
(the game's fun tho)
very challenging and fun indie game.
10/10
6/10
Wow. After several attempts I was eventually able to get a non-zero score. Disappointed to see there's no achievement for that. (Given that I did complete the tutorial I don't think the achievements are working, but I don't think that will affect me much). It's clearly a labour of love with high production values (if you appreciate careful minimalism), but it's apparently aimed at people who think Super Hexagon is for wusses. So I recommend it, but only if you are such a person.
Дополнительная информация
Разработчик | Chris Charbonneau |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 88% положительных (8) |