Разработчик: RPG Video
Описание
The Land of Dasthir" features:
• Fight with your opponents in the 1vs1 mode
• No ordinary enemies. Only bosses, and to each of the bosses need their own tactics
• Resources in the game is limited, so use them wisely
• A small, but at the same time, a compact game world
• At one moment, your actions can change the outcome of the events of the game
• The game supports Steam achievements and trading cards
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP/Windows Vista/Windows 7/8/10
- Processor: 1.5Ghz or better
- Memory: 128 MB RAM
- Graphics: DirectX 9.0 Compatible
- Storage: 100 MB available space
Отзывы пользователей
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I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄
⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄
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⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄
⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
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⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄
⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄
⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄
⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
was literally unplayable
I personally purchased this game. I reviewed it for my 99 Cent Gaming series.
The Land of Dasthir was a game I didn't expect too much from, being an RPG made in RPGMaker and priced under a dollar. Expectations of RPGs such as a deep system, a medium to long amount of playtime, tons of locations, and a complex story were set aside as I loaded this game up. After playing through to the first battle and dying at it, twice, I either need to skip cheap RPGMaker games or set my expectations even lower in the future.
To start, the grammar shows a complete lack of two things: proper translation and proof reading. While this may be acceptable in many games at this price point, for RPGs it's almost essential to get this right not only in terms of understanding the story but to keep players suspended in the world without getting distracted by incomplete sentences, among other errors.
It is possible that some players may excuse the distracting script as part of its cheap entry point charm, choosing to laugh and enjoy the mistakes like many did back when All Your Base was popular. Unfortunately the game play does not redeem The Land of Dasthir. While I did go into this blind and did not know that you only faced bosses with different strategies, there wasn't enough info in game to point out the rules and restrictions of your character.
You start the game off receiving a dagger but have no options of equipping it or any weapons you purchase. Instead (at least in the beginning) you have the impression that you can't equip anything and heading into your first battle is confusing because your FIGHT option does nothing to hurt the enemy. If you've bought a weapon from the town shop before this battle, you eventually find it in your ITEMS and use it, only to find out it has limited use as opposed to being a permanent weapon, and then you end up losing your first play through not because of the game's difficulty, but because there's a lack of knowing what you can and can't do. There's a right way to give players a hands off approach when it comes to RPGs and their difficulty (as Dragon Quest and Final Fantasy did back on NES) and then there's the way The Land of Dasthir did it, having players fail time and time again until they piece together all of the game's mechanics just so they can beat the first enemy they encounter.
I have more to say in my video review below, but as the game stands now it's not worth the dollar it sells for (or the sale price it has of this review), but that does not mean The Land of Dasthir is a lost cause. A rewrite of the script to fix the grammar errors and a way to inform the player in game how the items and world works can quickly turn it from being not worth it to definitely worth it.
https://www.youtube.com/watch?v=5Gc8yUOGG10
I feel like this game was neither proofread nor playtested before release here. The janky grammar and bad translation(?) definitely feel like older jrpgs, but I'm not sure that should be billed as a selling point. And the first fight--or at least the only one I can locate--appears to be impossible. This is NOT "an example of what can be achieved using RPG Maker, while working with the basic engine features". This is, in its current state, a rather sad and unplayable example of how to feel ripped off while spending less than 60 cents.
Is it just me or is the first enemy in the game (Sharr) unbeatable... I have 140 hp and i just get stunlocked with Confusion, Deep Sleep, Confusion, Terret hit himself for 25 damage, Sharr attacks! -21 damage, Terret attacks, miss. Sharr used confusion, Terret hits himself for 24 damage
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Дополнительная информация
Разработчик | RPG Video |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 43% положительных (7) |