Разработчик: ZeniMax Online Studios
Описание
The Elder Scrolls Online: Gold Road
A forgotten Daedric Prince has returned, bringing chaos to West Weald! Explore a new zone and defend the city of Skingrad, now beset by a dangerous Daedric cult and the jungles of Valenwood. Customize your skills like never before with the new Scribing system.
The Elder Scrolls Online: Housing Starter Pack
Begin (or bolster!) your housing adventure in Tamriel with the Housing Starter Pack, featuring a brand-new Unfurnished House and 800 Crowns for Furnishings to decorate your new home with (or anything else you desire in ESO’s in-game shop, the Crown Store)!
This bundle includes:
• Seabloom Villa Unfurnished House
• 800 Crowns
Seabloom Villa Unfurnished House
Blossom lovers will delight in this picturesque villa perched on the western coastline of Auridon! With its elegant design, this cozy home awaits any who seek to nurture its blooms to life while enjoying how the light dances on the nearby rippling waters.
800 Crowns
The Crowns are for use in the Crown Store. The Crown Store can be accessed in-game to browse and purchase unique furnishings, houses, pets, mounts, costumes for your character, and other virtual goods and services.
The Elder Scrolls Online: The Hailcinder Mount Pack
Ride into your Tamrielic journey with the Hailcinder Mount Pack, featuring an exclusive Vale Elk Mount, 3000 Crowns for use in the Crown Store, as well as a Pledge of Mara Scroll to aid in your adventures.
This bundle includes:
• Exclusive Mount: Hailcinder Vale Elk
• 3000 Crowns
• Pledge of Mara Scroll
Mount: Hailcinder Vale Elk
Some claim a ghost possesses this proud steed, providing it with a haunting glow. Others point to its chosen diet: glowing flora and fungi. Regardless, riders feel as if they're gliding on air.
3000 Crowns
The Crowns are for use in The Crown Store. The Crown Store can be accessed in-game to browse and purchase unique pets, mounts, costumes for your character, and other virtual goods and services.
Pledge of Mara Scroll
Pledge commitment on sacred ground to bond a single character to another. Both will earn 10% more experience while adventuring together. Pledge is consumed on use.
About the Game
Experience an ever-expanding story across all of Tamriel in The Elder Scrolls Online, an award-winning online RPG. Explore a rich, living world with friends or embark upon a solo adventure. Enjoy complete control over how your character looks and plays, from the weapons you wield to the skills you learn – the choices you make will shape your destiny. Welcome to a world without limits.PLAY THE WAY YOU LIKE
Battle, craft, steal, siege, or explore, and combine different types of armor, weapons, and abilities to create your own style of play. The choice is yours to make in a persistent, ever-growing Elder Scrolls world.TELL YOUR OWN STORY
Discover the secrets of Tamriel as you set off to regain your lost soul and save the world from Oblivion. Experience any story in any part of the world, in whichever order you choose – with others or alone.A MULTIPLAYER RPG
Complete quests with friends, join fellow adventurers to explore dangerous, monster-filled dungeons, or take part in epic PvP battles with hundreds of other players.Поддерживаемые языки: english, french, german, russian, spanish - spain, simplified chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel® Core™ i5 2300 or AMD FX4350
- Memory: 4 GB RAM
- Graphics: Direct X 11.0 compliant video card with 1GB RAM (NVIDIA® GeForce® 560 or AMD Radeon™ 6870)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 150 GB available space
- Sound Card: DirectX compatible sound card
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel® Core™ i5 2300 or AMD FX4350
- Memory: 8 GB RAM
- Graphics: Direct X 11.0 compliant video card with 4GB of RAM (NVIDIA® GeForce® GTX 970 or AMD Radeon™ RX 570) or higher
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 150 GB available space
- Sound Card: DirectX compatible sound card
Mac
- OS: Mac® High Sierra v 10.13
- Processor: Intel Core i5 processor
- Memory: 4 GB RAM
- Graphics: AMD Radeon
- Network: Broadband Internet connection
- Storage: 150 GB available space
- OS: Mac® High Sierra v 10.13
- Processor: Intel i7 processor
- Memory: 4 GB RAM
- Graphics: AMD Radeon
- Network: Broadband Internet connection
- Storage: 150 GB available space
Linux
Отзывы пользователей
such a great game the combat is good and you are able to mod it but even without the all the mods its still a great game i have sunk a few hours into this game and i will 100 percent be sinking even more hours into this game
I enjoyed it. Played it like single player game just with non-npc characters running around and sometimes they help me - or I help them. Story is epic. Music is epic. Though I have less time to enjoy the newer chapters these days maybe I will come back to Tamriel someday.
A MEDIOCRE GAME IN STEEP DECLINE. The staff don't know how to fix the old spaghetti code so the game runs terribly with frequent launcher issues and crashing issues. Sometimes you just won't be able to play until the next launcher update. The questing is very boring so you'll find yourself skipping through all their expensive voiced dialogue they boast about having. Combat can be fun sometimes but PvP builds are simply hard to keep up with. They removed group cuing for Battle Grounds because their programmers couldn't fix the bugs in the group cuing system and gave up, making Battle Grounds pointless and really ruining PvP for me. They also ruined Imperial City PvP zone. If you like running in a zerg and sieging forts, that's the only PvP experience that can be some fun if the game runs properly. More and more new game assets are poorly designed reskins. Housing is pretty much the only thing this game does well except they kneecapped the item limit to be the same as that of console versions.
My main reason for doing PvE group content was for PvP gear, so without that carrot I feel very unmotivated. All I do is farm mats and sell them, and decorate my houses at this point.
All of this while the game is painful to play without a Plus subscription due to artificial limitations placed on storage to force you to sub. I swear I only have so many hours due to a combination of forgetting the launcher open, farming to support my housing addiction, and pure sunk loss fallacy. With my launcher woes that have become more and more frequent I think I might finally just give up on this game. It was at least comfy for it's familiarity, but now is a source of such frustration that I can not justify spending around a hundred bucks for a year's subscription. In fact, I wish i could get a refund on my last year's worth of Plus, since I so often can not even get the game to work.
For the record, I have a decent gaming computer that plays other games fine. It's 110% a Zenimax problem, and I hope their workers who just voted to unionize mostly get the ax. The only ones who seem competent are the furniture designers and zone asset designers, no joke. You don't get rewarded for doing a poor job, guys. It's pitiful. I need more than just the occasional pretty new thing to look at.
Elder Scrolls Online (ESO) is the epitome of squandered potential, riddled with problems that would make even the staunchest fans reconsider their loyalty.
The game is plagued with years-old bugs that Zenimax has either ignored or half-heartedly addressed. The lag and atrocious server performance are inexcusable for a game this size. Every time there’s an issue, they trot out the same tired excuse: “It’s a DDOS attack.” At this point, that explanation feels more like a running joke. Face it, Zenimax—it’s your subpar servers.
The overland difficulty is practically non-existent. It’s a theme park for players who want to stroll through quests without any challenge. There’s no satisfaction in defeating enemies when they’re little more than cardboard cutouts.
This game isn’t an MMO; it’s a cash grab simulator. Regular content updates? Forget about it. The only thing Zenimax reliably churns out is new items for the cash shop. And let’s talk about those loot boxes—a sleazy, exploitative tactic designed to milk money from players. There’s no significant in-game progression or meaningful rewards; everything funnels you toward spending more in the store.
The game’s gear system is laughable. 90% of the gear is utterly useless, a staggering testament to poor design. It’s as if the developers threw stats into a spreadsheet without considering whether they would actually work in practice. Balance changes are equally nonsensical, made with seemingly no regard for the actual gameplay experience.
ESO is an exercise in frustration, a game that prioritizes monetization over player experience. With its bugs, bad servers, non-existent challenge, and exploitative business practices, it’s hard to recommend this game to anyone who values their time or money. Avoid it unless you enjoy being nickel-and-dimed while fighting lag.
Great game, bethesda just pushed micro transactions too much. Paying to be a race (Imperial) on a game that you pay for should never be a thing,
This is the best game ever for now. You can do so much in it, that sometimes it is hard to choose what to do. Fight, craft, gather, solo or in a team, anywhere you want. Thousands of quests, lots of dungeons. Great people. Fun!
I'm not tryna restart the game when i have about 2 years of playtime on my console. I should be able to transfer my acc over regardless of the platform it came from.
Most of your time spent playing will be staring at the error 307 Screen. Worst severs in any game ever made and like all modern dev teams they are more focused on finding more ways to take your money than fixing the issues within their game. Save your money, but more importantly save your time friend.
time pass, good story, great time pass, nice game, ultimate time pass, great game, can take most items on ground including showcase weapons and armors its like free items getting satisfaction, lots and lots of interactive things like a lot , nice lore, good villans , totally worth playing.
So much extra money involved to enjoy the game on top of the dedicated hard drive space taken. As another player said, its an MMO first and a Elder scrolls game second. The world itself is pretty aesthetically great, but I have restricted game experience because I refuse to spend more money. I wanted to play Warden.
Ignore the "4 hrs played": I've been playing this game since beta, just usually not through Steam. I'm trying it just to see if it'll fix an issue I'm having with detecting it in the Nvidia App, since there's currently a reward for running it for 50 mins through Nvidia.
No Steam Achievements, I consider a plus, as the plethora of ingame achievements can be grindier than I prefer for Steam.
No reall "pay-to-win": their ingame purchases are almost all about cosmetics, though there's also a fair bit of "pay-for-convenience". Like, buying the monthly "ESO+" subscription gives you much more storage space, etc, to the point that most longtime players swear by it as it just makes the game way more convenient. Similarly, you can buy pets who act as shopkeepers, bankers, etc. so you don't have to lug your loot back to a town. If you've already achieved something grindy on one character, you can usually pay to unlock it on another character to avoid doing the grind again; I've never bothered, but nice that the option's there. Most cool stuff (mounts, housing, etc) can be obtained for free; you can just get more of them with money.
Different areas of the game have different modes: single-player, or play casually with friends ("overland PvE" - what I'll talk about most here), group co-op ("Group PvE": Trials, Group Dungeons), and player-vs-player ("PvP").
Like myself, I'd say most players come from the single-player Elder Scrolls fanbase, rather than from other MMO fanbases, so we want single-player or casual small-group co-op content. Most agree that PvP just isn't the game's main strength. PvP has three forms: open-world battles based around besieging keeps across Cyrodiil (I rarely see more than a couple dozen people in a siege, though); similar fighting but in the Imperial city, where it's more about capture-the-flag; and 4v4 "battlegrounds". It's OK if that's what you're into.
Some areas require or at least encourage co-op. At the moment, even the areas which encourage co-op ("Group Dungeons") can mostly be solo'd unless you go for the harder "veteran" difficulty, though a few dungeons have "mechanics" that require two or more people. Trials are 12-person things where you go up against heftier NPC opponents ("mobs"). Trials and Dungeons are non-casual, in that it's kinda a jerk move to drop out in the middle of running one.
The overwhelming majority of the world, however, is "overland". Despite its name, this includes a lot of the underground smaller delves. You can do this in a group or alone, but really, solo play is *better* unless you commit to doing quests together, otherwise you fall out of synch, where one person has a quest to run off and complete, while someone else has already done it. Like, my wife and I have characters reserved just for playing together. Fro the most part they've made it so that you at least CAN group together, though, regardless of whether you've done the quest in that area or not.
But casual PvE is where the game shines.
It's clearly what all the devs enjoy, and clearly what most players do, too. There is *months* of story-based quest content, that mostly isn't just oldschool-MMO "kill 10 rats and come back" but more like "find out who's behind nefarious goings-on by searching for clues, talking to people, fighting, exploring, interacting with the world, etc". Not saying there aren't any grindy quests: just that they aren't the norm.
The main questline of the area is story-based, and there're a significant number of story-based side-quests in each zone too. Just about every delve has one, plus there are many others throughout the world, as both fixed and random encounters.
Then each zone has about three repeatable "daily" quests (meaning you can't usually pick up the quest more than once a day, not that you have to do 'em all every day: there's well over a hundred!). These are usually one simple "kill
As well as the solo questing, there's also lots of other things to do: the "tales of Tribute" card game I already mentioned; legerdemain has you picking pockets and stealing from houses; crafting is a whole specialty you can sink years into mastering; fishing (collect 9 rare fish from each zone for an achievement); housing (you can buy and craft furniture, invite people to it, and make things convenient by putting all sorts of utilities like bankers, merchants, crafting tables, training dummies, mundus stones, etc all close together; you can tour other people's works and see some truly amazing stuff they've made (my favorite was a Borg Cube); arenas (where you go through several rounds of monsters, in interesting environments that make it harder but more interesting); the "infinite archive" (like an arena, but an unlimited number of rounds); antiquities (where you solve a couple of simple puzzle minigames to find and dig up interesting things); and more I'm forgetting.
The game is designed to support being played intermittently; you pick it up when there's an event, or a new release, and then you drop it for a while, and come back when there's something else cool going on. But at the same time, it's also designed to make you WANT to keep playing, to complete that outfit, to finish decorating that house, etc.
Overall: I've been playing for over ten years, and there's still so much I haven't yet done in the game. And I likely never will, because they expand it at least as fast as I can consume the content.
Used to love this game, despite its flaws. No SEA and Oceanic servers, I play in EU and I used to have 180-200 latency and has gone worse (Avg. 300-400 and +999 spikes) from recent updates, random disconnects and lag spikes were common, and yes, some of my EU friends get random disconnects and network interruptions as well, especially during events and PVP areas. Stories/quests from the recent expansions has become a drag and felt it was dumbed down. I wish they just left out political non-sense and societal problems out from the game, but now, it has gone full woke.
+ Old content is still good
+ PVP is pretty okay
+ Very good housing and character customization
+ Can be played casually
+ Some really friendly people around
- Grindy, if you want to go meta or get competitive (Just like all MMOs)
- Crown Store is pricey, I spent lots of $$$ in the game, crafting bag requires subscription
- Recent installments are repetitive and the quests are boring
- No longer as dark as previous Elder Scroll Games, feels "Disney-fied"
- Lots of bugs, some of my bug reports weren't resolved (Crown Store gifting related)
- No SEA and Oceanic servers
- Like all MMO's, we have toxic players
- Did I mention it has recently become full woke?
I might still play it from time-to-time, but I will no longer spend money for this game.
The game used to be fun to PVP in but recently it would seem the DEVS just Don't care. IF you wanna run a cookie cutter ball group you'll do well. All other playstyles have been sh*i on. Been playing the game a damn long while, it used to be fun now not so much.
Long story short, a recurring subscription I remembered cancelling still managed to get charged to my account. Steam support, understandably, can't do anything about it so I got a link to ESO support, who says they can't do anything and send me back to Steam support and now I'm in a game of support ping pong over a charge that shouldn't have happened, in a game I haven't played in 2 months, that I no longer have any desire to play now, in the near/far future or ever again given current events.
So I guess I'm out $150 bucks and a shitty start to my new year. Thanks Games Industry!
The servers have had lag issues and login session issues for over 3 years now. It's extremely common to have 999 ping in this game when your internet is otherwise great, and when this high ping situation happens, it's usually accompanied with getting forcefully logged out and being unable to log back in until they have whatever server issues under control that are causing the lost connections. It can get extremely bad to the point where it truly is unplayable, and that really really stings if you're paying 20+ bucks a month for an "ESO Plus" subscription.
The balancing in each update is almost always terrible. What ends up generally happening is the staff cater so much to balancing for the PvP element of the game to appease the 25% of players that do PvP, but these changes throw the 75% who play PvE, under the bus. A class like Warden, which is generally mediocre or on the weak side in PvE, will get nerfed further because of 1 tiny weird strat that gives it a slight advantage in a niche PvP case. Another issue about balancing that I can't particularly prove, but I know is the case just from experience, is that they purposely make their newest paid content greatly OP to entice more sales, and then nerf that new content once it's free with ESO+. So it ends up as a situation where "balancing" isn't really about "balancing" but more about making sure the newest content is juicy enough to pay extra for. I can't particularly prove this, but check my hours and please take my word for it.
Another bad thing about this game is that it's very poorly moderated. When a user makes a report about another user, or the not-so-accurate cheat detection system thinks you're speedhacking because you're wearing the fastest gear in the game (true story), you will be guilty until proven innocent. Their policy for handling accusations is to ban the accused for 72 hours immediately without any form of proof. The accused then has to jump through hoops to appeal the ban, which results in a back-and-forth with an automated response system approximately 4-5 times until it is finally sent to a human for review. By that time, your ban is over, but you still have to jump through the hoops so that you don't keep the erroneous strike on your account, since you will be perma banned after 3-4 strikes.
The game itself is not bad at all when the servers aren't choking to death, but the extra nonsense that comes with it is definitely not worth it, especially for an MMO. It really sucks when you've invested SO much time into a game and the game ends up going downhill so bad managerially that you end up feeling like you lost a good chunk of your life to something that all of a sudden after many good years, suddenly crashed and burned.
They also manage their forums in a very sketchy way, shutting down almost all threads that criticize things in the game, and overall extremely aggressive forum moderation to the point where there's not much you're allowed to say about the game other than good things. They have a "if you don't have anything nice to say don't say anything at all" kind of policy on their forums, which can be good, unless you think that any form of critique is not nice and answer back with a banhammer.
Last thing to note, the scam/scambot scene is rampant in the game. Every 5 minutes your zone chat will have a new message from someone trying to "sell" in game stuff using stolen credit cards. You then get banned if you fall for their scam because your account is then tied to a purchase from a verified stolen CC. Most people with sense can smell these scams from a mile away, but it doesn't take away the fact that every 5 damn minutes you'll be reading this junk in the zone chat, and the only way to stop seeing this scam spam is to turn off the entire zone chat and become antisocial. This problem is made 10 times worse by the fact that the devs keep taking measures to fight back against the scammers in a way that ruins it for all the honest folk. For example, because the scammers were scamming too much, they removed gifting from the game entirely. So the 99% of honest folk got their gifting privileges removed because of the 1% of players that are scammers. After a while they sort of added gifting back into the game but you need to go through some giant application process by raising a support ticket and they either accept or deny you based on unknown criteria. I got denied for my application to gift again, and I still don't know why. I actually got denied 3 times because I tried to reapply twice.
Trust me you don't want to get involved with this game, it will be lost time, and we humans don't live that long. If you want an MMO my recommendation is FF14. It's managed much better and the community is a million times nicer. They're a bit of a furry lot, but you can look past that when they're so damn helpful and positive
Overland content which should be the main highlight of the game is too dull and easy. there's 0 sense of danger, the quests might be decent, but the enemy encounters are too dull and easy. I should feel threatened when facing scary enemies but not in this game's overland content. simply adding a sense if danger to the overland enemies and quests will make this game much better.
This game used to be gold. But after revisiting it many years later, I can tell you its turned into a low effort cash grab.
Dungeons in general have become low effort as possible. They recycle the same story lines over and over with different characters and focus points, Bosses becoming "harder" is really just the addition of unavoidable one-shot moves and inflated health bars. Voice actors aren't bad but the lines sound like a 10 year old wrote them. So all and all PVE content has just become boring.
PVP is a total disaster. Basically if you wanna pvp at all you have to become a heal bot. Everybody is constantly stacking healing moves making them nearly unkillable. Some players are just straight immortal, but don't deal a whole lot of damage. Other players are unkillable and do crazy damage. All and all, pvp is an unbalanced mess. All thanks to this Brian wheeler guy too. Hes the lead combat developer and he knows absolutely nothing about combat in the game. Need to fire that guy. Cyrodiil used to be very fun, now its basically a wasteland if you don't play on the main server where champion points are active.
Game was alright until I discovered the newest expansion pack is no longer for sale but instead requires a monthly subscription. Sorry Klaus, but I will not 'eat ze bugs' and support this business model. Or as the WEF Marxists say: "You will own nothing and be happy"
While the game gave me a lot of fun previously, its technical state remains poor if not getting worse. Newly added content and mechanics could refresh the game but in fact they are rather boring, at least it doesn't feel like the devs aim at players' fun. New dungeons became more and more rare which is a significant drawback for me, valuing small group high difficulty content the most.
So, Here is my feedback after a 1000 hours in the game.
MMORPG - I build a relation with my character over the time i play i develop skills on how i play it. BUT how on earth the Devs of this game understand the basic thing of what makes MMORPG game enjoyable? simply, they don't.
I built a sorcerer, loved it and made many builds with it. What the devs do? Lets push some updates to change how casting skills work and ruin the build under the so called "Game balancing". Dumped the char and didn't play it again.
Then i built a nightblade, loved how the sneaky kills can get you a chance for a solo in this game and spent sometime enjoying it. But again, update 44, Devs ruined the nightblade and changed how its skill works. Dumped the char and left the game for good.
Conclusion: when balancing the game YOU DO NOT change the way skill works. YOU CHANGE damage attributes / skill cost until you reach a desired balancing game play. i sincerely got fed up of how those Devs keep changing core skills and how they cast and decided to quit the game.
So if you are reading this review and considering to buy or play, JUST DON'T. DON'T WASTE YOUR TIME BUILDING A CHAR THAT DEVS WILL RUIN HOW IT WORKS IN FUTURE PATCHES.
Dont buy this or the Gold Edition! You have to pay for SO MUCH extra content that they dont tell you is locked. The game might be 20$ on sale, but you're gonna be spending hundreds if you actually want to play it all.
There's a lot to say about this game.
I'm a free-to-play player, and so far haven't played any of the DLC; but I don't think that's stopped the game from being fun or engaging. There's still plenty to do in the base game.
The main story revolves around three factions - The Aldmeri Dominion, Daggerfall Covenant and Ebonheart Pact - waging war against one another; as well as an Oblivion Crisis-esque (see Elder Scrolls IV - Oblivion) threat waged by the Daedric Lord, Molag Bal.
You are allowed to start with any of the three factions as any of the ten races AND still be allowed to explore the territories/storylines of the others, so there's a lot of ground to cover. You have a selection of classes to start as, as well as various Weapon, Armour, Worldly and Crafting Skills to customise your experience. You upgrade these through Skill Points, which you accumulate either by levelling (up to Lv50) or through other means such as discovering Skyshards, completing certain Dungeon challenges and so on. Note that your Player Class cannot be changed; you will have to create another character if you want to experience a different Class.
I'd say the game is appropriately sized for the player. I've had my share of MMOs that make you feel tiny in a huge world, taking up a lot of your time with long walks through an oversized environment. But in Elder Scrolls Online the Player/Environment scale feels comfortable, there are plenty of Wayshrines to help you get around; you're not going to rack up hours of mindless running.
The game has some faults. You spend the first part of your experience levelling up constantly, forcing you to keep swapping out your equipment as enemies always scale to your current level. Equipment maxes out at Champion 160 (Champion Levels being introduced once your Player Level reaches 50), and while you can reach that level pretty quick, you will struggle to commit to any armour/weapons along the way as you constantly level out of them.
I personally don't find a majority of the quests engaging or interesting either. A lot of cut-and-paste "Help Me Brave Adventurer" quests knocking around, and some...disinterested voice acting, but this doesn't apply to everything. I've found a fair share of quests that have drawn me in, too.
As far as MMOs go, this game is one of the more pleasant ones. Some typical practices like Loot Crates, Dailies/Weeklies and Subscriber-only luxuries, but they aren't required to find some enjoyment in the game. I'd recommend this to fans of the single-player Elder Scrolls games who are looking to explore more of Tamriel.
There's a lot to do in this game. It's really not all easy to access without ESO Plus, but the base game comes with plenty of content if you can handle not having inventory space. The community is great.
This game is hot garbage. It is the embodiment of a company with nobody employed who has ever played a modern game. BGS and ZOS are trash.
The game play never changes. You spam abilities, and only get more abilities to spam, only up to 5 different abilities on your hotbar + 1 ult and + 1 consumable. Because you are scaled up to the enemies, you never do more relative damage. you could take 10 abilities to kill a mob in the first zone, and 1000 levels later, its the same. Progression feels awful. The damage numbers go up, but so does the health bars
Depending on the class, it will kill your mouse or keyboard to spam abilities this much. There is no variety: spam highest damage ability, sometimes use potion or ability to heal or regen stamina/magika
Wanting to run fast to a new area? A random mob will snare you, and force you off your mount or prevent you from running away, even if they are doing 0 damage to you. A plant in coldharbor will grab you back to it if you can't break LOS fast enough. Forget about running away if 3 of the plants are near each other and can see you. You are forced to spam 10 abilities to kill the plants.
So you want to work on the main quest? Once you get access to the harborage, each time you complete a quest and want to go to the next, you need to leave the harborage, run to the city, wait for a summon from the mage, and return. annoying busywork that contributes nothing to the game.
Main quest has a platforming level near the end. The game prevents any control of your character while in the air. The default dodge move is set to double-tap w,a,s,d. If you accidentally double tap a key to correct your movement, you get LAUNCHED off the platform and die.
Slightly over jumped or accidentally dodged? Too bad. Now you either have to waste a soul gem, or revive at the wayshrine. Oh, also your gear durability is destroyed.
Started working on the mages guild questline. Mostly farming "delves" (dungeons) and since you don't have access to a skill line yet, you are stuck in single-target damage hell if you are playing a sorcerer. You have to spam your number keys for each enemy in the dungeons, as main attack does pitiful damage.
Later on in the questline, you will get ganked by a worldboss right next to a major questing zone while following a road to a delve
A few minutes after reviving after getting ganked: Can't mount because a mob from 200 meters behind you is still targeting you
A few minutes after being unable to mount: Accidentally abandoned a quest via a hotkey that you didn't know existed and didn't pull up a confirmation menu.
Caused me to waste upwards of an hour due to the entire quest chain being reset, and no way to recover the abandoned quest.
Fun game, but most content is blocked unless you buy the DLC's or get the subscription, So you pay for the base game, the chapters and then also have to pay for all the DLC's.
WARNING!!!
A huge chunk of the game is locked behind the monthly membership subscription! This should be prominent in the game description. I purchased The Elder Scrolls Online Collection: Gold Road thinking it's the full game. IT ISN'T! A lot of the game is locked behind a monthly subscription. What a load of bullshit!
BE AWARE OF WHAT YOU ARE BUYING!
Do you remember the first time you booted up Skyrim. That thrill, that excitement, That ..... arousal? Well none of that is here. BUT you do get countless hours of adventure, questing and if your lucky like me drunk friends to make the game play and journey even better. I started playing during the beta on PS4 and just like everything else got burnt out. but unlike the other 100+ games in my steam library i always re download ESO to hop on and add another 100 hours to my record. That's why i think you should give this game a try
Games only somewhat good if you have most the ingame dlc or a eso+ subscription along with a friend or group that know what their doing. If you do not have all of that then the games gonna be very bad.
I liked this game. I do not recommend it to anyone. The game, the company, doesn't want new players, they ban new accounts in an instant. They try to milk their loyal players instead by selling a simple skill reskin for ~20 bucks (Winged Twilight, Warrior).
Furthermore, the MMO aspect of this MMORPG is not good. You will have a terrible dungeon experience as a new player. High-Level player do not give you a chance in trials. PvP players insult you at any chance possible, explaining how they do more damage in their PVE build, while obviously playing in a lobby for players that dont have a lot/any PvP experience.
DO NOT TOUCH THIS GAME WITH A 100 FT POLE!!! Unless your willing to not make your car payments this month. This is the most egregious monetization system I've ever seen. Sad because the game is actually fun.
Elder Scrolls Online is a multiplayer role playing game based on the classic game of Skyrim and other RPGs from the developer. The large scale maps are perfect for several thousand players.
The Elder Scrolls games have many maps together to make for an extensive storyline. Friends can play together and explore the extensive game world. The core game is good but DLC expand the game considerably,
The easy system requirements mean its playable on my Dell Latitude 5440 with Intel Xe ARC graphics fine.
I love the freedom, the fact that I don't have to interact with other players if I don't want to, even though it's an MMO. ESO+ is also well worth it! It means you don't need to buy each DLC seperately and gives you an infinite storage bag - these are must-haves if you want to have a good time. I simply love the Elder Scrolls and ESO embodies it well, in my opinion. It's a great, engaging and fun game.
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☐ Big
☑ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
---{ Author }---
☑ https://vojtastruhar.github.io/steam-review-template
its a money grab and they don,t listen to player feedback especially with pvp
I've played this game daily for about a year now and I cancelled my membership today.
10 characters, CP 1200
While leveling up characters, I enjoyed the PVE content and storylines. I completed the story quests of most of the zones, as well as the main storyline. Once characters are fully leveled, PVE overworld content gets very repetitive and boring, holding no challenge at all. I progressed to public dungeons, then normal/vet group dungeons, and normal/vet trials. These are more challenging and fun, but eventually you've played all there is and you're back to wandering the overworld or grinding for gear sets.
The next logical step in difficulty is PVP. I had one month of PVP in Cyrodiil that was truly enjoyable. I am not a particularly social person and not able to handle toxic gamers so I followed the crowd without grouping up. I had fun while there was skillful and accommodating veteran players to guide the faction and make calls.
However, after that month, there were updates to the game that incentivized ball groups. Ball groups are unkillable groups of 8-12 players that stack heals and damage, and are frequently coordinated via voice chat. I am not willing to be in voice chat as I am queer and autistic (like many ESO players). I don't feel welcomed in most gaming settings - I still see gamergate-esque sentiments in the zone chat, I'm not inviting these men to speak directly into my ears. Previously, bomber builds were the answer for ball groups. However most bomber builds have been nerfed in recent updates. These changes pushed away the players who had led us in Cyrodiil, they chose to focus on battlegrounds (which now also incentivize ball group playstyle and are incredibly repetitive in very small maps).
With content feeling repetitive and developers only digging their heels in about the negative PVP changes, the game has become a chore. I've been logging in just to do my crafting dailies, earn some currency for daily/weekly challenges so I can maybe get a new outfit every few months, participate in repetitive and constant events so i can collect, collect, collect style items I am likely to never use.
It seems ESO has forgotten a portion of their audience and have made the endgame enjoyable only to their sweatiest of players. I may be back for events and new dlc, but I will not be a monthly subscriber anymore.
The poster child for the dilution of an IP and what a cash grab.
Zenimax Online is lying to their user base about the nature of their outage, unless they are so incompetent that they have no disaster recovery or redundancy. I highly doubt that they have no DR since they were acquired by Microsoft, who does their due diligence before acquisitions. I am not surprised that the game is full of bugs that have been present for years without resolution since Microsoft also does this and claims to fix it in future updates and version, which never arrives. Their user support is a joke. When in-game items go missing, they simply lie to users or reply back with tripe like "the item was deleted", which we already knew, as it was the purpose of the ticket. When the system deletes your items, how is that the fault of the user? They never resolve issues.
Elder Scrolls Online... as someone that began their journey in Tamriel with Elder Scrolls III (Morrowind), this game does not feel as personal as those experiences. However, after playing ESO, the previous titles feel empty, and that is because of the human interaction involved in Elder Scrolls Online. From the living economy of the game, the Guilds, and the whispers whether good or bad, the community is what makes this a great game. Once you get to a certain level, the pve is no longer challenging, except for group content which is imposssible to complete without others. PvP will always be challenging, because no matter how good you get, their will always be someone better than you, and that drives competition to create new ways to defeat opponents. After having played so much of Morrowind, Oblivion, and Skyrim, this game feelss like an echo of those games rather than a new experience, but here you access places only spoken of in books of the previous games. As far as vidoe games go, this one is worthy of your time, in my opinion.
Server stability. NA and EU megaservers go down fairly regularly, so the premium cost of the game doesn't really make sense.
The game is massive and if you devote time to it you can get just as far as paid players. I got level 50 easily and mastered all the skills in 400 hours. I mostly did pve missions and just explored the world. I grouped for dungeons and pvp'd only once. Lots of options and still lots of people playing.
Cons:
Crown Crates (very low % of getting what you want)
Subscription is not mandatory but necessary (it allows you to hold materials in a separate bag so that they don't take inventory space)
Pros:
Great community (at least in my experience)
Always something to do
Dungeons are tricky (which is fun for me)
Leveling is pretty easy
Story is Extensive & if you do it in order you will understand a lot more, if not, each zone has a story that will get you very into the lore of the game & doing everything in order will help you understand better.
Game does not hold your hand, basically it tells you here's a tutorial on combat, scrying (need skill line), etc. Have fun
Werewolves are kind of broken if built well.
It is basically a solo game if you want it to be. The storytelling is often better than Skyrim's. Quite enjoyable to quest by yourself, or with others. Everything takes a long time and many systems are not well explained but if you enjoy questing, discovery, and the more than occasional google, you will have a great time.
I'll probably keep playing (if the game will ever let me back in again), but I recommend just not getting the game at all and saving yourself from my fate.
Pros:
Almost as fun to explore as other ES games, even though the zones are quite small.
Bosmer can have horns.
Great if you love opening containers and looting, like other ES games.
Vvardenfell area has the same feel as it did in the Morrowind game.
Cons:
A number of quests engage in disgusting both sides-ism (most egregious example: a slave killing the owner who tortured the slave's wife to death is considered by the narrative to be just as bad as the owner)
A lot of the writing is very weak and sometimes incoherent (it often seems that some quest dialogue was changed at some point but earlier dialogue wasn't edited to align with those changes)
Monetizes things that should be free.
Ruthlessly uses FOMO ("fear of missing out") to keep people playing (and paying)
Regularly crashes and loses contact with the server; the errors usually don't seem to be user-side.
Does a very poor job of explaining core mechanics.
Has a lot of achievements, but there largely doesn't seem to be a reason for most of them (while there are some achievements that are grouped and lead up to a final reward for finishing that achievement line, there don't seem to be any meta-achievements that you can get for just having a lot of achievements, so it seems like the huge number of achievements is only to incentivize people to keep playing forever).
How the hell do I have so many hours in this game I still don’t know. Half of it probably spent farming scrying in Artaeum xD
Definitely a great title for every scrolls fan and a good MMO, especially for solo players. When it comes to playing solo, I gotta say it’s probably the best game in this genre along with FF XIV (played WoW a bit, the Star Wars MMO, Black Desert, GW 2 and some more). The PvP aspect is not for everyone I’d say, didn’t enjoy it very much myself. One weak thing about the game is that to get the best possible build and gear you gotta farm a shitton and invest a lot of time into the game, which is normal for MMOs I guess, but the game has so many cool classes and a fuckton of possible builds that u can’t really try it all out unless you don’t have a life.
My favourite MMO and one of the best games I’ve ever played 10/10
The game is not as beautiful as the fifth version and does not advance an interesting story
Yep, its finally time to review this.
Dont buy it. Don't invest in it. Don't buy the Monthly Crown Service. Don't even bother to consider it.
Why? Here's some highlights in which they've RUINED my experience unlike any other MMO I've played:
1. Can never get out of combat, enjoy walking everywhere half the time due to awful combat mechanics. Wanna leave a delve? You're in combat. Wanna go catch up to the group in Cyrodil? Can't mount, in combat. Wanna get to the next dungeon phase? Can't, in combat.
2. Be prepared to get put in "timeout" even while you pay for your monthly membership, for little things. It can be as small as literally have a PG name. Not even PG-13. I know somebody who got their hand slapped for "Uber Eats" as a name. Yes, they're that.... touchy about anything.
3. Expect to pay for EVERYTHING. E.V.E.R.Y.T.H.I.N.G. - Monthly, recently DLC, and then trying to entice with Crown store dribble. Its all cosmetic rot.
4. PVP combat mechanics are literally spamming buffs and using corners/edges to break LoS. You never get a satisfying fight it feels like. Sure its always had some of that, but be prepared for 10x more of it if you play today
5. ZOS does NOT care. Not about future of the game. Not about the playerbase. Not about anything. Don't believe me? Go watch their most recent battlegrounds even on Twitch. You'll get to hear the Combat Mechanics director talk prove he doesn't know the mechanics of his own game. Or that they cancelled all future large events for the game. Sign of a dying game?
6. AWFUL communication. You get a ban or suspension? Youll get an email telling you. Problem is, you don't actually get anything. At all. Go into email? Nothing? Go onto website (which is also awful to navigate), nothing other than "account suspended" - Great. Thanks. No clue how long, what for, anything. Oh, but Youll still take my monthly subscription.
I won't dispute I've had some edgy names but after paying them for a monthly service only for them to turn around and diminish my game-time BECAUSE THEIR SYSTEM ALLOWED THESE NAMES - wow. My biggest regret is this game was legitimately an addiction at one point, making it hard to put down. Fortunately that is changing rapidly.
So ZOS, please decipher this message from me, to you. Each letter in the alphabet is associated with a number. For example (1 = A, 2 = B, 3 = C) and so on. And I genuinely mean it, make sure you read it before responding:
5-21-3-11 25-15-21 1-19-19-8-15-12-5-19
7-15 5-21-3-11 25-15-21-18-19-5-12-22-5-19
Since the ye old days of Everquest , Dark Age of Camelot, PSO, through the times of Final Fantasy XI, WoW, Lineage, Aion, Warhammer online, LOTRO, and countless other online RPGS, I can with confidence say that Elder Scrolls Online was good at one point. I cannot recommend ESO in its current state due to its updated unethical business practices. Over the last few years the greed and absurd desire to create micro transactions has made this once great game diminish into embarrassment.
PROS
-Great lore and questing
-open world exploration
-HOUSING is the highlight of the game(but they know this in the cash shop...)
-great music with the atmosphere if you want to escape for some fantasy setting
-Solo and small group play with optional harder sweaty content if you are into that
CONS
-monetization of everything -LOOT BOXES FOR REAL MONEY-
-disorganized mess of the guild/market place, making money is a huge chore(you have to use an external website to search for items to buy/sell)
-cosmetics that are sold are so overdone they are lore breaking and immersion breaking(Me want to look like giant ice blob for 20 dollars rawr.....)
-the more recent sweaty checklist content to try and earn mediocre in game free things
-pvp used to be good - it is very unoptimized, and the pvp nerfs tend to affect the pve play negatively
-visually it is dated, and they tend to ruin graphic settings and visual "optimization" randomly with patch updates
I beta tested ESO on pc, what feels like a lifetime ago and the beta was better than the current state. I also played ESO on console for thousands of hours before realizing playing console nowadays is a scam within itself. I wanted to give ESO on PC a chance again, because at its base its a great game with heart and good lore and very fun aspects. However, the amount of effort and money needed in order to make this game enjoyable is unacceptable and disrespectful. It makes me sad, I love this game, and it could be so much more...
You would be better off spending your hard earned money on real, full versions of games with little to no micro transactions, that respect your time and enthusiasm.
I have been randomly banned after just a few hours of gameplay. The reason provided was cheating/exploiting, but it was just a generic email. I never cheated, I'm a casual player, not a competitive one, and I have just started playing the game, on the steam account I had for years. I have sent both tickets and responded to email, but I haven't received an answer in 3 days.
Cool-looking world. Fun storylines. God-awful combat. Imbalanced PvP. Levels don't make you more powerful. Too many things behind a paywall. Insanely dumb "level-scaling" system. I hate that system in every game it's implemented in.
That about sums up my experience with the game. It's just not enjoyable. I picked up the game when it first released and had fun with it. After some changes to the game, I dropped it completely and I've never been able to get back into it. There's just no feeling of actual progression when the enemies scale to your level, so it's difficult trying to play an MMO with no clear increases in power. It also doesn't even remotely *feel* like an MMO. I can count on one hand the amount of interactions I had with other players during my playtime.
I just can't, in good faith, recommend this game to anybody. Even if it goes free to play... I just don't recommend it.
while the hours on my steam don't show it
This game has been my bread and butter since launch. my comfort game if you will.
it's easy to get into and no other mmo has done a better job with gear set building. which is what i primarily focus on in eso. i'm always thinking of what kind of character i want to make. what to mix and match with different sets/ clases/ abilities for trial and error.
The progression of it is also nice. i'm not having to wait in between weeks to get the gear i need i can run and farm whatever on my own time. with the collection book system you are guaranteed better chances at items with each run. out of all the mmo's i have played this one respects your time the most.
The community (outside of the occasional bad egg and/or meta elitists which all mmo's have to a degree) is fantastic. i have gone through alot of guilds my time off and on in eso and alot of them are willing to help you with getting gear/ run dungeons/ or simply learning the game.
all in all i don't ever think i will ever put this game down completely
Игры похожие на The Elder Scrolls® Online
Дополнительная информация
Разработчик | ZeniMax Online Studios |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 80 |
Отзывы пользователей | 83% положительных (68678) |