Разработчик: Rückert Broductions
Описание
ОСОБЕННОСТИ
- Только хардкор: противники с нечеловеческой меткостью и быстротой реакции.
- Никакого сюжета: только стрельба.
- Смертельный боезапас: 13 видов оружия, убивающего одним выстрелом.
- Масштаб: более 25 детально проработанных уровней, где можно выполнять дополнительные спецзадания.
- Реалистичность: разрушаемые объекты, осколки, мощные взрывы, распластанные тела.
- Оптимизация: созданный специально для игры движок обеспечивает надежное управление и высокую частоту кадров даже на неигровых ПК.
Поддерживаемые языки: english, german, russian
Системные требования
Windows
- ОС *: Windows Vista or newer
- Процессор: 2 GHz Dual Core
- Оперативная память: 1 GB ОЗУ
- Видеокарта: 512MB VRAM, OpenGL 3.3
- Место на диске: 300 MB
Linux
- ОС: Ubuntu 12.04 (64-Bit)
- Процессор: 2 GHz Dual Core
- Оперативная память: 1 GB ОЗУ
- Видеокарта: 512MB VRAM, OpenGL 3.3
- Место на диске: 400 MB
- Звуковая карта: OpenAL Compatible Sound Card
Отзывы пользователей
Most of these negative reviews are because of this game's extreme difficulty. The pacing is insanity and the levels are ridiculously hard but the game is amazing and extremely fun. If Hotline Miami was easy for you then I recommend playing this game. I wish they'd make another
Great game. Fun to play and fast paced. Definitely worth a try.
Maybe this is your cup of tea, but it sure ain't mine.
Second level of the "tutorial" and… how the fuck am I supposed to kill these two goons with smgs? If that's the second level of the fucking tutorial, I don't want to play the actual game. Only slightly less brutal than the "tutorial" of the original Driver.
The game is simple - Run and gun. And that is how it should be! I like it! Its a good quick game to play while you have downtime! I like the poly graphics and the ragdoll effects! Watch the trailer, try it! I think you will like it!
First top down shooter I've ever played and loved the heck out of it. Great artstyle combined with an addictive and easy to understand weapon system make this a great starting point for anyone interested in the genre. I definitely recommend this game to just about anyone.
Pros
Crisp and sharp, comic-strip graphics.
Totally fluid and stable.
Hotline Miami fans can jump right in with aplomb.
Instant, super-swift reloads.
Zero load-screens.
Cons
Very casual and quick compared to Hotline Miami.
Difficulty curve shoots up fast, early doors.
Can get discouraged early on.
Impossible to aim and fire quick enough with controller.
Lacks character or substance.
Overall, it's fun for quick and short sessions but won't stay on your hard drive for very long.
7/10
I can enjoy a challenging 2D shooter, and Redie certainly brings the noise. The game features excellent level design, with many glass windows, explosive barrels, and fragile walls that allow you to create your own routes through the maps. In addition, I enjoyed a lot of the creative weaponry I was able to wield. The game features a sniper rifle that can penetrate through doors, a semi-automatic rifle that allows players to bounce shots off of the walls, and a tesla gun that instantly fries any enemy caught in its beam. I enjoyed plotting a route through the maps, ensuring that I stayed "strapped" (guns only have one clip of ammo) and approaching enemies in the safest way possible.
The reason that I can't give the game a higher score is due to a few extremely frustrating maps. In both "Skyscraper" and "Facility," the player basically begins the level with enemies coming at them. This creates a reactive scenario that is less about planning and more about trial and error. In these two maps, the player can expect to spend an inordinate amount of time just creating space and getting away from the enemies that begin the level in your proximity. I (re)died over 200 times before I beat Skyscraper, and that wasn't even my first play session trying that level. With Facility, luckily, I was able to find a youtube video that showed me how to extricate myself from the mess of a situation the game started me in. Once out (maybe 5 seconds into the level), I was able to use what I knew about the game to finish. However, I found these levels excruciating.
If you're looking for something twitchy and intense to scratch that Hotline Miami itch, I do think Redie fits the bill. However, you'll need a tolerance for frustration to see it through to the end (as of the time of this review, less than 10% of players finished the game). The game also features a "challenge" for each level, but this just seems ludicrous - I'm not that much of a glutton for punishment.
The enviromental destruction, gunplay, and other little details like bloody footprints elevate this game to more than just a 3d hotline miami clone.
Well worth the sale price, would even say worth the full price.
Why doesn't this game have any dang options?
Why are the on screen "tutorials" only written in keyboard keys and don't give controller support? Did I go back in time to 2003?
This seems like a game made for controller use, yet it treats a basic xbox one controller like some alien joystick
Level advancement plays like walking off a cliff. I would love that, if the controller support wasn't such utter shite/
Is this game actually finished?
just started playing it, i gotta say, for a game thats 1.60 cents its a whole lot of fun and it got a few chuckles out of me. I have kids and am constantly interrupted untill they sleep at night, that being said, this is a game i could have fun with and play throught the day and pause or drop it instantly to go to something else.
If youre concerned about graphics and sound etc.
this game has some nice graphics that are easy on the eyes, and an awesome soundtrack so far as well as normal sounding weapons.
If you liked everything about Hotline Miami except how slow-paced and easy it was, this may be the game for you.
Try the demo first because there's only one difficulty setting in this game- It's very high, but it's fair.
Controls are so smooth (even on my old PC) that you won't be let down in fire fights by dodgy frame rates or bad hit boxes. In the full game you get extra levels and a few new enemy types and guns. More of the same as in the demo really. The levels are well designed and have a good selection of themes to them but it's quite a lean game. Each level is good and with no cutscenes or filler material, but it won't take you long to complete them all.
There are nice touches that you don't get on some bigger titles - Corners of walls chip out from the bullets, glass breaks and furniture flies all over the place. The only down side is that there's no story to link it all together - It's unashamedly an arcade style shooter only, but it does the gameplay well. Towards the end of the game each level seems so impossible it's both funny and frustrating, but with the power of infinite rapid-restarts you can try out all sorts of crazy strategies and create some spectacular action. Winning against all the odds makes it a worthwhile experience in the end.
It's basically hotline miami with a different look and an emphasis on guns. Kinda like "Hotline Miami-Lite". There's also no story, it's just level after level.
Each mission has a 'mastery challenge' that asks the player to complete it in a specific way (ex. Complete in 25 seconds with two double kills, Complete is 30 seconds with no explosions, Complete in 25 seconds without using the same gun twice, etc.)
It's fast and smooth, and restarting the level is as fast as it is in Hotline Miami.
$10 is the high end of what I'd pay for this. Anything less is a decent price for this quick fix.
It's fun if you want to kill some time. Challenging and tense but, very satisfying once you learn and complete a level.
80min gameplay
376 Deaths
10/10 Would Die Again.
I recommend it for nervous people, ready to focus on the tiniest pixelshot they can make not to die in the following second.
Friendly tip: Aim for the head.
Originally bought the game to support the devs, but ended up having an absolute ton of fun. Straight-forward mechanics and gameplay, but brought to life by fun and challenging level design, as well as a beautiful art style. My only criticism would be the lack of story elements.
Music: Snazzy
Physics: Ingenious and hilarious
Graphics: Smooooooth
A delight of an indie game to play
So far everything has been pretty good and Im liking the game other then for a couple small problems. The main is that on desturctable walls the debris go over the ground and normalling this isnt a problem but on some levels in a small hall way its impossible top get by and you will get stuck in the rocks. Also it would be nice with some arena mode or some more content. Also most of the settings cant really be changed ingame which is annoying not like you need a lot for a game like this but still. The description really isnt joking about unforgiving aim and inhuman reactions. This game is hard but very rewarding when you finnaly pull somethines off. It gives off hotline miami feels but it feels very orginal still. 9/10
I bought this game trying to support the developers with no expectations in mind. Let me tell you, I'm blown away. What a fantastic game. Challenging and rewarding with a great Mastery concept for each level that makes you want to complete the level as fast and as accurate as possible.
That being said, it's not without flaws and bugs. The tutorial promps don't take into account any button mapping you've done, for example. On the topic of button mapping, you have to quit the game and restart it to access the button mapping. Lastly, while the art style is fantastic, I wish there was some music that better fit the game as the current soundtrack feels a bit generic and repetitive. The plus side is that I have not noticed any issues that hamper gameplay.
Overall, the positives greatly outweigh the negatives here. I just hope the developers continue to support the game as it has a ton of potential.
Very cool! Having a lot of fun with this game, the mastery challengements make it VERY hard. Even without the mastery some of the levels take a couple dozen tries to make it though.
Very happy with this game, 9/10!
This game is awesome! Only played an hour but this game is pretty well made. Worth the 10 bucks so far! Had 3 friends around me saying "This level looks easy!", needless to say they took that back. Love the challenge system too! All round at least an 8.5 for me. If not higher.
Since Hotline Miami 2 this is finally a new top down shooter which deserves to get tested. I played the beta for a while and couldn't wait to get the complete game. Today I received an email from steam that Redie has been released. The wait is over. And what the developers have produced is awesome. The graphic is nice for a top down shooter and the physic of the flying boxes, dead bodies and explosions is really well thought. It is a simple game which is also challenging. The global leaderboard is a nice idea to get addicted what already happened to me.
It's simple but challenging. If you want to get a good score you need perfect aim and fast reactions.
I had a lot of fun, so if anyone likes fast and challenging gameplay, give it a try.
Дополнительная информация
Разработчик | Rückert Broductions |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Metacritic | 79 |
Отзывы пользователей | 82% положительных (57) |