
Разработчик: Techland
Описание
DYING LIGHT: THE BEAST
Been eagerly anticipating info on DLC2 for Dying Light 2 Stay Human? Get ready for Dying Light: The Beast, a new thrilling standalone zombie adventure!*
Kyle Crane, the protagonist of Dying Light and the Dying Light: The Following expansion is back and ready to be the hero once again! For more information, check out the dedicated product page and wishlist the game today to keep updated!
*Dying Light: The Beast will be available for no extra charge for owners of the Ultimate Edition of Dying Light 2 Stay Human.
About the Game
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.
Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.
Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.
Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.
In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.
Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Поддерживаемые языки: english, french, italian, german, spanish - spain, korean, polish, portuguese - brazil, russian, spanish - latin america, arabic, czech, japanese, portuguese - portugal, simplified chinese, traditional chinese, turkish
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows® 7
- Processor: Intel Core i3-9100 / AMD Ryzen 3 2300X
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1050 Ti / AMD Radeon™ RX 560 (4GB VRAM)
- Storage: 60 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows® 10
- Processor: AMD / Intel CPU running at 3.6 GHz or higher: AMD Ryzen 5 3600X or Intel i5-8600K or newer
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce RTX™ 2060 6GB or AMD RX Vega 56 8GB or newer
- Storage: 60 GB available space
Mac
Linux
Отзывы пользователей
It's OK the game has great graphics and a cool story I guess but it's not cross-platform I can't play with my friends on the Xbox I've bought this game twice now and I can't return it unfortunately so I have to pick between playing on the Xbox with my friends or leaving my PC friend by himself playing this game honestly it sucks
I want to give praise to the developers for keeping their games up to date for so long after their release. The original Dying Light came out nearly a decade ago and I cherish it still and, shocking to me, the developers would just keep updating it and updating it. This gives me confidence knowing they will do the same for DL2 as well which makes me want to invest time into the game.
Overall rating: 7/10
Single player gameplay (combat and parkour) are a 10/10. However, the co-op experience is unbelievably buggy, especially if you are progressing through the campaign. More often than not, right before a cutscene played, BOOM, black screen. The escape menu wouldn't even show if you wanted to return to the main menu. So, we would have to force close the game and reopen it. I was also disappointed at how clunky the grappling hook feels, as it was my favorite gadget to use in Dying Light 1. The paraglider also unfortunately feels super clunky.
Not to mention the garble of a mess the story is. 4/10. Why did the hospital contain traces of every other patient except Aiden? This led me to believe that Aiden was actually Mia, which isn't the case (but I think this would've been a way better plot twist). The ending was definitely rushed.
Despite its many flaws, I still had a lot of fun playing. Doing parkour on high-rise buildings with the vast apocalyptic city in the background is such a vibe. The aesthetic for this game is on point. Melee combat feels amazing, but ranged combat in comparison is lacking.
Don't play this game for the story. Play it for nice landscape views, to get a hotheaded mental girl with a hit list, and to kill them zombies :D !!
bad game if you enjoyed dying light 1 and were hoping a worthy sequel.
good game if you havent played dying light 1 and dont know what to expect.
Story is trash voice acting is god awful but the game play and how the movement feels makes up for its faults
Rating: ★★☆☆☆ (2/5)
Dying Light 2 had a lot of potential, especially given the success of its predecessor, but unfortunately, it falls short in several key areas. One of the most glaring issues is the sheer number of bugs and glitches. From broken quests to characters getting stuck or vanishing altogether, these technical problems severely disrupted the gameplay and immersion.
Beyond the bugs, the game quickly starts to feel repetitive. Despite a promising open-world setting, most missions boil down to similar objectives, and the once-thrilling parkour loses its charm after hours of doing the same movements. The combat, while satisfying at times, also becomes stale without much variety or progression.
Perhaps the most disappointing aspect, though, is the story. What starts with intrigue soon becomes predictable, with twists that you can see coming a mile away. Character choices that are supposed to matter often feel hollow, and the narrative lacks the emotional punch needed to keep you invested.
Overall, Dying Light 2 feels like a missed opportunity. It had the foundation for something great, but a lack of polish and depth turns it into a frustrating and forgettable experience.
I really hoped it would get better after all this time. Originally played with my brother and we just didn't really like it, but we finished it. Playing with another friend now years later. They made it so much buggier, soft lock after soft lock, it's basically unplayable at this point.
So far this game is more jank than game. Progression feels weird, the world is less interesting and it's harder to navigate. Above all, the worst thing this game has is it is full of bugs that the first game didn't suffer from.
Feels really boring and repetitive during the ending stage of the game . Seems like a Jumping, Fixing electrical pipe simulator with a package of lots of bugs. Dying Light 1 was way better than this game. If anyone still want to play this, then buy it cheap on sales and only if you have a friend to play co-op along with or else you will find it very boring and less creative.
It might have been a bit rough on release, but over time the devs have fixed a lot of problems, added tons of content and improved the game so much that it is currently an amazing experience and honestly I prefer Dying Light 2 over the first one.
Great gameplay loop with very fun parkour movement and violent combat, intense night chases and even a bit of stealth mixed in if you wish for it.
The story keeps up the feel of an adventure all the way through and you also get to make choices here and there which will actually have consequences.
Interesting City Alignment mechanic which will make you decide which faction do you want to side with and gain certain profits out of it.
The only gripe I have with this game is that some skills that you unlock feel either completely useless (like "180 degree jump" or "ledge takedown") or simply boring (like "block projectiles" or "precise aiming with a bow", I mean come on, it could have been a natural ability by default).
Other than that I feel like Dying Light 2 is pure fun, either alone or even better with a friend, so I'd recommend you to try it out.
Got it for the coop campaign. it is a buggy mess and feels unfinished and did encounter bug after bug.
Probably great as a single player experience but i just cared for the coop.
I write the game off as a scam cause coop is dogshit and unplayable. Steam didnt let me refund cause coop is nearly 2 hours into the game
Fantastic gameplay: in my opinion this is best parkour game by this time (plus a lot of zombies, who makes gameplay much more interesting!). But plot is very common and boring, so...
8/10
The story is so bad , the NPCs are so bad , and its full of bugs its like your playing the alpha version of the game . don't buy it even on sale it's not worth your time at all play dying light 1 one more time instead of this trash it's so much better .
I would leave a mixed review on here if I could. I played the first Dying light right before jumping into this one again (I played on launch too) and the combat against zombies doesn't feel as rewarding as it did in Dying light 1. The encounters with human enemies are a blast at times but I want to enjoy fighting and killing zombies too. The story is also much weaker in this game compared to the first. Overall, i'd recommend just buying and playing the first one. Lower specs needed, mods out the wazoo, better story and zombie combat, and a better sense of progression. The sequel is just middle of the road. 6/10, maybe 7/10 at best.
great game with an even greater theme package in the steam shop which is really cool... if only there was a way to receive points from others so i could get it!...
I played this game only out of boredom during assignments I had to do. Many of the hours played were just me having the game open and not playing it. It is by far the most boring game I played in regard to the plot. The parkour and world traversing were fun and they're the main reason I continiued to play. I felt like I completely wasted my time, and I wish I didn't give the game as many chances as I did.
I lost my co-op mate halfway through the game
Final battle has no creative value it's just pointless crap.
The mutation sequence feels like a 9-5 desk job slow nausea, existential boredom, and the urgent need to chain smoke every 10 min just to feel alive
A pale sequel to a game with much more than what is offered in it's newest re-iteration. The movement and combat somehow got clunkier and now contains a very unnatural feeling grind. I'll pray for The Beast to encapsulate what the first game managed to do so well, since this won't ever compare
I really enjoyed my time with this game sadly it seems the developers really dislike that fact as they have not addressed a game breaking bug that has posts as far back as 3 years ago. On top of this the only solution seems to be completing a quest that you'd lucky to have currently in your journal and SOL if not. Getting stuck in the beginning part of the game without a way to fast travel back to the city essentially hardlocks your save and at 30 hours of nightmare mode i really have no interest in throwing it all away to start the game over, the game is fun but not that fun sadly. Avoid if you value your time and money
Overall I think the gameplay is a true evolution from DL1, but the story is perhaps THE worst video game story I have ever experienced, and it’s by no means a throwaway part of the game either.
★Intro★
Want a zombie game? How about parkour-style game? How about both of them in one game?
Let me introduce you Dying Light 2, is a direct sequel from Dying Light but no relation to the original outside of its shared universe. With its story being standalone and taking place so long after the first, the number “2” is used simply because it is the second game in the series.
★It's Review Time★
As I played through and completed Dying Light 2, I feel like the game feels uncompleted and jacky at the same time. I heard that a lot of content has been cut due issue in Techland, and there also 230 pages of document contain cut content of Dying Light 2. There also many bugs when the game first release too.
Anyways, the combat has been improve as able to guard the attack. But for parkour movement, it feels like automatic and didn't feels like the same as dying light 1. The story is mediocre... That's all I had to say.
Overall. if you play this because the of Dying Light 1. I afraid the game will not meet your expectations as I was massive disappointment. but it is a fine zombie action with a truly human face.
like what most people are already saying, the game feels like a chore.
Fun Gameplay, Weak Story
Dying Light 2 has its ups and downs. The parkour is awesome! Running, jumping, and climbing around the city feels super smooth and really fun. Fighting zombies and other enemies is a blast too, especially with all the different weapons you can craft.
But here’s the downside: the story isn’t great. It’s kind of confusing, and the characters aren’t very memorable. It’s easy to lose interest in the plot, which is disappointing.
Overall, if you love parkour and zombie action, you’ll enjoy it. Just don’t expect an amazing story – it’s more about the gameplay than anything else.
It's fine for what it is but it cannot hold a candle to the first game, in some areas I would say it did better then the first game with the combat and the parkour, and some things it did worse like repetitive quests, clunky UI, and a bloated story. I'd say get it on a sale
the number of different button bindings is a bit silly and the combat can be tough but it is a well written story with many choices, plenty of weapon variety, interesting enemies (screw those bloody hags) and I'm glad to see some of the things from the previous game get updated such as the UV tools now being more generally helpful
the best part is that it is STILL getting updates and support
Its just like Dying light 1, but less fun in more ways than one
Played this years ago on release and faced a ton of problems ranging from controls to performance. Just an overall enormous downgrade from the first game. Today, April 14, 2025, my brother and I decided to give the game another shot because SURELY they have fixed at least some of the issues, right???
I'm here to tell you they have not. The game is still the same clunky, poorly optimized, unfun mess it was on release. There were actually no noticeable improvements in any department, as far as we could tell. If like us, you wanted to give it another try, I'd strongly recommend against it. I am floored by the wildly terrible design choices made in this game and the absurdity of some of the gameplay mechanics.
Story is awful. the side quests are awful, so many bugs in multiplayer. The game started being good after reaching legend levels, but it's too close to the end of the game.
A successor to the first game. Reuses that world but not much else. Feels more game-y. 40 hours to beat with a moderade amount of side quests completed. NG+ available.
brilliant game. gorgeous graphics ,good game play, awesome story line ,fun to play with friends ,it keeps going. sorry console players but this game is better to play on PC... GET THIS GAME if your into goriness and game play.
The gameplay is good enough to entertain you.
First episode of every game , movie , ... is better than the second.
The zombies with health bar, the gear system with stats like "+2.3% to dmg against x thing", the timer on how long you can be in the darkness, a city with no identity and nowhere near as climatic as in the first game.. It just didn't feel fun to play anymore. People say that it's Dying light 1 but bigger and better are lying. This feels way diffrent from Dying ligth 1. Some might like it, especially maybe if you go into this with co op and friends in mind, since the gear system has a MMORPG like roles (Tank, Brawler,Medic, Ranger) but if you are starting with Dying light and skipping the first game just to play this "improved" sequel, i recommend you go back to checking out the first game instead.
It's not the best game I've ever played.
Don't get me wrong, the parkour is GREAT.
The thing that pisses me off is the combat and story.
The story is a mess, ending is horrid.
Co-op in this game is torture, so damn buggy all the time.
Still, better than most, which is surprising.
As a first game veteran, i recommend this game for buying, its co-op masterpiece, very fun, very interesting - perfect 10/10
You don't put this kind of time into a game you don't really enjoy. People are quick to criticize it and as far as I can tell pretty much always have been since its release despite the creators making large-scale updates numerous times based off of what the players wanted resulting in pretty significant changes overall. I'm sure that there are others I just don't know about, but Techland is the only company I've ever bought a game from that has continuously added more and more to it without expecting me to or even asking me to give them some sort or membership fee or premium account payment nonsense.
First and foremost, my deepest gratitude goes to Techland for this masterpiece. Polish game developers have an extraordinary sense of what makes a game truly exceptional — how it resonates, how it captivates, how it lingers. Every person who contributed to this game deserves more than praise — you deserve a heartfelt, lingering embrace. Thank you, from the bottom of my heart. <3
This game was more than just entertainment — it was a sanctuary during a time of darkness. It offered solace when little else could. Every second spent in its world was precious, every moment deeply meaningful. I didn’t just play — I lived, I felt, I held onto hope.
The bond I formed with the characters was profound and genuine. Especially the ordinary citizens — they moved me from the very beginning. Their suffering wasn’t just part of the backdrop; it was tangible, palpable, achingly real.
What touches me most is the open world — not just a setting, but a living, breathing entity, rich with stories, secrets, and quiet beauty. That’s what I truly, deeply love about this game.
As I write these words, a tear wells in my eye — not out of sadness, but from gratitude. This game touched my soul and has remained with me ever since.
Dziękuję, że jesteś częścią mojego życia. <3
Amazing. Very over hated imo.
Tho I think the reason it is over hated is cuz it had a rough launch, kinda like cyberpunk 2077 and fallout 76 did. As disappointing and unfortunately common as it is for AAA games to release as half-baked, buggy messes with gameplay missing and a ton of promised features as absent as my dad after he went to get the milk, through about 3 ish years of updates, it is very fun to play. TLDR: Over hated cuz rough launch, but the devs came back with the milk, worth every cent now.
However, it is SO much fun. Worth EVERY cent.
I also highly recommend waiting for a discount as it drops down to like $30 ish for the digital extras edition which is usually like $90 ish.
Do you need to play dying light 1 first to enjoy this? No.
Is it a good idea to play dying light 1 before you play this? probably.
Did I play dying light 1 before I played this? yes, but I didn't finish the story (yet).
Why am I asking questions and answering them? I have no idea.
Are you gonna have a good day? I sure hope so :)
Some stuff they changed from dying light 1 (that I've noticed so far): you can repair weapons an infinite amount of times at a craftmaster, but you cant craft weapons or repair weapons by yourself, you need to go to a craftmaster (imagine a trader but they craft weapons, upgrade weapons, sell blueprints, upgrade your blueprints, and repair your weapons. They do a total of zero of those things for free tho).
I've seen reviews where people say its really grindy. Personally, I don't find it to be too grindy, but I have progressed VERY LITTLE in the story so far, so I may not have gotten to the grindy parts.
Large sized Yappucino summarised: good game, over hated cuz of how rough its launch was (3 years ago), I recommend waiting for a discount, I recommend you check other reviews cuz rn I'm still in the very early game and I prob won't update this review ever, and I hope you have fun :)
Rating wise, I give the game 30 croissants out of 20 waffles
Game is way to buggy, nothing hardly works.
Aiden gets stuck on nothing, fails to land despite being on the ground, UV lamps don't always work, the drop kick... HOW THE HELL DO YOU SCREW UP THE STAPLE OF YOUR GAME, it's nearly impossible to pull off a drop kick on demand.
Honestly, first play through a few years back wasn't to bad, but now, I die to BS on a regular.
If you can get over the buggy gameplay, Un-intuative control scheme and boring story, it's a good game. But for me, after all the updates, it's virtually unplayable. Would ask for a refund if I could.
Game gets boring fast i mean really fast tryed to give it another shot but it was just yap yap here and 10000 side quest was not worth my money even on steam sale people where right about this game a big sad 3/10 for being a stinker
Categorically worse than Dying Light. The parkour is awkward and buggy, the zombies aren't nearly as satisfying to fight, the story is terrible, there are some nasty game-play choices (ALL guns are locked behind a quest line that includes grinding challenges), etc. It's fun to play through co-op but in that way that co-op makes any crap entertaining. Would not suggest for someone playing solo looking for more DL. Just replay the first one.
The game play and story line so far are decent, but the save system is absolute garbage. A single player game that doesn't allow you to make your own saves is ridiculous. What were they thinking?
TLDR; worth buying, but wait for a sale, and gird your loins if you played the previous one.
First off, if you haven't played Dying Light (the original), you'll likely enjoy this game far more. The original is one of my favorite games ever, and the sequel made a bunch of seemingly random changes, the vast majority of which are for the worse.
Bad Changes:
1. The Sonar sense ability no longer tells you about dropped weapons or corpses to loot UNLESS the corpses have turned into a package (happens after a little bit, likely to preserve memory or something).
2. They make parkour limited by STAMINA (the WORST change I've noticed so far, haven't finished it yet).
3. Weapons can ONLY be repaired at a weaponsmith & it's insanely expensive as the game progresses, worse if the weapon actually breaks.
4. Virals are EVERYWHERE; no longer are loud noises needed to attract them, any time you're doing LITERALLY anything open world, some will show up and hit you faster than you know they're even there.
5. Spitting zombies are now a viral variant, so they're insanely fast; they also look SO MUCH like a standard zombie, that they will likely have shot you multiple times before you even know they're there.
6. Virals & human enemies can (AND DO, darn it) dodge ranged attacks A LOT.
7. Earning new classes of weapons seems to be quite slow; still haven't seen a Bow yet, and fairly far into the story (Firearms are almost always endgame).
8. Playing at night is no longer optional; you are REQUIRED through at least a dozen quests to do night missions, usually in Dark Zones (zones that are infested during the day, so you need to go to at night when they clear out a bit).
9. After a while, Dark Zones no longer clear out of volatiles; Last mission I played was a bitch, because I had to kill several before I could finish.
10. You CANNOT be in the dark (SERIOUSLY) longer than a few minutes without risk of dying (certain items will give you a little bonus time, and UV light or daylight will reset the timer after a few seconds).
11. Medikits take WAY too long to activate, and if you're attacked, timer resets.
12. Skill trees are limited based off max health or stamina, which they don't tell you.
13. It takes a LONG time to get items you had at the beginning of the original, such as molotov cocktails.
14. Target reticules disappear when you get approximately 30m away from the target; you literally have to run away to see what your target IS.
Good Changes:
1. Weapons apparently don't break anymore; weapons can have multiple augments (up to 3, depending on rarity).
2. You can upgrade all augments & craftable items, such as throwing knives (a MUST in this game), inhalers, medi-kits, and more).
3. The Grapple/Throw mechanic is way better, and the window of activation is bigger.
4. Whirlwind attack used to use half you stamina, now it's about 1/4 base.
5. There's a "aware" mechanic for enemies that ells you how likely they are to registering your presence if you're being stealthy; it slowly regenerates. The bar is on the individual enemy itself, though if one wakes, all nearby likely will, too.
6. More healing items that you can craft, like an inhaler that gives you regeneration for a few minutes.
So, the game IS fun to play, don't let this discourage you if you played the first one; just be forewarned. so you're not as outraged every time you found something randomly changed for the worse, lol. I'm about 1/3 of the way through; at this juncture, I will say it's not as good as the original, but still worth playing.
Yeah, so, just not as good as the first Dying Light. Story is meh, Combat feels worse and so does the movement of your character. Can't see myself putting anymore time into this game. Dying Light, the first game, was hard to follow up and it shows in this sequel.
6/10
I really wanted to love Dying Light 2, but it just doesn't feel right. Dying Light 2 feels like a chore.
Here's why:
Story: Story and characters continued to be boring. I grew so impatient that I even skipped dialogues from two thirds of the story on. I initially completed side quests but their stories turned out to be boring as well. Not even the rewards were interesting me to do them. So I only focused on collecting inhibitors in order to increase stamina.
Forced Grinding: The game makes you do boring stuff to unlock basic things. Like, why do I need tons of zombie trophies just to make my lock picks better? It's silly.
DLC Locked Features: Cool stuff like camouflage and shields are locked behind the 'Bloody Ties' DLC. That should be in the main game!
Guns are a Grind: You have to do the same missions over and over to get guns, instead of finding them naturally.
Dying Light 1 felt organic: in the first game, getting supplies and crafting things felt natural. In DL2 it feels like a job.
Zombies Popping Out of Nowhere: Volatiles just appear out of thin air. It's not scary, it's just annoying.
Same City: The city in DL2 feels the same everywhere you go. No real variety.
Bad Level Design: Traps aren't well placed, and the city is mostly flat. No cool hills or valleys.
Forced Gameplay: Dying Light 2 feels like it's trying to force you to play a certain way. All the fun parts of leveling up from the first game are gone, or locked behind grinds and DLC.
Dying Light 1 was special: The first game felt like it was made with love. Dying Light 2 feels like it was made to make you grind.
3.7 outta 5 Stars!
Good game, the game had so many things either broken or just missing at launch but support from the devs fixed the issues, it's a parkour zombie game! what can go wrong?
Jokes aside, DL-1 was better, DL-2. Even tho the game is fixed compared to release day, there are still some game design choices that let it down in comparison with the first one. I feel like there's some charm missing from the first game, & it's not just me who feels that way. The grappling hook is boring here, it's not the same grappling hook as the first game's. The first game was zombies with parkour, this game feels more parkour with zombies.
Overall the story was absolute meh, I prefer the story of the first game. Graphics are good no doubt but there's a charm, a certain feeling that's missing in DL-2. The choice system honestly is boring IMO, I think it would've been better without them, cuz there's like only 3 or 4 major story choices and you gotta play a whole new run in order to see the other choices which are boring in their own right. The game ends with a little bit of text wall and then the CGI cutscenes play for a min or two.
DL-1 is better, DL-2 is kinda disappointing, it's worth playing once, get it on a sale.
The game to it's core is good. Satisfying blood and gore, extremely good sounds, fighting mechanics between people are fantastic.
However, negative aspect is that it does not feel finished, parkour feels terrible in some moments. You will randomly get stuck on objects. Forward button stops working after bringing up any kind of menu. Zombies feel more robotic and staged compared to the first game where they would easily fall over and ragdoll anywhere, in dl2 they are more cordinated to where they fall which kills the immersion. Explosion sounds will only be heard from nearby. Checkpoints are weirdly placed and after death having to redo several cutscenes before returning to place of death. The whole games menus and style is horrible, very much like dead by daylight game which I hate.
Dying Light 1 is a perfect game.
Dying Light 2 would have been the same if they skipped the whole RPG style like assassins creed.
Definitely not as good as the first game.
I started playing Dying Light 2 for the first time this year, and after just having played Dying Light 1 a few months prior I can honestly not get over the fact of what a masterpiece a 10 year old game is compared to it's sequel. Even after all the updates and improvements this game got since release which therefore it is even more sad that I just didn't get the same unnerving feeling I got when playing tzhe first game, running around at night, the distant screams, the cycle of the sun in the background, my beloved Kyle Crane. Yeah idk.
The story didn't really get me hooked, most of the time I just skipped the dialogue entirely. And even after NG+ on nightmare difficulty, which was actually a challenge for once, I did not get the vibe I was hoping for sadly.
Didn' really enjoy the world building and the parkour gameplay, as I feel like the way the game intends to fight through parkour is just to clunky. Also the keybinds are a nightmare. The fact that I am not able to bind certain things so I can kinda replicate the way I played the first game is giving me arthritis when trying to use the grappling hook and the paraglider or the 360 swing attack with heavy weapons, eventhough I have two more keys on my mouse that I use. The same with blocking. Also I have never even been allowed to do certain combat moves that you skill simply bcs the game doesn't give me the chance to approach an enemy from behind or underneath with them having fucking spider senses and somehow alerting all of gondor. But the hobbit that I am I still played it for quite some time. Oh and marks for upgrading, like the green and pink ones no problem, just standing outside the bazaar at night in the saftey of the uv lights while easily strinking down volatiles with throwing knives. But the blue ones are hard to come by as easily as the others, but yeah just upgrade you throwing knives to the fullest since they are easy to build through cloth and scrap and just basically one shot volatiles. Yeah kinda fun but in the first game they actually made me quiver and piss my pants on the first encounter.
Well, all in all I just love me slashing some zombies and I also lover parkour games likes mirrors edge, so I would still say, yeah this game is worth it, on sale.
what can i say?
gave it 2 playthroughs worth of my time, and its just so.... dull.
all i kept thinking was "dying light 1 was fun" missing the combat and the lighter parkour.
dl2 went to hard into parkour and skipped on the combat. Weapons feel off.
also the story you can tell has been cut down considerably. like you can tell where there was meant to be filler quests, side storys. hell even the map has unfinished areas which are just screaming for being fleshed out.
bandit camps? only 3 of em btw, so why are they in the game?
they do nothing, like with the backerys, sawmills, schools. The game has the pieces to be greaty but got fucked over by that fake accusiation, which made techland gut the story and your left with a poor excuse of an open world game, with a shitty story.
Aiden is a poormans kyle crane, and thats why dl the beast is A: bringing him back
and B: why its standalone, can you imagine crane being subjected to this combat system?
also: adien can sometimes be a volitle. missed opptunity. would of been an awesome mechanic to use if the world had more to do in it....
shame.
sadly its worse that DL1 in every way. Parkour feels sluggish and slow, combat hasnt as good tools and many interactions. Crafting is just the worst, you get the best blueprints and you never need any other weapons which affects looting as well. Story wasnt all that bad but the world felt miserable, especially central loop. I hope DL The Beast will be better, yet I feel it wont when its a tencent product
Bad parkour mechanics, bad story, bad combat mechanics. Just play DL1
Игры похожие на Dying Light 2 Stay Human: Reloaded Edition
Дополнительная информация
Разработчик | Techland |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.05.2025 |
Отзывы пользователей | 78% положительных (63099) |