Разработчик: On5
Описание
SQUAKE is the well loved classical “Snake” game with a mix of full-steam battle mechanics. Think of it as of Snake+Quake! Quite clever, eh? We thought so.
It’s a multiplayer action-packed combat-trains game! Collect cars to become longer. Destroy other trains and try to not die by hitting yourself because that would be totally embarrassing for a train to do.
We have 10 unique arenas with traps, power-ups, medals, trophies and all kinds of different game modes: deathmatch, team towers, domination, capture the flag, endless mode!
Oh, and you can decorate your train with all kinds of different fancy smokes and ride in style!
CHO-CHOO to GLORY!
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian, simplified chinese, swedish, ukrainian
Системные требования
Windows
- OS *: Windos 7, Windows 8/8.1, Windows 10
- Processor: 3.0Ghz Dual Core
- Memory: 3 GB RAM
- Graphics: 6750M 512Mb or equivalent
- Storage: 200 MB available space
Mac
- OS: OS X 10.8 Mountain Lion or later
- Processor: I3-540 3.06 GHz or equivalent
- Memory: 3 GB RAM
- Graphics: 6750M 512Mb or equivalent
- Storage: 200 MB available space
Отзывы пользователей
SQUAKE is shutdown! You cannot do anything but look at the "no server" screen that shows at launch. It's dishonest that they're selling this for $4:
https://steamcommunity.com/sharedfiles/filedetails/?id=1750958364
I enjoyed this game for a bit, but it no longer works and the developers seem to have disappeared off the face of the earth. This shouldn't even be listed on Steam any more. Please use the flag button on the page to report it as broken.
Great game
Thank you to the developer for supplying me with a key to re-review SQUAKE after the problems I had with this title were apparently addressed. At the bottom you will find my original review, unedited, for clarity.
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Yes, nearly all of my 'cons' or issues with the game were addressed. That much is true. SQUAKE does manage to pull off the feeling of a mashup of Snake and QUAKE fairly well. Is it fun? It's ok. To be blunt, it's not as good as Slither.io - and I make that judgement because time-and-again I find myself over at Slither.io, while not so much here with this title. I do enjoy playing SQUAKE to a certain extent, and I cannot deny that. SQUAKE is much faster paced, and the levels are small. I am changing my review to positive because the title accomplishes what it sets out to do, and the dev team is dilligent about addressing criticism and are open to changing things.
+The controls have been fixed
+The hitboxes feel much more appropriate now
+So far, reset trains have not been in questionable locations (ie. in front of a wall, etc.)
-Sound effects are still 'meh', but that's probably a budget limitation thang
-Powerups are still lackluster, but whatever
Will you get your five bucks worth? Sure, but just know that while doing what it sets out to do, SQUAKE is quite small in scope.
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I was hoping that SQUAKE was an upgraded version of the fantastic Slither.io, but sadly, it is much less polished and balanced. I do appreciate that the devs wanted to take the base idea of Slither.io and create a more fast-paced game. That idea is very cool, but the execution is quite off.
What they got right:
+Interesting idea to make Sliter.io a bit more fast-paced with powerups and meta-upgrades.
+Unfortunately controller support here is poor - but it does exist.
What needs improvement:
-I can only describe the controls as 'squirrelly'. If you are used to Sliter.io, you will initially feel like the game is in fast-forward. That part makes sense (ie. mixing concepts with QUAKE). The problem I found was with turning. It just felt too sudden and too wiley.
-After death, your train is often reset in really questionable locations - often I was directly in front of a wall. Yes, I could swerve right away to miss it, but why put me in this position? I had many, many deaths due to that. Questionable design decision at best.
-Hit boxes with walls are a bit too liberal. Since the game is so simple, these small issues add up quickly. Near perfect design is what made Slither.io so popular to begin with.
-Sound effects are kind of annoying. The train sound is monotonous even after a short while. So how do we fix this? Remove those sounds or have them play intermittantly. I get that the budget is not unlimited for these things - again, look at Slither.io for good minimalistic-ish game design. Sometimes less is more.
-Power ups are a great idea and would be a nice addition if they were a bit more inspired. These are as basic as they can get. By the way, the powerup that reverses your steering should be removed, in my opinion. Does it really add fun?
-One of the coolest strategic design elements of Slither.io is the ability to cross over your own tail. They have eliminated that here, and it dramatically reduces strategy. I get that this is in-part the SNAKE component, but it simplifies things too much.
-The levels or arena is quite small. Too small for this type of game.
I do appreciate the effort and investment in producing a good, purchasable Slither.io here on Steam. I am also excited about various quality-of-life upgrades (ie. controller support, meta upgrades, etc.). Unfortunately, SQUAKE isn't there yet - and it could get there if more TLC is invested. The price is cheap, but I'll stick with Slither.io
Peace,
This game is prerry good i have had an awesome time playing this game but i do think that the game needs to have a look at again in more deep i have been getting so werid bugs while playing as to the train going around in circles and the train shaking like mental other than that this is a pretty solid game it have turned an old game into something fun and great its more fast paste then the old snake it looks awesome and the smoke effects are just great and looks beautiful if you like trains and snake we a twist then this is the game for you i hope the dev's will be adding more into this game can't wait for more.
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Дополнительная информация
Разработчик | On5 |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 60% положительных (5) |