Разработчик: Retro Army Limited
Описание
'Old grim has a hangover, and a really bad one.. after discovering bastard dracula has stolen souls, he summons two of the greatest dead warriors to have ever lived, or the first ones he could find...
Only these two dead morons can get the souls back and defeat bastard Dracula once and for all. If they fail, Death will kill them again... So no pressure..'
Game features
- A Ball,
- A Bat,
- Two dead idiots,
- 96+ levels,
- Massive boss fights,
- Unique Bonus stages,
- Sticky, Spike and ghost power-ups, plus many more,
- Powerups can be leveled up,
- Control the speed of the ball, with dash, and slowdown,
- Puzzle levels, as well as arcade style levels,
- Multiple routes, and secret areas,
- Wacky humor throughout,
- Unique 2ply mode,
- Includes OST + Bonus tracks,
- Level editor, make your own levels!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP or above
- Processor: 2.0GHZ
- Memory: 1 GB RAM
- Graphics: 64mb graphics card
- DirectX: Version 9.0c
- Storage: 218 MB available space
- Additional Notes: Minimum resolution required is 1280x720
- OS *: Windows Vista or above
- Processor: 2.0GHZ Duo core
- Memory: 1 GB RAM
- Graphics: 64mb graphics card
- DirectX: Version 9.0c
- Storage: 218 MB available space
- Additional Notes: Minimum resolution required is 1280x720
Отзывы пользователей
Recomendo, Retro Army só game gostoso de se jogar e esse ai não foi diferente!
Game bem original e que nunca tinha visto nada parecido é uma releitura de DX-Ball com super poderes + gráficos carismáticos e estilo único da Retro Army incluindo os diálogos com uma pitada de humor caraterístico do studio!
[quote]Just saying, but I do have a curator page. If you like my remarks about games, you can find more of them here: https://store.steampowered.com/curator/44130985-TDP%27s-Gaming-Escapades [/quote]
Death's Hangover is without a single shred of doubt, the ABSOLUTE WORST brick breaker game I have ever had the misfortune of playing in my life.
I don't really think I can name one good thing about this game. But I can list numerous flaws that make it an incredible slog to go through. For starters, the ball and paddle physics are utterly broken and you are extremely lucky if you manage to bounce the ball back in a straight line. No matter where the ball hits on the paddle, it always goes where you don't expect it to. Not only that, you don't do much brick breaking in this game. You main objective in each level is not to break bricks, but to hit enemies and break down the one big door in each section and advance to the next one. And you can do the latter in mere seconds after starting a level. Basically, the game already doesn't have the main requirements that make a brick breaker a brick breaker.
The game also uses mechanics that directly clash with this genre's game design. Putting non-respawning destructible walls on the sides of the arena that break down and reveal death zones behind them? Really? In a brick breaker where the ball can go anywhere on its path? Especially in a brick breaker like this where the physics are borked and the ball never goes where you want it to? You get past this level and then you will be greeted with a loop in the final level that constantly forces you to start from the beginning, if you don't acquire a specific key by precisely hitting a specific brick. And do I need to tell you how painful it is to use the game's already borked physics to hit that brick and not accidentally go to the next section by breaking the door?
And then we have the issue of enemies being present in the levels. From time to time, the game will spawn enemies in the levels that slowly move towards the bottom of the screen, with some of them having the ability of shooting projectiles at you. Either touching these enemies or getting hit by their projectiles means an instant death. And the game spawns them a lot. This creates a lot of visual clutter on the screen, making the gameplay feel overwhelming as you have to keep track of multiple things at once, just to not lose a life.
And then we have the boss fights... GOD the boss fights are bad. The bosses are either very easy and just take too long to beat without powerups thanks to the game's physics and stage gimmicks, or are very overpowered with barriers that defend them from you and have attacks that one shot you, being annoying and hard on purpose rather than actual challenging parts of the game.
Complimenting all of these issues is a story with one of the most cringe-worthy attempts at humor. The special dialogues that Death says before starting a level never managed to amuse me, and the ones you get before each boss fight just follow the trope of one character being dumb and the other being dumber. Maybe this trope and the childish humor appeals to some, but I found it to be utterly grating.
If you want to play a game in this genre, there are plenty other games that do what they have to do way better than this game. Just skip Death's Hangover. You won't miss anything.
Doesn't look great, doesn't play great, grating character dialogue.
Death's Hangover Review: Pixelated Poop and Ball-Bashing Chaos
Death's Hangover is a glorious fever dream of a game, blending Bill & Ted's Excellent Adventure with Beavis and Butthead's juvenile humor, all wrapped in a pixelated package that screams "indie charm." The visuals are a retro-inspired masterpiece, with detailed environments and animations that ooze personality. The soundtrack is a bizarrely catchy mix of chiptune beats and sound effects that, while occasionally grating, perfectly complement the game's chaotic atmosphere.
However, beneath the charming exterior lies a gameplay experience that's as unbalanced as a drunken skeleton on a unicycle. Even on the "Easy" difficulty, the game is brutally unforgiving, reminiscent of the NES era's sadistic design philosophies. The sheer amount of on-screen chaos can be overwhelming, with power-ups, enemies, and literal poop explosions vying for your attention. Speaking of poop, the game's obsession with excrement is...disturbing. Yes, it fits the sewer setting, but did we really need exploding poop piles that cause mini "poopsplosions"?
The controls, while customisable, can feel awkward, and the hitboxes are less reliable than a drunken darts player. The wide paddle power-up, while initially helpful, turns you into a lumbering target for enemy attacks. Losing all your lives triggers a roulette wheel for a chance to continue directly as you were with some kind of buffs to, but it requires souls that seem to be quite scarce. If you get a game over too, you can continue but you restart the whole area/section but not the entire game thankfully.
Despite its flaws, Death's Hangover oozes creativity and passion. It's clear that a tremendous amount of love and effort went into crafting this game. The humor, while juvenile and poop-obsessed, will undoubtedly appeal to fans of 80s and 90s teen comedies. If you have the patience of a saint and a tolerance for toilet humor, you might find some enjoyment in this chaotic mess. But for those seeking a balanced and refined gameplay experience, Death's Hangover might leave you feeling more hungover than Death himself.
Pros:
* Charming pixel art and animations
* Bizarrely catchy soundtrack
* Juvenile humor that's surprisingly funny
* Tons of content and replayability
Cons:
* Unbalanced and unforgiving difficulty
* Overwhelming on-screen chaos
* Awkward controls and unreliable hitboxes
* An unhealthy obsession with poop (complete with mini "poopsplosions")
* Sound effects that can quickly become grating
Overall, Death's Hangover is a testament to indie creativity and passion, but its punishing difficulty and chaotic design might leave you reaching for the aspirin instead of the controller.
Mortemia - Antidote (Featuring Fabienne Erni)
Hangover Helper (feat. Gamer Regret)
Take a deep plunge into pixelated hell
Searching for fun, but frustration starts to swell
Take a long, hard swig of something strong
Search for the reasons why this game went so wrong
All of these poop piles flying
This paddle that's lying
About its hitbox
The cheap deaths are so trying
What's that sound, oh my!
It's the 8-bit screams, nearby
Here's to the chaos and the flashing lights
Here's to the controls that just won't feel right
Misplaced jumps, slippery slides
Searching for balance, searching for a place to hide
All of these poop piles flying
This paddle that's lying
About its hitbox
The cheap deaths are so trying
What's that sound, oh my!
It's the 8-bit screams, nearby
In the deepest sewers, in a symphony of farts
In the levels you're dying, the difficulty imparts
Frustration rising with each stinky "poopsplosion"
In your gaming despair, you reach a dark conclusion
All of these poop piles flying
This paddle that's lying
About its hitbox (About its hitbox)
The cheap deaths are so trying
What's this right beside me?
It's a refund, the antidote to gaming misery
All of these poop piles flying
This paddle that's lying
About its hitbox (About its hitbox)
The cheap deaths are so trying
What's this right beside me?
It's a refund, the antidote to gaming misery
Ryan George style Pitch Meeting
INT. HOLLYWOOD PRODUCER'S OFFICE - DAY
PRODUCER: (Leaning back in his chair) So, you have a video game pitch for me?
SCREENWRITER: (Eagerly) Yes, sir, I do! It's called "Death's Hangover," and it's a real... trip. 😵💫
PRODUCER: (Intrigued) A hangover, you say? This sounds promising. Is it about a wild night out gone wrong?
SCREENWRITER: Oh, absolutely! Picture this: two average dudes, best buds, have a crazy night out. They wake up in a dumpster, transformed into smokin' hot women! 🔥
PRODUCER: Wow wow wow. Wow. Hot women? That's... tight! 🔥 But what does Death have to do with it?
SCREENWRITER: Turns out, they made a deal with Death the night before. He's hungover and pissed, and now they have to work off their debt in his twisted games. 😈
PRODUCER: (Stroking his chin) A deal with Death? That's a bit of an odd premise for a video game. 🤔
SCREENWRITER: Super easy, barely an inconvenience! It's a side-scrolling arcade game, a real throwback to the classics. These two hotties have to navigate through a pixelated sewer, dodging obstacles, battling enemies, and collecting souls to appease Death. ✨
PRODUCER: (Skeptical) Hotties in a sewer? That's an interesting visual... And what kind of enemies are we talking about?
SCREENWRITER: Rats, bats, demons, zombies, you name it! And they're all out for... well, you know. 😏
PRODUCER: (Deadpan) Oh my god.
SCREENWRITER: But wait, there's more! The girls use their newfound feminine wiles and whatever they can find to fight back. It's like Pong, but with a lot more hair flips and sassy one-liners. 💅
PRODUCER: (Raising an eyebrow) Feminine wiles? There it is. 😏
SCREENWRITER: And the soundtrack? Pure chiptune gold, baby! Think 80s synths mixed with, like, heavy metal guitar riffs. 🤘 It'll get stuck in your head for days. 🎶
PRODUCER: Well, okay then. (Hesitates) But isn't all this a bit... much? The hot women, the... demons in a sewer?
SCREENWRITER: I'm gonna need you to get all the way off my back. It's a video game, not a college lecture. 😤
PRODUCER: (Sighs) Alright, let me get off of that thing. So, what do you think?
SCREENWRITER: It's gonna be a hit! Trust me, this is the next big thing in indie gaming. 🚀
PRODUCER: Well, it certainly sounds... like a video game. But with a lot more... cleavage. 😉
Дополнительная информация
Разработчик | Retro Army Limited |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 86% положительных (184) |