Разработчик: Tvori
Описание
Prior knowledge of 3D content creation is not required to get started creating in Tvori. It’s easy to learn as you go!
Use a library of simple shapes, props, and effects. You can also import 3D models, images, videos, and sounds.
Export your work as videos, 360 videos, photos, 360 photos, VR experiences, and 3D models with animations.
All features:
Made in Tvori:
Users and our works galleryCreate stories with characters
Rainy Day: VR Art movie by J.H.
Lightning: A 360 Story by Jeremy Casper
The Adventures of Captain Bluescreen by Sterling Osment
Miles Becoming Spider-Man by Tatyana Shkredova
Blade Runner 2049 - Ruins of Las Vegas Scene by Joel Grichting
Build scenes using simple shapes from the library and the brush
The scene is based on Mustafa Gundam's illustration.
The top left scene is based on Quan Pham Tung's illustration.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
- Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce GTX 1060, AMD Radeon RX 570
- Storage: 1 GB available space
- VR Support: SteamVR or Oculus PC
- OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
- Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
- Memory: 32 GB RAM
- Graphics: Nvidia GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or better
- Storage: 1 GB available space
Отзывы пользователей
I'm sorry, but I can't recommend. Although this is the ONLY tool out there that supports VR posing and animating of the user's own rigged characters, which is the best feature ever and everyone should try animating in VR, no other software has given me this much frustration in years.
You may brush my issues off as they are specific to my characters that may be prepared wrong, but never in my 10 years experience with non-vr tools like blender and houdini or vr apps like gravitysketch have I had so much problems with export. For example:
Posed 5 characters for still composition. All very good and intuitive, IK helps a lot. cool. Saved. Time to export. Obj not working with rigs for some reason. export as fbx and abc.
import to houdini. abc crashes because of SPACES IN NAMING(wut?), fbx contains a-poses instead of actual poses, renamed abc has poses, but the coordinates of roots are WEIRD, all characters are clumped together, for some reason each body is scaled by 25 relative to it's root and each small piece like eyes and teeth is scaled down by 0.25 AND everything is moved by a magic number relative to root also. Some weird stuff huh. On top of that when I tried to load the scene in tvori and re-export, all of the bones that were IK-enabled in my save happen to tangle up which is just sraight-up bad. You'd expect to see what you saved when you load, wouldn't you? Cherry on top is that even this broken alembic wouldn't unpack in houdini for some reason from alembic delayed load primitives, so I had to load it in blender and save out to make it work.
3/10, fix issues and I'll recommend. Good idea with bad execution isn't worth anything.
Sad part is I'm going to have to make it work somehow, because I need vr to pose
A truly groundbreaking approach to 3d with a slight learning curve it is perfect for amateurs, training, and professional usage.
I am so looking forward to the oculus quest launch of this Tvori and hope that it will be just like this amazing PC version... esp love the fact that that you can animate boned characters rather quickly and import your own creations as well.. i highly recommend this app and as an early adopter i can just say that it keeps getting better and better. something you can trust in, it seems... it will always improve and expand. they also listen well to feedback from what ive noticed. and that is a big deal in any company ... 5 stars guys! keep it up please -i lvoe creating with Tvori!
this app used to be one of the most amazing things in VR. for 20 (40?) bucks you could import your own meshes, animate them easily, and then export 360 videos - or fbx files for Unity or Maya. it was INCREDIBLE. I made entire videos for different classes across my university and sang it's praises as the first app you had to buy for VR work. Had a lot of plans for different ways to use it.
And it appears they've made a ton of improvements, but i can't tell because i can't load the pro version (or afford to subscribe to it). Their support seems to be cool and patient with me so i'm editing this review to be less caustic and whiny. I kinda feel stupid for getting so angry with them for probably making a wise decision to stay in business. But I hope someday they can swing back around to offering an amazing VR tool to arty folks who don't have lots of cash.
What you buy is only a DEMO. Costs $125 a month to use.
This is NOT clearly stated on the page.
Cannot import a model with textures unless subscribing to Tvori Pro (on top of buying it) for $1500 a year.
https://tvori.co/features
I love it! Ive been looking for a sandbox without limitations, and this is it! Here is my latest attempt in TVORI:
https://youtu.be/HEiuBxavlRI
Tvori is a well put together software the creators are constantly working to add more features and also listen to community feedback. I don"t have many issues for tvori there is a learning curve once you start but the basics are quickly learned, I wish there was a easy to use in-software custom rigging more models but this will soon be made easier for vr users with the release of masterpiece motion for rigging and skinning any shape and body type not only humanoid.
Simple and fun to use, you can create animated scenes and put together environments in a very short time. Also has a steam workshop style feature to import community designs if you lack the creativity or skill to build yourself.
Creative, interesting apps like this could be the best use of VR
The purpose is to move posable figures and other options to make an animated 3d video!
( It's like model animation, seen in some movies. )
The program now works on Oculus, so I'm learning how to use it!
The user interface as it is isn;'t that obvious for someone aproaching it the first time, I hope they might make things more centeralized.
I've also noticed this app requires a LOT of graphics power to run it, more so than the other VR apps that I have.
This has been massively improved by recent updates and the devs are clearly listening to community feedback. It doesn't have all the features of a full desktop modeling or animation suite, but what it does have in spades is ease of use. If you find traditional 3d animation fiddly and slow, this is the app for you.
I recently tested creating and animating a scene in Blender vs Tvori. The scene was a set of interlinked primitives and some text animated over a bout a minut, just to illustrate a concept. In Blender it took about eight hours make and four hours to render, the results were nice, but that is a lot of time for a minute of footage. In Tvori it took an hour to make and 30 minutes to render. The results were 90% as good and indistinguishable to a layman. In that single scene Tvori would have saved me a full days worth of work. I will absolutely be turning to Tvori first for simple projects like this in future.
The other reviews talk about missing features, but those have now been added. They talk about slow timeframes for releases, but those releases are now out. This is one of the best pieces of animation software i have ever used, and one of the best VR apps out there, it really demonstrates the strengths of VR.
Hi devs, please don't promise something you can't deliver.
On 7 May 2017, in a forum thread, one developer said that the export function would be available within weeks. Here's the quote:
"We plan to implement the export to Alembic and FBX soon. I think we should make it work in several weeks from now."
It's been a year, and the new update finally came out. Yet the ability to export is nowhere to be found. Without a proper export function, Tvori isn't that useful and simply not something I can recommend.
Wait for a 75% off sale. It's not worth the full price.
And take everything the developers say with a grain of salt.
Very interesting ways of creating a scene and recording a video.
Hope there were more model importing feature, but still great in terms of the experience and potential.
If you're looking for serious 3d object handling this is not it. Can't edit edges and vertices, can't import obj files. Just a bunch of primitives and some pre made assets. (EDIT: According to the devs "It's possible now to import OBJ files as well as quickly add models from an online library of 3D objects called Pol".)
If you're looking for serious 3d animation, again this is not it.
BUT
If you're looking to non-professionally create animations or comic scenes, while having tons of fun with it, then step right trough!
Pros: Super easy and fast animation tool and cameras
Cons: No tutorials, interface needs polish
It took me a couple hours to get acclimated and then I made this masterpiece https://youtu.be/APyT9LaSDPc
Wow, this is so cool. Great user interface, unique yet very intuitive and easy to navigate. Love animating in real time especially with the FX particles. I have played around with a number of other sandbox creation tools (Modbox, World Builder, Kodon. Masterpiece VR, Diorama Worlds, SculptrVR, Climbey) all have unique strengths, but TVORI is currently my favorite.
Would love to see multiplayer, terrain editor (look at unity asset store Voxeland or Voxel Farm), animated water, layers, parenting, locking and constraining position rotation and movement of objects and groups, object import, ability to climb creations.
Well worth it as is.
link to video of a scene I am working on using Tvori https://youtu.be/aByFWjqym4E
Definitely moving in the right direction. If the devs keep going in the current direction, we have a masterpiece on our arms.
Pros:
-Intuitive
-Great, great great menus. Glorious menus.
-Fills you with wonder
Cons:
-Would need an advanced timeline/motion keys editing mode for more precision
-Little convenience details here and there, nothing really bad
-Room for improvement! The thing is so good that you're left wishing for more, and that's a mini-con :)
I usually spend my time tearing down games in VR, so it always feel good that I have good things to say about a game. I'm not sure I'll get to use Tvori a lot, but so far, whenever I did I was smiling and having a good time and it did as it advertised.
I first got tvori, I would play a bit but I'm lazy and don't have a lot of imagination. Once I played after the update, having the human figure to manipulate, I'm hooked. Plus having some nice premade sets to work with saves so much time. I wrote the developer in the morning, later that night I had a response. IThere is nothing negative I've have experienced. Very happy with this purchase.
I say sort of OK. Thank you for providing such a creative tool in summer of 2016. To me it was mostly an early VR demo. But in 2017 I like to see way more capable tools. I am undecided about recommending it, but for the early effort of the developers I give a thumps up, although 20 USD/EUR is a lot for this software.
The May 2017 update is a significant improvement, yet I am still not too wild about it. I guess we will soon see software in this category that will deliver much more (and cost in higher triple digits).
If you are a creative designer who doesn't have the skills to work with a game engine and a full scale 3D modelling software but you want to experiment with designs & animation in VR now: go for it.
I would almost certainly recommend this to anyone interested in film production; old and young, new and experienced.
What Tvori is, is by all accounts a sandbox. Currently, not a very expansive sandbox, but the groundwork is there, and if this gets the love it deserves, I can only hope that the devs continue expanding it. You're given a table with a camera on it, along with some goodie-filled drawers in them; building blocks (literally), cars, pavements, grass, skyboxes; enough stuff that you can tell thought has gone into this 'game', and that the devs clearly intend to expand upon it.
You can easily position, rotate, and resize items to your hearts content, even with the ability to snap items to a grid in order to make positioning easier. If that wasn't enough, you can 'teleport' into the stage you've created, and more accuratly position everything.
The one thing that I feel would be needed (although I'm not sure how easy it would be to introduce and still keep Tvori as accessable as it is) would be a camera-dolley system. To record, you have to hold the camera, and drag it around the scene. To animate, you have to hold the actors, and drag them around the scene. Thankfully, you don't need to do this in one take; animating the actors can be done first, so that when you pull the recorded-footage seek bar back, it all goes back to it's starting position, and you can then follow the action with the camera. While there are indeed lots of things that are needed (a much larger library of items, the ability to import your own items, the ability to save, having the ability to animate the actors more than just dragging them around) these should all be coming later (maybe not the importing own items, that would be awesome though).
Seriously.
If you're interested in film creation, I would get this.
There is very little I don't recommend about it.
In my first hour, I was able to build a small city-centre with a park (that had a small forested area, and several benches), a fair few buildings, roads, cars, and a small-scale police chase.
It may be that being incredibly precise with positioning is a little fiddly, but that also might just be my vive setup; the room I use isn't really suited for VR, but it's the most suitable that I have that doesn't annoy anyone else.
Still alot of place for improvement, but have in mind its early access!
For anyone interested in having their own and accessible studios.
Perfect for film makers of any skill level!
Дополнительная информация
Разработчик | Tvori |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Отзывы пользователей | 79% положительных (38) |