Разработчик: 3Dflow SRL
Описание
The process is completely automatic and no coded targets, manual editing or special equipment are needed: with a user friendly interface and the possibility to export in many common 3D formats, 3DF Zephyr is the perfect tool for 3D modelling from reality.
The Steam Edition includes all 7.x updates.
Please note that 3DF Zephyr runs only on Microsoft Windows x64 operating systems (Windows 10 and Windows 11 only)
FAQs:
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Q: How long does it take to create a 3D reconstruction ?
A: this depends on the number of pictures, the resolution of the pictures, the settings used in Zephyr as well as the hardware of your computer! It can take from a few minutes up to even several hours! An example? The dismal statuette used in the video takes about 1 hour on an i7, 8GB ram notebook with a Quadro card. We have a trial version you can use so you can make your own tests before buying, but feel free to contact us if you want some clarifications!
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Q: Which file formats can Zephyr export to?
A: Zephyr Lite can export to PLY , OBJ/MTL, FBX* and STL.
*The full version can also save the Camera orientation in the FBX, although the Lite version can not.
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Q: Does Zephyr support 3D printing out of the box?
A: The output, while ready for 3D printing, might need some adjustments in your 3D printer's software.
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Q: Are there limits in 3DF Zephyr Lite, compared to the Full edition?
A: Yes, most notably you'll be limited to not having control points, not being able to export an orthophoto or cameras, and a maximum of up to 2 nVidia cards for GPU processing. For a more in depth feature comparison, feel free to check our website. However, remember that the core technology is the very same.
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Q: How should i take pictures ?
A: The better the picture quality, the better the results. Obviously a DSLR camera works better than a phone camera, but you can get results even with reasonably cheap hardware. Please note that reflective and transparent surfaces might be a problem, which sometime can be solved in the way the pictures are shot, and sometimes they can't. In our free tutorials, we tackle this issues and we are always ready to take a look at your dataset if you have doubts. A certain overlap between images is required.
Поддерживаемые языки: english, italian, japanese, simplified chinese, german, korean, french, spanish - spain, turkish
Системные требования
Windows
- OS: Windows 11/10
- Processor: Dual Core 2.0GHz Intel or AMD CPU
- Memory: 16 GB RAM
- Graphics: DirectX 9.0 compatible video card with 256MB vram
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 8 GB available space
- Additional Notes: The full list of requirements and feature limitations can be found at
- OS: Windows 11/10
- Processor: Quad-core Intel or AMD CPU
- Memory: 32 GB RAM
- Graphics: NVIDIA video card with > 2GB vram and CUDA capabilities >= 3.0
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 20 GB available space
- Additional Notes: The full list of requirements and feature limitations can be found at
Отзывы пользователей
For anyone looking at getting this, they just removed the 500 photo limit for the lite edition. That's awesome
Wonderful tool if you like photogrammetry, reasonably priced and constantly updated - it's a bargain.
Great for grabbing pretty good models from drone flights for cheap. I hate pay to play programs that force you to shell out every project. No thanks! My RTX 2080 rails this! It says it supports 1 gpu but I was able to get 3x 1080GTX's running at once on it.
Love this program! I’m running a laptop without Cuda and only using my CPU. Takes it a little bit longer to process on bigger files, but I love it!
Got this a year ago, and at first I was not completely satisfied... I am now, they seem to have improved the algorithm for scans a lot. They give you a lot of settings to play with so you can go tweak and help the software give you the best output. I tried many free software and well... they were very lacking algorithm and UI wise. In the end I did feeel that the money i paid the developers went to enhancing the software the somewhat decent software from last year into a good one that really satisfies me in this year and I think they havent abandoned it so if you are looking for a 3D Scan software go for this one.
I am still new to the world of 3D scanning/photogrammetry, so my techniques have a long way to go -- but after just a few hours of messing around to get familiarized with the software, I was able to use it to capture a somewhat complicated enclosure and use the mesh to drive the 3D reconstruction of the enclosure for an electronics project. The end result, while not perfect, was far more usable and easier than it would have been had I tried to use calipers measurements.
I agree with the other reviewers that having control points would have been helpful -- but understand why it's not included at this "lite" version. To get around that, you can place physica marks on your object to improve the odds of alignment at key positions.
There's no getting around the fact that this tool is resource-heavy. For a beginner, I think the best result comes from taking tons of pictures and letting the process run while you go out and to lunch or dinner. Don't watch the pot boil, so to speak.
Also, one has to respect the fact that it cannot perform magic -- if your camera can't image enough details, the program will take a best guess and will smear/blob those areas.
I have almost 500 hours in this software. I also have used the Matter and Form V2 for a month. What I have discovered the difference between 3DF photogrammetry and M&F lasers.
3DF comes out with a model (assuming you spend hours doing proper masking) that is almost immediately usable in Unity (run it through PolyGone for a quick and dirty optimization solution).
M&F woah boy. Very high resolution, but the holes, the holes! The tutorial videos are wrong. I had to meet with their engineering team via skype to be walked through PROPER execution. Even so, it seems to work primarily works with certain textures and not others. while it does let you capture multiple scans and attempt to merge the cloud points automatically, it is very hit or miss. You get one scan to capture texture, so if you do 2 texture scans from different angles it will be unusable and blur. So the holes will not fill with textured polygons.
Using 3DF I can capture and action figure I sculpted. It's resolution is usable in a game engine, but it's mesh isn't detailed enough (for me) to use it in 3D printing.
Using M&F the resolution is there (when it works) to print, but again when it doesn't work, it's just a pain in the ass. I've spent 13 hours scanning and rescanning objects trying to get something usable, while 3DF gets me something "usable" in about 5 hours (including masking time).
So $200 for 3DF is worth it if your end goal is to put your object into a video game. If you're trying to 3D print you're going to have some clean up. It's an easy buy compared to the $750 M&F V2, which is very difficult to get working. Do not buy their ads, or tutorial videos, it does not work like they show. It is far from calibrate, place object, hit scan.
I managed to shoot the day outdoors between 12: 00-14: 00 at noon. But the program gives a lot of errors. I think it needs to be improved. A lot of light and a lot of space is needed when shooting.
Great tool for creating objects from photos. Easy to use and works well with general modeling 3D software like Modo and Zbrush.
I've been using this to convert my photos to 3D objects to share on facebook. So far it works, the only downside is that each object takes a really long time to process. Hopefully one day the dev team will find a way to optimize the algorithms to process the images faster. Overall I am satisfied with the product and recommend anyone who has an interest in transforming real life images to 3D to give the demo a try.
EDIT: initially; i left a bad review and I feel bad for neglecting to change it as long as i have.
The developers have been very friendly ever since then and I can now HIGHLY recommend this software, due to one key hiiden feature of it: The developer support.
If you ever have problems with reconstructing a scene, simply reach out to the devs on their official channels and they are more than happy to help you get the most out of your dataset.
If you aren't making money with Photogrametry, but you are interested in turning photos / videos in to 3D models, then 3DF Zephyr should probably where you start. There are open source tools available if that is important to you, but setup time and quality of the results vary widely. The free (limit of 50 photos per model) and lite (available here on Steam for a reasonable price) versions of 3DF Zephyr compete with more expensive (outright purchase cost or monthly subscription) products in the market. The free edition on their website lets you use 50 photos, you can get a good feel for the software with it. This lite version on steam increases the limit to 500 which allows for some excellent results with high details. These versions have limitations, but Pro and Aerial features trickle down as they see fit. I'd love to see control points at the lite level, if my photoset isn't working out of the box, I'm kind of SOL with it. Overall you have little or nothing to lose by trying this product out.
Fantastic software with great customer service. It's a program that easy to use but hard to master; with lots of options and possibilities.
Absolutely wonderful product.
If you're careful about your focal distance not changing and take plenty of pictures, you'll get great results!
Very cool software program...my only concern is that the practice tutorial they give you to do with the little angel statue comes out amazing....but nothing I render of my own photos and objects come out nearly as good.
Nice enough software but it would be really beneficial to be able to set up control points. Would pay extra for this but then again the full version is a bit on the steap price side again for a hobbyist.(Kinda hobbit). Us guys that use this cheap version is probably the guys who needs this most since we most often neither have the greater skills nor the photo equipment to take perfect shots from start. Hopes the softvare will evolve to contain more controllable features regarding lining up photos. The coloring option for manual control points is already in the option menu even though the feature is gone from steam version.
Loving it - just what I was looking for and the mesh ports well into maya LT for retop, best part is that I can bake on my laptop so I don't have to stop playing games on my PC to render.
I had this program on my whishlist for quite some time and i couldn't resist when it came at a reduced price during the summer sale. I tested many solutions to produce 3d models out of photographs and 3DF Zephyr is the winner. It is fast, accurate, forgiving in regard to image quality and integrates very well with all my other 3d tools, be it Blender, Lightwave or 3d-Coat. The lite version availlable on Steam provides everything you need to get your objects into 3d, whereas the aerial and pro versions offer advanced functionality used in science, medicine or geography. One feature that i like in particular is the ability to extract frames out of video files. Though the lite version is limited to 200 images it is more than enough to achieve good results. You load a video file, set the frames per second to extract and 3DF Zephir picks the best images on its own. This also allows the reconstruction of aerial footage filmed with drones, for example. Tools for image quality analysis prior to reconstruction are provided. This saves you a lot of time. Masking is also provided. It allows you to tell 3DF Zephyr what parts of an image to consider during reconstrucion and what part of the image to ignore, i.e. the background. If you create a sequence of mask images in another application (black and white, like an alpha channel) and name those with a "_mask" or "_masked" suffix, 3DF Zephir automatically loads these images as masks.
To me, 3DF Zephir provides everything i need to get my objects into 3d space. It's easy to use, versatile and provides high quality results.
Here's an interactive version of a little statue i reconstructed: http://www.threedeemedia.ch/marmoset/gwynbleidd02.html
And here's a video showing the workflow: https://www.youtube.com/watch?v=j5fNT7y2B4c
This software is amazing. The power that it has is incredible. I am barely scratching the surface but am very impressed.
Perhaps more amazing than the software itself is the support. By simply asking a question about why my images weren't working, the developer has taken my images and looked at them and helped me create something awesome....three times, with 3 subjects.
I recommend this for sure. I'm looking forward to trying my first human model soon.
I have a decent windows 8 system, Core i7, 16GB ram, GTX780
Zeypher crashes while doing their first tutorial with their sample dataset. Blue Screen of Death.
This happens during the Dense Point Cloud generation.
[Edit]
Developer has been very helpful in tracking down the issue, suggesting that I may have a CPU or other component unable to handle the computational load.
After running a PC stress test, it appears to have uncovered an issue with my system...
After attempting to get a model generated many times, I finally did... so the software seems to work, but my DigitalStorm PC is clearly not happy under some specific load conditions!
Sad for me... but good for Zephyr and the developers... Thanks for the assist fellas.
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Дополнительная информация
Разработчик | 3Dflow SRL |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Отзывы пользователей | 100% положительных (37) |