Разработчик: Merlin Beer
Описание
How? By shooting them back to where they belong - into the depths of hell of course!
Features:
- A normal play mode with a final, great enemy to defeat
- Unlock "Hard mode" where endless waves of enemies await you
- Local coop mode with 3 classes for your partner
- Each coop class has a unique skill
- Random spawning enemies in hard mode
- Random encounters with mini bosses in hard mode
- Unlock achievements
- Top your highscore
- Retro style!
So basically, this is a retro themed arcade shooter. You can't learn 100% where enemies will spawn, and most times you will have to react directly to what you are seeing on screen. There is no "save spot" or something.
I will release updates with small improvements, changes or fixes at any time I can. ;D
If you have any questions, you can ask me anytime~.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 / 8 / 10
- Processor: Intel Atom Quadcore Z3740 1.3GHz
- Memory: 1 GB RAM
- Graphics: Intel HD Integrated
- Storage: 100 MB available space
Отзывы пользователей
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I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
IACTURA is a basic "template" flip, a 2D top down twin stick shooter made from copying a template in ClickTeam Fusion. It's not a real game, just a copy of a demo/template, with no real value or merit as a real game for gamers.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision.
The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts.
These technical defects push this game below acceptable standards for any modern PC game.
You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. IACTURA has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for playing for any reasonable amount of time, trivial to achieve, but less than 2 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 2 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother to played the game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game.
That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards.
IACTURA is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
not bad
A retro space shooter. Difficult, simple & fun.
Is good
Do you like killing bald eagle Do You Like Shooting Tazer Do You Like TO Stop SUPER THORWING STARS OF DEATH THAT ARE NEON BLOOD RED This GaMe Is For YOU PS.ITS SUPER 80S
I named myself after a black man (Nelson Mendella) and immediately was lynched by flying fried chicken. This game is racist.
10/10
Дополнительная информация
Разработчик | Merlin Beer |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 88% положительных (8) |