Разработчик: Gamera Interactive
Описание
Line/Dash is an Arcade-oriented game that doubles as a procedural player-controlled multimedia sculpture.
The basic gameplay is extremely simple, and only requires two buttons: the left click of your mouse will drop lines from the sky, while the right click will make those lines dash forward.
As the pace of the opposition gets faster and the line start splitting and crossing Line/Dash becomes a hypnotic and ever-changing visual experience.
Are you ready to put your reflexes through its paces in the middle of a deluge of arrows, sounds and neon colors?
Due to a very cool and custom audio compartment, this Rez-like game will falbbergast you without any doubt!
Features:
Immediate gameplay, just two buttons to drop lines from the sky and make them dash forward
Intriguing music and sfx perfectly fiting with the ever-increasing speed of the gameplay
Neon-like colors and vintage, arcade look, with a little modern twist
WARNING
Lots of contrasting bright colors, if you have problems with that stuff maybe don't play itController Support
The game is fully playable with a controller after setting it up in the initial launcher. It will still need keybord/mouse support to get through the launcherПоддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP SP2+
- Processor: SSE2 instruction set support.
- Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
Mac
- OS: Mac OS X 10.8+
- Processor: SSE2 instruction set support.
- Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
Linux
- OS: Ubuntu 12.04+, SteamOS+
- Processor: SSE2 instruction set support.
- Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
Отзывы пользователей
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
Line/Dash is a minimalist 2D "line drawing" action/reflexes game. It's very shallow and comes across as shovelware, although the developer seems to have delusions of grandeur and describes this as a toolset to make "interactive 2D art exhibitions", which is a lot like saying bullcrap is wonderful because it helps roses grow... but at the end of the day it's just something that comes out of a bulls rear end. A bit like that commentry from the developer. Anyway, what is this?
Well, apart from being shovelware trash, it's a minimalist 2 button action game where squares move across the screen from right to left. You have three lives and lose a life each time a square hits the left hand side of the screen. I certainly feel like I lost three lives playing this garbage. How can you stop the squares, then? This is where it gets back. Click the mouse to make an arrow headed line drop from the top of the screen, click the other mouse button to make the line turn 90 degrees and head to the right. If it hits a square, you're saved from that square.
The game challenge is all about timing when to turn the arrow to the right... and here's the problem. The developer didn't bother testing the game at all... there's completely horrible input lag, probably around half a second or more... this makes it absolutely impossible to do any reflexive timing, the game simply doesn't function due to the utterly crap, lazy implementation.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
While there are options to change the resolution for the game, all this does is scale up the simplistic low quality vector art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.
The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.
One of the important quality checks for any video game is the audio. The bare minimum of audio controls must be there, so the experience can be tailored. The audio and music must be of high quality. Bizarrely, Line/Dash doesn't even have any music at all. That's an immediately failure and yet another reason to avoid this game.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts.
This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all).
Regardless, for all intents and purposes Line/Dash might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps.
These technical defects push this game below acceptable standards for any modern PC game.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards.
Line/Dash is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
joyful and merrily game.
Line/Dash
10/10
love this game underrated asf
You click to hit some squares with some lines. I can't understand why would someone find this enjoyable, but I've seen worse.
I'll be honest: I didn't really try to figure out how to actually play this game.
But that's the thing; I didn't need to. This game works just as an interesting, creative, improvisational rhythmic experience, as you try out new things and try to make a new melody of sound and color. Over time you kind of feel like you're aiming to achieve something, but overall it's just a satisfying sensory experience. Basically, if you like art, you'll like this game. There's not much more to say about it beyond that.
What a great game! simple and addictive lilke tetris... just five more minutes and 1 hour has gone playing!
Totally worth the price it costs.
Games like Line/Dash are my favorite. They're simple to learn, tough to master and continue to make you say "one more time..."
I'm sure some will enjoy this game, I personally just couldn't get into it. I wouldn't reccomend it but I can't really discourage it's purchase either. There are likely better games to be bought.
Simple game, but incredibly addictive
Fun little dexterity-based game.
A nice arcade game, relaxing but compelling at the same time, once you start play you wanna costantly improve your score. For two bucks it's a steal.
A very interesting abstract game.
1)
You left click to make an arrow fall down from the top left corner of the screen.
2)
You right click to make the arrow (or arrows) turn right, (e.g. towards the right side of the screen).
3) If you hit an "enemy", the line gets split in two (so that it's now two arrows going up and down.
GOTO 2
I think the game is sold at a very low price, too! Just watch a video! I'm sure you'll like it! :)
I just wish the Arcade Mode started a bit "harder", but I guess the current pace is ok to fit a wider audience.
well, maybe I am the only one but....
watafa* is this?
it's still running
but the app...is nowhere
and the problem... I AM NOT FUC**** ABLE TO UNINSTALL IT!
watafaq?
I play that while waiting for the matchmaking in Team Fortress 2 to complete
COME FOR THE LINE / STAY FOR THE DASH
Дополнительная информация
Разработчик | Gamera Interactive |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 76% положительных (17) |