Разработчик: AK84C
Описание
Do you miss the times when games were not holding your hand? When they did not forgive mistakes and controls and rules were clear and simple to learn? YES? So you miss the 90s! Then prepare to travel back in time. As a cosmic marine Red Madson shoot, jump and kill the aliens who were so stupid to attack your base. Find the exit in 14 wide levels and get back to Earth.
Too Angry To Space encourages you to sit back, relax and get ready for some classic 2D side-scrolling action reinvented and reimagined! With its clever blend of platforming trickery and old-school pixel-perfect jump’n’fun, lock-and-load and embark on a dangerous mission to defend your base… Mission objective: kill robots, destroy enemies, kill more robots, survive and escape! Here you will find pure action without a post-rpg bullshit like leveling the hero or sneaking around.
- Simple controls which allow you to play with just one hand. In the second one you can hold a beer (or soda if you are a minor).
- Level of difficulty which requires skill but allows you to acquire them as the game goes on. You don’t have to remember to save your progress – the game does it for you, but if you die too many times, you will be punished.
- 100% oldschool from 90s in graphics and also in gameplay.
- 160 different rooms on 14 levels.
- 4 types of weapons with 2 modes of use.
- Parental controls - you can turn off the profanities and give this game to your children if you want.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or later
- Processor: i3 or faster
- Memory: 4 GB RAM
- Graphics: Intel HD 3000 or higher
- Storage: 500 MB available space
- OS *: Windows 7 or later
- Processor: i5 or faster
- Memory: 4 GB RAM
- Graphics: GeForce GT 560 or higher
- Storage: 500 MB available space
Mac
- OS: OS X 10.10 or later
- Processor: i5 or faster
- Memory: 4 GB RAM
- Graphics: Intel HD Graphcs 5000 or higher
- Storage: 500 MB available space
Linux
- OS: Ubuntu 13.04 or later
- Processor: i5 or faster
- Memory: 4 GB RAM
- Graphics: Intel HD Graphcs 5500 or higher
- Storage: 500 MB available space
Отзывы пользователей
Disclosure: I have only made it to Level-8, and not completed the game yet. I will post and update once I have completed it.
*Pros:*
---------
Simple, old style 2-D shooter (this is exactly what they were like)
Easy to pick up and play
Any PC can play it (you can play it on a toaster)
Game SW/File size is small (see Toaster above)
5-Card Game Card Set (reason I bought it was to get the cards)
-------- I got 6 cardd drop in the 5+ hours I played it (1 card/hour)
-------- Minimally, I'd need to play 25+ hours (5 cards/badge * 5 badges).
-------- This is of course with the low probability I got no duplicate cards
Cheesy voice Lines: [This could be a "con" to some]
------ "No time to bleed"
------ "You want to kill me?? Try it M-Fer"
------ "You want my head? Go on and take it"
------ "Bullets, Bullets, Bullets ... Bullets everywhere"
------ "Smile M-Fer"
------ "Make my day A-holes"
------ "Catch{?} this B-tch"
------ "die, die, die"
------ "You are the disease, and I'm the medicine"
------ "Die you dumb F--"
------ "Die you creep"
------ "I found my boomstick(?)"
*Cons:*
----------
No ability to change key bindings [This is my biggest complaint]
------ I'd really like L-Mouse (shoot), and Spacebar (jump)
Repetitive, Tedious, and at times Frustrating - Like these 90's games were.
------ Level-7 (and others) are a lot of "jump timing"
Old style (low res) graphics
Falling to your death because you need to "squat" a lot to see what is below you.
------ Even with the squatting, things are still not visible below (or to the sides). Gotcha.
------ You find crumbling floors once you encounter them, NOT in the tutorial. Gotcha!
Swearing/Cursing: I think it's a bit over done and needless.
------- However, there is a "parental controls" mode, where the cursing is eliminated.
------- Notice: all the curses are at the end of the voice line. They just get truncated.
The Bosses are "gotchas" in timing and tedium.
Buggy on the controller, randomly jumps, Avoid, not worth it.
Dynamic, fun and funny. Mindless relaxing entertainment.
If you look at the positive reviews, you will notice quite a few have less than an hour worth of game time in it.
A lot of people praise this game for nostalgic reasons, saying it reminds them of the old times. And there is nothing wrong with that, if done well. But ...
The platforming is clunky, enemies are simple/one dimensional, and most of your deaths will come from lack of vision(not knowing where you will land or whats coming at you), which is incredibly cheap.
There is a short comic strip in the beginning giving you a context of what youre doing. There is no storytelling after that. Environmental storytelling is almost non existent as well.
Sound is alright, but the music was bought as an asset, as far as I understood. The graphics and art style are pretty mediocre.
I kept getting the feeling I was playing a flash game from the mid to late 2000s. You know, one of those free ones you found on game sites with an abundance of simple and cheap games. This would have been the standout in one of those sites. But for 2016? For money? I mean, it looks and probably plays better than the stuff from the 80s and 90s, but is that really a benchmark when everything else is the same conceptually? With all do respect to the pioneers, many of the gameplay elements and design choices from back then are horribly outdated.
Its pretty bland. Thats probably the most fair assessment I can give this game. You might get a nostalgia tickle from it, but thats about it.
3/10
Its not good but its not bad either.... For 1-2 Euro its worth it
Too Angry To Space is a sh*tty low effort Unity game. The graphics are so bad that my eyes hurt from playing it. The main character swears every 5 seconds and it becomes annoying really fast. Every time you jump camera moves upwards. With a game that requires platforming, this is unacceptable. The camera movement is nauseating. I was so close to vomiting. The screen shake when you blow up a mine or kill an enemy is ridiculous and you can't turn it off. When you get hit, you don't have i-frames. If you get closer to an enemy. It can kill you in a second. There is an unnecessary time limit on every level. Strong enemies are just pallet swaps of regular ones. This garbage has a positive rating and it really blows my mind. People who consider this a good game either never played a game before or really have low standards. This isn't a game. It's a low effort donkey t*rd that released to Steam by some shameless c*ck breath developer. I have played free flash games that are thousand times better than this piece of sh*t.
Small, cheap and fun… and addictive! Definitely worth buying (especially if in an offer). The game may seem to be one of those Noah played while in the Ark in order not to get bored... and I'm sure he also enjoyed it! So, if you consider it "old as Methuselah"... please respect it because of its advanced age.
This game could be good, but first i played this game in Poznań in Poland i thought then it is not bad but need polish it was much easier but what's it is now it is a joke almost everything is killing you in 1 hit the worst is the mechanic that the enemie is rushing on you and in 1 sec killing you. THE BOSS HAS THE SAME MECHANIC i know that he is a tank and the mobs are robots so it is heavy and can kill you but it is still a awful mechanic when the boss do this randomly and THERE is not patern!
I like challange but this is masochism. When i start to like the game it represent a reskin of enemie witch kils me in a sec. Let's return to the technical stuff you can't change the resolution, your stuck at 30 fps even when your computer breaks 90 fps easly in Witcher 3, and dont start me at the awful grphic filter. Dont recomend it even when the shooting is not so bad.
It looks good and it has a fun idea and concept But with so little in the way of content and so many restrictions placed on the player, I can't conceive of any scenario in which it can be worth buying.
I first discovered this game's existence on the biggest Polish fantasy & games convention, Pyrkon. I was impressed by what I first saw; the demo, while very short, was fun to play and the developer seemed very passionate about his product. Little did I know back then, the demo contained pretty much everything the full game has to offer in terms of fun.
Too Angry to Space is a tongue-in-cheek side-scrolling platformer-shooter, not unlike a plethora of niche games that came out on PC at the dawn of the century. The story is obviously purposely silly and barely existent, and the main character has a ridiculous slavic accent, spewing out unnecessarily vulgar one-liners (you can actually turn on a parental mode, which you don't see often in this kind of games I guess). Now, the story and setting I really don't mind, five minutes into the game and you never give it another thought. But Red Madson, the main character, is not only unfunny, but plain annoying. Once I heard a few circulations of about 10-15 lines, I up and muted the whole game. The sound makes no difference in clarity here, anyway.
We'll get back to sound in a moment, but first, the gameplay. Did you miss the unmemorable, grey, purposelessly gritty sci-fi themed 2D platformers from 20 years ago? No? Because Too Angry to Space harkens back to just that. It's one thing if you build your product on nostalgia for something actually good, but this one build upon the stuff you'd get for free on a CD attached to a gaming magazine because this was the only way you'd ever be willing to give it a shot. Now, you may notice, I actually went ahead and 100%ed the whole game. I did so to prove a point. The game's difficulty in jumping, shooting, finding Doom-like keycards, hitting switches and collecting stuff is incredibly artificial, and more often than not deaths are cheap as heck. Both the hard and ultra modes are barely any bigger challenge than the basic playthrough - one pits you against a few more enemies, the other starts you off with a plethora of ammo for all weapons that you need to conserve wisely, as all ammo pickups are worth just one shot... Which would be something, except the basic pistol has unlimited ammo and is almost as good as any other weapon, especially in anger mode.
Anger mode, then, is your run of the mill berserk. Shoot stuff, pick up dogtags, and for a few seconds you run faster and shoot more bullets with each shot. That's all of it, really. Combined with the fact the whole game has a total of five types of enemies, three bosses, and all four guns just fire horizontally forward, the novelty wears off after like five levels from the fourteen it consists of. Tanks drive left to right and shoot, mechs do exactly the same but are taller so you can duck their shots, green aliens are too flat to be hit on the same level with anything that's not the shotgun, ugly-eye aliens follow you lazily and mines are just mines. Most often, you'll die not from the enemies' shots, but by running or falling accidentally into them, since there's no invincibility frames so if you're touching something that hurts, your health goes down in less than a second. Incredibly frustrating and unfair. Oh, and the bosses are laughable. First two are just based on the pattern of getting out of their way as they walk left and right, then pummeling their behinds. The third and last one is supposed to be harder by regenerating its health constantly, but then you notice the machine gun, first weapon you find in the entire game, has the highest DPS so you just stand on the platform with ammo and take the boss' health down faster than it can take down yours.
Graphics are mediocre at best. The artist has a decent comic book style, which shines most in the intro and outro comics, and the main character looks okay. Enemies however, are extremely basic, and colored in a way that often blends with the background, because everything is just grey, brown or bluish. Levels are made of two tilesets that toggle from one to another each level, and mostly differ through coloration. Any visual effects are the most basic stuff you can achieve in Unity. All of this looks acceptable on its own, but gets boring very quickly and combines into a mess.
Now, back to sound... I was willing to say the music and sound effects (apart from Red Madson's voice lines) were the strongest part of Too Angry to Space, but I can't say that it's a good thing. Why? Because as soon as you watch the credits, you'll notice that all of it is Creative Commons stock material! Seriously! Add to the fact you're greeted with a Unity Personal Edition screen every time you launch the game, it suddenly dawns on you - what the hell did I pay for? The developer clearly didn't invest anything into his work! So why should anyone else? A game like this should be released on a gamedev board for free, get some feedback, and maybe begin something serious from there. I can't believe someone greenlighted a product so obviously half-assed.
In conclusion... Well, I did say I 100%ed the game. No challenge, sure, but I did spend my time on it, so Too Angry to Space can't be the absolute worst, and maybe 20 years ago I'd consider it okay... But in a world of so many games to choose from, this isn't worth your interest, not even if you're from Poland and want to support the local devs. Support someone that actually puts real effort into their work.
Probably one of the worst games I've ever owned. Literally everything in it is crude, the GFX, the SFX, the dialogue, the coding, the level design, the gameplay, the camera, the controls, the UI, the presentation, everything about it is extremely low quality. It's like a bunch of schoolboys downloaded a free 2D platform game editor and squeezed out this turd in their free study periods. I got it in the Xmas sale at 90% off and I still feel it was overpriced. I've played way better free flash games.
The best way to describe Too Angry To Space is you took Doom '93 and made it into a side scrolling run-n-gun game like Contra. And oddly, that's exactly what the story to this game is, where you're the last remaining survivor on a space station after an alien infestation overran it, killing everyone else but you. Now, it's up to you to get to the exit after you slaughter everything in your path.
It won't be easy getting there, though and there are times where you will die. A lot. Okay, perhaps very often, because this game will not give you a tutorial of how to do stuff. Everything is given to you at the start including the rules and it's up to you to figure out how to do it. There's no hand-holding involved. No strategy guides, no waypoints telling you where to go, no objective lists telling you what to do next, none of that. It's just you and 14 levels of old school shoot 'em up action that will get harder and harder the longer it goes.
Now, comes the question. Do I recommend this? Yes, but in a limited capacity, because this game will kick your ass if you come into it unprepared. And on top of that, it's at a really good price, so you're really not gonna break your wallet in half.
It was 49-cents USD on sale so I'm not going to bother refunding it, but this is borderline unplayable.
Of all the problems it could have, it's the how the camera tracks the player, which is almost 1:1 as you hop around in 30FPS. I must've played for around 10 minutes just now I had to stop before I got a fucking migraine from the eyestrain it was causing as the screen snapped up and down with each jump. In an action-platformer.
Angry Space Guy drops F-bombs constantly, which wouldn't be a problem if he had more than maybe three quips to say, and.. Mother of god, my eyes hurt right now... Do not buy. I repeat: DO NOT BUY THIS.
The game itself is quite decent. Unfortunately is not well balanced and seems to be very dead. Has potential but right now is unplayable,
This game was completely boring and has nothing in special about
Boring. Tries to resemble Duke Nukem, but it ain't like that really.
This is very LOW quality game. It looks like some guy put together several levels in some kind of editor and call it a game.
Details:
- animation of main character is made by few pictures (he is spiting every 2 seconds)
- EN texts are obviously written by non native (as this review (-: )
- "advanced" version of enemies are poorly made only by some red color overlay
- there is no easing in animations
etc.
Bigger issues:
- level design is boring and uninteresting
- control is very bad (for example you can't jump from platform to platfrom by holding left arow and jumping with up arrow, because there is some delay and sometime jump is not recognized, so you have to stop on each platform)
- everything is repeating (animations, character sounds, enemies, everything)
- difficulty is unbalanced - if enemy walks "into" you, you are almost instantly death, but you may receive many shots with no problem
overall - this can be good web-based game or little thing for under 1€... nothing more...
I may be 'too angry to space'...but I'm also too overjoyed at the enjoyment I'm having with this game to give it a less-than-stellar review! One of my favorite platformers already...even after a bit over an hour of playtime. The trailer alludes to the fun you can have, and even where it mentions how you can use one hand to play, and one to enjoy a beverage of choice...lol. So far I think it good advice to shoot first when coming into a level or a new entrance to a different part of a level...it sure can't hurt...and it's proven in a short time that it's a lot of fun to play...even if there's a rage-quit or two...and already I can tell that there's replay value as well. There is the homage to games of old...both with graphics/gameplay and some difficulty-spikes here and there, but I'm sure enjoying this game in the here and now. Very happy with the decision to buy this game!! Easily recommend, especially if the trailer looks good to you.
Simple, yet addictive. Great gameplay, great music. Only things I don't like are instant death traps when you have to replay the entire level and boss fights. Bosses can insta-kill you and are easy. You just stand in one place and fire untill they're dead. Still I feel like I can't complain too much when the game's this fun and so cheap!
Funny and difficult. I'm playing in normal mode and already maps are getting pretty harsh on me. Fortunately respawns are instant, but you don't get checkpoints every corner so yea, feels like 90s.
Wow ! Like wow this game is great relived of past dos games only better it is high rez so you get to see everything the colors are so dos it reeks of dos goodness without the command line of course just got it and only played a few minutes of it but from what I've seen it will be one like commander keen .
Дополнительная информация
Разработчик | AK84C |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 43% положительных (21) |